On this week’s show, -nSega54-, nuckles87, shigs, and special guest GX Echidna from the Spindash podcast discuss Sonic Generations, which just came out a few days ago (in America), along with some other tidbits, including discussion of some bad boxart. Sadly I couldn’t make it to this week’s show, but the table was filled with regulars.
Our good friend The Gagaman takes a look at the PS3 version of the Sonic Generations Collector’s Edition. As expected, it looks amazing. Did you buy the Collector’s Edition? If so, what do you think of it?
Like SEGA? Love the memories? Check out SEGA Memories!
A new Japanese trailer has launched for the 3DS version of Sonic Generations. In a “blink and you’ll miss it” moment, you can see a quick glimpse of Apotos from Sonic Unleashed. This is the final zone to be revealed and now all zones for 3DS have been shown. Minus Casino Night Zone, they’re all first levels.
In a very surprising bit of Sonic CD news, Sega has confirmed that early purchasers of certain tablets at GameStop in the U.S. will recieve Sonic CD pre-installed and available this week! That’s a huge leap considering it won’t be available for download until December. In another big piece of Sonic CD news, Tails will also be playable after finishing the game!
Right now, gamers who purchase a tablet, including the Samsung Galaxy, Acer 100 and ASUS Transformer, being sold at 200 GameStop locations and online at www.gamestop.com, will receive a copy of Sonic CD, pre-installed and ready to play today- far ahead of its official launch in December. This exhilarating Sonic game is compatible with the proprietary Bluetooth gaming controller being offered with the tablets.
Tails has been added as a special unlockable character for this remade version of Sonic CD! Available from your second playthrough onwards, players will now be able to save Little Planet as Sonic’s high-flying companion, Miles “Tails” Prower!
Don’t get me wrong, I love how Binary Domain is looking. But if I never heard of Binary Domain and was just going off of box art, I wouldn’t pick this game up. The box art looks way too cheesy.
This is the confirmed cover for both America and Europe. Hopefully SEGA sees their mistake and changes it. What do you guys think? I’m I being a negative Sally?
Everyone seems to be going crazy today for Sonic Generation, it is out in the US if you didn’t know. But what about the other franchise celebrating 20 years? Puyo Puyo? Sadly we won’t be getting the 20th Anniversary game in the West, but that isn’t going to stop you from at least trying it.
If you log into your Japanese PSN account, you can now download the Puyo Puyo 20th Anniversary demo. You will get to try out four rule sets: Puyo Puyo Sun, Puyo Puyo Fever, Active, and Pair Puyo. Pair Puyo is new and exclusive to this title; it allows you to play 2vs2 with shared lives.
In the end you will always be able to import it. The game is coming out December 15th in Japan for PSP, Wii and 3DS. The full version will have over 20 rule sets to choose from.
Back in late 2010 I put together a nifty Sonic the Hedgehog 4 mock Genesis box complete with cover art, a cartridge sticker and a fake instruction manual. The project was a mini labor of love for both retro Genesis box designs and my favorite SEGA franchise. Today, as Sonic Generations releases, I’m happy to present another Genesis box design, this time for Sonic Generations. I figured, as the series focuses on both modern and classic, it would be fitting to provide a classic version of the game case. As the actual Generations cases for 360 and PS3 tout 3D support, I thought I’d throw Master System fans a bone and added the “SegaScope 3-D” logo to the case.
Aliens: Infestation is one of the games that almost got canceled, along with Aliens: Colonial Marines. Thankfully for Aliens and DS fans, the game has been resurrected. But was it worth bringing it back?
Check out the Sonic Generations launch trailer, not long to wait now!
The game is generally scoring in the 8/10 region, which I think is well deserved.
Of course there is always one isn’t there? This time Tim Turi of Game Informer was the culprit. He took all but 4 minutes out of his life to write four paragraphs and call it a professional review. He gave Sonic Generations 6.75/10, I won’t provide a link to the ‘review’ because he decided to spoil the ending in it.
His reason for giving the game a mediocre rating? Apparently all post Dreamcast era levels ruin the game for him! Yep, somehow the aesthetic alone or perhaps simply knowing they are from post Dreamcast era has made the level design terrible. I suspect that Tim didn’t get the memo that they aren’t actually the SAME levels, they simply share the same aesthetic as the original levels.
GETTA LOADA THIS:
“Why would Sega pass up full level tributes to Sonic 3 or Sonic CD in favor of a remixed version of a stage from Sonic Colors, which released only a year ago?”
Game Informer.
I’m actually convinced that some critics wouldn’t know what made a good Sonic game if it hit them in the face. Was the concept of celebrating 20 years of Sonic lost on this guy? And why pick Planet Wisp of all levels to take out his misguided anger on? One of the best Sonic Levels in recent memory… There used to be something very wrong with Sonic games, now there is something wrong with videogame critics. I can’t believe they get paid for this shit- what a Joke.
In contrast, GameTrailers’ review was fantastic, it not only highlighted the best parts of the game, it mentioned the real issues too and does so in a truly professional manor. My hat is off to you GameTrailers!
SEGA Sammy posted their half year results for the period ending September 30th 2011. A difficult period saw that the publisher declined in both revenue and profit, numerous reasons from the natural disaster that struck Japan earlier this year that still holds ramification for the publisher today, to the weak global economy that is affecting consumer sales. In these tough times, read on to find out how the group managed.
Happy Halloween! To celebrate the release of Sonic Generations, I thought it would be fitting to carve a Time Eater pumpkin (code name: Peter Peter Pumpkin Time Eater). I carved this baby up over the weekend, during a very bizarre east coast snow storm. Fitting that the city was covered in white the same day that I carved a Time Eater. I’m kicking myself now for not taking a photo of it in the snow, but if I come across a time hole, I’ll make sure to jump back to Saturday to snap the photo. You can’t see it so well in the above shot, but I carved the lid in the shape of a clock gear. After the break, more Time Eater Pumpkin photos!
So, a rumor for a new Sonic game? Not surprising, but this rumor comes with a bunch of details that seem very possible, actually I’d be shocked if this isn’t mostly correct. The title, Sonic Dimensions, is a working title, so that will most likely change.
The game is supposed to take place after Sonic Generations and be the ‘spiritual successor’ to Sonic Colors. Sonic Dimensions is said to take advantage of some Wii U’s specific capabilities, including using the touch screen to activate powers and destroy enemies. Hopefully we can turn this off and not use it. It’s also said to have 4 player multiplayer. The story will be another time-space continuum one. Oh boy.
The game will have Sonic change colors, with each color supposed to represent a new personality for Sonic. Blue Sonic, of course, will be the core Sonic and will be the uniting figure for all the other colors. Five colors are rumored:
I’m still not convinced that this is the way I wanted Shinobi to return, considering how great Shinobi could be on a HD console. Still I am glad that it has returned! Whilst there are some design choices that I’m not a fan of (namely the combo scores that pop-up all over the screen instead of tidily in the corner) I think they’ve gotten a lot of things right and have captured a lot of what made Shinobi 3 such an awesome game.
Today ARKEDO and Sega have announced a project together, the project is called Project “Hell Yeah!” and that’s about all we know about the game.
On THEIR BLOG they give away a little bit of information, the first morsel comes in the form of three pictures, the first is above the second two you will see when you hit the jump. One of them says ‘MONSTERS …Lots of them.’ the other asks if you have seen ‘this dead rabbit’.
If you’ve never heard of ARKEDO here is some info from Wikipedia:
“Arkedo Studio is a French independent videogame developer, founded in 2006 by Camille Guermonprez and Aurélien Régard. The company released their first game, Nervous Brickdown for the Nintendo DS, in 2007. They followed that game with 2009’s Big Bang Mini—also for DS, and then later OMG: Our Manic Game for Windows Mobil. The company’s founding goal was to be “as small as possible”, while still creating “‘real’ games – in boxes, with a manual”. The company’s owners have sought to retain the rights to their intellectual properties; as of January 2010, they continue to hold them all.”
Hit the jump for the first blog post and two more pictures:
Believe it or not, the day before Sonic Generations releases there’s a little holiday going on called Halloween. Everybody has their own Halloween traditions, mine focus on pumpkin carving and scary movies. This year I thought I’d mix things up by throwing video games into the mix, specifically five games with a Halloween slant, each played on a different SEGA console. What follows are the five games I’ll be playing over the Halloweekend, and I hope if you have any of them you’ll revisit them as well.