Capcom leak reveals Power Stone Remake in the works


Recently someone hacked Capcom and got terabytes upon terabytes of hidden company data, including the source code to a lot of Capcom games. It looks like the hackers will slow drip information on Capcom games and one of the new updates is some of the games that the company is working on. One of the big ones that most SEGA fans will be into is a ‘Power Stone Remake’ which was slated to release in Q3 2024, so years off.

Here is a list of a ton of other games, apparently being worked on at Capcom:

  • Resident Evil Outrage – Q4 2021
  • Dragon’s Dogma 2 – Q2 2022
  • Street Fighter 6 – Q3 2022
  • Mega Man Match – Q3 2022
  • Resident Evil 4 Remake – Q4 2022
  • Onimusha New Work – Q4 2022
  • Monster Hunter 6 – Q2 2023
  • Biohazard Apocalypse – Q3 2023
  • Super Street Fighter 6 – Q4 2023
  • Final Fight Remake – Q2 2024
  • Power Stone Remake – Q3 2024
  • Ultra Street Fighter 6 – Q4 2024
  • Captain Commando – Q4 2024
  • Resident Evil Hank – Q4 2024

How do you guys feel that Capcom is already planning on releasing Street Fighter 6, up to 3 times with various DLC before the game is even shown?

[Via: Push Square]

mPzjTnKRLGpT

Arc System Works’ Fist of the North Star & Demolish Fist have been ported to SEGA Dreamcast

The Atomiswave arcade ports are continuing at such a rapid pace that even your humble blogger, such as myself, is having issues keeping up. You can always check the past released titles by checking out our Atomiswave tag.

This time we have two sweet surprises as we are getting Arc System Works’ Fist of the North Star and the beat ’em up Demolish Fist. Both are really nice looking titles and totally worth checking out.

Demolish Fist GDI | Fist of the North Star GDI

Now we will wait for Rumble Fish 2….

SEGA Forever Commissions New “Sonic R” Art by Sonic The Comic’s Rich Elson

Click here to see the high resolution artwork!

SEGA Forever, SEGA’s nostalgic social media machine, has shared cool new art by Sonic The Comic’s Rich Elson depicting Sonic and his friends in the classic SEGA Saturn/PC game Sonic R. Elson is probably the most well-known artist from the British Sonic the Hedgehog comics, so this is sure to delight our European readers.

It has been noted to us that this is the first time Rich has drawn some characters like Sonic R‘s Metal Knuckles and Tails Doll. It’s great to see Rich creating new Sonic art, and who knows… if fans make enough noise maybe we can see more new art or reprints of Rich’s classic content.

For more content like this, make sure to follow SEGA Forever on all major social media platforms.

jclcdylYpJKxUKQ m XgRsxRX e

The King of Fighters NeoWave ported to SEGA Dreamcast

Looks like now that the Sammy/SNK arcade board, Atomiswave, has been figured out and its actually easy to port over titles to Dreamcast, we got a slew of them. Now the latest one is King of Fighters Neowave, which also had a port on PS2 and Xbox back in the day. I never tried the game, but heard it got mixed reviews upon release.

You can download The King of Fighters Neowave GDI here

Expect many more upcoming updates of even more Atomiswave arcade ports, which of course is a good thing.

Shoot ’em up ‘Dolphin Blue’ arcade gets SEGA Dreamcast port

When MegaVolt85 started porting all those Atomiswave arcade ports to SEGA Dreamcast, there was one game I really wanted. Dolphin Blue, which always gave me this ‘what if Metal Slug met Ecco’ vibe. Now, thanks to efforts of fans like MegaVolt85 , us SEGA fans can now enjoy Dolphin Blue on their SEGA Dreamcast!

You can download the Dolphin Blue GDI Here

The best thing about the Atomiswave arcade ports is there are still a lot of Atomiswave games yet to come, like Rumble Fish 2, Fist of the North Star, and a few Guilty Gear titles.

o nT VNq

Yakuza Producer, Daisuke Sato, wants to take on developing a Sonic the Hedgehog Game

 

In the latest video interview of SEGA 60th Anniversary by SEGA Europe, Yakuza series producer, Daisuke Sato, was asked which SEGA IP would he be interested in developing that he hasn’t had a chance to be involved with. He responded that he would be interested in taking on the Sonic the Hedgehog franchise with a different direction. Here is a quote from the the interview:

“It’s an IP that I haven’t come to before. In the sense that I want to try it,… well, Sonic. After all, when you hear SEGA you think Sonic. I’d like to get involved once at least. But for me, the so call Sonic, is well, if I were to do it, I wouldn’t do Sonic as it was. I would like to make a completely different Sonic.” – Daisuke Sato

While this doesn’t confirm that he is working on a Sonic title at the moment, what are your thoughts on this take? Would you be interested in seeing a Sonic game developed by RGG Studio in the near future. I feel that this would be a interesting project for SEGA to tackle and I would love to see another Sonic fighting game spin-off or perhaps a SEGA All-Stars crossover game using past Yakuza engines.

‘Faster Than Speed’ is the newest SEGA Dreamcast Atomiswave port

Here we go, Dreamcast-Talk user MegaVolt85 has blessed us with yet another (I feel like I’ve typed this way too much) Atomiswave arcade port, this time another obscure title: Faster than Speed, an arcade street racing game by Sammy USA from 2004.

Faster than Speed has ‘trick maneuvers’ and ‘Nitro boost’ to beat your opponents. From SEGA’s description back in the day:

“Enter the exciting street-racing world of Faster Than Speed where the winner rules and the loser walks! Hit the street with the most addictive driving experience of your life! Pick from 8 customized rides. Faster Than Speed will take your players into the exotic, dim-lit, back streets of over 6 tracks challenging the quickest, the fastest, the baddest, and the most stocked racer conquers the asphalt! To take down your challenger, you need to burn the street with a variety of high-speed tricks.”

You can download the Faster than Speed GDI Dreamcast Image here.

This is the 6th Atomiswave arcade port we’ve gotten, we also got: Metal Slug 6, King of Fighters XI, Samurai Shodown VI, NeoGeo Battle Coliseum, and Knights of Valour: The Seven Spirits.

Knights of Valour: The Seven Spirits is the latest Arcade port to Dreamcast

If you guys missed the news post about the latest SNK/Sammy Atomiswave arcade ports to Dreamcast, Dreamcast-Talk user Megavolt85 has been porting the titles over. According to him its rather easy and only needs a few lines of code changed to get them working on the SEGA Dreamcast. He has ported over Metal Slug 6, King of Fighters XI, Samurai Shodown VI, and NeoGeo Battle Coliseum. Now, for his fifth title he choose… Knights of Valour: The Seven Spirits? I actually never played the franchise, so I’m interested in trying it.

I do know that the franchise has a ton of entries and this title actually is the fifth release in the franchises history.

You can download the GDI file for the Dreamcast via the Dreamcast-Talk thread. I do know a few of the last few GDI games have gotten CDI (to burn on disc) images as well.

SEGA Talk Podcast #57: Yakuza 0 (2015)

On this SEGA Talk Podcast, your hosts Barry (Kazuma) and co-host George (Majima) take you into a retrospective of Yakuza 0, a patreon selected episode by Daniel Andress. Enjoy this extra long Yakuza episode and go play Yakuza: Like a Dragon!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Forever Enters THE HOUSE OF THE DEAD with Pop-Up Knowledge on the Series

The SEGA Forever social channels enters into the territory of THE HOUSE OF THE DEAD series as part SEGA 60th Anniversary celebration with tons of interesting trivia on the classic arcade light gun shooter including console ports, plot points, and easter egg appearances in other SEGA titles. Check out the video above and be on the lookout for more SEGA Forever retrospectives!

SEGA Announces Participation in Extra Life 2020 with Puyo Puyo Tetris 2 & Other SEGA Titles

SEGA of America will be participating in Extra Life 2020 on their official Twitch channel to raise money for Children’s Miracle Network Hospitals nationwide with the goal of $10,000 and will be showcasing Puyo Puyo Tetris 2 before the official release on December 8th, including a first look at the PlayStation 5 version of the game, it’s features, and competitive tournaments with special guests. Afterwards, the staff will be streaming many other SEGA titles (both old and new) for 24 hours starting on November 14th at 9AM PST on Saturday, November 14, through 9AM PST on Sunday, November 15.

If you are a video game streamer, you can also participate as well by joining Team SEGA on Extra Life to help with the cause. Donations towards the charity will be accepted until the end of the year!

Yakuza Creator Doesn’t Want Kazuma Kiryu in Fighting Games Because He Doesn’t Want Him ‘Beating Up Women’

While Kazuma Kiryu is a big, strong Japanese man that has slapped children and even killed a few people. It seems that series Creator and Producer Toshihiro Nagoshi doesn’t want his leading hero in fighting games because, he doesn’t want  him hitting women. According to a recent Red Bull France interview:

“We do get this request a lot. Of course there are exceptions, but fighting games generally have female characters, and personally I don’t really want to see Kiryu beating up women.”

Its understandable to feel this way since Kazuma Kiryu is a old school type and wouldn’t make sense for a character like him to assault women. I don’t disagree with him, but fighting games aren’t considered canon or real. Its like, are we really gonna say Mario is out there hitting women and knocking them into a internal abyss when he ring outs them? I think you guys all agree that Kazuma Kiryu joining a game like Tekken 7 or even a new Virtua Fighter won’t ruin his character?

SEGA-Sammy’s Latest Financial Report Breaks Down Covid-19 Loses, Rise in Home Software Sales Including Sonic and Persona franchises

As most of you guys have known, SEGA has been largely effected by Covid-19 this year, so much so that they actually sold 85% shares of their Arcade management business earlier this month. This obviously caused a lot of people to panic and predict that SEGA was going under. Now we have SEGA-Sammy’s new financial report to look at and see how much damage the virus has done to a company like SEGA.

I’ll try to point out interesting things that I find in the report below:

NeoGeo Battle Coliseum and Samurai Shodown VI ported to Dreamcast as Atomiswave arcade ports keep coming

We are continuing our updates on SNK Atomiswave ports coming to the SEGA Dreamcast. The user Megavolt85 is the SEGA fan behind these ports where he started with Metal Slug 6, then released King of Fighters XI. Now we got not one, but two new games: NeoGeo Battle Coliseum and Samurai Shodown VI!

Download the GDI: NeoGeo Battle Coliseum & Samurai Shodown VI

These ports just keep coming faster and faster. Don’t be shocked that next time you blink, we will have the whole Atomiswave library released. Not that its a bad thing, of course.

SHlx WjfeCkK gmVy

King of Fighters XI Arcade Ported to SEGA Dreamcast, More Atomiswave Arcade Ports Coming


Literally a week ago I posted that Metal Slug 6 got a Atomiswave Dreamcast port by SEGA super fan MegaVolt85, where he said that the ports are very simple and all you had to do was do a few changes to get them working. He is proving that is correct, by now releasing King of Fighters XI on the SEGA Dreamcast. You can download the GDI image via Dreamcast-Talk. The image comes in at 150mb.

I’ll pretend that MegaVolt85 anciently ran into this post and I’ll now take this post to ask him for a The Rumble Fish 2 and Dolphin Blue Dreamcast ports. Thanks 🙂