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May 16

Shining Blade characters will cameo in Samurai & Dragons

Posted by George


Shining Blade
was the last Shining title for the PSP, seems it will be making an appearance on the Playstation Vita via its cameo appearance in Samurai & Dragons. SEGA announced that they will be releasing a special pack of cards for their free-to-play Playstation Vita title that will include appearances from Shining Blade universe.

The special pack will be on sale from May 23rd through June 20th. The back will cost you 300CP. This game is Japan only with no announcement of bringing it over to America.

May 16

Project X Zone gets more characters and is being developed by Xenoblade Chronicles developers

Posted by George


Famitsu has announced lots of new details for the upcoming 3DS crossover video game called Project X Zone. Project X Zone will include characters from Capcom, Namco, and your favorite publisher, SEGA, in a tactical RPG game. The developer for the title has been announced as non other than Monolith Software. At first you will be excited since they created the Xenosaga franchise and the new(ish) Wii RPG Xenoblade Chronicles, but they also developed Namco x Capcom on the PS2; which wasn’t that great of a game.

Hit the jump to see new gameplay details, Famtisu scans and a full list of confirmed characters!

May 16

Like blue skies and palm trees? Follow SEGAbits on Tumblr

Posted by Barry the Nomad

We’ve friended on Facebook and tweeted on Twitter, and now we’re tumbling on Tumblr! Rather than recycle news and articles that you can find at this very site, we’re trying something a bit different. SEGAbits presents Palmtree Panic! is a Tumblr devoted to SEGA’s iconic palm trees. Think palm trees are only found in Sonic games? Think again. Every day we’re posting a new instance of a palm tree in a SEGA game or a game on a SEGA console. Some famous, like Green Hill’s digital palms, and some obscure. So make sure to check up on our Tumblr for new trees and we’d very much appreciate submissions. Just click “submit a palm tree” to add to our digital garden.

May 15

Sonic 4 Episode II launch trailer proclaims “to be concluded…” – Episode III a possibility?

Posted by Barry the Nomad

SEGA has unveiled the launch trailer for Sonic the Hedgehog 4 Episode II, showing off zones that have yet to be seen in official videos and making the proclamation of “to be concluded…”. So is episode II the end of the Sonic 4 saga? Or will it be concluded with an episode III? I’m assuming they mean once you play episode II, the game is concluded. But seeing as how SEGA likes money, you’d think they wouldn’t be so definite with the end of the episodic releases. Unless Sonic 5 is next…

Update: After watching the Sonic 4 Episode I trailer, I’m now convinced that the Episode II launch trailer actually points towards an Episode III which will act as the conclusion. Episode I’s launch trailer ended with “To Be Continued…”, referring to another episode. So Episode II’s “To Be Concluded…” most likely refers to another episode that will serve as the conclusion.

After the break, all the prices and release dates you could ever want.

May 15

First4Figures reveals the modern Sonic statue in a special trailer

Posted by Barry the Nomad

In less than thirty minutes from posting this, First4Figures will open pre-orders for their moden Sonic statue. In the meantime, they released this awesome trailer showing off the statue from all angles to the Emerald Coast music. While the links aren’t live yet, you can click refresh for the next thirty minutes here if you want the regular edition and here for the exclusive version.

May 15

Sonic the Hedgehog 4 Episode II’s release rollout begins!

Posted by Barry the Nomad

It’s here! Sonic the Hedgehog 4 Episode II has started to release on the many platforms promised to receive the game. The first to see the game’s release is Steam, the same platform that inadvertently released the game a few weeks back. Those who pre-ordered the game and got the early beta download can now download the completed version. Beta players are reporting that their save file transferred successfully to the new version. American’s on Playstation Network can expect the game to release today. The American XBLA will get the game tomorrow, as will Europeans on XBLA and PSN. Other platforms, such as iOS and other mobile devices, will receive the game between now and July. SEGA has yet to give specific dates. Have you downloaded and played the game? Hit up our forums and share your thoughts! 

May 15

SEGA Sammy announces profits of ¥21.8 billion/$271 million for Fiscal Year 2012

Posted by Aki-at

In SEGA’s first report since the recent news of the restructuring of their consumer division, this was always bound to be an interesting report. The numbers show a very mixed picture for the group as the Pachinko and Pachislot segment operating profits (¥71 billion yen/$889.4 million) and arcade sales (¥7.4 billion/$92.8 million) were quite healthy whilst amusement centres posted minor operating profits (¥355 million/$4.4 million) but the consumer division fared less well, hit back after the break to find out how much money SEGA’s consumer division lost for them.

May 14

Virtua Fighter 5 Final Showdown dated, priced and DLC revealed!

Posted by Barry the Nomad

SEGA has released a press release detailing everything we wanted to know about Virtua Fighter 5 Final Showdown’s… erm, release. The game will launch on June 5th, for PSN and June 6th for XBLA. Prices will be $14.99/ £9.99/ AUD$18.25/ €12.99 on PSN and 1,200 Microsoft Points on XBLA. As for DLC, check the deatils for that and more in the full press release after the break!

May 13

Gamestop’s PowerUp Rewards lets you spend your points on SEGA Genesis games

Posted by George

Hey, do you wish that GameStop still sold retro video games like SEGA Genesis carts? Well, if you are a PowerUp Rewards member you can now spend your points on SEGA Genesis games. Right now they only have Shining In the Darkness and Mortal Kombat. Yes, not the greatest selection, but it’s a good start!

I wasn’t going to post this due to the fact that GameStop sold out of their SEGA Genesis games. But, since they are in such high demand they will most likely get more. If you wondered how the PowerUp Rewards point system works, check out this great blog post on it.

May 13

Cliff Bleszinski: Vanquish was handicapped due to lack of multiplayer

Posted by George


The boys over at Gamaustra has a nice article featuring Cliff Bleszinski of Gears of War fame. In the article he talks about his opinion of the Japanese market, considers Vanquish the Gears of War of Japan, but stated that the game would have been more appealing to gamers if it offered multiplayer.

Hit the jump to read his quote.