SEGA News Bits: SEGA Considers Sonic Runners a failure – reaction and analysis

SEGA’s mobile gaming division, SEGA Networks, recently released a report looking back on their success and failures and surprisingly Sonic Runners has been deemed a failure! The main reason is, of course, money. SEGA says over 30 million yen a month is simply not enough to be a success. In this SEGA News Bits, Barry and George discuss why the game likely did not catch on with consumers and suggest what SEGA could do to fix the game. Or, it may just be too little too late.

So click play and hear our thoughts, and if you want more Sonic Runners analysis make sure to watch our Most Disappointing SEGA Games of 2015 video. If you like what you saw don’t forget to like, share and subscribe. Thanks for the support. In the comments, share your thoughts on the game’s failure and what could be done to improve things.

SEGA 3D Classics Collection to include cool SEGA decals for your Nintendo 3DS

unnamed

When SEGA of America announced the SEGA 3D Classics Collection for the Nintendo 3DS, we lamented that it didn’t include a cool pack-in like a poster. While it’s not a poster, today SEGA has announced that every physical launch edition of the game will include a sweet silver decal sticker sheet featuring classic SEGA logos and images to use to decorate your 3DS (or anything else). Knowing my collector’s mentality, I’ll never use the stickers and just stare longingly at them.

After the break, read SEGA’s full breakdown of the decals and don’t forget to pre-order SEGA 3D Classics Collection which releases in stores and digitally exclusively in the Americas for $29.99/CA$44.99 on April 26, 2016.

Sonic the Hedgehog Movie To Release In 2018

real_life_eggman_by_sonicblaster59.jpg[Photo by: sonicblaster59]

SEGA-Sammy Holdings’ CEO Hajime Satomi sat down with The Wordlfolio for a interview discussing many things including the latest restructures and entertainment resorts. But he did let slip that Sony Pictures’ Sonic the Hedgehog movie would be coming in 2018. Could he be mistaken? Doesn’t sound like it, this is what he said about the upcoming Sonic the Hedgehog film:

“Sega Sammy Group is currently planning with Sony Pictures to create a live-action and animation hybrid “Sonic the Hedgehog” movie scheduled for release in 2018. Like with this CG animation production, we would like to expand our business into other entertainment areas beyond what we are currently involved.”Hajime Satomi, CEO of SEGA-Sammy Holdings

They did ask about rebuilding SEGA’s brand image and he slightly touched on it but basically didn’t give any new information . Why? It’s his son, Haruki Satomi, that is the CEO of SEGA Games which is trying to repair SEGA’s brand image. One of the ways is obviously reaching a new audience through new mediums, hint why Sony Pictures’ Sonic the Hedgehog movie is important aspect to the future of SEGA’s brand.

As for Sony’s Sonic the Hedgehog movie, is 2018 too long of a wait?

[Via: Sonic Stadium]

Valkyria: Azure Revolution Battle Demo Gameplay

Valkyria Chronicles Remaster in Japan came with a Valkyria: Azure Revolution battle demo (first print copies), now that some people have gotten their hands on it we can finally see some gameplay. Valkyria: Azure Revolution will drop the turn based strategy formula in hopes of a more real time, action based approach.

Valkyria: Azure Revolution looks really nice though, still using that canvas engine look but I do think some of the characters movements look a bit stiff. Tell us what you think of SEGA’s new approach with this title. Valkyria: Azure Revolution comes out in Japan on this Winter, only on PlayStation 4. No Western localization has been announced (yet).

[Via Gematsu]

Yakuza: Kiwami has sold over 200k units in two weeks

YakuzaKiwami-2.jpgNew Media Create sales show that Yakuza: Kiwami has sold over 200,000 units, in (less) than two weeks. The newest chart shows sales ending in January 31st, placing the game at number six (PS4) and eight (PS3) place. Its a slight drop off from number one and two spots it took on its debut week. Sure the game didn’t move as many copies as a brand new Yakuza entry, but Yakuza: Kiwami is a remake of Yakuza 1 and 200,000 units at full price is pretty good for a Japanese title. This is obviously counting both Playstation 3 and Playstation 4 platforms.

This is a big step up from how Yakuza 1&2 HD Edition performed back in 2012, which did under 100,000 units in its first two weeks on both PlayStation 3 and Wii U.  While these sales are only for Japan, we already know that other Asian markets have gotten a shipment of an additional 200,000 copies but don’t know how many where sold to consumers. This is also the first time for the franchise that a PlayStation 4 version sold better than on PlayStation 3.

To check how it ranks up on its debut week with all the other Yakuza games, hit the jump.

[Source: NeoGAF]

SEGA considers Sonic Runners a failure

SonicRunnersFailureSEGA Networks has now put up a list on how their mobile games are doing including which ones have became big hits and which games are considered failures. Sonic Runners is down at the bottom, now considered a failure by the publisher.

According to SEGA, the game has been making less than 30 million yen (about $260k USD) per month while brand new IPs like Masayoshi Kikuchi‘s (Jet Set Radio creatorSen No Kaizoku  (War Pirates: Heroes of the Sea) has become a big hit. All signs point to Sonic Runners being a big flop, and with negative fan feedback it might be too late to get consumers interested again even if SEGA changes the game.

Check out the breakdown on all the games after the break.

[Source: SEGA-Sammy]

SEGA News Bits: Sonic the Hedgehog Amiibo outsold Mario in North America

Even though 2015 wasn’t a big year for Sonic the Hedgehog video games, fans still flocked to Sonic the Hedgehog merchandise and according to Nintendo’s Amiibo sales report the Sonic the Hedgehog Amiibo was one of the top selling Amiibos in America for 2015. It was so popular that it beat Nintendo’s own Mario and Pikachu Amiibos! Don’t let your friends tell you that Sonic isn’t popular anymore because sale numbers say otherwise. Who would have thought that Sonic could sell on a Nintendo platform, just had to make it a Sonic the Hedgehog Amiibo?

So click play and listen to grown men talk about plastic video game toys. If you like what you saw don’t forget to like, share and subscribe. Thanks for the support. Tell us in the comments if you have a Sonic the Hedgehog Amiibo!

Cancelled 1992 SegaSonic Bros. arcade puzzle game detailed – here’s how it played and a new screen!

tumblr_o250ye2XRl1rppy76o1_1280

The SegaSonic Bros. saga continues with a new screen and a detailed description of how the cancelled 1992 arcade game played. First off, it is now abundantly clear that the game was not a prototype of 1993’s SegaSonic the Hedehog. Despite a similar name and title screen, and the appearance of two additional characters colored red and yellow, SegaSonic Bros. was actually a drop down puzzle game from Bubble Bobble creator Fukio Mitsuji – a far cry from SegaSonic the Hedgehog‘s isometric platforming controlled with a trackball. Amazingly, SegaSonic Bros. was revealed as far back as June 2014 when SEGA 3D Classics developer and SEGA legend Yosuke Okunari tweeted a zoomed in screen of the game in action in reply to a tweet from Kenjoh Kohji who had shared a link to a site describing SegaSonic Bros.. Unfortunately, the conversation went unnoticed by fans, likely because Okunari was replying, it was in Japanese, and the screen was not overtly Sonic the Hedgehog.

SEGAbits Celebrates Six Wonderful Years

6-pakCartIts crazy to think that we have had this site constantly running for six years now, with a lot of support from not just our staff and web developer but also our readers. I’m glad to say that our past year as a website was great, we saw a surge in traffic and we’ve been seeing a spike in our forum activity (if you haven’t, join!).

So what can you expect from SEGAbits for the rest of 2016? We are working on updating our forums with new software (trust me, they are going to look great), we will be doing original content for upcoming SEGA game anniversaries, we will continue bringing you some of the best SEGA interviews, and of course we will continue to make a ton more SEGA News Bits throughout the year. Did I mention SEGA news? We will definitely be doing that. We are also hoping to get new writers to contribute and hopefully become a influence on the future direction of the website.

But outside of this, what do YOU want us to be doing and focusing on? What features would you like the site to have? Let us know in the comments below. Thank you again and here’s to another great year!

Metacritic ranks SEGA as their #1 publisher of 2015

SEGAMetacriticPublisher2015While SEGA didn’t release a lot of games during their 2015 year, the critics seemed to like the games they did release. From their SEGA 3D Classics to niche Japanese titles like Hatsune Miku: Project Mirai DX.  Metacritic ranks SEGA as their #1 publisher of 2015, beating the likes of companies like Sony Computer Entertainment, TellTale Games and yeah, even Nintendo. It seems that people already are calling this unfair due to most of the titles being re-releases, but their really good and add new content. I suggest people having issues with this to ask Metacritic to change the rules. When was the last time you could say ‘Metacritic ranks SEGA #1’?

Here are the list of publishers and how they ranked:

  1. SEGA – 77.1%
  2. Telltale Games – 74.6%
  3. Sony – 74.4%
  4. Activision Blizzard – 72%
  5. Devolver Digital – 73.5%
  6. Nintendo – 71.7%
  7. EA – 71.9%
  8. Bandai Namco – 69.5%
  9. Ubisoft – 69.9%

Seems that SEGA’s new stradegy of releasing fewer titles but making sure the titles that are released are of ‘good to great’ quality might be the solution to rebuilding their brand. This year we have (in the west) games like Valkyria Chronicles Remastered, Yakuza 0 (maybe), 7th Dragon III: Code VFC, Sonic Boom: Fire & Ice, Total War: Warhammer, SEGA 3D Classics Collection, and even that rumored Sonic 25th Anniversary game. If all goes as planned, SEGA might top the list again. Metacritic ranks SEGA #1, how do you feel about this?

Cancelled SegaSonic Bros. arcade game designed by Bubble Bobble creator – check out the new screen

tumblr_o2328opzv71rppy76o1_1280

Yesterday we posted a presumed prototype of 1993’s SegaSonic the Hedgehog arcade entitled SegaSonic Bros.. Today, the Tumblr user It’s ShouTime, who came across the game, has shared a new screen and new details. The screen, seen above, was accompanied by the caption “Play with yourself or against your bro. Designed by the creator of Bubble Bobble, Fukio Mitsuji, this went to location test and failed.”

What is interesting about this latest development is that is moves SegaSonic Bros. away from being a prototype to SegaSonic the Hedgehog and makes it appear to be its own unique title that went as far as location tests and failed. Perhaps this is what EGM’s 1992 magazine rumor writer saw or heard about? Also interesting is that despite apparently being a separate game, there are still similarities between this and SegaSonic the Hedgehog, namely the title and the colors of the additional red and yellow characters. Could this title have at least influenced SegaSonic the Hedgehog?

Keep an eye on the blog for more SegaSonic Bros information as it hits.

SEGA News Bits: 7th Dragon III: Code VFD is coming to America

Another SEGA of Japan game is making its way to the Americas, and this time its 7th Dragon III: Code VFD for the Nintendo 3DS. In this SEGA News Bits, George and Barry share their thoughts on this happy development and discuss both the upcoming game and the franchise. While the first 7th Dragon released back in 2009 to the Nintendo DS to Japan, 7th Dragon III: Code VFD is the franchise’s debut in the west. Is SEGA taking a gamble with the game, or is this a brave new world of SEGA of America releasing niche titles with little expectation of games attaining “pillar franchise” status? All this and more is discussed in the video above. Click play and check it out!

If you enjoyed the video make sure to like, share and subscribe to us on YouTube if you haven’t already. Thanks for the support!

Play Fatal Smarties, a new scrolling shooter for the SEGA Genesis/Mega Drive

At this year’s Global Game Jam a group of indie developers had a special treat for SEGA retro fans, a new scrolling shooter called ‘Fatal Smarties‘ made its debut for the SEGA Genesis/Mega Drive.

The game was developed by four students that represent the University of Southampton. The students tried to think out of the box for this co-op game, having an interesting mechanic where one player shoots and the other navigates the on screen characters.

The game was developed on a deadline during the Global Game Jam and seems very promising. Want to try it out on an emulator or flash cart? Get the rom here.

[Via: RetroCollect]

UPDATED: SegaSonic the Hedgehog arcade prototype supposedly uncovered – presenting SegaSonic Bros.

CaZfD2_UkAAUJ8y

Remember when the SegaSonic Popcorn Shop ROM was dumped and playable on MAME? Well that same person who did that is now teasing something else Sonic arcade related! Originally shared on Tumblr is what appears to be a working prototype of SegaSonic The Hedgehog the arcade game. The user tagged the Tumblr post with “#unreleased” and added the caption “…it’s the megaton…”. The megaton indeed. For those not in the know, SegaSonic the Hedgehog was a trackball controlled arcade game released exclusively to Japan and North America in 1993. Given the control scheme, the game has not released outside of arcades as Sonic Team has claimed it is too tricky to make the game playable with standard control pads. The game featured the debut of Mighty the Armadillo and Ray the Squirrel, but as this supposed prototype dated 1992 reveals the game was initially known as SegaSonic Bros. and featured blue hedgehog Sonic and a yellow and orange version of our hero (or perhaps two new hedgehogs?). Let’s just hope this hedgehog trio don’t form a band and look for their long lost mother.

We hope to hear more details on this soon, so in the meantime consider this a rumor. Fingers crossed this game gets dumped as well.

Discuss multi-colored Sonics and more in the SEGAbits forums, and after the break check out a small update on this story!