SEGA’s publishes new trailer for their next big JRPG ‘The World Ends Eclipse’

SEGA Has released the following trailer for their next big upcoming JRPG titled ‘The World Ends Eclipse‘, which will be coming to Windows PC, Playstation Vita, and mobile devices. The game will have you conversing with big breasted, scantily clad dressed women who continuously call you ‘Captain’. This title is probably one of the bigger cross platform titles SEGA has done for mobile. What it seems like, that this is a mobile game that will be converted to play on both PC and Vita. I would say that’s a decent compromise for people that don’t like to play games on their phones.

We got a few more screenshots down below for you gander at. Yeah, the graphics aren’t anything impressive. Though I do like some of the character designs and if its got writing like Chain Chronicles, it will probably have good character stories as well. But will the game come West? With SEGA’s track record, maybe in a few years but reskinned to appease some focus group.

Rumor: Universal Studios on track to make a movie or TV show based on SEGA’s Golden Axe

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Via superhero movie news site Heroic Hollywood comes a rumor that, if true, shows that SEGA’s plans to turn classic franchises into movies and television shows is progressing. The rumor is that Universal Studios is either interested in or has already made a deal with SEGA to acquire the television or movie rights to Golden Axe. The rumor also states that Universal was interested in other properties as well, but may be playing it safe and is only going with Golden Axe for now.

The idea of a Golden Axe movie isn’t too crazy, given Universal is also at work on the long awaited The Legend of Conan and NBC (owned by Comcast which also owns Universal) is at the moment working on a Xena reboot. Given The Hobbit and Lord of the Rings have completed, and the Harry Potter franchise is in hibernation until 2016, there is a void for sword and sorcery films that studios are likely looking to fill with established franchises.

Universal could be hedging their bets on the genre and are looking to Golden Axe, Conan and Xena to make them big money. Also consider that Universal Studios has Harry Potter attractions at their theme parks. While Disney has cornered the market on sci-fi and superheros, could Universal be eyeing fantasy? Hey, the studio hedged their bets on monsters years ago and look where that took them.

Why SEGA refusing to localize Phantasy Star Online 2 is a bad sign

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Given that we know the news that SEGA doesn’t have plans on publishing Phantasy Star Online 2 outside of Japan, at least for the Playstation 4 (though the PC and Vita versions have been out for over 3 years, so I assume those aren’t coming either). I stated in my original article that I thought it was a really bad decision and got many people upset while they tried  to debate me on the topic even though I never really stated why I felt it was a bad decision. So, here it is, my article talking about why SEGA West not bringing Phantasy Star Online 2 is just another stupid decision by the company that has had a long history of bad decisions.

I decided that it was time I did a write up about why SEGA West not bringing Phantasy Star Online 2 outside of Japan is bad,  not only for their in-house IP but also for their overall brand.

Shenmue 3 Kickstarter reveals development progress and future plans

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It’s normal for most Kickstarter campaigns to go silent for a bit following successful funding, mainly because those behind the campaign are now hard at work creating whatever it is you backed. Of course, in the case of Shenmue 3 which raised over $6 million, backers were more eager than usual to hear something new. Thankfully, the radio silence didn’t last too long as backers received an update last night on the development progress and future plans. Better yet, we heard it straight from Yu Suzuki himself!

Hatsune Miku: Project Diva X officially announced for PSVita and PS4 for 2016

Here it is folks! SEGA has officially announced Hatsune Miku: Project Diva X for Playstation Vita and Playstation 4! The teaser site for the game still appears to be counting down, but regardless we now know Miku will be back on Sony hardware in 2016.

The trailer takes a look back on the last nine Hatsune Miku Project Diva games, and confirms various musicians involved with the project; as well as our first glimpse at the Playstation Vita version of the game! It’s unknown if there’s a PS4 trailer inbound but we’ll keep our eyes peeled. As for release dates, the Playstation Vita version is planned for March 2016, whilst the Playstation 4 edition is targeting Fall 2016.

It’s certainly a very exciting time to be a Miku fan though, what with Hatsune Miku: Project Mirai DX also being released on 3DS in a couple of weeks! It’s been stated SEGA will be bringing along a demo of the the game to the Miku Magical Mirai 2015 event, so we may get more information.

Stay tuned for this one folks!

Yakuza creator talks about the future of the Japanese games industry

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The current issue of Famitsu Weekly held a discussion on the future of the Japanese games industry with the top tier developers from Japan. This post will mostly cover what Toshihiro Nagoshi (Daytona USA, Super Monkey Ball and Yakuza) said (cuz, you know, we are a SEGA news site).

Famitsu also interviewed Toeishi Ashihara (Cygames), Hideki Kamiya (Platinum Games), Yoshinori Kitase (Square-Enix), Akihiro Suzuki (Koei-Tecmo), Yosuke Hayashi (Koei-Tecmo), Katsuhiro Harada (Bandai-Namco), and Hiroshi Matsuyama (CyberConnect2). If you want to read their replies check out Nichegamer’s article on the the whole thing. Check out Nagoshi’s responses after the jump.

Dreamcast indie game ‘Ghost Blade’ gets release date

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Indie Dreamcast developer and publisher Hucast games has finally announced the released date for their latest title Ghost Blade. The game will be officially out on September 27th and come in a variety of editions.

What the game features:

  • Beautiful, detailed High-res Graphics
  • 5 Stage with HUGE Boss Enemies
  • 3 Player ships with different gun types
  • Instant Respawn
  • Auto-bomb enabled novice mode for beginners
  • Arcade Gameplay and Addictive Scoring System
  • Incredible Soundtrack composed by Rafael Dyll
  • 2-player mode for addictive fun

Accessories supported:

  • VMU
  • RGB cable (480i)
  • VGA cable/box (480p)
  • Original Pad
  • Arcade stick

You can check out both the regular edition and limited editions (limited to 1,000 copies) of the game. Anyone looking forward to this one?

[Via Retro Collect]

Check out SEGA’s Sonic Dash Extreme Arcade Game

Phantasy Star Online 2 teases Guilty Gear Xrd collaboration

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While SEGA representatives have confirmed that Phantasy Star Online 2 isn’t coming West, because, you know, stuff. SEGA is still plenty of busy with updates for the game over on their concealed SEGA island of goodness known to normal folks as ‘Japan’. We covered Phantasy Star Online 2‘s last update that added a ton of Blazblue costumes, but this time we will be getting Guilty Gear Xrd outfits.

Hit the jump to see what you’ll be able to wear, if you play the Japanese version of the game that is.

7th Dragon III Code: VFD trailers show off ‘Fortuner’ and ‘Samurai’ jobs

SEGA has posted a couple of trailers on their Japanese YouTube channel showing off the selectable ‘Fortuner’ and ‘Samurai’ jobs for their upcoming 7th Dragon III Code: VFD  Nintendo 3DS RPG.

The Fortuner is an astrologer of the battlefield, meaning that you can spread abnormal status ailments and cause massive damage. The weakness for a Fortuner is that they have low defense and health. While the Samurai are good all around, has a balance of offense and defense. They can also use blades and two handed-swords which unlocks skills differing depending on what way you go.

7th Dragon III Code: VFD comes out in Japan on October 15th. No western release date has been announced, which is a bit sad considering how much in-house SEGA developers worked on this one.

Hit the jump to see the Samurai class trailer.

[Source: Gematsu]

SEGA’s Marza studio demos Unreal Engine 4 animations

SEGA-Sammy owned CGI animation studio Marza Animation Planet has been plenty busy since they debuted in early 2006 by doing opening animations on various SEGA games (including Night of the Werehog animated short), working on the CGI movie ‘Space Pirate Captain Harlock‘ and even being confirmed as doing the CGI for Sony Pictures ‘Sonic the Hedgehog’ theatrical film. Seems that the company is always looking ahead and are now getting their feet wet by trying animations in Unreal Engine 4, showing off detailed animations running on the primarily used game engine.

These are ‘real-time demos’ shown off to Japanese gaming website 4Gamer. Marza talks about how making animations in a game engine is new to them and how impress they are with what is possible. This could help SEGA’s development team create faster assets and cut development time in games. The demos they showed off included Happy Forest (above), Ultimate Bowl and Kuro 1.2 in-engine effects . To see the other tech demos hit the jump.

Total War: Warhammer introduces us to the Dwarfen battle units

SEGA and Creative Assembly have released the latest unit spotlight video, this one focusing a three Dwarfen units: Longbeards, Ironbreakers, and the Hammerers. Since in the Warhammer universe (much like most fantasy universes) the Dwarfen are masters at crafting and expert miners, expect some great weapons along with some amazing beards.

The video above is rather short and more of a basic introduction to the race. Doesn’t really detail all the backstories, lore and seems more like a teaser for an upcoming trailer. Let me give you more details:

  • Longbeards: Are the old, wise and experienced warriors in the Dwarfen ranks. They are respected due to being veterans and no one in the dwarfen ranks have experienced the amount of battles than the Longbeards.
  • Ironbreakers: As miners, someone has to protect the lower depths against Skaven and Goblins who try to tunnel into the Dwarf strongholds. These experienced tunnel fighters are the Ironbreakers, with a saying that for every land battle they partake in, they had dozens more underground.
  • Hammerers: Picked by the King himself as his personal bodyguards, with a rich history in Dwarfen history dating back to a High King, whose body guards got overrun and slain. Miners near by picked up the fallen body guard’s weapons and help the King escape, ever since then the King has had Hammrers as body guards.

Creative Assembly have already confirmed that Total War: Warhammer will be a trilogy. I think there is a lot of lore and back stories to make these games very interesting and deep, I just hope that the base packages are worth it. Honestly, Creative Assembly games have too much DLC.

SEGA Tunes: Jamming out to the Gunstar Heroes OST

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So as most of you guys know we are celebrating ‘The Year of Developers‘, one of the focused developers this month is Treasure and since their cult classic Gunstar Heroes‘ just got a re-release on the Nintendo 3DS we decided to have a look at the games soundtrack. Honestly, most people will be quick to give you hundreds of reasons why you should play the game, but almost none of them will mention the fantastic soundtrack.

Let’s look at some of my favorite tracks and then you can tell me some of your favorite tracks (or tracks you hated) in the comment section.

Yakuza 5 now available to pre-order on PSN, includes 15% discount and theme

While we don’t know the exact release date for Yakuza 5 yet, SEGA has just announced that the game is now available to pre-order on PSN. What perks does pre-ordering a digital title have? 15% off the $39.99 launch price plus a free Playstation 3 static theme! SEGA has also released the third and final developer video, embedded above, featuring Gio Corsi of SCEA Third Party Production and his interview with Yakuza series General Director Toshihiro Nagoshi and Producer Masayoshi Yokoyama. Topics include the game’s music, the developers’ thoughts on the Western release and the game’s themes.

Update: Sony has confirmed that all the Japanese DLC will be included with each copy of the game.

After the break, check out SEGA’s official pre-order press release. Yakuza 5 is so close, who’s excited?

Preview: Hatsune Miku: Project Mirai DX (Nintendo 3DS)

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Thanks to an advance review copy, I’ve been having fun with Miku for close to two weeks now. While this is merely a preview and not a full-on review of the game (which will post on September 4th before the game releases), I did want to give some early impressions from the point of view of a Hatsune Miku newbie.

That’s right, despite contributing to SEGA fan sites since Miku made her SEGA debut in 2009, I have not laid hands on a Miku game until I received my download code for Hatsune Miku: Project Mirai DX. Prior to this, I reported the occasional press release, posted trailers when they hit, and sat on the sidelines while fellow fans either bemoaned the franchise or celebrated it. Up until now, I knew about the vocaloid craze, I knew that that the SEGA developed games were rhythm based, and I loved the Domino’s Japan campaign as evidenced by my earlier reference to it. But outside of that? Miku was a mystery. But not anymore. So now that I’ve finally had a chance to play a Hatsune Miku game, what do I think of it so far and what do I think the average SEGA fan will enjoy? Let’s find out!