Total War: Warhammer to support Steam Workshop at launch

TotalWarWarhammerModManagerCreative Assembly and SEGA have confirmed that Total War: Warhammer will support Steam Workshop mods. I’m personally not surprised. WhyMostly because the franchise has always been there to support mods. But I guess Creative Assembly said prior that they wouldn’t be support mods. I guess they had a change of heart.

From day one Total War: Warhammer will support Steam Workshop to upload, browse, follow, discuss, and install mods. To manage it the team created the Total War Mod Manager, which is pictured above. Creative Assembly has also updated their mod Assembly Kit which adds functionality and includes battle map editing later this year.

Creative Assembly also said that they already have early mods being worked on from people that had early access via modding summits held by the company. This way there will already be mods populating the Steam Workshop from day one.  Total War: Warhammer launches on PCs on May 24th.

[Via: GameSpot]

Persona 5 Japanese release date announced and collector’s edition revealed

A new official trailer, website and Japanese release date have been announced for the upcoming Persona 5 from Atlus. The game is set to release in Japan on September 15th, 2016 for the Playstation 3 and Playstation 4. Also announced is a special collector’s edition featuring the game, a multi-disc CD soundtrack and art book, all housed in a special box.

At the moment, the collector’s edition is Japan only. Those in the Americas need not fret, as Atlus USA has a site for the game with the release set to TBD. Those in Europe, however, are in limbo as Atlus and NIS America ended their relationship not too long ago and we still do not know how the company plans to release titles to that part of the world.

Jet Set Radio HD available on Xbox One via backward compatibility

JetSetRadioHDXboneJet Set Radio is the newest game to join the Xbox One family thanks to Microsoft’s 360 backwards compatibility. The game was released back in 2012 on the Xbox 360 and if you bought it you can now play it on your shiny new Xbox One.

Its nice that Jet Set Radio is technically available on a new platform, makes me hope that maybe SEGA hasn’t given up on the brand. I know fans haven’t, since Jet Set Radio Future HD re-release is hot in demand on social media sites. Maybe Microsoft will start backwards compatibility program with original Xbox titles? I wish!

SEGA launches ‘SEGA Arcade Game History’ interactive site


SEGA has launched an interactive site called ‘SEGA Arcade Game Historydetailing most of their published arcade machines, to celebrate the history of their long running arcade brands. The timeline starts with the release of 1973’s Pong-Tron and ends with the 2012 release of maimai. Obviously the site isn’t complete since SEGA has released more arcade games, their latest big one being SEGA-AM2’s KanColle that came out this year.

Going to be honest, I love when SEGA puts up sites like this celebrating their glorious arcade past. I wish SEGA West had a English version of this SEGA Arcade Game History on their site, but whatcha gonna do, right?

[Via: Arcade Heroes]

Rumor: Sonic the Hedgehog coming to LEGO Dimensions

image

LEGO fan site Brick Inquierer is reporting a rumor which says that Sonic the Hedgehog will be heading to LEGO Dimensions. For those not hip to the latest kids trends, LEGO Dimensions is a multi-platform game which allows players to scan in physical LEGO toys created for the game from a diverse range of franchises (Back to the Future, Doctor Who, Portal, Ghostbusters and The Simpsons just to name a few). You can then play as those toys within the game. All-in-all it’s a neat, though very expensive, experience.

Brick Inquierer’s rumor actually references an earlier report on code words for the game’s series 2. Code words included “S” and “KR”, which fans speculated as being Sonic and Knight Rider. Now, LEGO insider and EuroBricks forum member CM4Sci commented on the EuroBricks forums with two posts. One simply states “Sonic’s coming!”, then another reply stating, “I also know for a fact Sonic is in if that confirms anything”. Brick Inquierer added “Within the LEGO community, CM4Sci’s word is about as good as it comes. So it’s time to get excited LEGO Dimensions fans!”, so it is safe to say that this is a source that has been correct in the past.

As for the SEGAbits opinion on this rumor? Sonic in LEGO Dimensions would make a lot of sense. For one thing, SEGA has been going crazy in the past few months with the license, releasing everything from Sonic branded mud face masks to high fashion accessories. Even in the past, there was a Sonic & All-Stars Racing Transformed themed Erector set. LEGO Dimensions is known for some pretty oddball inclusions, so the notion that Sonic would be in the game is not crazy. Also, the addition of Sonic would allow LEGO to make the figure without having to release a full line of LEGO Sonic toys. This would also allow SEGA and LEGO to test the market for a potential expanded series of LEGO Sonic toys. But let’s not get ahead of ourselves, as this is just a rumor. If we learn more, we’ll be sure to share.

[Source:Brick Inquierer]

Swingin’ Report Show #86: Strike Harbinger Game Designer and SEGA Tournament Champion Chris Tang

On this episode of the Swingin’ Report Show podcast, Barry sits down with game designer and gaming tournament champion Chris Tang at the Galloping Ghost Arcade’s SEGA Week. SEGA fans may know Chris best as the winner of SEGA’s Sonic & Knuckles Rock the Rock competition in 1994, and before that Chris was a finalist in 1990’s Nintendo World Championships. Since then, Chris has worked on games at Atari and Capcom, including Gauntlet IV, Primal Rage, Street Fighter III, Rival Schools and Power Stone. Now, Chris is hard at work on a new game inspired by classic SEGA titles like Space Harrier and Phantasy Star. The game, titled Strike Harbinger, combines the fast paced forward flying gameplay of Space Harrier with the RPG and combat elements of Phantasy Star while utilizing a unique control structure that evokes Virtual On.

Strike Harbinger – developed by Chris’s company HitSparks Games – was revealed Saturday, April 30th at Galloping Ghost Arcade where I had the pleasure to meet Chris and the game’s Senior Artist Kiyoshi Okuma, whose past work includes Gauntlet: Legends, World Series Baseball 2K2, The Sims 2 and Darkspore. I also had the honor to be the first member of the public to play the game, and following that experience I chatted with Chris about his life as a tournament gamer, his career, and his plans for Strike Harbinger. 

Want more information on Strike Harbinger? Stay tuned for an upcoming SEGA News Bits as well as a SEGA Week writeup!

[Download] [RSS] [iTunes] [Archive]

Dawn of War III announced with teaser trailer – game to release in 2017

Dawn of War III, a new entry in the highly acclaimed Warhammer 40k: Dawn of War series, has been officially announced today. Dawn of War is a sci-fi RTS set in the far future of the Warhammer universe and is not to be mistaken for the fantasy setting Total War: Warhammer which is in development at The Creative Assembly.

The trailer, which seems to be mostly CGI but possibly features some in-engine cut scenes for good measure, highlights some of the massive units and factions in Warhammer 40k’s universe of never ending war. The video is accompanied by the following description:

“Step into the nightmare of brutal galactic warfare with the Dawn of War III worldwide announce trailer!
Watch the battlefield come to life, and death, as you’ve never seen it before as Space Marines, Eldar and Ork slip ever deeper into the darkness of endless war.”

It will be interesting to find out if this new installment is similar to the original Dawn of War, with its more traditional RTS play style, or Dawn of War II which is more similar to Relic’s other highly acclaimed RTS series Company of Heroes.

Dawn of War III will release some time in 2017.

Project X Zone removed from North America & Europe Nintendo eShop

projectxzone

For reasons unknown, the digital version of Project X Zone has been removed from the Nintendo eShop. Starting around 2012 games produced for the system typically sport a retail and digital version, with a few exceptions that are retail exclusive or vise versa. Typically the digital version would need to be loaded into an SD card, but the main benefit of choosing digital is slightly faster loading times, the convenience of not switching 3DS game cards, and the option to re-download the game at any given time.

Review: SEGA Genesis & Mega Drive Classics Hub

maxresdefault-1

Expectations are a nasty thing. They can warp and twist and turn your perception of what something is, focusing instead on what it’s not. I had that sort of reaction to the SEGA Genesis & Mega Drive Classics Hub at first. But I sat back, and I thought about it, and I realized it wasn’t totally fair to judge it on the fact that it was a lackluster front-end with wasted potential. But then there came the other issues.

Genesis Classics Hub is not the worst presentation of an emulation machine I’ve ever seen, but it feels so below average that I wonder what the point of the upgrade even was. Hit the jump to find out why.

Shinobi movie in the works

Screenshot_421

Remember a year and a half ago when it was announced that film and TV adaptations of classic SEGA franchises were being considered? Aside from brief rumors, there hasn’t been much definitive word on that. But now we’re seeing some fruit from that tree fall down, as it turns out one of the franchises originally reported is now in talks of being a film. That franchise of course being the legendary ninja-action game, Shinobi. The film is apparently to be produced my Marc Platt, who had a hand in Scott Pilgrim vs. The World, and Drive of all things. He and cohort Adam Siegel, who worked on both aformentioned movies, will be working with SEGA’s Stories International to bring…whatever they want, I guess.

If the movie isn’t two hours of Joe Musashi fighting dodgy clones of Godzilla, Batman, and Rambo, all on horse-back, I’m not seeing it.

Hatsune Miku: Project DIVA X pre-order bonus revealed and new trailer released

SEGA of America has released a new trailer for the Hatsune Miku: Project DIVA X, which is set to release on August 30th to PS4 and PS Vita in both physical and digital formats. Along with the trailer comes pricing info, which the game retailing at $49.99/CA$64.99 for the PlayStation 4 version and $39.99/CA$54.99 for the PlayStation Vita version. But wait, there’s more! SEGA has also announced that pre-orders and launch day copies will include a special Hatsune Miku pouch, decorated with the game’s aura symbols. Seems like pre-order bonus items are the norm now with SEGA of America, as Miku fans may recall that Hatsune Miku: Project Mirai DX kicked off this new trend for SEGA by including AR cards and a branded lanyard.

For now this is Americas only, as no European release has been announced as of yet. After the break, check out the full press release.

SEGA News Bits: Atlus and SEGA Europe Localization Discussion

Life as a SEGA and Atlus fan in Europe has been tough. Between SEGA Europe not releasing titles like SEGA 3D Classics Collection, 7th Dragon III: Code VFD and Hatsune Miku: Project DIVA X and Atlus severing ties with NIS America, the promise of new games appears hopeless. In this SEGA News Bits, George and Barry put themselves in the European state of mind and discuss the latest on SEGA Europe’s localization woes and what the Atlus and NIS America break-up could mean for the future of the Persona and Etrian Odyssey franchises.

If you enjoy the SEGA News Bits video formats make sure to like, share and subscribe to our YouTube for more.

Sonic and Puyo Puyo 25th anniversary museum exhibit will happen in Japan

sonicpuyopuyomuseum

It’s been announced that a special museum exhibit for the 25th anniversary celebrations of Sonic the Hedgehog and Puyo Puyo will be hosted at the Huis Ten Bosch Game Museum between May 3rd to May 7th. This exhibit will have two floors dedicated to both franchises, with a selection of games highlighting their history. Meanwhile, a giant screen will display the games Sonic Generations and Puyo Puyo Tetris outside the venue. Merchandise from both franchises will also be available at the venue.

SEGA News Bits: Mega Drive Classics on Steam to support hacked ROMs

Just over a week ago, SEGA Mega Drive Classics on Steam was announced to have a free update that adds additional features to games you may already own. Features include a new hub from which you can access all your games from a virtual bedroom complete with a TV and a games shelf. While that is neat and all, what really caught our attention was the mention of modified and hacked ROMs being supported. If the game is in the collection, you are free to mess with the code and share your creations with the Steam world. Pretty crazy, right? Join George and Barry as they discuss this strange turn in SEGA being cool with us messing with their games. Check the updated SEGA Mega Drive Classics out today and tell us what you think of it in the comments below!

If you enjoy the SEGA News Bits video formats make sure to like, share and subscribe to our YouTube for more.

Cancelled Akira Genesis game brought to the limelight

Screenshot_399

It’s not every day new info about old games comes out. It’s even rarer for new info about old, cancelled games to come out of the woodwork. In the dust of archived footage of CES, Space World, and E3s of twenty years ago, major undocumented secrets sometimes spring out. And now there’s been a very, very interesting find: a preview of a cancelled Genesis adaptation of the 1988 anime film, Akira. Hit the jump for details and analysis, as well as the video showing the prototype.