Much hullabaloo has been made about Bayonetta 2 being a Wii U exclusive. Comments have ranged from fans cheering that the game is getting a sequel months after rumors circulated that the game had been canceled, to disinterest or disappointment from fans who don’t want to buy another platform for just one game they really wanted, to finally and most famously, immature and over the top Twitter rage from fans screaming of betrayal and thievery.
Well as it turns out, Platinum Games did not “betray” anyone, nor did Nintendo steal the game from other platforms. In an interview with video game website Polygon, Platinum Games executive director Atsushi Inaba explained in no uncertain terms how critical Nintendo’s involvement was to Bayonetta 2’s existence.
“Would Bayonetta 2 not exist without Nintendo? The answer is yes.”
In the interview, Inaba goes on to say that the game’s core game play won’t be affected by the move from Xbox 360 and PS3 to Wii U, “We create the basic framework of our games on the PC, so even though the hardware changes it doesn’t influence the creation of our games. We’ve already developed our own engine to work with multiple platforms.” In the interview, Inaba goes on to discuss the Wii U platform and SEGA’s handling of Anarchy Reigns, among other things. Click the source below to read all about it.
Update: Nintendo producers are also involved with Bayonetta 2′s production, as revealed by Hideki Kamiya on Twitter.