Valkyria: Azure Revolution, a spin-off from SEGA’s Valkyria Chronicles franchise, saw a demo released in Japan alongside the retail release of Valkyria Chronicles Remastered for PS4 in early February. While Valkyria Chronicles Remastered was met with positive reactions, reactions to the demo of Valkyria: Azure Revolution were mixed to say the least. According to Siliconera, via Hachima, developer Media.Vision received three times the amount of player feedback than expected and plenty of it was harsh. Based on what they heard, the developer has since reworked the battle system, which was more action oriented in the demo, to be more RPG-like in the final game.
Added is a new action gauge for both sides of combat which will allow players to strategize. The new system will allow actions to be done once the gauge fills, and players will be able to stop time while using weapons and abilities – much like a traditional RPG. The game’s director, Takeshi Ozawa, believed that since this is a Valkyria title, a more strategic battle system was required. It’s great that Media.Vision is taking the feedback to heart, but it is kind of odd that it took them this long to realize that a Valkyria Chronicles game functions best when the combat has strategy involved. Makes me wonder if this early demo was a test to see if a action Valkyria game would fly with fans.
The next demo for the game should be available this summer.