When Persona Q: Shadow of the Labyrinth was announced, it seemed like it would take aspects of the Atlus’ Nintendo DS long running dungeon crawler Etrian Odyssey and according to this week’s Famitsu, I was partly right. They have now said that the game will feature a map-making feature similar to the one featured in Etrian Odyssey games. This map feature will allow users to draw the layout of the dungeon on the 3DS touch screen and help you find your way around.
That isn’t all though, the game will also contain ‘F.O.E.’ monsters and give you a choice if it you are better off running or allow you to ‘try’ and take down the monster. If you do decide to take do F.O.E. monsters, you might just get a special reward.
So Persona Q is Etrian Odyssey with a Persona storyline and characters from Persona 3 & 4. Persona Q is set to come out in America this fall.
The point of winning tournaments is to rank up some cash and in next month’s SEGA Cup for Virtua Fighter 5, fans of the series will be able to do just that. SEGA is set to give $15,000 dollars worth of prizes and how now divided that cash up to the top 15 winners of the tournament. To see the prize information, hit the jump.
If you want to join in on the mayhem, you can sign up here.
If you thought the DUX releases were over, then you don’t know DUX! Following Hucast’s release of Redux: Dark Matters, which included DUX 1.5 in the limited edition version, as well as standalone standard and limited editions of DUX 1.5, and a version of DUX 1.5 in a CD case, Hucast has now announced a collector’s edition of DUX 1.5, set to release in April.
The release, limited to 300 copies, will include DUX 1.5, a DUX soundtrack CD, a DUX 1.5 soundtrack CD, a yet to be announced “New Game Disc” (perhaps a demo disc of The Ghost Blade?), and a 12 page Color Manual. Pre-orders start on March 17th, and Hucast advises fans to stay tuned to their store and their Facebook page.
A new teaser trailer for the upcoming Pier Solar HD was recently released by Watermelon Games. The game, which is an HD remake of the 2010 SEGA Genesis/Mega Drive indie RPG, is expected to hit Wii U, PS3, PS4, Xbox One, Sega Dreamcast, Ouya, PC (Windows, Mac, Linux) and Android next month. The game is looking gorgeous, with a new widescreen presentation and updated art. Stay tuned to the trailer until the very end to see the Dreamcast logo among the supported platforms, there’s something special about seeing a SEGA console listed among Nintendo, Sony, and Microsoft again.
The game is slated to release next month. In the meantime, stay tuned to the upcoming SEGAbits Swingin’ Report Show podcast in which our special guest is Watermelon Games president Tulio Adriano Cardoso Gonçalves! Have any questions for Tulio? Leave them in the comments section below.
It’s the year 2049. Earth, as portrayed in BlueSky Software‘s Vectorman, has become completely uninhabitable by the human race. Having left their polluted planet behind, they’ve set off through the galaxy in hopes of finding a new home, while a crew of mechanical Orbots remains in their place to clean the Earth up.
Into this scenario (one which today seems oddly reminiscent of Pixar’s Wall-E) appears Vectorman; one such Orbot with an attitude and the courage to stop Warhead, an Orbot who went rogue and took control of the planet. The adventure that ensues is a fun one with great atmospherics, an addictive scoring system, and a bit of an edge. Vectorman was a great showcase of the Genesis’ capabilities back in its day, and even today remains a must play for those who want a stylish and futuristic sidescroller.
Hucast Games, developer of the recently released Redux: Dark Matters, is at work on the upcoming indie Dreamcast game The Ghost Blade. Four new screens, as well as a photo taken of the game in action, were recently shared on the developer’s blog. Fans, including our own The Gagaman, complained of low resolution graphics in the recently released Redux, which might explain why Hucast shared a close up shot of The Ghost Blade showing off what Hucast promises is an all new engine that will take advantage of the Dreamcast’s RAM better leading to high-res graphics.
Expected to release in October 2014, the game is currently in an alpha state, and Hucast promises that they will be “adding more enemies to give the game a blasting Caravan shooting game thrill!”.
Following last week’s major release of Ryu Ga Gotoku Ishin!, SEGA’s samurai epic continues to chart in Japan. But amongst the launch hype of the Playstation 4, the second week was always going to be an interesting one to watch and help us evaluate if the game was going to meet the target set by it’s publisher. Hit the break to find how SEGA’s big Q4 title managed in this week’s chart!
Hatsune Miku Project Diva f is out now for the PlayStation Vita on the PlayStation Network in North America for $30. Europeans can get their hands on the game when PSN updates next week on March 12th. Existing PS3 DLC is compatible with the PS Vita version of Project Diva f. Project Diva f also has Vita specific DLC for $10 that gives you the extra songs that were added on the PS3 release. Project Diva f (Vita) came out before Project Diva F (PS3) in Japan, and that’s why you have to buy DLC to get the extra songs on the Vita version. Although, even with the extra song DLC added to the cost, the Vita version is still $10 less than the PS3 version.
So, are you excited? Did you buy it already? Do you plan on buying Project Diva f for the PS Vita?
SEGA’s press site has released a batch of new screenshots for the upcoming Xbox One, PC, PlayStation 4, PlayStation 3, and Xbox 360 game Alien Isolation, developed by The Creative Assembly. Like previously released screens, we see a quiet and creepy setting in which you play as Ellen Ripley’s daughter Amanda trapped in isolation on a space station with the titular alien. Some cool elements on display are the electronics Amanda uses which double as the game’s HUD, clearly inspired by the 1979 film. After the break check out a full gallery of the latest screens! Alien Isolation is expected to release in the 4th quarter of 2014.
Having just recently written about the history of Sonic’s many redesigns, it’s fitting that sketch comedy group BEASTS reached out to us to share a video they made on the creation of Sonic the Hedgehog. BEASTS member James McNicholas shared the following information with us:
Let’s face it: video games are weird. Those from the 80s and 90s are arguably weirdest of all — try explaining the logic behind Pac Man to someone whose never encountered it.
Few games make less sense than Sonic The Hedgehog, with its blue rodents, gold rings and magic emeralds. Fortunately, sketch group BEASTS have stumbled upon this footage of SEGA’s planning meeting for the original Sonic. Hope you like it!
BEASTS are comprised of Ciaran Dowd, James McNicholas and Owen Roberts. They’ve been going for two years, and have two sold-out runs at the Edinburgh Festival under our belts. You can find nice things that other journalists have said about them here (they don’t put the nasty ones up). They’re also over on Twitter @BEASTScomedy.
As regards the sketch itself, you’ll notice two of the characters are named Yuji and Naoto – an allusion to messrs Naka and Oshima. “Mr. Needlemouse”, as you’re probably aware, was the name given to the prototype for the Sonic character on Naoto Oshima’s early concept art.
Thanks to BEASTS for reaching out to us and sharing their work!