New Project X Zone 2: Brave New World screens and art show off Shenmue’s Ryo Hazuki


Famitsu has dropped another batch of Project X Zone 2: Brave New World character reveals for the upcoming Bandai Namco Entertainment published SRPG crossover featuring SEGA, Capcom, and Bandai Namco characters. In this latest batch SEGA representation is light, but the inclusion of Shenmue’s Ryo Hazuki is huge. Of course, we knew of Ryo’s inclusion for a few weeks. But in this reveal it is confirmed that Ryo will be a Solo Unit character, meaning he won’t be teamed with another Shenmue character (I was really hoping we’d get Wuying Ren). It has also been confirmed that Ryo’s Japanese voice actor Matsukaze Masaya will be returning to the role. Masaya will also be voicing Ryo in Shenmue 3, which means we’ll get our first listen of Masaya’s return to the role in Project X Zone 2!

Other SEGA characters revealed include two NPCs: The evil rabbit eared Ranmaru from Sakuza Wars: So Long My Love voiced by Asai Kiyomi and Garijanon, voiced by Norio Wakamoto, of Resonance of Fate who will be sharing a cutscene with Segata Sanshiro.

After the break, check out the SEGA character screens and art, and check out all the new images over at Famitsu!

Sonic Lost World releasing to PC on November 2nd, NiGHTS stage included


A Nintendo exclusive no more! Via the Steam store comes news that 2013’s Nintendo Wii U game Sonic Lost World will be releasing to PC on November 2nd. The game is available for a $29.99 pre-purchase and as an added incentive SEGA is throwing in Sonic & All-Stars Racing Transformed for free to those who buy before release. It is assumed that the Nintendo add-on levels will not be included. The NiGHTS into Dreams stage will, however, be included as it appears on the stage map in the Steam screenshots.

After the break, check out the system requirements to make sure your PC can run the game!

Atlus announces Shin Megami Tensei IV: Final for 3DS


While at Tokyo Game Show this year, Atlus teased that they had a brand new title to announce. It seems that title could be the newly announced Shin Megami Tensei IV: Final for the Nintendo 3DS, which is due to release in Japan on February 10th, 2016.

Staff working on this game: 

  • Producer: Kazuyuki Yamai
  • Director: Satoshi Ohyama
  • Character Designer: Masashi Doi
  • Sound Composer: Ryota Kozuka
  • Setting Plan and Series Demon Designer – Kazuma Kaneko

Details on what the difference between this version and 2013’s Shin Megami Tensei IV are unknown as of right now, but Famitsu has confirmed its a brand new title (not a re-release like Atlus has been known to do). For now you can check out the game’s teaser page here.

[Source: Gematsu]

SEGA Twitter account teases “Still Thinking” – Could more Nintendo 3DS themes be on the way?

Screen Shot 2015-10-01 at 8.59.23 PM

During and since the transition to Southern California (to possibly the Atlus USA offices), SEGA of America has played it pretty safe on social media. Typically we’d only see press releases and links to trailers and announcements, but today the SEGA Twitter account shared a 14 second video of the SEGA Genesis “Welcome To The Next Level” logo accompanied by the Dreamcast hardware startup sounds and the Western Saturn startup jingle and the text “Still Thinking”. Would could SEGA be teasing?

While we’re merely speculating, it’s possible that new Nintendo 3DS themes are on the way featuring Western SEGA Dreamcast, Saturn, and Genesis/Mega Drive sounds and images. We know that SEGA of Japan released their own collection of console inspired 3DS themes, and later the US got Fantasy Zone and Space Harrier themes. We also know that SEGA of America staff expressed interest in bringing more themes – like the hardware ones – to the West, but noted that they would have to be localized as they were region specific in design.

Of course it is also possible it is a tease of something bigger, but let’s keep expectations in check.

Update: The letters in the video light up to spell “THEME”. I think it is safe to say that Dreamcast, Saturn, and Genesis themes are on the way to the Nintendo 3DS!

SEGA Europe President to explore ‘brilliant portfolio’ of games before doing Alien: Isolation 2 had a interview with Jurgen Post, COO of SEGA Europe. In the interview Jurgen explained to the site how SEGA now operated, how financial reports worked and basically how gaming press write negative (and false) articles about SEGA for clickbait (remember when they left the console market?). They also talked about how Creative Assembly now has over 400 employees working on upcoming titles including the newly announced Halo Wars 2. But what about a sequel to last year’s Alien: Isolation?

“Alien: Isolation 2 is not out of the question, because we’re so proud of it and there’s possibly more to be said. But do we really want to be spending very significant amounts of money, and getting close to break-even or just about in the black? That’s not where Sega wants to be, when we have a brilliant portfolio of other games that do great business.” – Jurgen Post, COO of SEGA Europe.

It seems that Alien: Isolation 2 isn’t out of the question, but they just want to explore other games that they think would do better in sales. Jurgen talked about how he wasn’t happy with how Alien: Isolation sold, stating that it did well in Europe but didn’t do so hot in America. Being from America, I can tell you that SEGA of America can’t market a game to save their own jobs. Check out the full interview for more insight into SEGA of Europe.

7th Dragon III Code: VFD demo hits Japanese e-shop

SEGA’s 7th Dragon III Code: VFD demo has hit the Japanese e-shop, letting players play the prologue of the game and even giving them special bonus items for the full retail version (when it hits Japan October 15th). The demo will allow users to play Chapter 0 and Chapter 1, sadly in the demo you are given a pre-created character and capped at level 10.

If you transfer the demo save to the full retail version, you get:

  • EX Upper: an accessory that increases experience points gain by x1.2
  • Skill Upper: an accessory that increases skill point gain by x1.2
  • Nagamimi’s Charm: an accessory that increases attack, speed, and evasion of the user.
  • 10,000Az: in-game currency that can be used to make purchases.

If you wanted to just go to the Japanese e-shop on your non-Japanese 3DS, you will have to modify it due to Nintendo’s amazing region locking. There hasn’t been a western released teased and seeing as how we missed the last three entries in the series, its safe to say this won’t come here either. But you can always gawk at YouTube footage of someone playing the demo and envy them.

[Source: Siliconera]

3D Sonic the Hedgehog 2 releasing October 8th to the Nintendo eShop

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3D Sonic the Hedgehog 2 was supposed to release at the end of September for the Nintendo 3DS, but when last week came and went we here at SEGAbits grew curious as to what happened to the game’s expected release date.

An hour after we tweeted the question of when the game will be releasing out to the official Sonic the Hedgehog account, SEGA made a tweet announcing that the game would release on October 8th. Coincidence? Probably, but we’d like to think we lit a fire under SEGA for the answer. So expect the last of SEGA 3D Classics wave 2 to release in just 10 days, and in the meantime why not grab the first Sonic game from wave 1 to brush up on your classic Sonic skills?

Yakuza 6 shows why its PS4 exclusive in first in-game teaser

Yakuza 6 was the big game announced by SEGA at this year’s Tokyo Game Show 2015, two big related announcements was that it will be Playstation 4 only and that famous Japanese actor Takeshi Kitano (aka Beat Takeshi) would have a character in this game. Sadly no in-game graphics where shown at the Japanese expo, but now that its over we finally get to see what Takeshi Kitano and Yakuza 6 will look like.

This looks like a big step for the franchise, but its hard to tell if it will be a huge leap like Yakuza 2 to Yakuza 3 due to how little they show in this video (and how well past Yakuza titles captured in-game faces).  What are your thoughts on the teaser above? Want to hear us ramble about Yakuza 6? Check out our YouTube episode of SEGA News Bits where we talk all about this game!

[Via Gematsu]

Volgarr the Viking gets a Dreamcast port

Volgarr the Viking
is a 16-bit style, tough-as-nails, retro-styled action game published by the crazy people at Adult Swim. The game has made it across multiple platforms including PC, Xbox One, 3DS, Wii U, PS4, and Vita. But what if you wanted to play this game on your Dreamcast?

Now you can, thanks to one of the developers of the orginal game, who did a side project to port the game on SEGA’s white dream machine. Since its Marc Hall’s personal port, this project is ‘unofficial’ and labeled as freeware, but works as you’d expect. The game even supports VGA, if you want a crisper picture.

Click here to download the ISO and start stabbing!

Shinobi III and Super Hang-On’s soundtracks coming to vinyl thanks to Data Discs

If you haven’t heard of the London based video game record label Data Discs, they have released both the Streets of Rage and Shenmue vinyls last month. Now they have announced their next SEGA related records, they will do a pressing of the Shinobi III: The Return of the Ninja Master and Super Hang-On soundtracks. Big props for not using the Western cover art, which is inferior to its Japanese counterpart. Also cut out design for the Super Hang-On record is very cool.

The record will cost £19.99 (About $30.45 USD) and come in three flavors (click read more to see those).

Since I have picked up their last two SEGA records, I will obviously be pre-ordering these as well. I’m just a little disappointed that they didn’t do one for The Revenge of Shinobi, which had an amazing soundtrack. Some might even say a better soundtrack than Shinobi III. But what are your thoughts? Excited? Press release after the break.

Persona 5 reveals new character, screenshots and story info

Seems from the new information that this is set to be one of the biggest Persona games yet, at least according to game director Katsura Hashino who stated that due to the game’s larger scale they had to delay the game to summer 2016

Even though it just seems like yesterday that Atlus took to the TGS stage and revealed a ton of new information about this game, it seems they aren’t stopping the torrent of information. This weeks issue of Famitsu was packed with a ton of new Person 5 information including more details on the story, characters and gameplay. Hit the jump to see that.

Also check out these new screenshots,which reveals a new character (so for the low resolution, their famitsu scans)! New characters name is Yusuke Kitagawa.

Shenmue’s Ryo Hazuki to appear in Project X Zone 2: Brave New World


Japanese website Games Talk has let slip that Shenmue‘s Ryo Hazuki will be joining the cast in the SEGA/Capcom/Bandai Namco crossover Project X Zone 2: Brave New World! Ryo appeared in a piece of artwork from the game featuring several other new and already revealed characters. The artwork itself was in a series of screenshots from the Korean localization of the game. It is unknown at this time if Ryo is a solo unit or is a part of a team. Fingers crossed it’s a team, as that would mean an additional Shenmue character (Ren? Goro? The kitten!?).

After the break, check out a few more screens from the Korean version which feature Virtua Fighter characters.

SEGA News Bits: Has SEGA of America moved in with Atlus USA?

During the summer, SEGA of America closed their San Francisco offices and moved to Southern California. Oddly, SEGA had been pretty quiet when it came to revealing the exact location of the office, but after a little digging we may now know where they ended up! Based on various sources, it appears that SEGA has moved in to the existing Atlus USA offices in Irvine, California.

In this SEGA News Bits, Barry and George share how they came to this conclusion and give their thoughts on this development. As a bonus, enjoy a slideshow of pictures taken when Barry visited SEGA’s San Francisco offices in 2013, and check out the original SEGAbits Visits SEGA of America, Inc. articles here: Part 1 – Part 2 – Part 3 

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The History of Sega Japan R&D, Part 1: The Origins and the 80s


Sega is an interesting company when it comes to their origins. There are companies like Namco, Taito and Konami that started in the 60s with electromechanical games and there are those like Capcom and Square that started in the 80s with video games. Sega is different.

Sega had its roots even earlier with slots and jukeboxes in the 1940s in Hawaii, when they were known as Standard Games. Today, Sega of Japan would rather say that Sega didn’t start until it was moved to Tokyo and renamed to Service Games in 1951. However all that expertise in manufacturing slots and jukeboxes during the Standard Games days really gave Sega the boost they needed when they entered the market to manufacture their very first “Amusement Machine” in 1965, Periscope, which the company still prides itself for as it was their first worldwide commerical success.

SEGA News Bits: Tokyo Game Show 2015 impressions

This year’s Tokyo Game Show has come to a close and SEGA of Japan showed off plenty of titles at the event. On this SEGA News Bit video me and Barry discuss our impressions of SEGA’s showing, including Atlus games that made the show. Tune in and tell us what you thought about this year’s Tokyo Game Show in the comments.

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