Exclusive Look at Prime Video’s Like a Dragon: Yakuza SDCC Teaser Trailer; Announces New Cast Member Kento Kaku as Akira Nishikiyama

A panel for Prime Video’s Like a Dragon: Yakuza was held at San Diego Comic Con today with series lead Ryoma Takeuchi, co-star Kento Kaku, James Farrell, Head of International Originals at Amazon MGM Studios, and the show’s executive producer, Erik Barmack.

The official teaser trailer of Prime Video’s Like a Dragon: Yakuza, the TV adaptation of the iconic SEGA video game, was unveiled at San Diego Comic-Con during the panel providing the audience and fans of the video game a glimpse of the first ever footage from the show. Not only the teaser was shown, but another surprising announcement also introduced the new cast member Kento Kaku (House of Ninja) as Akira Nishikiyama, aka Nishiki for the upcoming Prime Video show.

The panel ended with a special video message from Masayoshi Yokoyama, the executive producer at RYU GA GOTOKU Studio in Japan, who shared his behind-the-scenes insights into the creation of the SEGA video game “Like a Dragon.” The first three episodes of Like a Dragon: Yakuza will debut exclusively on Prime Video in more than 240 countries and territories worldwide beginning Thursday, October 24.

 

Homebrew Genesis/Mega-Drive game Hayato’s Journey finishes development; now available to download for free

An all new homebrew action platformer for Genesis/Mega-Drive, called Hayato’s Journey, has just finished development and is now free to download. Developed by Master Linkuei, Hayato’s Journey is a fanmade spiritual sequel to the Master System game Kenseiden (1988). The game is now available on his itch.io page for whatever price you wish to pay. Although it is free, it couldn’t hurt to give Master Linkuei a buck or two to reward their hard work.

Have a look beyond the break for a trailer and a link to the game.

Sega Rally 2006 fan translation patch now available

Sega Rally 2006, the first Sega Rally game made exclusively for a console, has just gotten an all new fan translation released. Previously only released in Japan, South Korea, and Taiwan, this PS2 classic had all of its text in those countries’ only, until now, that is. For the first time ever, you can play the game almost entirely in English now.

While graphics featuring text could not be translated, as there is no way to easily change the text in graphics at this time, much of the important text in the game has been completely translated into English, making menus much less of a chore to navigate for the Japanese impaired. The newly translated text consists of:

  • Career Mode intro and profile creation.
  • Career Mode top menus (Calendar, trophies, etc.).
  • Calendar race names, vehicle restrictions, and rewards.
  • Garage and Shop menus, including part and tire names, descriptions, and tuning menu.
  • Pre-race splash screens.
  • Sponsorship contract tutorials and objectives.

For a link to where you can download this patch, have a look past the break.

Fanmade Dreamcast port of Grand Theft Auto III being worked on; WIP footage shown

How many of you were aware the Grand Theft Auto III (2001) was originally meant to have a version on Sega Dreamcast? It moved away from Dreamcast after developer DMA Design, today known as Rockstar North, came into agreement that the Dreamcast was no longer a viable platform for the game, most likely due to Sega bowing out of the console hardware race in 2001. Had the game released on Dreamcast as originally intended, it would’ve gone on to be a major feather in the Dreamcast’s cap for years to come.

While we can’t go back in time and make DMA Design stick to it’s original Dreamcast release plans, one fan has taken it upon themselves to convert the game over to Dreamcast. Homebrew developer SKMP has been building a new Dreamcast GTA III port using assets and reverse engineered code from the original PC version. Lately, he’s even gained some help from a few other Dreamcast homebrew developers, including Frogbull, who’s best known for creating a Metal Gear Solid 2 tech demo for Dreamcast. While the port is still work-in-progress as of this writing, what’s been done so far is nothing short of amazing. After all, just because GTA III was originally meant to be a Dreamcast game, doesn’t mean that bringing the finished game to Dreamcast is as simple as you might think.

You’ll find out more about what I mean past the break.

Metaphor: ReFantazio’s Next Showcase Will Air on July 29, 2024

Today, ATLUS announced that the next livestream showcase for their upcoming fantasy RPG Metaphor: ReFantazio will take place on July 29, 2024 at 6pm PT/9pm ET on the ATLUS West YouTube channel. The showcase titled, Metaphor: ReFantazio “ATLUS Exclusive” Showcase – Characters will reveal more details about Metaphor: ReFantazio’s dynamic cast of characters, social systems and the fight to be crowned king. The livestream will be led by Studio Zero director Katsura Hashino with English subtitles and dubbed audio.

Metaphor: ReFantazio is a full-scale fantasy RPG from the creative minds of the Persona series. Players will write their destiny and rise above fear as they step into a fantasy world unlike any other. Metaphor: ReFantazio launches October 11, 2024 for Xbox Series X|S, Windows, PlayStation 5, PlayStation 4 and Steam. Physical and digital pre-orders are available now.

Saturn inspired racer Parking Garage Rally Circuit coming soon to Steam; actual Saturn version teased

This is for the Sega Saturn racing fans out there. Solo indie developer Walaber (Creator of the Jelly Car series and credited on Where’s My Water?) is paying tribute to the mighty Saturn with his brand new retro styled time trial racer Parking Garage Rally Circuit. This game is designed to look like an authentic Sega Saturn game from 1998 and is currently listed on Steam, where it is planned to release for Windows, Linux, and Steam Deck sometime within 2024.

More exciting than that is that Walaber wants to bring this game to Nintendo Switch and the very console he’s paying homage to, the Sega Saturn. He will bring the game to Switch if it can sell 50,000 downloads on Steam, and then make a special Saturn version of the game after achieving 100,000 downloads on Steam. If you wanna see this game in your collection for either console, then you can start by wishlisting the game on Steam right now and then buying it after it’s released. Let your money do the talking.

But if you need more convincing than that, we have extra info for you beyond the break. We bet you’ll be heading on down with this kind of ferocity.

New Genesis/Mega-Drive & 32X FPGA clone console, the GF-1 Neptune, revealed

If you’re a fan of old school Sega and the 32X, then chances are you’ve heard of the Sega Neptune before. It was an official Genesis console with the 32-bit 32X hardware built right in, allowing for Genesis and 32X games to be run from one unit. We all know what happened with the 32X in the end, and with it, so went Sega’s plans to finalize the Neptune and bring it to market. I’m sure 32X fans would’ve preferred a Neptune over installing a 32X into a Genesis with its 2nd power cable though.

The Brazilian company Gamescare seems to agree with that notion, and thus have designed their own, all new FPGA-based clone console based on this unreleased Sega console, called the GF-1 Neptune. This Neptune will be able to run Genesis, Mega-Drive, and 32X games all in one unit, just like Sega’s Neptune was meant to do. It even has the same shape as Sega’s original Neptune prototype. It can also attach to a Sega CD unit with its expansion port on its side, like an original Genesis and, presumably, the original Neptune would’ve done.

Sound exciting to you? Join us past the break, then, and find out more about this promising development.

Fanmade, open source Doom 64 port for Dreamcast now available to download

 

We’ve all heard about Doom and how it can be made to run on just about everything (Including Dreamcast), but now it’s Doom 64’s turn for a Dreamcast port, thanks to fan developer JNMartin (@falco_girgis on Twitter). JNMartin has been working hard on a new port of quasi-sequel Doom 64, originally released for the Nintendo 64 in 1997. He continues to work on it now, with the above video being his latest progress showcase as of this writing. The port is now available and open sourced, so anyone is free to help develop the port as well as download and try it for themselves.

The game isn’t totally complete yet, with many assets missing, such as the HUD and certain enemies and sounds, but being able to run the game at all on Dreamcast is an incredible feat already. It even runs at a smooth and stable framerate. It shows that developers who love the Dreamcast are capable of doing amazing things with the hardware to this day.

Dare to journey past the break for a link to the latest build and instructions on how to play.

New budget, entry level Genesis/Mega-Drive flash cartridge, the OpenED, launches from Everdrive creator Krikzz; goes open-source

The creator of the Everdrive series of flash cartridges, the one and only Krikzz, has just debuted a new budget priced Mega Everdrive cartridge for Genesis/Mega-Drive systems called OpenED (Open Everdrive). How budget? Try $40 USD. That’s right. For less than the cost of most brand new video games (And certainly less than most original Genesis cartridges cost), you can get your very own new Mega Everdrive cartridge and run lots of Genesis roms on original hardware. (Including many an all-new indie Genesis game, or a long-lost prototype, if you’re so inclined.)

What’s more, the OpenED is also open-sourced, so anyone with the know-how is free to submit improvements on the software or produce their own OpenED cartridges. This way, quality, entry-level Genesis flash cartridges should be available to everyone without having to resort to buying cheap knockoffs from dubious sellers online.

Of course, even with the assured quality, the low cost does present some drawbacks. Head on in after the break to hear more about the OpenED and to order one if you’re interested.

All-In-One Sega FPGA console “SuperSega” in development; shows world’s first Dreamcast FPGA footage

There’s been talk lately of an all-in-one Sega FPGA console in the works called the SuperSega. Lots of people are excited by the reveal of this indie project, while others are skeptical about its chances of fulfilling its promises or even coming out at all. We’ve waited a bit for more concrete info about the SuperSega before reporting, so now we’re ready to talk about it at last.

The SuperSega is an FPGA console currently in development that can play games from every single console Sega has ever released (Except the Game Gear, for some reason, at least for now). We’re talking about SG-1000, Mark III, Master System, Genesis/Mega-Drive, Sega CD, 32X, Saturn, and Dreamcast games. Currently, the only Sega FPGA console ever released commercially was Analogue’s now decommissioned Mega SG, which was designed to play Genesis games, as well as SG-1000, Mark III, Master System, and Game Gear games via separately available cartridge adaptors. The SuperSega, on the other hand, only needs an original 32X unit for 32X cartridges. It has built-in cartridge slots and a disc drive for everything else. 

It sounds impressive so far, but as of this writing, no hardware prototype has yet been produced. Work has been done on the software, and a hardware prototype is planned to be produced this September. The SuperSega team has put together test videos, including one of Dreamcast games running on their targeted hardware. At least this way, we know it’s unlikely to be fake. Stop in past the break to see these videos and to learn more.

Sonic the Hedgehog Speed Cafe returns to San Diego on July 25

If you happen to be attending San Diego Comic Con or around the area. The official Sonic the Hedgehog Speed Cafe, the popular Sonic-themed restaurant, will be making its return in San Diego with the Grand Opening taking place on July 25, 2024, on 910 J St Space 2, San Diego, CA 92101 from 11 a.m. to 8:30 p.m. PT.

Throughout San Diego Comic-Con (July 25-28), the first 25 people in line each day will be eligible to receive special Sonic giveaways from SEGA. The official blue mascot will be onsite throughout the four-day celebration and surprise guest autograph signings and appearances will take place during Comic-Con.

The three-month pop-up eatery is the fourth iteration of the exclusive collaboration between gaming brand SEGA and Secret Sauce Society’s Andy Nguyen, Kevin Seo and Phillip Huynh. After a successful launch in San Diego in 2023, the restaurant also opened pop-up shops near Los Angeles and Houston.

The latest Speed Cafe location continues to feature iconic characters and themes from the Sonic universe but will also be heavily inspired by the Ultimate Lifeform, Shadow the Hedgehog, in honor of the Fearless: Year of Shadow brand campaign and other exclusive elements for San Diego Comic-Con.

Not only that Sonic the Hedgehog Speed Cafe is coming back during San Diego Comic Con, the Sonic Symphony performance will also take place July 27, 2024 at the San Diego Civic Center. Additionally, the custom Shadow-inspired motorcycle will be cruising around the Gaslamp District on both July 27 and July 28.

Click here for more information on what to expect at Sonic the Hedgehog Speed Cafe!

SEGA Memories: The Sonic Generations Hype of 2011

Back during the heights of first person shooters and gritty settings & characters, it was also at a time where Sonic looked he was on the up. After Sonic Colors, something interesting happened that hadn’t been as exciting since the unveiling of Unleashed trailers. Odd that I have 11/1/11 etched into my brain but to me this was a countdown: that at the right place, the right time, and the right feeling, turned into what became a good, if not great, if not awesome, if not outstanding, if not amazing game that would be. I would like to take you into back to 2011 and what it was like to be a fan during that time, the expectations, and the outcome of what is still considered my favorite video game of all time: Sonic Generations for the 360/PS3/PC (unless Sonic x Shadow Gens becomes better lol).

Lost in Time No More: SEGA’s Canceled Dreamcast MMO “Far Nation” Leaks Footage Online

Back in the day, the SEGA Dreamcast had quite the list of unreleased games, one of which was “Far Nation.” Briefly announced in 2000, Far Nation was planned to be one of the first console MMORPGs alongside Phantasy Star Online. Details about Far Nation have been scarce for over two decades. Sega only mentioned the title a handful of times before its quiet cancellation in 2001. No screenshots or gameplay details were ever officially revealed.

But now, thanks to Reddit user fuperslizzle0, we might be getting a glimpse of the game. In a post yesterday, they said:

“I’m not going to get too verbose or overbearing with this, other than to say the footage shown here is from a legit disc belonging to a friend of mine who worked at Sega during the time Farnation was in development. We sat down and “played” (or really, experimented with) the game for about 35 minutes, all of which I recorded, and these clips are all we’re prepared to share for now.

Please enjoy, and rest assured, more is coming! ;)”

Sneak Peek at SONIC X SHADOW GENERATIONS: Dark Beginnings

If you were unable to attend Anime Expo this year, no worries as SEGA has officially released the teaser for SONIC X SHADOW GENERATIONS: Dark Beginnings in high definition.

Serving as a prolouge animation to the upcoming game, past and present collide in a frantic chase for truth and understanding! Shadow is haunted by the memories of battles fought and lives lost. But these nightmares aren’t just lingering pain! They’re prompted by a force Shadow thought was destroyed.

SONIC X SHADOW GENERATIONS: Dark Beginnings will be released with 3 episodes this fall!

SEGAbits @ Anime Expo 2024: Metaphor: ReFantazio – Story Trailer

Today, ATLUS released a new trailer for their upcoming fantasy RPG Metaphor: ReFantazio. The trailer was first revealed to attendees of today’s Anime Expo 2024 panel, “ATLUS Presents: The World of Metaphor: ReFantazio featuring Katsura Hashino & Shigenori Soejima.”

This story-focused trailer offers viewers an early peek at the turbulent events that kickstart the player’s journey in Metaphor: ReFantazio.

Metaphor: ReFantazio will launch on October 11, 2024 on Xbox Series X|S, Windows, PlayStation 5, PlayStation 4 and Steam. Physical and digital pre-orders are available now.