The third iteration of Rez is only a few weeks away and Enhance Games took the PlayStation stage at Tokyo Game Show to once again demo the game. Tetsuya Mizuguchi, in his synesthesia suit garments, revisited a demo that has been shown for some time now. In it, the player travels through three out of order sections of Area 1, along with Area 4’s boss. SEGAbits was in attendance at Tokyo Game Show 2016 and had a chance to preview the game. What did we think? Read on!
Puyo Puyo Chronicles as previously reported will have a special Anniversary Box that contains several bonuses on top of the base game. This special Anniversay Box as the name implies is part of celebrating the 25th Anniversary of the franchise, including varies CDs that contain songs and drama stories, and a special Puyo Puyo 25th Anniversary 3DS theme.
Click below to look into what’s inside the box.
If you have been waiting the Sonic X and SEGA Hard Girls blu-ray and DVD releases, you might not have to wait too long since they are coming by the end of the year. On this episode of the SEGA News Bits we discuss the upcoming Sonic X and SEGA Hard Girls releases, talk about physical media and what you need to know about these newer releases. Is anyone here going to pick up the Sonic X DVDs or the SEGA Hard Girls Blurays?
Sonic Boom Fire & Ice is not exactly a game people are enthusiastic about, essentially being overshadowed by the stigma of the Sonic Boom sub-series starting with the infamous Sonic Boom Rise of Lyric and being ignored in favor of the fan love letter Sonic Mania. However (ironically) SEGA of Japan is still trying to promote Sonic Boon Fire & Ice (There called Sonic Toon Fire & Ice) for it’s October 27th, 2016 release date by releasing trailers that highlights the characters Sonic, Tails, Knuckles, Amy, and Sticks.
Each trailer shows off the capabilities of each character via gameplay, highlighting specific techniques each character utilizes and examples of how they can be used. Said trailers also highlights the Fire and Ice gimmick and how each character utilizes them. Examples including Sonic being able to boost vertically both upwards and downwards, Amy using her hammer to create a shockwave that can lower pillers, Knuckles digging creating explosions if he creates a circle in a similar vein to the Paraloop mechanic in NiGHTS into Dreams, Tails’ ability to shoot enemies with a laser, and Stick’s boomerang.
While the Japanese have to wait for another month for Sonic Boom Fire & Ice, for those that live outside of Japan they have the luxury of playing the game this month, September 27th for the USA and September 30th for Europe.
Click below to see the trailers for Tails, Amy, Knuckles, and Sticks
Valkyria Chronicles got a surprise collaboration with the Wargaming title World of Tanks Blitz, which as the name implies is a mobile version of the MMO World of Tanks involving 20th-century war vehicles like varies types of tanks. The collaboration brings with it two new tanks, the Edelweiss—a fast and maneuverable medium tank with a good gun and stabilization from Valkyria Chronicles, and The Nameless—a heavy tank with excellent front armor and powerful armament based on the Nameless Tank from Valkyria Chronicles 3.
The event for these Valkyria Chronicles inspired tanks originally began on September 15th, 2016 (Thursday) at 18:00 UTC+8 (10:00 UTC) and is slated to end on September 30th, 2016 (Friday) at 17:00 UTC+8 (09:00 UTC). Players can buy both Edelweiss and The Nameless for the price of $44.99, or getting the two tanks separately for $24.99.
[Source: World of Tanks Blitz Website]
HitSparks Games, the team behind Strike Harbinger, a Space Harrier and Phantasy Star inspired game heading to PC, consoles and arcades in 2017, have just announced a character collaboration with the Henshin Engine team. Henshin Engine is a new 2D action platformer developed for PC Engine/TG-16 and PC/Steam which is nearing its Kickstarter goal. Of note to SEGA fans, Henshin Engine has a Dreamcast stretch goal as well as the possibility of appearing on SEGA CD and/or SEGA Genesis.
The collaboration promises to make Strike Harbinger‘s Valiya Iriss playable in Henshin Engine via a cute pixelated version of the character, and the star of Henshin Engine Yuki Shirokawa will appear in the Strike Harbinger universe. It’s always cool to see teams collaborating and crossing over their characters, so it will be really exciting to see the result of this.
You can check out Henshin Engine on Kickstarter and learn more about Strike Harbinger on their official site. Strike Harbinger made its debut at the Galloping Ghost Arcade during SEGA Week, and yours truly had the honor of being the first member of the general public to play it. For my first impressions, check out our SEGA News Bits video and give a listen to our developer interview.
The Wonder Boy/Monster World series has been getting an abnormal amount of love recently. On top of the new installment Monster Boy and The Cursed Kingdom and the remake of the SEGA Master System game Wonder Boy III: The Dragons Curse (which we wrote an article about), a new remake of the first Wonder Boy by Cyberfront Korea has been announced and set for a fall release on Steam called Wonder Boy Returns.
Long before the franchise became the copyright hell it’s known as today, the first Wonder Boy was a modest arcade game, with the goal to simply reach the end and chuck axes when necessary while collecting fruit to prevent your stamina from running out, with the simply premise of the titular Wonder Boy saving his girl Tina. Now enjoy the same experiences of the first Wonder Boy title with… erm… “modernized” visuals and music that really stresses the conventions of modern day PC gaming. But the interesting part though is that unlike the other revivals and remakes, this one actually does have a SEGA copyright with the game. Truly associating themselves with the highest quality games possible was their priority with this one.
[Source: Gaming on PC]
Discotek Media has given fans of the Sonic X and Sega Hard Girls TV shows an update on their North American DVD releases via a Facebook post detailing all of their upcoming titles. The Sonic X Seasons 1 and 2 Collection, which was originally due out September 27th, has been moved to November 8th of this year. The Sonic X Season 3 DVD collection, which will round out the series, is set to release a month later on December 6th. Both Sonic X sets will only feature the English language version of the series, which is sure to annoy purists and delight Mike Pollock fans.
As for Hi-sCool! Seha Girls (Sega Hard Girls), the company still plans on giving the series a DVD and blu-ray release and they will be picking a date soon.
You can pre-order the Sonic X Seasons 1 and 2 Collection now. We’ll let you know once the Season 3 Collection appears as well as the date they end up assigning Hi-sCool! Seha Girls.
While we have to wait until February of next year to play Persona 5, the title has already launched in Japan on September 15 and we already have the first week sales. According to media create, Persona 5 sold a total of 337,767 units on the games first week of release. Breaking it down by consoles it was released on, that means it did 264, 793 units on PlayStation 4 and only 72,974 units on PlayStation 3. Which is funny, considering that Atlus said the only reason Persona 5 appeared on PlayStation 4 was because of the SEGA buyout. Very good decision.
Here are the first week sales of all the other past Persona titles:
You can see how it stacks with the lifetime sales of the franchise over at Persona Central’s post. It will be interesting to see if Persona 5 outsells Yakuza 6, anything can happen. For example Yakuza 0 did 236,329 units the first week, while the main entry Yakuza 5 did 356,757 copies its first week (only on PlayStation 3). Do you think Yakuza 6 will do more than 337,767 units in Japan the first week? What do you think about the growing popularity of Persona series? Let us know in the comments below.
[Via Persona Central]
The indie Dreamcast game Xenocider opened pre-orders awhile back but now, like most indie Dreamcast games, it will allow you to pre-order various versions including:
- Xenocider Regular Edition (45,00€/$50)
- Xenocider PAL Edition (100,00€/$111.53)
- Xenocider Special Edition (60,00€/$67)
- Xenocider Steelbook Edition (100,00€/$111.53)
According to the developers blog, the limited edition of these games, the two big ones being the PAL edition and the Steelbook edition will be limited print run to only 50 copies. Only 100 copies if you combined them. That is almost nothing. So if you are interested in the indie Dreamcast game Xenocider and want a ultra rare limited edition, you might want to go for the PAL or Steelbook editions.
The indie Dreamcast game Xenocider is set to release during June 2017, no exact date has been given and considering how indie development scene goes, don’t be surprised if the game is delayed. This is notable for being one of the first indie Dreamcast games to use full 3D graphics and is heavily inspired by rail shooters such as Space Harrier. You can check out their new demo for the game, for free, right here. The team has also been rather open on receiving feedback during development, that is always a positive move.
The Sonic the Hedgehog social media team has just unearthed a long lost infomercial for the upcoming Sonic Mania Collector’s Edition! Created as an homage to the classic Sonic the Hedgehog 2 ad, the Sonic Mania Collector’s Edition ad shows off the bonus items found inside the Spring 2017 release including the statue of Sonic standing on a Genesis/Mega Drive, the metallic game code card and the game cartridge that contains a gold ring. The ad also notes that the box can hold ANY tacklebox. Keep your eyes peeled for cameos from Kazuyuki Hoshino, Takashi Iizuka (in shirt form) and Aaron Webber (congrats!).
Shin Megami Tensei IV: Apocalypse is finally upon on us and we thought it would be a good opportunity to hand out some tips to help give our visitors an advantage when starting the game. This Shin Megami Tensei IV: Apocalypse Beginner’s Guide will be divided into two sections: one for main character builds and the other for general playing tips.
Have you ever wanted a Bayonetta amiibo figure? Well, Platinum Games just teased a Bayonetta amiibo they have been working on for Bayonetta 2’s second year anniversary. This also goes with the fact that Bayonetta was also featured in Super Smash Bros Wii U & 3DS. According to Bayonetta 2 director Yusuke Hashimoto, the above picture is all they can show us due to the team still working on getting her just right.
“I’m afraid that this little taste is all I can give you right now, since we’re still working hard to get her just right. But I assure you that we’re going to capture everything you know and love about Bayonetta – every detail down to the exact sizes of her glasses and eyes – and bring you an amiibo that’ll meet your every expectation.” – Yusuke Hashimoto (Director Bayonetta 2)
What do you think about the Bayonetta amiibo and is this a character you would like to add to your growing collection? Let us know in the comments below. Bayonetta 2 came out in Japan on September 20, 2014, while everyone outside of Japan got it towards the end of October 2014. All I can say is, my body is ready for Bayonetta 3 (too soon?).
Oh no! Word has gotten out that there exists an instance in Shin Megami Tensei IV: Apocalypse where you can run into the original, untouched Japanese text. The situation can occur during a late game battle only where a dialogue choice is given and if your partner is knocked out when that comes up. The chances of both requirements being met for this to occur are pretty slim, so it appears Atlus testers did not catch the text before the game was manufactured.
Atlus USA has been quick to apologize for the untranslated text and found one additional spot upon a thorough search. Of course, some people will use any opportunity to complain, and at least one GameFAQs poster has.
In a forum post titled “The game costs an extra $10 and it has no quality checking (MAJOR SPOILERS),” he posts a picture of the Japanese dialogue and berates Atlus. “Good job, Atlus. You couldn’t even bother to make sure that everything was translated.”
Usually I scoff at anyone who insists that gamers are entitled, but in this instance I think it applies well. There are huge projects exponentially larger than Shin Megami Tensei IV: Apocalypse with crazy budgets that ship with absolutely game-breaking or more horrendous bugs all of the time. This falls under a fairly benign issue that can easily be overcome by using a web search to find out what the correct English text should be.
Atlus has pledged to look into a possibility of correcting the errors somehow, whether it be possibly patching the game, changing the eShop version, or adjusting future shipments of the game in some manner. It’s also possible Nintendo will make doing any of these things nearly impossible due to their archaic systems, so I wouldn’t hold your breath for it.
I do have an easy solution to this problem in the meantime. If you don’t suck, you’ll never encounter it.
All the way back in the year 1991 a small developer known as Information Global Service released a action-platformer game for the SEGA Mega Drive known as Dahna: Megami Tanjou. Sadly the game never made it out of Japan, now a fan has went and translated Dahna: Megami Tanjou to English. While its nice to play the game with English text, I don’t find it a big deal considering Dahna: Megami Tanjou didn’t have much text to begin with and was fully playable in Japanese. It’s still nice of course.
(You will need a Japanese Rom & LunarIPS)
Above you can watch 28 minutes of Dahna: Megami Tanjou gameplay and see if its for you. RetroCollects describes it as a hybrid mix between Castlevania, Rastan and Golden Axe; if those games are up your alley you should give it a go.