Sonic Generations – City Escape Interview & Walkthrough

So this is pretty awesome, GameSpot snagged a nice long interview with ‘new guy’ (yeah, I’ll learn your name in due time… When you live up to Aaron and Ken!) and the game director Hiroshi Miyamoto.

You can see the entire walkthrough of Green Hill Zone and City Escape in both modern and classic gameplay. It looks pretty great! Part one is above and hit the jump to see part 2!

[Chin up Patrick Riley, you’re allllll right man!]


2 responses to “Sonic Generations – City Escape Interview & Walkthrough

  1. upsidedown fuji says:

    That was an excellent interview. The footage shown in the videos was great. It looks like its going to be a fun game to play. I can't wait to know what the final set of levels will be. I wonder how the chaos emeralds will play into the PS3/360 as it was mentioned there won't be special stages like in the 3DS version. I wonder if there will be dlc levels in the HD versions. It kind of stinks that you'll need a 3DS and one HD system in order to experience all the levels. I have no plans on picking up a 3DS anytime soon.

  2. cube_b3 says:


    I am very ambivalent towards this reimagining of City Escape.

    I bet everyone can clearly see how the boost ruins everything now. How you building momentum when you have an autoplay button that gets Sonic at Max speed and eliminates obstacles and enemies as well.

    It would've been a neat ability for Super Sonic but not the Blue Blur.

    I also don't like the reimaging of the truck, the whole razor blades make it look like something straight out of unleashed/colors, I liked how the truck would previously just ram into Sonic.

    And how stupid was this Director and Interviewer, GUN is the name of the Agency, not the truck!

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