Another September 9th is upon us, a date that is very important to American SEGA fans. Sixteen years ago today, SEGA released the Dreamcast to the American public. Looking back, it was a bittersweet launch, as it was the last home console to be released by SEGA. Of course, we didn’t know that at the time. Back then, September 9th was nothing but excitement, and there was so much to be excited about! I know I may get some flack for saying this, but the Dreamcast’s American launch lineup stands as the best launch lineup in video game history. Just look at what games were available on day one: Air Force Delta, Blue Stinger, Expendable, Flag to Flag, House of the Dead 2, Hydro Thunder, Monaco Grand Prix, Mortal Kombat Gold, NFL 2K, NFL Blitz 2000, PenPen TriIcelon, Power Stone, Ready 2 Rumble Boxing, Sonic Adventure, SoulCalibur, TNN Motorsports Hardcore Heat, Tokyo Xtreme Racer, TrickStyle. A variety of first and third party titles spanning multiple genres, some returning franchises like Sonic, House of the Dead, and Mortal Kombat and some new ones that would go on to become major successes like SoulCalibur and the 2K series of games.
Over the past five years, SEGAbits has covered a lot of Dreamcast content. To celebrate today’s anniversary, we want to share some of our favorite Dreamcast interviews, features, and reviews. If you haven’t seen or read these before, we suggest you check them out. If you read them in the past, a second time wouldn’t hurt!
The Life, Death, and Rebirth of a Classic Console
Written by George on September 9th, 2014
It’s hard to think that the Dreamcast turned 15 years old today. For many of the writers here at SEGAbits, the Dreamcast holds a special place in our hearts, and even though the console was active in retail for less than 2 years, it amounted itself an incredible amount of great games. Let’s look back at the history of the iconic console, its death, rebirth, and its future…
Swingin’ Report Show #50: Dreamcast Birthday Bash with Francesca Reyes, Simon Cox, & Ricardo Torres
Posted September 6th, 2013
If you didn’t know, we here at SEGAbits are huge fans of the Official Dreamcast Magazine, so you know we totally geeked out knowing that Francesca Reyes (ODCM writer and OXM editor-in-chief) and Simon Cox (Editor-in-chief OCDM) were coming on the podcast. But that isn’t all, we also have a unique perspective coming from Ricardo Torres (working at CNET Gamecenter, coming from early online media compared to print at the time) who gets massive SEGA props for having more Samba de Amigo maraca sets than all the staff combined. I’m really happy with the way the podcast turned out this week, full of nostalgia and the perfect way to kick off the 14th anniversary of the Dreamcast.
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Retro Review: Shenmue (Dreamcast)
Written by Ben on September 25th, 2014
Even with the ridiculous and almost unprecedented hype that surrounded the release of SEGA’s mega-budget Dreamcast title Shenmue, it’s tough to imagine that gamers first diving into the series back then would have any idea how legendary (or infamous) Ryo’s adventure would become. Who could have guessed that even nearly 15 years later, fans would be still be begging for more?
Unboxing a Launch Day SEGA Dreamcast
Posted by Shigs on September 10th, 2014
Round Table: Our first experience with the SEGA Dreamcast
Posted by George on September 14th, 2014
Since we are celebrating 15 years with the SEGA Dreamcast, its probably time we did a Round Table based on our first experiences with the console. What was going through our minds when we first laid eyes on the white dream machine that could.