SEGA in the Media: Breaking Bad plays a Broken, Bad Sonic Game

The AMC series Breaking Bad has depicted some pretty detestable things, including producing and selling meth, but perhaps the show’s biggest offense was the depiction of characters enjoying Sonic ’06. In the eleventh episode of season four, titled “Crawl Space”, the character Jesse plays a two player match of Sonic vs. Shadow in Wave Ocean with his girlfriend’s son. Warning: the following clip features some very bad pretend video game playing.

SEGA’s Newest Studio is Hardlight

Thanks to a job listing, we now know the name of SEGA’s newest studio: Hardlight. The job posting for a programmer revealed a number of details. The studio is UK based, in Solihull, and will focus on developing “high quality and innovative experiences for both current and future platforms”. The first of these games is described as a “unique action adventure” for the Playstation Vita. Also revealed, Hardlight would be working closely with Sega R&D to “stay at the cutting edge of developments in technology, middleware and game experiences”.

It’s great to see SEGA growing and we wish Hardlight a bright future!

SEGA Reveals Sonic 4 Episode 2 Concept Art, Proving They Can Have Original Ideas

Well this is a surprise! SEGA Blog has revealed concept art from Sonic 4 Episode 2, and this time it’s not a palm tree! From the sound of it, each Friday two pieces of concept art will be revealed. One on the SEGA Blog and one on SEGA’s Sonic Facebook page. I have to say, I’m impressed! Sure they’re not jaw dropping, but they’re original. A blue tube thingy and a cute hermit crab badnik. What a nice way to end each Friday, keep ’em comin’ SEGA!

Edit: Now that I look at it, I realize that the blue tube thing is probably that spinning gimmick from Marble Garden. Original? Maybe not, but I loved the sound they made when you bounced on them.

The Weekly Five: SEGA CD Games that Deserve the Christian Whitehead Treatment

Given the success of the Sonic CD rerelease, both critically and in sales, I think it’s about time SEGA gave Retro Engine creator Christian Whitehead his own studio tasked with rereleasing more classic SEGA games from the Genesis/Mega Drive era. While the Retro Engine can cover more than just SEGA CD titles, I think the SEGA CD library is long overdue for some ports. While the SEGA CD console gets a fair share of shit from the gaming community, there is no denying that the add-on had a number of awesome games. In this week’s Weekly Five we’ll highlight five great SEGA CD games that deserve a rerelease utilizing the Retro Engine. I’ve tried to keep the list tied to games that SEGA could conceivably rerelease, so there is no Snatcher due to that title being owned by Konami.

Sonic Generations Lost CG Intro

Leading up to the release of Sonic Generations, a number of trailers appeared showing various CG footage. Fans assumed that all of these elements would combine to be the game’s CG intro, however when the game released the only CG featured was the initial teaser footage of classic and modern meeting in Green Hill. I’ve combined all the CG elements that I know of into an extended “lost” intro. Enjoy!

Update: Revised the video to include a bit of new footage found in a Japanese commercial.

Sonic 4 Episode 2 Comic Adaptation Points to April/May Release of the Game?

Those who bought the second issue of Archie Comic’s Sonic Super Special magazine (available now at most newsstands, bookstores and comic shops) have spotted a preview for the third issue which promises an exclusive Sonic 4 Episode 2 adaptation. The preview refers to Episode 2 as “SEGA’s hottest new game” and features Sonic, Eggman and Metal on the cover. Given that Archie’s Sonic Generations adaptation released the same week as the game itself, and the fact that the Sonic Super Special magazine is quarterly, AND the fact that one quater of the year from January is April/May, one could guess that the third issue containing the adaptation will release in April/May and that the game will also release at this time. This is, of course, speculation.

Indie Genesis/Mega Drive Game Pier Solar Back on Sale!

Back in March I recorded an unboxing and preview of the indie RPG Pier Solar for the Genesis and Mega Drive. Initially the game released in late 2010 as a limited edition cartridge and enhanced CD for use with the SEGA CD, giving a Genesis game CD quality music. When the limited edition sold out, the developers quickly created the reprint edition. The reprint edition was in a sturdy plastic clamshell case, and featured a full color manual, as well as stickers and a poster, but lacked the CD (though the CD could easily be burned using files from the developer’s website).

After the reprint sold out, nothing was available outside of ebay auctions. But now, over ten months later, the reprint edition is back on sale and what more, there is also a snazzy soundtrack available (sold separately)! If you missed the first or second time, do not miss the third time that this game has been available! It’s a fantastic indie release, and far better a game than some official Genesis RPGs. Visit their shop here, the game is $49, and the soundtrack is $25.

The Weekly Five: A Salute to Miles “Tails” Prower

The secondary playable characters of the Sonic series get a lot of flack. Some, like those who veer the series into bizarre directions, deserve criticism. I like Big the cat as a character, I think his design is great, but the fishing gameplay? Ugh. But I believe there are some who wrongfully receive such hate. I have never been a fan of the term “Sonic’s shitty friends” because it gives an undeserving label to a number of good characters. Some cite the center of this week’s weekly five as the one who kicked off the “shitty friends”, but those folks couldn’t be more wrong. Not only did Tails prove that characters other than Sonic could offer similarly fun Sonic-style gameplay, but he also introduced a new way to traverse zones. To honor Sonic’s sidekick, who has his own 20th anniversary this November, we’ll take a look at five of the fox’s best moments from over the years.

Taking a Look at the Latest Sonic Generations Statue

The 2013 Guinness Book of Records Gamer Edition better give Sonic the award for most statues produced for a video game mascot’s anniversary. The latest commemorative statue, released by Jazwares in the United States (more territories have yet to be confirmed), may not stack up against the fancy First4Figures release or what was offered in the Sonic Generations Collector’s Edition. The scale is smaller than the other statues released and the paint job is typical Jazwares quality. However, there are a lot of good things to say about the statue, and it is a great addition to any Sonic collector’s shelf!

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Sonic 4 Episode 2 Logo Revealed

When the Nvidia CES press conference was nearing, SEGA of America’s community team was pointing Sonic fans towards the live stream, hinting that something would be shown. After watching an hour of the show, there was absolutely nothing Sonic related to be found. Fans, myself included, felt like they just wasted an hour. Thankfully, the SEGA community team was quick to apologize for the time spent, stating that “there was a last minute switch up during the press conference”, and uploaded the official Sonic 4 Episode 2 logo to the SEGA Blog! I gotta say, it looks exactly like what I expected! Even some fan creations came pretty close. Good on SoA for remedying the situation!

Sonic Appears in a New Progressive Commercial

http://youtu.be/RfUsKWyRRm0

Typically when a Progressive insurance commercial comes on the air, I mute the television. But this brand new one requires SEGA fans to crank the volume! For whatever reason, Sonic is now in a Progressive ad. Sonic is shown running about to the Sonic 3 invincible theme looking for savings on insurance, which is smart considering he always has a violent evil doctor out to get him. Flo, Progressive spokeswoman, stops him and yammers on about savings and insurance. The ad ends with Sonic celebrating to the Sonic 3 extra life jingle.

Overall, a very unexpected but awesome ad. The animation is well done, and everybody loves some classic Genesis tunes pumping through their speakers. One note: when the humans get toonified, they look very much like Sonic Unleashed-style humans. Cool to see that SEGA hasn’t dropped this style, despite humans being MIA since 2008 (Eggman aside).

The Weekly Five: The Games of 2012

Last week we shared our favorite games of 2011, and while we didn’t officially announce winners or give out some award for SEGA to stick on their box art (I’d imagine we’d award a gold Opa Opa statue nicknamed “the bitty”), the “winners” deserve another mention. Sonic Generations and Yakuza 4 were the top picks, while Guardian Heroes was picked as an excellent download release. Shinobi for the 3DS also earned a spot on the list. Other notable games included Shogun 2, Sonic CD, Daytona USA, Virtua Tennis 4 and Football Manager 2012. Overall, 2011 was a great year! Being only a week into it, 2012 is still young. However, SEGA has a number of great looking releases on the horizon. In this week’s Weekly Five we’ll look at five of those hotly anticipated titles. Could any of these become our favorites of 2012? Probably.

SEGA in the Media: Space Ghost Emerald Coast to Coast

My favorite tv show of the 90’s featuring my favorite game of the 90’s, it’s a match made… in space! On the November 11th, 1994 episode of Cartoon Network’s Space Ghost Coast to Coast, upon returning from commercials Space Ghost is caught up in a game of Sonic and Knuckles. It must have been a long commercial break, as Space Ghost has reached Hidden Palace Zone. Before cutting to Space Ghost, Zorak dances to the Sonic and Knuckles title screen theme. Just as Space Ghost is about to defeat Knuckles, he is interrupted by the guest and continues with the show.

Round Table: Our Favorite SEGA Games of 2011

2011 is just about over, and looking back, it has been a great year for SEGA games. Back in 2010, it was hard to imagine what could top titles like Bayonetta, Sonic Colors, Vanquish and the English version of Yakuza 3. Then came 2011 and a slew of awesome titles arrived. SEGA upped their game in digital distribution, popular franchises saw excellent sequels and spin-offs and SEGA’s mascot truly shined. In this extra special round table, SEGAbits writers will share their favorite SEGA games of the year. What did we like? Read on!

Sonic 4 Episode 1 on the iPad, As You Truly Imagined It

SEGA has released an iPad version of Sonic 4 Episode 1 just in time for the holidays! No longer will players have to upscale the original iOS version of the game. Now, the game appears in HD! What more, word has it that the level select now matches the one found on the console versions, the original iOS version only had the simple menu listing. Also, Sonic sports a new model (perhaps what we’ll see in Episode 2?). The revamped Lost Labyrinth and Casino Street act 2’s are not present, however. Instead, the game features the original pinball mini-game and the strange mine cart. I noted in my original iOS review of the game that the strange mine cart, while a boring level in itself, does sport fun tilt controls. You can buy the iPad version now for only $1.99!