Classic SEGA Magazine Corner: Xbox Nation’s “Chasing the Dragon”, an inside look at Panzer Dragoon Orta

PDOheader

When SEGA announced that they were discontinuing the Dreamcast in 2001, like many SEGA fans I was in a daze. What competitor console would I buy to continue to enjoy SEGA games? How could I keep up on SEGA news with the cancellation of the fantastic Official SEGA Dreamcast Magazine? With the knowledge that certain internal development teams would be shifting focus to specific consoles, fans had to decide if they were to become a Sony, Microsoft, or Nintendo owner (or all three if you were one of those spoiled kids). As a fan of Sonic the Hedgehog and Jet Set Radio, the decision was clear. I was to become an Xbox owner. SEGA told fans that Sonic would be multi-platform, despite Sonic Team’s Nintendo leanings, and that Smilebit would be releasing games to the Xbox. These were deciding factors for sure, but what really tipped me over the edge into pledging allegiance to the Xbox was Xbox Nation, the independent Xbox magazine.

Toejam and Earl: Back in the Groove Kickstarter campaign reveals console and guest composer stretch goals

photo-original

With 14 days remaining, the Toejam and Earl: Back in the Groove Kickstarter campaign has revealed new stretch goals which, if met, will bring the fourth game in the series to home consoles and bring guest composers onto the game.

The stretch goals for home consoles are $600k for PlayStation 4, $700k for Xbox One, and $800k for the Wii U. The guest composer stretch goal is set at $550k and if met, will bring back the original composer for ToeJam and Earl, John Baker, as well as Kickstarter celeb Kawehi, rapper TonesP who appeared in the Back in the Groove music video, and a few others. If you haven’t backed the project yet, check out the Toejam and Earl: Back in the Groove Kickstarter campaign page and if you already have backed it, tell your friends!

Contest: Win a 3D OutRun download code for Nintendo 3DS

OutRunHeader

3D OutRun releases tomorrow to the Nintendo 3DS, and we’re so excited that – thanks to our friends at SEGA – we’re giving away copies of the game to fans on all of our social networks! The contest is open to fans in the Americas and EU, and we are giving away codes on the following networks:

  • Twitter – Follow SEGAbits and retweet the dedicated contest tweet – 3 Americas and 3 EU codes will be awarded
  • Facebook – Like SEGAbits and share the dedicated contest post -3 Americas and 3 EU codes will be awarded
  • Instagram – Follow SEGAbits and leave a comment telling us your region – 2 Americas and 2 EU codes will be awarded
  • SEGAbits.com (you’re already here!) – Leave a comment below telling us why you’re excited to play 3D OutRun and tell us your region, use a valid email address when leaving your comment – 1 Americas and 1 EU code will be awarded

Fans can enter on any network, and there is no limit to how many networks you enter on. The more networks, the more chances you have to win! Contest ends Sunday, March 15th

Unboxing a brand new SEGA Menacer from 1992

You don’t find boxed hardware from the early 90s all that often, and when you do they usually sell for an arm and a leg. Thankfully, last week I found a boxed SEGA Menacer light gun from 1992 still sealed with baggies and all for a cool $40. I really wanted to free it from its packaging as soon as I got home, but I abstained until I had the time to do a proper unboxing. Check out what a boxed Menacer looks like and join me as we play a few of the bundled games!

Some background on the Menacer: Revealed to the public at 1992’s CES in Chicago, the Menacer was SEGA’s answer to the Nintendo’s Super Scope. The Menacer project was spearheaded by SEGA producer Mac Senour, who worked on the light gun and the bundled six-game pack. Notable to Toejam & Earl fans, one of the six games was a mini-game from Greg Johnson and Mark Voorsanger. Other SEGA licenses were proposed, but ultimately abandoned in favor of shooting mini-games. You can learn more about the Toejam & Earl mini-game in our recent interview with Greg Johnson.

While SEGA did not release additional first-party Menacer titles, there is a small library of games compatible with the light gun. Most notably, T2: The Arcade Game, both Mad Dog McCree games, and Corpse Killer. Call me a SEGA fanboy, but I much prefer the look and feel of the Menacer to Nintendo’s Super Scope.

Like this video? Subscribe to the SEGAbits YouTube channel.

Swingin’ Report Show #77: Interview with Greg Johnson, co-creator of Toejam and Earl

Toejam and Earl: Back in the Groove is a Kickstarter campaign from Greg Johnson, video game designer and co-founder of ToeJam & Earl Productions. On this week’s Swingin’ Report Show podcast, Greg joins us to talk about how he plans to bring the funky aliens back in a new game, and how he and Mark Voorsanger pitched and developed the original three games of the series for SEGA.

Learn how Toejam and Earl made the transition from Greg’s subconscious to video games, what it was like working with SEGA throughout the 90s, his thoughts on the sequels Panic on Funkotron and Mission to Earth, and how Toejam and Earl: Back in the Groove is set to reimagine and build upon the famous first game. If you’re a game developer, or simply want to know more about how games are made, this episode is a must listen!

Show your support for Greg and his team, check out the Toejam and Earl: Back in the Groove Kickstarter today!

[Download] [RSS] [iTunes] [Archive]

Official Nintendo listing reveals 3D OutRun release date

Screen Shot 2015-03-04 at 1.05.13 PM

Nintendo 3DS owners looking to add to their SEGA 3D Classics library needn’t wait long, as Nintendo’s official site lists 3D OutRun for a March 12th release! Priced at $5.99, the game includes all of the original’s content, two new songs and 60 fps gameplay. Check out the full description below:

3D Out Run™ is the critically acclaimed 1986 driving game designed by Yu Suzuki, re-mastered and enhanced for the Nintendo 3DS™ hand-held system. 3D Out Run includes all of Out Run’s original content, alongside two new songs and runs at 60 frames per second, which is twice the speed of the original version. The game features a built in Stage Select option that allows players to save and resume progress mid-game, has adjustable difficulty settings, and includes unlockable car customization options. Additionally, players are able to choose from a number of real-life arcade cabinets wherein everything from the appearance to the environmental sounds of the specific cabinet are recreated, providing a true and authentic arcade experience.

Swingin’ Report Show #76: Interview with Stealth, co-developer of Sonic the Hedgehog 1&2 Remastered

On this week’s SEGAbits Swingin’ Report Show podcast, we’re joined by Stealth, who worked on the official recent remasterings of Sonic The Hedgehog CD, Sonic The Hedgehog, and Sonic The Hedgehog 2 alongside fellow developer The Taxman.

Stealth talks to us about how the remasters began development, the process of remaking classic Sonic titles, the much talked about the remastered Sonic The Hedgehog 3 proof of concept, and what fans can do to try and make Sonic 3 remastered a reality. Also featured is discussion of Sonic The Hedgehog 4 and the recent decisions SEGA has made with the franchise. If you love classic Sonic games and behind-the-scenes stories of game development, this is the show for you!

Also, Barry and George discuss the recently revealed ToeJam & Earl: Back in the Groove Kickstarter by Greg Johnson (who will be joining us next week) and Sonic Team’s mobile release Sonic Runners, which soft launched yesterday.

Support the Sonic 3 Remastered campaign: http://sonic3remastered.com/


[Download] [RSS] [iTunes] [Archive]

Sonic Runners assets uncovered, reveals new characters and upcoming events

JnCws6E-1024x408

Sonic Retro forum member woun has been uncovering a plethora of data contained in the recently soft launched Sonic Runners. The new assets reveal upcoming characters and events that will take place in future episodes of the game. While several characters were shown off in the game’s latest trailer, new surprises include Metal Sonic and Big the Cat! Sorry, had to include an exclamation point, because c’mon… it’s Big the Cat!

Also revealed are upcoming events featuring characters and locations from Sonic and the Secret Rings, Shadow and Omega with creepy glowing purple eyes, and what appears to be Metal Espio and Metal Eggman. You can see woun’s findings as they come over at the Sonic Retro forums, and we have select images after the break.

Developer Retrospective: A look back at the games of SEGA’s WOW Entertainment

WOW

When SEGA WOW Month began, we took a look back at the games of SEGA’s Overworks. While Overworks existed for only a short span of time before merging with WOW Entertainment, this month has made it very clear that Skies of Arcadia made a major impact on SEGA fans. But what of WOW Entertainment? Unlike Overworks, WOW managed to release a large number of games spanning different genres on different pieces of hardware. From sequels to classic franchises like The House of the Dead and Columns, to new franchises like SEGA GT and arcade oddities like The Typing of the Dead, a collaboration with Namco, and a dog walking simulator. While WOW Entertainment can’t be pinned down to one iconic title, they more than made up for this with an amazing library of games!

Join us now for part two of our SEGA WOW retrospective, in which we take a look at the many games of WOW Entertainment.

Toejam and Earl: Back in the Groove Kickstarter looks to bring the funky aliens back to Earth

photo-original

While the official Toejam & Earl Facebook page has been teasing it for a good month, the official unveiling is finally here! Toejam and Earl are set for a return to video games with the announcement of a Kickstarter set to fund the fourth game in the series Toejam and Earl: Back in the Groove. This game has no connection to SEGA, as noted in the Kickstarter description, and will be developed by a small team headed by Greg Johnson, one of the two original creators and owner of the Toejam and Earl games. The game is set to be much like the original, with a fixed isometric camera, 2D sprites, simple controls, and an emphasis on co-op play. Despite resembling the first game, there are plans to bring in elements of the sequel, though no mention is being made of the third game.

head on over to the official Kickstarter page for a pitch video, several pieces of concept art, and a long list of various reward tiers including some really nice looking vinyl toys. With 29 days to go, the game has already hit $5,818 of their $400,000 goal. Stay tuned to SEGAbits for updates on the campaign and additional Toejam and Earl: Back in the Groove news!

Hucast Games announces Redux: Dark Matters revision disc

Screen Shot 2015-02-24 at 6.17.20 PM

Hucast Games, developer of indie Dreamcast shmups DUX and Redux: Dark Matters is well known for releasing revision discs of their games. The original DUX, for example, saw an original release, a 1.5 revision, and a special release featuring an earlier version of the game. Redux: Dark Matters was an enhanced remake of DUX funded on Kickstarter, featuring new gameplay modes and enhanced graphics. Unfortunately, the original release of Redux: Dark Matters had its share of problems, namely a game freezing bug during one boss battle and fuzzy 240p graphics. Hucast is looking to remedy these issues with a version 1.1 revision disc, featuring “Super sharp TV screen picture via RGB/S-Video Cable (And VGA of course)” and a fix to the “Boss Freeze” bug. Unfortunately, the initial 240p graphics are not being bumped up to 480p, but rather the developer plans to do something else to feature “super sharp TV screen picture”.

The revision Disc will be available in March, and Hucast promises more news and instructions for how purchasers can get the disc soon.

Archie Comics First Looks: Sonic Universe Issue 73 – “Spark of Life” Part Three

Screen Shot 2015-02-24 at 11.54.44 AM

In addition to yesterday’s solicits, Archie Comics has sent us preview pages for Sonic Universe issue 73, which features part 3 of the 4 part “Spark of Life” story arc. Below is the plot description and release details, and after the break a five page preview and a look at the two available covers.

SONIC UNIVERSE #73

It STARTS with a SPARK! “Spark of Life” Part Three: Shocking truths are exposed as Dr. Ellidy reveals the tragic origin of the beloved A.I., Nicole! Meanwhile, Phage erupts from the shadows of the Digital World to sew chaos on the island! Can our heroes rally to save Nicole and drive off this new threat? Night is falling, and terrible monsters are closing in! Don’t miss this exciting next chapter in the latest Sonic Universe epic, featuring all-new cover art from Sonic artist supreme Tracy Yardley, and a special new “EXTREME BFFs” variant cover from My Little Pony artist Agnes Garbowska!


Script: Ian Flynn, Aleah Baker

Art: Tracy Yardley, Jim Amash, Jack Morelli and Matt Herms

Cover: Tracy Yardley

Extreme BFFs Variant Cover: Agnes Garbowska

On Sale Date: 2/25
32-page, full color comic
$3.99 U.S.

Archie Comics Sonic the Hedgehog May 2015 Solicitations – Worlds Unite begins!

Screen Shot 2015-02-23 at 2.06.10 PM

Archie Comics have sent out the latest comic solicitations, highlighting what SEGA and Sonic fans can expect from the publisher in May! With the epic Sonic and Mega Man crossover incoming, Capcom’s Mega Man books will be a must read for those who want to follow the event, meaning throughout the crossover we’ll be highlighting the Mega Man titles that fall under the Worlds Unite umbrella. After the break, check out the covers, synopsis, and story details direct from our friends at Archie.

SEGA and Sony team up to release a 10th anniversary Yakuza branded Walkman player

yakuza-walkman-02-23-15-3

SEGA and Sony have teamed up for the Yakuza franchise’s 10th anniversary to release a Walkman player sporting Yakuza branding. The Japanese exclusive Walkman, which unfortunately is not a throwback CD or cassette player, is planned to release on March 12th to coincide with the release of Yakuza 0 and will retail for 29,980 Yen (around $250 USD). As an added incentive for fans, the player is to come pre-loaded with twelve songs from the series including the new Yakuza 0 intro and outro tunes.

SEGA Tunes: Alien Front Online’s Alien and Army themes

SEGA’s WOW Entertainment has a very eclectic resume, featuring games like the simulation-style racer SEGA GT, the dating sim Candy Stripe, the mutants teaching typing game The Typing of the Dead (co-developed with Smilebit), and today’s Tuesday Tunes spotlighted title, the online aliens versus army game Alien Front Online.

Initially released worldwide to arcades as Alien FrontAlien Front Online was soon released to the Dreamcast. Despite being Japanese developed, Alien Front Online was made to strongly connect with Western audiences. The game was simple, featuring online combat with voice communication allowing players to take on opposing sides of an army versus aliens war. Unfortunately, the game’s release was poorly planned out as Alien Front Online was released to North America six months after SEGA made the announcement that they were discontinuing the Dreamcast. The game ended up not releasing to other territories, and to make matters worse, shortly after release SEGA shifted to a pay to play model for their online games. I recall renting Alien Front Online when it released, and even through the game was just a few weeks old, the online community was incredibly small.