Several mini-games and retro games in Yakuza Kiwami 3 & Dark Ties revealed and detailed

When you can’t focus on the main story because of all the side games stealing your attention

Today, Sega and RGG Studio have detailed a bunch of side games in the upcoming Yakuza Kiwami 3 & Dark Ties. Here, they’ve talked about beloved returning games such as karaoke and Reaper hunting and brand new stuff such as retro Sega games, substories, the Kanda’s Damage Control side missions in Dark Ties (Mine’s Story), and LaLaLa Loveland in Yakuza Kiwami 3 (Kiryu’s Story).

Clear out your afternoon, warm up your vocal pipes, gather up as many AA batteries as you can, and step on past the break to find out what awaits you during any downtime you have in Yakuza Kiwami 3 & Dark Ties, which releases worldwide next month.

Power Smash online functionality restored thanks to Dreamcast Live

Dreamcast Live is on a roll all of a sudden!

The online multiplayer of the Dreamcast Tennis classic Power Smash is back in full swing thanks to Dreamcast Live hero Shuouma, who just came off of restoring online multiplayer for the classic Dreamcast RTS Hundred Swords exactly two weeks ago.

If the name Power Smash doesn’t ring a bell, but the game still looks familiar to you, that’s because Power Smash released internationally as Virtua Tennis. However, Virtua Tennis released first in North America and Europe, then had online functionality added in for the Japanese release a few months later, so only the Japanese version can go over the net. (Pun intended) Up to two players can play in online matches, but two local players on both ends can be present for four player Doubles matches.

For details on how to get the game online, check in past the break below.

Sonic Racing: Crossworlds Nintendo Switch 2 Edition physical release date announced; Blue Star EX Gear now available to all for free

The wait to own a physical copy of Sonic Racing: Crossworlds for Nintendo Switch 2, one that actually has the game on the card, is nearly over. Mark March 26th, 2026 on your calendars.

While Sonic Racing: Crossworlds had already been available as a native Nintendo Switch 2 game, complete with an upgrade pack for owners of the original Nintendo Switch version, since December 2025, it was only available digitally. (You can still buy the upgrade pack if you had a physical Nintendo Switch 1 version.) If you’ve been waiting for a native Nintendo Switch 2 game card, then pre-orders have just opened up for it. The pre-order price sits at $69.99 USD. Currently, only Amazon has a pre-order page open, but other retailers are sure to follow soon. You can check Sega’s own Sonic Racing: Crossworlds website for the most up to date information on where you can pre-order or where you can order any other version of the game.

As an added bonus, Sega have also made the Blue Star Extreme Gear DLC available for free on all platforms. (Currently it isn’t live on the Nintendo eShop, but this could be an error. Keep checking for it.) Originally available exclusively for those who signed up for a Sega account and redeemed it when the game originally launched in September, the Blue Star is an extra boost vehicle that’s based on Sonic’s Extreme Gear from Sonic Riders (2006). If you never signed up for a Sega account, you forgot to redeem the Blue Star DLC, or you’ve since bought Sonic Racing: Crossworlds on a second platform or a different platform than you originally intended, you can still get this absolutely free now.

Be sure to cross over past the break to see a bit more info on the physical Nintendo Switch 2 Edition that you might like to know.

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The late bloomer Saturn homebrew game, Vigilant Paradise, is available now

I’ve long waited for the day I could talk about an impressive new indie game for the Sega Saturn, and the wait is finally over.

Vigilant Paradise is a new Miami Vice inspired FPS designed for the Saturn by one Riccardo Campione. Of course, although I say it’s new, the game actually made its debut with little-to-no fanfare in November 2025. It sat quietly on itch.io until someone going by dmar3000 just happened across it from simply searching for “Sega Saturn” on itch one day and then posted about it on Reddit. From there, it caught the attention of our good friends at Sega Saturn Shiro, who then wrote about the game themselves. It goes to show that sometimes going off the beaten path can lead you to some interesting hidden discoveries.

If this looks interesting to you, you can read on past the break to find out more about this hidden homebrew gem.

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Daytona USA unofficially playable in VRChat courtesy of Zone-Sama

One of the most beloved and recognizable arcade racing games of all time, Daytona USA, is now playable in VR through the game VRChat. Now you can feel even closer to the action than ever before in the Hornet’s virtual driver’s seat.

And who do we have to thank for this? Not Sega, of course, but the longtime internet and Newgrounds culture legend Zone-Sama. For those of you in the know (especially those acting like you don’t know), Zone-Sama has been well known since the early 2000’s as a legendary animator of the Nice Sega Flavored Water variety, most recently including a certain Egyptian Animal Crossing cat captivating the internet with her mysterious dance. (Wait… that’s not Sega flavored at all…) He’s actually a man of many talents, but I bet you didn’t know that included programming.

As for VRChat, that is a well known free game allowing you to create an avatar and hang out in a variety of virtual worlds, including many user generated worlds like this one. You can communicate with others in real time, play games with them, and generally just goof off to your heart’s content. You don’t even need a VR headset to try it, though it can make things much more immersive. It’s also available on Steam if you prefer to get it there.

If that’s got you interested, then get strapped in and go beyond the break to learn how this works exactly.

SEGA co-founder David Rosen passed away on Christmas Day, 2025

It’s a sad day for all of us Sega fans. One of the most important people in the entire history of Sega has finally left this mortal coil.

David Rosen, the founder of Rosen Enterprises, which would later become the company we all know and love today as Sega, has passed away on December 25th, 2025 at the age of 95 in his Hollywood Hills, Los Angeles home. His funeral was held on January 2nd, 2026 at Inglewood Park Cemetary. News of his passing only just became public on January 2nd courtesy of Replay Magazine.

Very few people in the history of Sega are more worthy of being celebrated than David Rosen. He alone began the chain of events that led to the creation of Sega, and by extension, many of the games they had brought to the world that touched our hearts for decades. Whether it’s Sonic the Hedgehog, NiGHTS, OutRun, Phantasy Star, Shenmue, Like A Dragon, or countless other examples, Mr. Rosen allowed for all of that to eventually be possible.

But it’s not just Sega fans who have plentiful reason to celebrate this man’s life. Part of why Mr. Rosen founded Rosen Enterprises in the first place is because he saw great potential in the coin-op market in post-war Japan. His company was first made to help import coin-op games, which we know now as arcade games, to Japan. This eventually led to Sega making arcade games of their own, but the entire arcade industry owes a major debt of gratitude to Mr. Rosen for that.

If you’d like to hear more about the prestigious spot Mr. Rosen holds in video game history, you can hear more past the break. For now, though, on behalf of SegaBits and Sega/gaming fans around the globe, we salute the amazing David Rosen and thank him for his services to gaming. We are glad he lived such a long, fulfilling life and that he may now rest in peace. Many condolences go out to his surviving family and friends as well.

EDIT: I’ve edited my write-up on Sega following the Gulf+Western buyout to clear up some false information. My apologies for that.

Hundred Swords’s online multiplayer is restored thanks to Dreamcast Live

Happy New Year, Sega fans! What better way to ring in the new year than with a new Dreamcast game to play online!?

Sega’s medieval real time strategy game Hundred Swords, has just had its online multiplayer features brought back online This effort comes from the familiar Dreamcast Live hero Shuouma, who had previously brought games like Outtrigger, Sega Tetris, Speed Devils: Online Edition, and even the unreleased Dee Dee Planet back online.

The only downside here is that Hundred Swords was only released in Japan and no fan translations were prepared to coincide with this online multiplayer restoration. Without a decent grasp on the Japanese language (including kanji), you and the up-to-3 other players you’ll be playing with might be fumbling around through menus and such until you figure out what to do and how to do it. If you’re familiar with RTS games like Command & Conquer or Age of Empires, which this game was inspired by, the interface and basic goals may still be familiar to you. Prepping the game for online action is still simple, unless you wish to use your Broadband Adaptor, which Hundred Swords is sadly not compatible with. Go get your DreamPi ready and journey with me past the break to find out more.

Tanglewood Definitive Edition launches on Nintendo Switch eShop

The darling Genesis/Mega-Drive indie game Tanglewood has come to Nintendo Switch with a new definitive edition. Originally released on Genesis/Mega-Drive in cartridge form and to PC, Mac, and Linux in 2018, this new release adds extra features that even the computer versions don’t have, such as widescreen support, new high quality music, and a new storybook mode to flesh out the world of Tanglewood.

Already an amazing achievement on Genesis, Tanglewood Definitive Edition (which just goes by “Tanglewood” on Nintendo’s eShop) is largely the same as it was on Genesis. However, this new version adds in enough to easily warrant a new playthrough if you’re already experienced in the game. You can find out more about this new release past the break below.

The Video Game History Foundation preserves 147 lost Sega Channel ROMs, including previously unreleased games

Looks like Christmas came a week early, Sega fans.

In, easily, the most incredible case of video game preservation that I’ve written about here on SegaBits to date, the Video Game History Foundation has recovered a massive amount of archival data pertaining to the Sega Channel, an online games-on-demand service that ran for Sega Genesis/Mega-Drive from 1994-1998 via cable TV services. For almost thirty years, the majority of material here had been lost media. The older folks among you, myself included, must’ve thought you’d never live to see all of this resurface again.

Among all this recovered data is 147 Genesis ROMs used on Sega Channel. That’s right. One Hundred And Forty-Seven. This includes Sega Channel exclusive games never before preserved like Waterworld, The Flintstones, and Garfield: Caught In The Act – The Lost Levels, and it is now available to download via Gaming Alexandria in partnership with the VGHF. That last game took a bit longer than we expected to be released after it was found and demoed just a year ago, but the wait is finally over. We hope you managed to resist kicking anyone off of any tables for a whole year.

Besides just the games, there are also ROMs of Sega Channel menus, some previously archived and some not, some related test ROMs, and even a mock-up of a Genesis web browser planned for the service. You read that right. An honest-to-goodness Web Browser was planned for Genesis that would’ve ran through Sega Channel. There are also tons of advertisements for print, TV, and radio, internal planning documents, user data, fan art sent by subscribers, and a whole lot more for all to view freely.

What to see exactly what was found? Click right past the break and get hooked in.

Ultra rare Swing arcade cabinet with exclusive English translated SegaSonic The Hedgehog arcade board up for auction

Anybody got £40,000 pound sterling (Currently about $53,271.60 USD) to lend me? I’ll totally pay you back.

That’s how much it’s likely to cost you (Perhaps more) to get this Multi Cabinet Swing arcade cabinet that has, what is likely to be, the only officially translated arcade board of SegaSonic the Hedgehog housed in it. The game and cabinet are fully functional and properly maintained. They have been since this cabinet was first taken from Sega World London after its closure in 1999.

Since then, this cabinet fell into the hands of a few private collectors and, eventually, back into Sega Europe’s hands, where it was most recently up for display at a promotional event for Sonic Racing: Crossworlds, shown above. Now, this cabinet is up for auction at the Ewbank’s auction site with a starting bid of £10,000. Bidding begins on December 19th, 2025

If you’re a rich UK resident who’s feeling lucky, you can check in past the break to learn more about this golden opportunity.

Gamescare’s new GF-1 Neptune FPGA console pushed back into 2026

Looking forward to the new GF-1 Neptune? Well, I hope you don’t mind waiting a little longer, because Gamescare have announced in an email to newsletter subscribers like Yours Truly that the new FPGA-based Genesis/Mega-Drive and 32X console combo has been delayed.

Originally slated to have begun pre-orders in December 2025, which is now as this article is uploaded, the GF-1 Neptune has been pushed back in an effort to ensure that Gamescare’s quality standards are met. Pre-orders have still not yet begun and Gamescare also reiterates their commitment to avoiding crowdfunding or opening pre-orders before independent reviewers can demo the final hardware.

Below the break, we’ll have Gamescare’s statement on this matter.

Jaret Reddick of Bowling For Soup releases a new recording of Sonic Unleashed theme with some special guests

Jeret Reddick, the lead singer of the pop punk rock band Bowling For Soup, has fired shots straight in our childhood feels with his shadow dropped cover of Endless Possibility, the theme song from Sonic Unleashed originally performed by himself.

Often misattributed to Bowling For Soup as a whole, the song was performed originally by musicians at Sega, including Sonic Unleashed’s main composer Tomoya Ohtani, while the lyrics were written and recorded by Jaret Reddick. This time, he and one of his bandmates, Rob Felicetti, have returned with cover band Punk Rock Factory and Wheatus (Best known for their hit song Teenage Dirtbag (2000)) to bless us with a new, independently recorded version of the beloved song, including a music video uploaded to the official Bowling For Soup YouTube channel. It’s an unexpected surprise, but as the song goes, the possibilities are neverending.

But how will you know what it sounds like? And how will you know if it’s cool. We all gotta jump past the break, and it’s like that for you. The possibilities are neverending.

Lost Nintendo 64 game from Sammy, Viewpoint 2064, found and preserved online

That’s right. Another article from me regarding a Nintendo 64 game that’s now retroactively related to Sega by way of corporate merging years later. Are you doing any barrel rolls over that yet?

Viewpoint 2064 was developed exclusively for the Nintendo 64 (Oooooooh, I see what they did with the name there) as a sequel to Viewpoint (1992), an isometric scrolling shooter developed by Aicom and published by Sammy originally for the Neo-Geo family of game hardware. The original Viewpoint was ported to a few other systems, including the Genesis/Mega-Drive. (You might recall that was part of the Sega Genesis Mini 2) Viewpoint 2064 was still being published by Sammy, but was being developed by Racdym. (The same Racdym that made Snowboard Kids) It was shown to the public at Nintendo Spaceworld 1999, and was likely meant to release in stores either that year or the next, but for whatever reason it simply wasn’t meant to be.

Fast forward to 2025 and a new development cartridge containing the full game has been found and its rom dumped online for all to see. This comes after a prototype version of the game was previously found and dumped online in 2020. Not only does this new version look and feel much more complete than that prototype, but the cartridge also has a sticker with the word “Master” printed on it, implying that this might’ve been the completed version meant to be mass produced onto cartridges and shipped to stores everywhere. This master version was found and preserved by game archival YouTuber Hard4Games onto Archive.org for all to try for themselves.

Hard4Games has also prepared a video showing the game in action, including some comparisons to the prototype he found five years ago. If you would like to View that, then I will Point you beyond the break here.

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Kickstarter launched for Bang² Busters 2, a Neo-Geo game sequel for Dreamcast and Neo-Geo

🐇🐇 Space Bunnies are back on NEO GEO and more!

Bang² Busters 2 expands upon the eccentric, vibrant universe of the original game, while significantly enhancing its core mechanics and scenario

Support the project here 👉 bit.ly/4qp83H0
💚 Free demo available

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— PixelHeart (@pixelheart-eu.bsky.social) October 31, 2025 at 1:02 PM

Just what the Dreamcast needed: Space Bunnies!

The niche Neo-Geo classic from Visco, Bang² Busters (That’s Bang-squared, so “Bang Bang Busters”), is finally receiving an official sequel courtesy of Pixelheart games, a longtime publisher of indie games on Dreamcast. Bang² Busters 2 is being developed for Neo-Geo AES/MVS as well as Sega Dreamcast, but first, the team has turned to Kickstarter to fund the project.

As of this writing, they have 22 days left to raise $40,378 USD and are a little over halfway there. If you’re interested in helping them reach that goal and securing your own copy of the game, check below the break for more info.

UPDATE: Rejoice! The game was successfully funded on November 30th, 2025. They managed to raise $47,527.

Lost Genesis/Mega-Drive RTS from Sega Technical Institute, Dark Empires, recovered and preserved

Another unreleased Genesis game long thought lost has now been found and preserved thanks to The Hidden Palace.

Dark Empires, which was being worked on alongside Kid Chameleon at Sega Technical Institute in 1990, got cancelled in order to get the studio to work on Sonic the Hedgehog 2 instead, as we had learned thanks to The Video Game History Foundation back in 2023. While Kid Chameleon made it to store shelves, Dark Empires wasn’t far enough along to get in the hands of Genesis/Mega-Drive owners everywhere. Thankfully, former STI artist Craig Stitt had found a pre-release copy of Dark Empires among his personal archives and shared it with Hidden Palace.

Interested in learning more? You can see more after the break, including the link to download the prototype.