Sonic Lost World Frozen Factory Gameplay Footage

Sooo. No one wanted to comment on my preview I wrote days ago when Alex and I were one of the first to see Frozen Factory behind closed doors eh? HMMMPH! Fine! “Grumble, grumble”. Gamespot has footage of most of the level now for everyone to see. Now you can all see the new level I was talking about that no one wanted to comment on. Yay. Comment or don’t. “SNIFF!” See if I care! “Goes crying in the corner.”

Sonic “Sniff!” Lost “Sniff!” World “Sniff!” Will be out October 22nd in the U.S. “BAAAAWWW!

Sonic Lost World: Frozen Factory preview

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Sega is in full force this week at their Sega Arcade across the street from the San Diego Comic Con. Fans are lining up to play the latest, upcoming Sega titles. Hatsune Miku is drawing a surprisingly huge crowd. Of course, there is no bigger Sega icon than Sonic the Hedgehog and he was there in full force. There’s a giant statue of him in front of the arcade that can’t be missed, a normal-sized statue for taking pictures with and the main Hedgehog himself posing with fans. You can even get a Sonic chili dog out front!

But of course, the biggest attraction for Sonic fans is Sonic Lost World. The E3 demo is available to the public for the first time and folks playing seem delighted. However, Alex and I got a special treat as Aaron Webber came by to show us a “behind closed doors” demo with a brand new level, “Frozen Factory” which… is once again another fake out level name and it is neither frozen, nor a factory. Well, it might be a factory come to think of it. Keep reading for more details on the level and what improvements have been made to the original demo.

SEGAbits visits SEGA Arcade at San Diego Comic Con 2013

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The San Diego Comic Con is here and Sega’s back once again with the Sega arcade. Everyone’s invited weather your going to the Con this year or just visiting the city. They got a DJ playing along with several games to try including Rome: Total War II, Hatsune Miku: Project Diva F, Castle of Illusion and Sonic Lost World. Here’s your first look inside.

SEGAbits Visits SEGA of America, Inc. in Sunny San Francisco – Part 1

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On the list of awesome opportunities that have presented themselves as a result of me becoming a SEGA fan site writer, a visit to SEGA’s San Francisco offices has taken a firm hold of the number one slot. I had already planned to take a trip to California starting in Los Angeles, heading northward via the coastal highway, and ending the San Francisco. When it came to San Fran, SEGA’s offices were at the top of the list of places to check out. At most, I figured I’d pose in front of the building, but given our connections with the SEGA community managers I went out on a limb and reached out. After a short correspondence, a date and time was set and I was in. I was going to visit SEGA’s American HQ! Through the powers of words and photos, come along with me as we step inside SEGA.

Fighters Segamix: Power Stone

This would have been up a week sooner, but I was having problems with the video editor. Yes, it’s Power Stone! The Capcom fighting game so synonymous with the Dreamcast that people tend to think it’s a Sega game. One of the best local multiplayer games that even amateurs can get into. I’m afraid with my busy schedule, I may need to make this a bi-weekly show instead of weekly. Hope you guys don’t mind.

I got something really unique for next week. I will say it’s a bit “Wak”.

Announcing an update for the SEGAbits Summer of Art Contest!

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This post has been a long time coming. I’ve been trying to get around to writing this for a while, but things seemed to keep getting in the way. But not today! I’ve got a few announcements regarding this contest that will hopefully give everyone more of a reason to participate.
First of all, I am pleased to announce that we’ve added some additional prizes to the contest. The grand prize winner will now also receive:

 

  • The Eyes of Bayonetta artbook and DVD combo
  • The Jet Set Radio Future soundtrack.
  • Two rare, E3 exclusive Castle of Illusion pins
  • A rare, E3 exclusive Castle of Illusion lanyard.

These prizes will be in addition to the Valkyria Chronicles Design Archive, the Jet Set Radio soundtrack, a free SEGAbits t-shirt, rare sets of pins for both Jet Set Radio and Valkyria Chronicles 2, and a free commission from Sonic comic artist Tracy Yardley! Four runner ups will also be receiving the new Castle of Illusion pins, in addition to the Valkyria Chronicles and Jet Set Radio pins.
Finally, I would also like to announce that we are extending the length of the contest to August 10th, due to how long it took me to announce these new prizes. If you have never heard of this contest, check below so that I can tell you all about it!

 

My Life With SEGA reviews Panzer Dragoon


My Life with SEGA returns this week with a review of the acclaimed SEGA Saturn game, Panzer Dragoon. Probably one of my favorite franchises in SEGA’s huge catalog of unique IPs, this week you get to see A.J. give you his take on the game.

Make sure if you want more videos from My Life from SEGA and others, to subscribe to our YouTube channel. Its groovy, I swear.

Question for the SEGA Fan Community: What is the most positive and effective way to ask for Shenmue 3?

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Over the weekend a group of Shenmue fans came across an article I wrote over two years ago. In the article, I named five things I believed SEGA fans should stop doing, and one of these things was spamming SEGA’s Facebook page for titles like Shenmue 3. I love the Shenmue franchise and consider myself to be a huge fan. I read and reread every Shenmue article I could get my hands on in anticipation of the first game’s release, and bought it on day one. When the sequel was announced to be only available in Europe and Japan, with US fans having to wait nearly a year for an Xbox port, I learned how to play imported games and bought the European version on the week of release. Since then, I’ve debated with fans over what a third title would contain, bought Shenmue merch whenever the chance arrived, and even joined in on the infamous mass capsule toy mailings.

E3: Company of Heroes 2 Q & A

Sorry about not doing a transcript, but my time has been very limited as of late. So I either put this up as a YouTube video, or delay it a few more days. I felt it was getting too close to release date and needed to go up right away. Here I talk with Company of Heroes 2 lead animator Brett Pascal, talking everything about the game, the move to Sega and what has happened to some of their other IP’s. Enjoy!

Company of Heroes 2 will be out this Tuesday, June 25.

SEGAbits Event: Project X Zone Launch Party in Savannah, GA!

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Attention to our SEGABits readers of Georgia!

My friends and I, along with my local GameStop, are teaming up to throw a launch party for the upcoming crossover RPG game of the century: Project X Zone. The game features numerous SEGA, Capcom, and Namco Bandai franchises! To celebrate this crossover, I want to invite you the launch party for the Western release of the game! Come and play games developed by Namco Bandai Games, Capcom, and SEGA that are represented in Project X Zone such as Tekken, Virtua Fighter, Street Fighter, Sakura Wars, Megaman X and more. If you would like to come in cosplay as your favorite character from Namco, Capcom, or SEGA, we will gladly take pictures and send them to the companies community pages. It’s $5 dollars to get in and receive a random raffle ticket to win a free copy of Project X Zone. The party will be held at the Applebees Restaurant near 1120 Abercorn St Savannah, GA 31419 on June 26th at 5:30pm-11:30pm. Combining your attacks is the key to victory! Hit the jump for more details.

E3: Hands-on Mario and Sonic at the 2014 Sochi Winter Olympics

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The Mario and Sonic Olympic titles have been VERY successful for Sega and Nintendo. I mean who doesn’t love to see Mario and Sonic, once the most bitter rivals of the 90’s console wars compete together? While the dream events have always been fun, the main problem with this series has been the regular Olympic events themselves. They’re bland. Vanilla. Just plain…..”Meh”. What this series needs is some good, solid game mechanics. Does Mario and Sonic at the 2014 Sochi Winter Olympics finally solve this problem? Eeeeh….maybe. Read on.

My Life with SEGA ain’t afraid of Ghostbusters on the Master System

It’s been 29 years since Ivan Reitman’s Ghostbusters graced the silver screen on June 8th 1984. Furthermore, it’s been 24 years since I’ve played Ghostbusters for the SEGA Master System. Has this relic of cross-promotional tie-ins aged just as well as the movie, or should it be cast aside along with Extreme Ghostbusters?

Find out this week on My Life with SEGA! Like this video? Subscribe to the SEGAbits YouTube channel!