Sonic Dreams Collection: Fan made ‘unreleased’ Sonic Dreamcast prototypes

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It seems that Arcane Kids, the programmer behind 2013’s Bubsy 3D tribute is now he doing a similar release for Sonic the Hedgehog. He is releasing the ‘Sonic Dreams Collection‘ over on his new site ‘hedgehog.exposed‘ (password is: grandpa). Yes, the site is hosted via Tumblr. You can try Sonic Dreams Collection on both Windows and Mac OS.

According to Arcane Kids’ own description:

“The Arcane Kids$ salvaged FOUR playable prototypes, some concept art, and countless top-secret SEGA files.”

The four ‘salvaged playable prototypes’ include:

  • Make My Sonic ’96: Change colors, size of body parts and more.
  • Eggman Origins ’97: Not working, needs to be connected to ‘Seganet’.
  • Sonic Movie Maker ’98: Play director in various scenes featuring a dark story line.
  • My Roommate Sonic ’99: Hang out with your roomate Sonic while Eggman gives you instructions via phone texts.

While they are passing off the collection as obtained unreleased games via a developer kit purchased via Ebay, the release is clearly created using Unity and doesn’t run on Dreamcast hardware. Its a nice tribute release to make the rounds online. If you want to see someone with a unenthusiastic voice play the leak, hit the jump.

New SEGA feat. Hatsune Miku Project game seemingly confirmed through fan illustration contest

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It’s tough to say nobody saw this coming, but yep; almost everyone’s favourite digital idol, Hatsune Miku, is seemingly getting another SEGA game.

As picked up by MikuFan, the news was revealed through a Nicovideo Livestream, in which it was announced SEGA will be partnering with Piapro (the official site for the Crypton Vocaloid characters) in collecting fan artwork for the loading screens and ending credits in a new Miku project. Of note, this has been the case with the previous Project Diva titles in particular. SEGA will be accepting a whopping 200 illustrations for the project; 100 loading screens and 100 ending credit visuals. Submissions open August 10th, and end September 11th, both at 17:00 JST; and apparently we’ll be getting more information on the submissions and such on the 10th.

Not exactly the most conventional way to confirm what’s almost certainly a Project Diva title, or perhaps even the rumoured arcade port; but it sounds like something’s coming folks! Excited? Sound off in the comments!

Yakuza 5 developer interview part 2: Hostess Clubs and more

Just over a month later, we get the second of three developer interviews where Yakuza series creator Toshihiro Nagoshi and Yakuza 5 producer Masayoshi Yokoyama are asked questions by Playstation’s Gio Corsi. In this interview the people behind SEGA’s gangster brawler are asked about what inspired the hostess clubs in the game and how they came about to design the series protagonist, Kazuma Kiryu, amongst other questions. It’s been a long time coming, but it seems almost surreal we live in a world where Yakuza 5 has finally be localised and Shenmue 3 has been kickstarter, what a time to be alive.

With only one more interview left, let’s hope that we’ll hear a solid release date soon. Yakuza 5 is set to launch for the Playstation 3 this fall, get ready to crack some skulls and manage some idols.

SEGA has released 7th Dragon III Code: VFD’s ‘World Introduction’ trailer

RPGs are all about giving a character a living world that they explore, its part of the fun of playing these role playing games and SEGA has just released a trailer to show off their world of 7th Dragon III Code: VFD on the Nintendo 3DS.

7th Dragon III Code: VFD will take you on a trip to the past, present and future. In the trailer you get to see Nodens Enterprise and the Tokyo Subway (present day), Atlantis  and Berk Ocean Palace (past), and the Kazan Republic (future).

7th Dragon III Code: VFD hits Japanese store shelves on October 15th, no Western release date has been announced.

Developer Retrospective: The winning combination of SEGA and Compile

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As summer winds down, we thought it would be the ideal time to shift the focus of our Year of the Developers feature to third party Japanese developers who have worked with SEGA in the past to bring us countless classics. We are, of course, referring to the legendary developers Compile, Treasure and Westone. While these three developers existed on their own outside of SEGA, their collaborations with our favorite company utilizing beloved SEGA home console and arcade hardware went a long way in cementing their statuses as some of the best third party developers of the 80s and 90s.

Creative Assembly is making Halo Wars 2

That’s right, SEGA is making a Halo game. Microsoft closed off their Gamescom briefing today by announcing Halo Wars 2, which is being developed by Creative Assembly in co-operation with 343 Industries. This sequel to the 2009 RTS will be coming to Xbox One and Windows 10 in fall of 2016. There are no other details about the game yet, though MS did release the teaser trailer you see above.

This is the fourth game that Creative Assembly is currently developing, the other games the studio is currently working on are Total War: Warhammer, Total War: Arena and Total War Battles: Kingdom.

Yakuza Studio working on a non-Yakuza project

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In a new interview with Famitsu, Yokoyama Masayoshi (Series producer at Yakuza Studio (aka: Ryu Ga Gotoku Studio.) has confirmed that the team is recruiting for continued high end video game development.The team already housing 150 development staff, Masayoshi also confirmed that the team is working on a project not related to the Yakuza series albeit based on saying the team is making a non-Yakuza project.

With Tokyo Game Show around the corner and no major new Yakuza game being announced, is this the announcement that newly appointed SEGA Games Co CEO Haruki Satomi was hinting at? We’ll find out shortly as TGS is only a month away!

Total War: Warhammer – Battle of Blackfire Pass Walkthrough (Pre-Alpha Footage)

The Creative Assembly today released the first in-game, pre-alpha footage of Total War: Warhammer. This scripted walkthrough demonstrates a Legendary battle lifted from Warhammer lore; The Battle of Blackfire Pass. This walkthrough showcasing the Empire (Humans) and Greenskins (Orcs and Goblins)the battle lasts approximately ten minutes, featuring new game mechanics and units never before seen in a Total War game. Watch as shamans cast huge magical spells; colossal spiders eat men and spit out their swords; wyvern and gryphons do battle in the skies above while line infantry clash below. It’s a big change to the historic Total War formula and one I’m excited to see more of.

The first part of the Total War: Warhammer trilogy will release in 2016 for PC.

SEGA on PC ports: “So many games, so little time! Stay tuned.”

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A couple of years ago a ton of SEGA fans started up the #SEGAPCPorts hashtag and petition demanding for SEGA to release more of its games on their platform of choice. It seemed to have worked since we got surprises like “new” title The Typing of the Dead: Overkill and last year we got the fantastic port of Valkyria Chronicles.

Since the last PC port happen last year and we got a new restructure in April, a fan decided to ask SEGA if they where still doing PC ports:

First screens for Hyperdimension Neptunia VS Sega Hard Girls surface

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Are you excited for Compile Heart’s Hyperdimension War Neptunia vs Sega Hard Girls: Dream Fusion? This upcoming RPG combines the Hyperdimension Neptunia franchise and crosses it over with SEGA’s Japanese TV show/Light novel Sega Hard Girls.

The game is suppose to launch on the Playstation Vita, the company still hasn’t given up a release date, but they did just update their website with new direct-feed screenshots. So, if the game makes it west, which it will most likely, will you be picking it up?

[Via: Gematsu]

SEGA teams up with GameSessions to offer PC rental and game trials

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Seems that SEGA has teamed up with GameSessions, a PC rental and game trial company that allows gamers to ‘try it before you buy it’ motto. Users will be able to try and even rent the game, if the player chooses to buy said game they will receive a Steam code to download the full copy and also transfer their progress.

“Partnering with GameSessions gives us access to a delivery mechanism we’ve not previously had access to and allows players the unique opportunity to try SEGA products before purchasing. The partnership will allow SEGA to reach more players in emerging markets such as Brazil and Mexico, where there are a large number of committed PC gamers and this represents a fantastic opportunity to reach new players and audiences.” – Peter Chan, Business Development Director of Technology and Services at SEGA

Some of the game’s that are now available on the services include games like Football Manager 2015, Company of Heroes 2, Sonic Generations, and Warhammer 40,000: Space Marine.

“We are delighted to have SEGA on board with such high quality games. GameSessions’ unique technologies let you start playing sooner, benchmark your hardware against available releases, and then let you purchase instantly whilst keeping your saved progress right through to receiving the final Steam copy. Our experience is that quality content like SEGA’s will encourage many trials and subsequently, monetize strongly.” – Ed French, GameSessions CEO

[Via: MCVUK]

SEGA officially confirms Dengeki Bunko: Fighting Climax hits America and Europe on October 6th

Dengeki Bunko Fighting Climax Day Bonus Soundtrack
SEGA has finally confirmed that Dengeki Bunko: Fighting Climax will launch for Playstation 3 and PS Vita on October 6 in North America, South America and Europe. We made a post in June stating it was suppose to come out on August 25th, a date given to us by a Gamestop listing, but that date turned out to be wrong.

North and South America will have ‘special launch edition’ version of the game that will include a bonus soundtrack CD that includes tracks from SEGA composers like Teruhiko Nakagawa, Naofumi Hataya, Kenichi Tokoi, and Jun Senoue. This will only be available to pre-orders and day one copies.

[Via: Gematsu]

Grandia II HD hits PC this year, new screenshots revealed

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We announced prior that Grandia II HD was getting a new PC port based on the Dreamcast version (best version) of the game. Now we know that publisher GungHo Online Entertainment plans to release Grandia II HD sometime this year via  GOG and also on Steam.

The HD version will have updated graphics for HD displays, include Japanese voice acting (along with English dub), controller support and a new, harder difficulty mode. Grandia II came out on the Dreamcast in 2000 and was considered one of the best RPGs released on the console. A few years later it got a PS2 and PC port, but both these ports where noted for being inferior to the Dreamcast version. Glad that the world (outside of Dreamcast owners) will get to re-experience Grandia II the way it was mean’t to be enjoyed.

Here is what the game will look like: 

SEGA ending Rhythm Thief & The Paris Caper’s online services this September

Rhythm Thief & The Paris Caper
SEGA has quietly confirmed that it will be ending the online services for Rhythm Thief & the Paris Caper at 6 PM (UTC) on September 28th 2015. This game isn’t the 3DS version, its the iOS adaptation released under SEGA Networks back in 2013. The iOS page for the game has the following message:

“The game went live on October 28th in 2013, and we have constantly strived to deliver a fun and engaging experience. This decision came as a result of various circumstances beyond our control. Again, we would like to thank you for playing. July 28, 2015 – Last day of in-app purchase sales, September 30, 2016 – Last day of service”

Like most SEGA Network games, Rhythm Thief & the Paris Caper has always-on connectivity requirments without the ability to play offline. I would say that SEGA shutting down the online services basically means that this game is now unplayable… unless SEGA patches it to work offline.

[Via Siliconera]