Former SEGA employee portfolio reveals Crazy Taxi 4 pitch

Crazy-Taxi-4
The classy people over at Sonic Stadium have found images from a portfolio of a former SEGA Studios Australia employee Brooke Luder that revealed a Crazy Taxi 4 pitch and the fact that Sonic Classic Collection on the Nintendo DS was originally going to have more games than it did. What games didn’t make the final product? Sonic Spinball, Sonic 3D Blast (aka Sonic 3D Flickies’ Island) and Dr. Robotnik’s Mean Bean Machine. Sprites from Sonic Spinball and Sonic 3D Blast still made the game’s credit roll at the end.

Also part of her portfolio was a pitch made by the team to SEGA for a Crazy Taxi 4. She created the concept art you see on the header image, showing a passenger jumping from one Taxi to another. We could speculate that this was part of some gameplay mechanic that was pitched by SEGA Studios Australia for a new game.

Another pitched concept that SEGA Studios Australia was part of was a London 2012 Olympic game, but that isn’t as interesting. To see what was on her portfolio, hit the jump.

SEGA details ‘tour mode’ for Miracle Girls Festival rhythm game

Do you like your rhythm games with a hint of moe? Is the numerous Hatsune Miku games just not cute enough for you? Don’t worry because SEGA has Miracle Girls Festival coming out this winter in Japan exclusively to Playstation Vita.

SEGA has detailed one of the game’s main features, “Tour Mode” which will let you become a concert director while picking from over six different location venues throughout the nation (I assume nation = Japan).  You’ll preform the sets, try to get a quota of audiences to fill seats and all that jazz.

You’ll earn ‘Miracle Coins’ by playing through songs and the number of coins you receive depends on how well you do. You use said currency to unlock new songs. If you want a list of songs that will be included in the full game, hit the jump. Personally these games aren’t my style, but if you like them then this one looks… cute?

[Via: Gematsu]

Valkyria Chronicles fan releases ‘”Gallian Crossfire” PC rebalancing mod

Alicia-Melchiott-Valkyria-Chronicles
A Valkyria Chronicles fan calling himself Busard decided to create a balancing mod for the game on PC. One of the best aspects about PC gaming is that the fanbase can modify PC games easily and make chances they see fit. It seems that Valkyria Chronicles has gotten quite the cult fanbase on Steam, with close to half a million owners, so its no surprised we would see fan support for the game.

Download Mod – Steam Guide

The patch tries to make the game more strategic, taking away easy strategies like rushing in and tries to add diversity to the gameplay. So how do you install it? What are the patch notes? Hit the jump!

[Via: NeoGAF]

Phantasy Star Online 2 Anime revolves around gamers playing the game

SEGA not only revealed that Phantasy Star Online 2 was coming to Playstation 4, but they gave us a teaser for their upcoming Phantasy Star Online 2 The Animation aka the anime based around gamers that play the online RPG.

Animenewsnetwork translated the text in the trailer:

Text: With over 3.5 million user IDs
Text: Japan’s largest online RPG
Text: Phantasy Star Online 2
Text: Is finally green-lit for its anticipated
Text: TV anime adaptation!!

Text: Shouta Aoi as Itsuki Tachibana
Text: Ayaka Suwa as Rina Izumi
Text: M.A.O as Aika Suzuki

Text: Broadcast premiere slated for 2016 on TBS, BS-TBS, and other stations!

The premise of the show is that it follows the lives of players of Phantasy Star Online 2 ‘who may be near you’, taking place on Earth in the near future. Seems that someone at SEGA was inspired by Sword Art Online. The anime will hit Japanese TV stations sometime in 2016, will you watch it?

Phantasy Star Online 2 coming to Playstation 4

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That is right, it has just been announced via a live Phantasy Star Online 2 stream via NicoNicoLive that Phantasy Star Online 2 will be coming the the Playstation 4. Not only that, the Playstation 4 build will be playable at this year’s Tokyo Game Show (which starts next month!). Ironically enough, the Playstation 4 build of the game will co-launch with ‘Reborn: Episode 4‘ game update.

When can you play sweet, sweet Phantasy Star Online 2 on your shiny new Playstation 4? If you live in Japan, sometime in 2016 and around the same time that Reborn: Episode 4 launches. What type of content does Episode 4 have? We don’t know the details yet, but we shall keep you updated on this blog when we find out more.

What about many of us that don’t live in Japan? Tough luck, SEGA hasn’t announced plans on bringing it West. Though, if they really want the game to be reborn, maybe releasing the game world wide will do that… just a thought, you know?

 

Shenmue interview from the Japanese ‘Dreamcast Express’ demo disc posted online

Shenmue had a huge marketing budget and part of that budget was used to explain what the game was all about. Shenmue is a unique game and explaining the main draw was a big challenge. SEGA had lots of programs going to promote the game before its release, including the fan favorite What’s Shenmue‘ demo disc (the also the VHS with the same name).

In Japan, SEGA had released discs called ‘Dreamcast Express‘ that were handed out to members of the Sega Partners Club, for free. These discs included demos, interviews and more. They where the Japanese equivalent to the ‘Dream On’ demo discs in UK and the Official Dreamcast Magazine demo discs in the US. The first volume included a special Shenmue interview with Yu Suzuki featuring a ton of unseen footage from the Shenmue series, as well as the main theme played by a live orchestra. Thankfully Shenmue Dojo has just uploaded this video on their YouTube channel and you can see it right above this post. Isn’t the internet great?

Its crazy watching a excited Yu Suzuki talk about working at SEGA for 15 years and then turn around and have to wait 14 years to announce the 3rd installment. It really has been that long!

Sammy announces Bayonetta themed pachislot machine

Pachislot Bayonetta

Sammy aka parent company of SEGA, has launched a teaser site for their upcoming gambling pachislot machines based on the ever popular Bayonetta IP. It seems that pachislot machines get a negative reaction but most people don’t understand that most of these products have nothing to do with SEGA Games division. This is nothing new, considering that Sammy has been using SEGA (and other) IPs to sell Pachislots for over a decade. It has been a very profitable business for ‘SEGA-Sammy Holdings‘.

Before everyone complains in the comment section about how “SEGA should have just funded Bayonetta 2 instead of this”, please understand that this is like saying “Sony should fund a new Tomba! video game on Playstation 4 instead of making The Interview”, both projects are competently different and the cost of doing a Bayonetta themed pachislot machine is way lower than creating a HD game from scratch.

I hope this means that SEGA and Sammy both find value in owning the Bayonetta IP and haven’t abandoned it. Would be nice to see SEGA do a extended version of Bayonetta 2 on other platforms outside of the dying Wii U.

Streets of Rage 4 cancelled Dreamcast concept art makes its way online

StreetsofRage4concept2

SEGA is well aware of the cult following that their Streets of Rage series possesses, so they have tried to resurrect the franchise but it always ends up being canceled for one reason or another. It seems that SEGA had a plan to release Streets of Rage 4, we had the first prove of this by leaked footage that was released a few years ago (you can view it here). The game was to be on the Dreamcast and was being developed by Ancient & SEGA with Yuzo Koshiro returning to do the soundtrack. The game was sadly canceled.

We have finally gotten more information on the canceled project thanks to Yuzo Koshiro posting concept art on his twitter account. He posted two sketches one showing off the four lead characters, which have some resemblance to members of the original cast but are actually all new heroes. Another photo shows off ideas for combos, on this photo we actually get the names of the Axel looking guy, who is called Burn and is the son of Axel (aka Axel Jr.). We also see the female character who’s name is Erie and happens to be a ‘Shinobi’.

What do you guys think of the canceled concept art? Do you think SEGA made a mistake cancelling this project or is this something that was going to be met with backlash? Let us know in the comments!

StreetsofRage4concept1

New SEGA feat. Hatsune Miku Project game seemingly confirmed through fan illustration contest

miiiiku

It’s tough to say nobody saw this coming, but yep; almost everyone’s favourite digital idol, Hatsune Miku, is seemingly getting another SEGA game.

As picked up by MikuFan, the news was revealed through a Nicovideo Livestream, in which it was announced SEGA will be partnering with Piapro (the official site for the Crypton Vocaloid characters) in collecting fan artwork for the loading screens and ending credits in a new Miku project. Of note, this has been the case with the previous Project Diva titles in particular. SEGA will be accepting a whopping 200 illustrations for the project; 100 loading screens and 100 ending credit visuals. Submissions open August 10th, and end September 11th, both at 17:00 JST; and apparently we’ll be getting more information on the submissions and such on the 10th.

Not exactly the most conventional way to confirm what’s almost certainly a Project Diva title, or perhaps even the rumoured arcade port; but it sounds like something’s coming folks! Excited? Sound off in the comments!

Yakuza 5 developer interview part 2: Hostess Clubs and more

Just over a month later, we get the second of three developer interviews where Yakuza series creator Toshihiro Nagoshi and Yakuza 5 producer Masayoshi Yokoyama are asked questions by Playstation’s Gio Corsi. In this interview the people behind SEGA’s gangster brawler are asked about what inspired the hostess clubs in the game and how they came about to design the series protagonist, Kazuma Kiryu, amongst other questions. It’s been a long time coming, but it seems almost surreal we live in a world where Yakuza 5 has finally be localised and Shenmue 3 has been kickstarter, what a time to be alive.

With only one more interview left, let’s hope that we’ll hear a solid release date soon. Yakuza 5 is set to launch for the Playstation 3 this fall, get ready to crack some skulls and manage some idols.

SEGA has released 7th Dragon III Code: VFD’s ‘World Introduction’ trailer

RPGs are all about giving a character a living world that they explore, its part of the fun of playing these role playing games and SEGA has just released a trailer to show off their world of 7th Dragon III Code: VFD on the Nintendo 3DS.

7th Dragon III Code: VFD will take you on a trip to the past, present and future. In the trailer you get to see Nodens Enterprise and the Tokyo Subway (present day), Atlantis  and Berk Ocean Palace (past), and the Kazan Republic (future).

7th Dragon III Code: VFD hits Japanese store shelves on October 15th, no Western release date has been announced.

Creative Assembly is making Halo Wars 2

That’s right, SEGA is making a Halo game. Microsoft closed off their Gamescom briefing today by announcing Halo Wars 2, which is being developed by Creative Assembly in co-operation with 343 Industries. This sequel to the 2009 RTS will be coming to Xbox One and Windows 10 in fall of 2016. There are no other details about the game yet, though MS did release the teaser trailer you see above.

This is the fourth game that Creative Assembly is currently developing, the other games the studio is currently working on are Total War: Warhammer, Total War: Arena and Total War Battles: Kingdom.

Yakuza Studio working on a non-Yakuza project

YokoyamaMasayoshiNagoshiGio

In a new interview with Famitsu, Yokoyama Masayoshi (Series producer at Yakuza Studio (aka: Ryu Ga Gotoku Studio.) has confirmed that the team is recruiting for continued high end video game development.The team already housing 150 development staff, Masayoshi also confirmed that the team is working on a project not related to the Yakuza series albeit based on saying the team is making a non-Yakuza project.

With Tokyo Game Show around the corner and no major new Yakuza game being announced, is this the announcement that newly appointed SEGA Games Co CEO Haruki Satomi was hinting at? We’ll find out shortly as TGS is only a month away!

Total War: Warhammer – Battle of Blackfire Pass Walkthrough (Pre-Alpha Footage)

The Creative Assembly today released the first in-game, pre-alpha footage of Total War: Warhammer. This scripted walkthrough demonstrates a Legendary battle lifted from Warhammer lore; The Battle of Blackfire Pass. This walkthrough showcasing the Empire (Humans) and Greenskins (Orcs and Goblins)the battle lasts approximately ten minutes, featuring new game mechanics and units never before seen in a Total War game. Watch as shamans cast huge magical spells; colossal spiders eat men and spit out their swords; wyvern and gryphons do battle in the skies above while line infantry clash below. It’s a big change to the historic Total War formula and one I’m excited to see more of.

The first part of the Total War: Warhammer trilogy will release in 2016 for PC.