SEGA-Sammy expecting $194 million profit


SEGA-Sammy have been losing money for a while now and it seems they are finally getting the hang of things. They have posted that they expect to make $194 million dollar profit in the end of this fiscal year.

Things to note, Pachinco & Amusement Machine sales saw an improvement; while Amusement Facilities & Consumer business made less income than they thought it would. As for consumer business (Consoles, etc.) they were expecting  to sell 29.7 million units of software, but that guess has been lowered to 26.3 million units.

What game didn’t hit expectations? It might be Resonance of Fate. What do you guys think?

[Thanks Suzuki Yu]

Top 10 features the next SEGA console should have

Let’s be positive, there will be another SEGA console some day (I hope!) and it will need unique features and even catch up with features to make it stand out against the competition. So if SEGA announced a new console soon, these are the features I think they need to have.

I think I know a ton of you have your own features you would like, so comments are always open.

Top 10 ways to make a good Sonic game


Oh, another site with a top 10 feature? Say it isn’t so? This is actually our first top 10 list. I hope you guys enjoy the read.

I want to state, even though the list is set to ‘improve’ on Sonic Team of today, it is mostly a list of what I think makes a great Sonic game. I know this differs from person to person, so I’m always open to hear your input on the matter and what makes a Sonic game good to you.

SegaBits April Fools roundup

Another April Fools has come and gone, another day of ‘omg Dreamcast 2’ and lets not forget the classic ‘Shenmue 3 announced!’ topics filling up every videogame forum. Oh joy!

But amongst the endless drivel there are a few pretty good ‘pranks’ Join me as I list some of my favorites of 2010!

Review: Aliens vs. Predator

A lot of people are very worried when it comes to licensed games or when it comes to resurrecting a franchise. I don’t blame them; I was the same way when I heard that Aliens vs. Predator was coming back. After having a couple of weeks of hands on time, is it what I expected?

SEGAbits Swingin’ Report Show: Episode #2


Alright, so we did promise to make the show a weekly thing, the only problem is that recording the past 2 weeks lead to nothing; mostly because of my awesomely lame internet company.

This week I sat down with Aki-at and SEGA Uranus to discuss some SEGA news and Shenmue. I understand that my volume sounds low, we are sorry about that. Seems to do it to the person that records, we promise to fix this issue next week.

[Download] [iTunes] [RSS]

Hit the jump for the show notes…

Community Review: Bayonetta

This is one of our first ‘community reviews’, basically someone from our community does a review for a SEGA game. This time it was long time member (well, as long as we have been around) SEGA Uranus. He was also on this weeks podcast, which should be up later tonight.

Hit the jump to read SEGA Uranus’ Bayonetta review…

Super Monkey Ball: Step & Roll Review

Such a weird concept, who thought about making a game about monkeys in balls that you roll down tracks? I mean its borderline insane, even more insane is that this is now a franchise. Hit the jump and read our review for the latest entry in the Super Monkey Ball franchise.

SEGAbits Swingin’ Report Show #1: Episode One


Here is the first SEGAbits podcast, proudly named the “Swingin’ Report Show” and if you didn’t get the reference, it is from Space Channel 5. Sorry if we freeze up sometimes, I have not done a podcast since forever and I’m sure Sharky and Aki-at haven’t done one in a long time either. Besides that, enjoy our very first show!