Original Content
Top 10 ways to improve the next Phantasy Star Online game
I love Phantasy Star Online, while Phantasy Star Universe was still a good game, it suffered from some bad decisions in gameplay and the way it was handled. It did however do a good job of stepping the gameplay up a notch.
If SEGA is planning a new HD Phantasy Star Online franchise, they need to make it a huge leap forward, not just baby steps. Here’s how we’d do it!
The Last Boss: The Magician
Welcome to the first ever ‘The Last Boss’, where I’ll be covering a different Sega Boss Character/Fight each article. It’s something I hope to do on a semi-regular basis, and as you well know there are a lot of unique and great ones to cover. In an ironic fashion, lets dive into the First Last Boss, The House of the Dead series’ Magician.
The Magician, like all other bosses in the House of the Dead Series (barring Overkill) is named after a Tarot Card. In Tarot cards, the Magician is representative of ‘creation by willpower and desire’. In the House of the Dead Games, he is representative of lots of fireballs and repeatedly inserting more money into the machine as he kills you again and again. And again.
Forklift Number 5 of 1000
It’s here! The major award has arrived: the ‘Sonic & Sega All-Stars Racing’ Ryo Hazuki forklift statue. The short version of how I came about the figure: I entered a Sega contest a few months back and last week I won the figure. The figure was limited run of 1,000 was was only available via the online contest, with a handful making it over to Europe and distributed via Sega Europe’s Free Stuff Friday giveaway. Now enough chatter, let’s take a look at the figure!
Top 10 arcade games that need to come to PSN/XBLA

Afterburner Climax comes out today on XBLA and tomorrow for PSN, who would have thought we’d ever see the game hit consoles? I didn’t. Now to celebrate the release, I put together 10 other arcade only SEGA games that need to come out on PSN and XBLA.
Hit the jump to see the list. If you guys have a arcade game I failed to mention, throw it up in the comments.
SEGA-Sammy expecting $194 million profit

SEGA-Sammy have been losing money for a while now and it seems they are finally getting the hang of things. They have posted that they expect to make $194 million dollar profit in the end of this fiscal year.
Things to note, Pachinco & Amusement Machine sales saw an improvement; while Amusement Facilities & Consumer business made less income than they thought it would. As for consumer business (Consoles, etc.) they were expecting to sell 29.7 million units of software, but that guess has been lowered to 26.3 million units.
What game didn’t hit expectations? It might be Resonance of Fate. What do you guys think?
[Thanks Suzuki Yu]
Top 10 features the next SEGA console should have
Let’s be positive, there will be another SEGA console some day (I hope!) and it will need unique features and even catch up with features to make it stand out against the competition. So if SEGA announced a new console soon, these are the features I think they need to have.
I think I know a ton of you have your own features you would like, so comments are always open.
Top 10 ways to make a good Sonic game

Oh, another site with a top 10 feature? Say it isn’t so? This is actually our first top 10 list. I hope you guys enjoy the read.
I want to state, even though the list is set to ‘improve’ on Sonic Team of today, it is mostly a list of what I think makes a great Sonic game. I know this differs from person to person, so I’m always open to hear your input on the matter and what makes a Sonic game good to you.
SegaBits April Fools roundup
Another April Fools has come and gone, another day of ‘omg Dreamcast 2’ and lets not forget the classic ‘Shenmue 3 announced!’ topics filling up every videogame forum. Oh joy!
But amongst the endless drivel there are a few pretty good ‘pranks’ Join me as I list some of my favorites of 2010!
SEGAbits Swingin’ Report Show: Episode #4
Review: Sonic & SEGA All-Stars Racing
A SEGA mash up game that involves racing? Really, it’s hard not to be excited for a game that lets me see as Ryo and Sonic in the same race. So does the game stack up? Find out after the jump.
SEGAbits Swingin’ Report Show: Episode #3

We return with the same cast we had last week. Yours truly (George), Aki-at and SEGA Uranus. We tried to fix the recording issues, but it seems that its the recording program we used. This time we did set the audio in mono and should sound better.
Hit the jump for this weeks show notes…
Review: Aliens vs. Predator
A lot of people are very worried when it comes to licensed games or when it comes to resurrecting a franchise. I don’t blame them; I was the same way when I heard that Aliens vs. Predator was coming back. After having a couple of weeks of hands on time, is it what I expected?
SEGAbits Swingin’ Report Show: Episode #2

Alright, so we did promise to make the show a weekly thing, the only problem is that recording the past 2 weeks lead to nothing; mostly because of my awesomely lame internet company.
This week I sat down with Aki-at and SEGA Uranus to discuss some SEGA news and Shenmue. I understand that my volume sounds low, we are sorry about that. Seems to do it to the person that records, we promise to fix this issue next week.
Hit the jump for the show notes…
Community Review: Bayonetta
This is one of our first ‘community reviews’, basically someone from our community does a review for a SEGA game. This time it was long time member (well, as long as we have been around) SEGA Uranus. He was also on this weeks podcast, which should be up later tonight.
Hit the jump to read SEGA Uranus’ Bayonetta review…










