SEGA Tunes Kenji Eno Tribute: Snow

Kenji Eno, a composer who created soundtracks for a few SEGA published games, as well as his own original albums, passed away last month. I confess that I’ve never played any of the games he was involved in, so I’m afraid I am rather unfamiliar with his work. If it is anything like the above, then it seems like I’ve been missing out on some of the most beautiful and atmospheric soundtracks in SEGA’s library.

Expect to see more Kenji Eno tracks featured here as I continue to peruse his work. Until then, here’s another song from D2, “Morning Theme”. Be back next week when we finish off the SEGAbits staff spotlight with an entry from Kori Maru!

My Life with SEGA visits Funny World and deflates Balloon Boy

In this “classic” episode of My Life with SEGA, I experience my first ever unlicensed video game for the SEGA Genesis.

No, it’s not a Bible game. Instead, it’s a two-for-one deal aimed at preschoolers, called Funny World & Balloon Boy. Yeah, this is obviously a quality title that can rival Sonic the Hedgehog 2 and Phantasy Star IV in sheer brilliance…. right?

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My Life with SEGA suffers head Troma while playing Toxic Crusaders

In this “classic” episode of My Life with SEGA, I revisit the Toxic Crusaders for the SEGA Genesis. Hey, the Toxic Crusaders? Yeah, I’m talking about the video game based on the animated series, which was adapted from Troma’s hyper-violent action/horror film franchise featuring everyone’s favorite environmentally-conscious super hero; the Toxic Avenger!

A video game based on a failed cartoon based on an hyper-violent movie series…. yeah, this has to be awesome!

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My Life with SEGA returns from Yokosuka with a very special Shenmue review

Shenmue. Yu Suzuki’s masterpiece has become something of legend. It completely redifined a genre and showed gamers around the world that Dreamcast was more than just a pretty face….

More than a decade later, the game retains a rabid cult following and fans cry out for a continuation to this incredible series. But is Shenmue truly worthy of all this praise? Should this title be revered? Watch and learn, my dear viewers.

The SEGAbits 3rd anniversary contest ENDS TODAY – win prizes like a SEGA Genesis, Genesis games and brand new My Life With SEGA DVD’s! All the details can be found here.

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SEGA Tunes SEGAbits Staff Spotlight: Ben, aka “nSega54”

segabits shenmue tuesday tunes

And so, on a quiet night, the streetlamps frosty amidst the falling snow, the locals warm and cozy inside their apartments up above the city streets, the town of Dobuita continues to sleep….

Shenmue has been lying dormant for an unspeakably long time, with not even a hint of a resolution in sight. Money, enough to have gone a long way towards funding a 3rd installment, was instead carelessly tossed off to to a Texas-based developer named Gearbox Software rather than into the hands of Yu Suzuki. After all these years, is it finally time to accept that SEGA will never allow their fanbase to continue the series that holds so much of their nostalgic gaming memories?

I’d given up hope long ago that Shenmue III would be released. But that doesn’t mean I can’t still appreciate all the great memories it offered, memories which, even over a decade later, still linger. This week’s Tuesday Tunes will highlight a couple of my favorite songs from the Shenmue games’ legendary soundtracks, so sit back and take a listen.

Review: Sonic & All-Stars Racing Transformed (3DS)

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Released to home consoles in November of last year, Sonic & All-Stars Racing Transformed ended up being one of the best games SEGA released in 2012. Marketing for the game was dead-on in proclaiming “It’s Not Just Racing. It’s Racing Transformed!”, as the game was both a huge step up from the previous game and a contender for the best character kart racer around. As the months went on, other versions of the game released with a Vita version in December and a PC version released just last month. The latest, and possibly final version of the game to be released, is for the 3DS. Despite being the most underpowered of the platforms, I was anxious to see how SEGA and Sumo were able to translate the console title to Nintendo’s handheld.

Up from the depths, My Life with SEGA tackles Godzilla Generations

What’s this? My second review of a Dreamcast title? Don’t get your hopes up. It’s not Shenmue. Believe me, I wish it was. Instead, I’m reviewing Godzilla Generations. A Japanese launch title, which just so happens to be a Dreamcast exclusive….

Good. That means it can’t spread. Yeah, I know. “What are you talking about? Godzilla’s awesome!” Oh, Godzilla’s all well and fine, but this game? Just watch it and count yourself among the lucky ones.

The SEGAbits 3rd anniversary contest is going on now – win prizes like a SEGA Genesis, Genesis games and brand new My Life With SEGA DVD’s! All the details can be found here.

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Segabits at Round 1 Arcade

Hey folks, do you remember the newspost we put up about the Hatsune Miku game being tested near L.A. a few days ago? Well, it just happens to be at the closest mall near me. So, I set out and got some video.

It’s not just for Project Diva though, Round 1 is an AWESOME arcade. It’s a Japanese owned arcade franchise and it only has two arcades so far. Both in So Cal. They got Karaoke, Bowling, those Japanese photo booths, sit down fighting cabinets, tons of UFO catchers and most important, the newest video arcade games. This includes pretty much every light gun and racer game Sega’s made in the past ten years. It’s great for import Japanese games as well. From Initial D, Namco’s Mario Kart Arcade, Taiko Drum Master to many rhythm games including of course, Project Diva. Think Dave and Busters with a very Japanese flavor but with just some cafeteria food instead of a full restaurant.

Expand your mind as My Life with SEGA reviews Saturn expansion carts

Import Month continues with my review of the SEGA Saturn expansion cartridges from two arcade masters; Capcom and SNK. In addition, we’ll be looking at several arcade classics that utilize these carts, such as X-Men vs Street Fighter, Marvel Super Heroes vs Street Fighter, Metal Slug, Amakusa’s Revenge: Samurai Showdown IV and King of Fighters ’95.

The Saturn was a capable 2D machine upon release. Is it even possible to improve on it without resorting to a more power console? See for yourself.

The SEGAbits 3rd anniversary contest is going on now – win prizes like a SEGA Genesis, Genesis games and brand new My Life With SEGA DVD’s! All the details can be found here.

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Sonic Talk #17: Criticize This!

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It’s time for an all-new, slightly different Sonic Talk. We’re cutting waaay back on news discussion and just bringing up two to three main topics per episode along with the usual what we’ve been playing and Comic discussion. It’s my way of..well…ATTEMPTING to keep the conversation flowing well. Also, those of you with sensitive ears should be aware we are no longer censoring any of the naughty words. This means Alex has been unleashed!!

Review: The Cave


How could I not be excited for The Cave when SEGA was publishing, Double Fine was developing, and the man behind The Secret of Monkey Island, Ron Gilbert, was behind this title? Now that I have finished the game, was it everything that I expected it to be? Were my hopes too high? Read on and find out.

Review: Anarchy Reigns (Xbox 360)

Let’s all take just a second to look back to what feels like an eternity ago: the year 2006. It was in this year that Capcom announced the closure of Clover Studio, a developer of such incredibly unique gaming experiences. It was a move that painted a rather bleak picture for the future of innovation and risk-taking from major Japanese publishers, and fans of Clover and the awesome games they created had little choice but to wait it out and see, eager to learn what, if anything, would happen to this legendary staff.

As it turned out, they needn’t have worried too much. Platinum Games was the ultimate result, and their partnership with SEGA was a surprising and exciting move for both companies. Things are a bit different today, with Anarchy Reigns representing, at least for now, the final game in Platinum’s publishing agreement with SEGA. The question is, is this online-driven beat-em-up any good?