Arnold takes center stage for the first time in almost a decade in this year’s The Last Stand, co-starring Johnny Knoxville of Jackass fame. Let us celebrate with two games based on two of my favorite Schwarzenegger films; The Terminator and True Lies.
Can two great films spawn two great games? We’re gonna’ find out.
Compared to some of the other big SEGA racing franchises like Outrun and Daytona USA, Hang-On hasn’t really gotten all that much love in recent years. I’ve personally only played the game through Shenmue, having never even seen the arcade cabinet in real life. While I haven’t had much experience with the Hang-On franchise, that hasn’t stopped me from enjoying its soundtrack! When I was looking for new SEGA soundtracks, Hang-On was one of the first places I looked. SEGA’s arcade games always seem to have the most enjoyable and catchy tracks in SEGA library and this one did not disappoint!
Enjoy and please share your own memories of this track and the game itself below.
This was a request from a long-time subscriber. Zero Tolerance was – quite possibly – the very first FPS available on SEGA’s 16-bit ass-kicker. It was visually impressive for the time, considering the machine’s technical limitations. One problem….
Astal is a severely underrated game, even by Saturn standards. Even when people talk about the great underappreciated games, discussion of Astal never really seems to come up. It’s not hard to imagine why: Astal was an unapologetically two dimensional game released in an era when games that weren’t pushing polygons or where at the very least pre-rendered were all but ignored. That’s a crying shame, because Astal is not only a beautiful and well-crafted platformer, but also plays host to an awesome soundtrack.
The Japanese vocalized opening posted above was only the tip of the iceberg. Astal is a game loaded with spectacular tunes, which we will be featuring more of later in the year. Perhaps during a certain themed month of a certain console? Who knows!
Check below the fold for another awesome track from the game, “River of Dreams”.
We have a great show in this week’s Sonic Talk. Not only does GX Echidna return, but he brings Evil Dr. Reef with him. It’s a Sonic Talk/Spindash combo! We skip the news and head straight into our 2012 retrospective of all things Sonic. While there wasn’t a major Sonic title out this year, there was still plenty to satisfy fans of the blue blur. We’ll look back at Sonic 4-2, Sonic Jump and of course Sonic & All-Stars Racing Transformed. Then, we’ll be heading into Comic Talk where we’ll discuss this past year’s storylines and the impact the Penders case is now having on the book. Then, we end the show with our 2013 predictions. Read on for show notes or to comment in the thread.
Warning to the kiddies, this one’s uncensored so any naughty words are staying in.
It’s time for another “classic” episode of My Life with SEGA. This was my follow-up to Technocop. Both games are similar in that they’re both action/adventure titles with driving and side-scrolling stages. The only difference is that Outlander’s actually good.
A few months ago, someone suggested to me that I use Tuesday Tunes to introduce people to the more obscure works of SEGA’s music library. I was told that my choices were often too predictable, and that I was focusing on works people were already familiar with. That person was right. Since it started in its new form a year ago, Tuesday Tunes has spent much of its time focusing on newer games and games that SEGA fans are more familiar with. Though many of the games that person suggest I feature were games I had either already featured or were games I am currently saving for future themed months I’d like to do, the criticism had convinced me to two things: feature more obscure tracks from a wider variety of games and other SEGA related media, and to also think about just what Tuesday Tunes was supposed to be about. You saw the results of the former last week. As for the latter, well, I came to that decision this week as I was reflecting on a year of Tuesday Tunes for the purpose of this article.
Another year, another batch of SEGA games for us to play, critique, argue over, and enjoy. As is tradition here at SEGAbits, our writers have come together and each have selected their favorite SEGA games of 2012. Looking back, 2012 offered up a number of excellent rereleases, sequels to franchises both old and new, crazy and unique mobile and digital titles, and not a single crappy licensed Marvel title in sight. So, from all the games SEGA had to offer, which ones did we like best? Find out after the break!
The Swingin’ Report Show is back to squeeze another podcast before the end of 2012. This podcast has George, Barry the Nomad and Kori-Maru as they talk about their favorite SEGA games of 2012, their holidays and much much. It’s party time, let’s have some fun.
Well, SEGA CD Month – Hell, this year – has come to an end. Before we call it a night, the bat, the cat and the penguin have something to show us; Batman Returns. While the movie split both critics and audiences, this game has been met with praise due to it’s impressive pseudo-3D graphics, exciting gameplay and kick-ass soundtrack….
But is there more hiding beneath that cowl? Let’s take a peek.
How do you know something is big in Japan? When the above exists. I’m sure many of you have heard of Sakura Wars, SEGA’s series of strategy/dating simulator games that until recently never made it outside of Japan, but did you know that the franchise has also been used as the source material for a variety of stage shows dating all the way back to 1997?
The above video is from a Christmas stage show that the cast of the games performed back in 1998. In it, you can see many of the core cast members of the original Sakura Wars being portrayed by their voice actors as they sing a variety of Christmas tunes. Its hard to believe that there was once a SEGA franchise big enough to warrant this amount of production.
So pour yourself some eggnog, sit back and enjoy some pleasant Christmas-y SEGA tunes. Given that this is Christmas, we can’t exactly just give you one song now can we? Check below the fold for more Christmas music from both Sakura Taisen and Shenmue.
SEGA CD month continues, and misery loves company in the latest episode of My Life With SEGA.
If you love FMV games, as well as watching Mickey Mac suffer, this one’s for you. This is the full-motion shit-fest only Tom Zito of Digital Pictures could produce. That’s right, I’m talkin’ about Wirehead. Written and directed by James Riley (Night Trap), this game takes FMV gaming to a whole new plateau. This is the 2-Man Scramble that nobody wanted to experience. Especially Mickey Mac, because he’s yet to speak to me since.
SEGA CD month heats up with Soul Star; the pseudo 3D space shooter set thousands of light-years away….
“Across a yawning gulf of space and time, the six planets of the Soul Star system perform a peaceful celestial dance around their youthful suns, unaware of the horror soon to come. A horror in the dreaded shape of the Myrkoids, an alien species older than the stars themselves, with a unified mind far colder than the space between those stars. The Myrkoids – killers of worlds – descend upon unsuspecting star systems, sucking them dry and draining every planet of its internal energies. They leave nothing in their savage wake but empty husks drifting lifelessly in space.”