Mario & Sonic at the Rio 2016 Olympic Games heading to arcades!

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SEGA has revealed that Mario and Sonic will be heading to arcades together for the first time, as part of their latest Olympics team-up. The games will be getting location tests starting today and running through July 20 at the Club SEGA in Akihabara and the SEGA World in Kasai.

It is currently unknown whether the arcade version will be a port of content from the Wii U version or be a completely unique game. At the very least, the game will have unique controls, going by the design of the cabinets.

Mario and Sonic 2016 will be launching for the Wii U and 3DS next year. It is currently unknown when the final version of the arcade game will hit Japanese arcades, and whether or not these machines will appear in Western arcades.

Source: Inside Games (translated by Perfectly Nintendo)

Dengeki Bunko: Fighting Climax Ignition location test gameplay hits online

While we are getting closer to the American release of Dengeki Bunko: Fighting Climax, there is already a ‘expanded’ version of the game being tested for release in Japan. While some people are calling it a ‘sequel’, to me it seems like a update to the game, sort of how Street Fighter II was updated to Street Fighter II Turbo: Hyper Fighting a year after release.

The video clip above shows off new characters Quenser Barbotage (from Heavy Object) and Emi Yusa (from The Devil is a Part-Timer). Fighting Climax Ignition is set for arcades this summer in Japan, while the first game is coming to Playstation 3 and Vita in America on August 25th.

What do you guys think of this game? Will this updated release effect your purchase in August?

New Dengeki Bunko Fighting Climax adds characters from Heavy Object

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So Dengeki Bunko Fighting Climax will be getting a sequel in arcades that is set to add quite a bit of new content including new playable characters. If you never heard of the game, its a 2D anime based fighting game that happens to feature some SEGA characters (from franchises like Virtua Fighter and Valkyria Chronicles). So what can you expect to see in the new game? Let’s check it out:

This new version of Dengeki Bunko Fighting Climax is being titled ‘Dengeki Bunko Fighting Climax New Work’ (working title) and will hit Japanese game centers this summer. The console version of the first arcade release is set to hit Playstation 3 and Playstation Vita this fall in the West.

SEGA unleashes trailer for Blade Arcus from Shining 2.0

Never heard of Blade Arcus from Shining? Its a Shining series spin-off that takes characters from Shining Hearts and Shining Blade and pits them against each other in a 2D fighting game, with a look that is very comparable to Dengeki Bunko Fighting Climax. The game hit Japanese arcades on November 11th of last year and is now setting up for an updated release being called ‘2.0’. The update is set to hit game centers early this summer.

Version 2.0 will have the following additions:

Four new playable Shining Hearts  characters

New game systems

  • Rejection card
  • Reversal strike

Its also set to feature new stages, motion frame adjustments for all characters and other system improvements. The game has only been officially released in Japanese arcades, no plans are set for a console release at this time. What do you guys think of this spin-off? Would you guys give it a go if it was released in the West?

[Via: Gemastu]

Developer Retrospective: Rolling with the arcade kings of SEGA’s Amusement Vision

YOTSD-AVAs we hit the halfway point of the Year of the SEGA Developers, we turn our attention to a favorite of ours: Amusement Vision. Okay, so being a SEGA fan site, every SEGA developer is our favorite. But just look at Amusement Vision’s portfolio: imaginative new games like Monkey Ball and Ollie King , follow-ups to classic franchises including Space Harrier’s Planet Harriers, Daytona USA 2001, and Spikeout and Virtua Striker sequels. Amusement Vision also holds the distinction of being the first SEGA developer to take on a Nintendo franchise with the much loved F-Zero GX and F-Zero AX.

As is customary for a developer month kick-off article, join us as we look back on how Amusement Vision came to be, their library of games, and where the staff are now!

SEGA launching Nail Sticker Print arcade machine in Japan

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Being a woman in Japan isn’t easy, especially when you have a full schedule. If there was only some sort of arcade machine that could print trendy and cute designs on our nails so we could be the talk of the office. Thankfully for you, SEGA has made ‘Nail Sticker Print‘, their latest arcade aimed at women (like you and me). This isn’t the first or last time SEGA has launched products like these and obviously aimed at a different market than something like Virtua Fighter 6 would be aimed at.

The machine seems to have an app that allows you to use pictures stored on your smartphone to make whatever print you would want on your nails. See a super scary spider? No fears, take a picture and print it on your nails. Now even your nails are scary. Boo!

NYGX hosting Virtua Fighter tournaments this upcoming August

Even though Virtua Fighter franchise has lost its popularity in the West through recent years, doesn’t mean places like New York Cities’ NextLevel will allow it to go unnoticed. From August 14th through the 16th NYGX will be hosting a array of Virtua Fighter tournaments.

What games are on the bill? So far:

  • Virtua Fighter 3
  • Virtua Fighter 4: Final Tune
  • Virtua Fighter 5R
  • Virtua Fighter 5 Final Showdown

How many of you guys play Virtua Fighter competitively and want to go to this? Should be a interesting event, definitely excited to see some new Virtua Fighter 4 matches.

SEGA-AM2 is developing a arcade game based on Kantai Collection

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If you never heard of Kantai Collection (or KanColle as the fans say), its a free-to-play browser game created by Kadokawa Games and is actually a card collecting game. The browser game has over 2.5 million regisitered users and the franchise has been spreading to other media like manga (more than one series), anime series and even a licensed tabletop role-playing game.

The franchise is rising to popularity fast, with the browser game only launching in 2013. SEGA of course wants in on the action, seeing how highly successful other ventures like Hatsune Miku (Which AM2 developed the arcade version of this game) have been for the company.

Personally would rather have SEGA-AM2 announce a new internal IP, instead of doing a license game (especially a card game). But you never know what the future has in store…

SEGA Tunes: Cutting corners while listening to Hang-On’s soundtrack

SEGA-AM2 could really thank most of its success to how popular the game Hang-On was in 1985. This game really opened up for all those other popular SEGA-AM2 peusdo 3D scaler games that we all love today like Space Harrier, Out-Run, Afterburner, and many more.

The track above is called ‘Theme of Love’ and love is probably what kids in the mid-eighties felt when they played this game for the first time. Every time I hear any music from a early SEGA-AM2 games it just fills me with nostalgia and Hang-On‘s Theme of Love does it the best. It just does everything right and is an excellent piece of music.

SEGA Retrospective: After Burner II – From SEGA arcade classic to SEGA 3D Classics

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After Burner is just one of those franchises by SEGA that took American arcade goers by storm due to the sheer speed of the game, the eye catching cabinet, and its highly detailed (for the time) graphics. I truly believe that After Burner is just one of those arcade games that don’t get enough credit by gamers today, so jump into your F-14 Tomcat and blast through our After Burner retrospective. You never know, you might learn something!

The SEGA Five: How SEGA-AM2 changed video gaming

Welcome to our new video series The Weekly Five, a top five list covering a wide range of SEGA topics. We are celebrating The Year of Developers over at SEGAbits.com, that means that each month throughout the year we will be covering notable notable SEGA developers. This month is all about a developer that is close to my heart, SEGA-AM2. What better way to kick off the new series than to discuss five ways SEGA-AM2 changed video gaming.

Developer Retrospective: We celebrate the legacy of SEGA AM2

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SEGA AM2 is just one of those developers that always puts a smile on my face whenever I talk about their games. Not only do they have one of the most vast libraries, but they also revolutionized gaming in general multiple times over the past decades. Let’s look at the developer that popularized sprite-scaling in the 80s, gave us modern 3D with their Virtua series and created one of the most expensive games ever as we walk through their legacy.

Don’t forget to join us all month long while we talk more about SEGA AM2 and all their legendary franchises.

SEGA announces new rhythm arcade game ‘Chunithm’

SEGA has just announced another rhythm arcade game, this time called Chunithm, that has already been hitting CLUB SEGA Akihabra since November 28th. This new rhythm game joins SEGA’s last few rhythm games such as Crackin DJ, Project Diva and MaiMai.

Chunithum is also set to have songs from MaiMai in it. SEGA will be giving away a limited mini-soundtrack album to promote the new arcade. You can see the cabinet design and cover to the mini-soundtrack below. Am I the only one waiting for Virtua Fighter 6? What is this? What…

SEGA announces Virtua Fighter 5: Final Showdown Version B

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It seems that the last major update for Virtua Fighter 5, known as Final Showdown wasn’t so final after all. SEGA has just announced a new update to their 2006 award winning fighting game, Virtua Fighter 5.

Not much is known about what this new update will bring to the game. But one detail we do have is that it isn’t going to support SEGA’s ALL.Net network. That means no more software updates, online multiplayer, no national leaderboards or the ability to save data on the cloud. It sounds like this is finally the ‘final’ update for Virtua Fighter 5, which turns a decade old come 2016.

The new update is set to hit Japanese arcades in March of 2015. Here is hope we get a update for the console versions, right?