SEGA Retrospective: After Burner II – From SEGA arcade classic to SEGA 3D Classics

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After Burner is just one of those franchises by SEGA that took American arcade goers by storm due to the sheer speed of the game, the eye catching cabinet, and its highly detailed (for the time) graphics. I truly believe that After Burner is just one of those arcade games that don’t get enough credit by gamers today, so jump into your F-14 Tomcat and blast through our After Burner retrospective. You never know, you might learn something!

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The SEGA Five: How SEGA-AM2 changed video gaming

Welcome to our new video series The Weekly Five, a top five list covering a wide range of SEGA topics. We are celebrating The Year of Developers over at SEGAbits.com, that means that each month throughout the year we will be covering notable notable SEGA developers. This month is all about a developer that is close to my heart, SEGA-AM2. What better way to kick off the new series than to discuss five ways SEGA-AM2 changed video gaming.

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Developer Retrospective: We celebrate the legacy of SEGA AM2

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SEGA AM2 is just one of those developers that always puts a smile on my face whenever I talk about their games. Not only do they have one of the most vast libraries, but they also revolutionized gaming in general multiple times over the past decades. Let’s look at the developer that popularized sprite-scaling in the 80s, gave us modern 3D with their Virtua series and created one of the most expensive games ever as we walk through their legacy.

Don’t forget to join us all month long while we talk more about SEGA AM2 and all their legendary franchises.

SEGA announces new rhythm arcade game ‘Chunithm’

SEGA has just announced another rhythm arcade game, this time called Chunithm, that has already been hitting CLUB SEGA Akihabra since November 28th. This new rhythm game joins SEGA’s last few rhythm games such as Crackin DJ, Project Diva and MaiMai.

Chunithum is also set to have songs from MaiMai in it. SEGA will be giving away a limited mini-soundtrack album to promote the new arcade. You can see the cabinet design and cover to the mini-soundtrack below. Am I the only one waiting for Virtua Fighter 6? What is this? What…

SEGA announces Virtua Fighter 5: Final Showdown Version B

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It seems that the last major update for Virtua Fighter 5, known as Final Showdown wasn’t so final after all. SEGA has just announced a new update to their 2006 award winning fighting game, Virtua Fighter 5.

Not much is known about what this new update will bring to the game. But one detail we do have is that it isn’t going to support SEGA’s ALL.Net network. That means no more software updates, online multiplayer, no national leaderboards or the ability to save data on the cloud. It sounds like this is finally the ‘final’ update for Virtua Fighter 5, which turns a decade old come 2016.

The new update is set to hit Japanese arcades in March of 2015. Here is hope we get a update for the console versions, right?

Get a sneak peek at Codemasters and SEGA’s upcoming arcade racer “Showdown”

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Via Arcade Heroes comes early information on an upcoming arcade racer from Codemasters and SEGA Amusements titled Showdown. An Arcade Heroes reader spotted the game during a location test at a local arcade and snapped several photos of the game. The cabinet shares many similarities with GRID Racing, a previous collaboration between Codemasters and SEGA Amusements. It is speculated that this is an arcade port of the 2012 Codemasters game DiRT: Showdown. It looks like the game will have two styles of play: “Wild Racing” and “Demolition”. Also, the game features the ability to enter numeric codes on a keypad to unlock bonus content. The IAAPA trade show is just around the corner, so we’ll likely have more news on this game soon!

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SEGA makes sandcastle arcade game using real sand


 
Making arcade games means you have to think of new ideas to attract consumers walking by. This time, SEGA is making a real sandcastle building arcade game that uses sand that resembles dirt mixed with some Play-Dough, along with dynamic image projector technology. The idea is to replicate playing with sand at the beach, so if you dig a hole inside the sand it will be filled with water. There are quite a bit of animated displays that occur while playing to keep the kids interested. Very unique technology, and great for younger arcade visitors. The game is similar to 2009’s Brick People, in which you stack real blocks and little men on a screen climb your creations to reach items.

Above you can see the trailer, what do you guys think? Would this get your attention and money?

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SEGA Amusements’ Transformers Human Alliance heads to Japan


 
SEGA Amusements’ Transformers Human Alliance, which has been out in the West since early this year and had tests in the US and China before that, has officially made its way to Japan! SEGA of Japan recently launched an official website for the game, as well as the above preview video. The rail shooter, which also features the occasional QTE, should feel familiar to those who have played SEGA’s Let’s Go Jungle! and earlier SEGA arcade classics like Gunblade N.Y. and L.A. Machineguns.

Now, whether you live in the East or the West, you have no excuse not to check this game out!

Strike the Blood’s Yukina & Black Bullet’s Rentarō added to Dengeki Bunko Fighting Climax Cast

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Dengeki announced that two new playable characters will be featured in a update to SEGA and ASCII Media Works’ arcade fighting game, Dengeki Bunko Fighting Climax, featuring Yukina Himeragi, a 14 year old middle-school Sword Shaman from Strike the Blood, and Rentarō from Black Bullet, a second year student in Magata High School and also a Promoter in Tendō Civil Security who lost his right leg, right arm and left eye in a fight with Gastrea to protect Kisara, and was saved by Sumire’s “New Human Creation Plan” which replaced his lost limbs with Varanium. He uses an XD and is a beginner in Tendō style martial arts.

Along with them will be two more support characters included which happens to be Kojō Akatsuki (Strike the Blood) and Enju Aihara (Black Bullet).

SEGA are still planning to release the game to consoles soon but nothing is announced on that at the moment. Hit the jump for screenshots featuring the two new fighters!

Check out the overly exciting trailer for Sega-Sammy Creation, a casino machine manufacturing division

Sega-Sammy Creation Inc. is a new group within Sega-Sammy devoted to the development, manufacturing, and selling of casino machines as well as the consigned development and offering of advice on game machines. The groups fist release, SICBO BONUS JACKPOT, is an elaborate casino game featuring digital screens and dice suspended by blowing air in tubes given the name D.F.S. (Dice Floatation System). Sega-Sammy Creation’s target appears to be Chinese speaking countries, as their games and website are translated to the language. Sega-Sammy Creation and SICBO BONUS JACKPOT received an overly dramatic announcement video, seen above, which feels like something straight out of Segagaga.

I’ll admit, as a SEGA fan the trailer got me a bit excited despite the fact that the whole thing is just promoting a casino game. Shots of modern SEGA arcade and console games coupled with the narrator proclaiming: “The two leading companies from Japan have come together and combined DNA! The ultimate gaming manufacturer that transcends gaming boundaries and revolutionizes entertainment”, what’s not to love?

Degenki Bunko Fighting Climax adds two new characters in the fray – Miyuki Shiba and Taiga Aisaka!

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Dengeki Bunko Fighting Climax is set for an update in arcades, adding two additional characters to the cast.

The characters that will be featured as playable characters are The Irregular at Magic High School’s “Snow Queen” Miyuki Shiba and Aisaka Taiga, the “Palm Top Tiger,” from Toradora! Tatsuya Shiba and Ryuuji Takasu from their respective series will also join as assist characters. The date for the arcade update is unknown at this time.

For me, I think it’s great to have updates with characters and stages in arcade games. Fingers crossed for more SEGA characters to become playable characters.

For images and screenshots of the additional characters, be sure to hit the jump.

Check out the location test preview of Blade Arcus from Shining


 
Two months after the arcade fighting title’s announcement, SEGA released a location test preview of Blade Arcus from Shining which features characters from the Shining Series.

The game will be held at the SEGA Akihabara Building 1 for location testing, and will feature a total of six playable characters. We’ll have more info on the game once the final build is released in arcades.

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SEGA’s Shining cross-over fighting game reveals six playable characters

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SEGA is putting together a Shining cross-over fighting game and calling the game ‘
Blade Arcus from Shining‘. The 2D fighting game will run location tests in Japan from May 9th to May 11th in Akihabara. Blade Arcus will allow users to test six characters, which include two new characters just for this game.

  • Ryuga (new)
  • Pairon Wong (new)
  • Rage from Shining Blade
  • Sakuya from Shining Blade
  • Xiao-Mei from Shining Hearts
  • Altina from Shining Blade

Given that SEGA has taken this franchise everywhere from a hack’n’slash arcade game to various role-playing games, does an entry into the 2D fighting game market excite you? Would having classic Shining Force characters matter?

SEGA Tunes: Project DIVA blazes through the blue skies singing the After Burner theme


 
Hatsune Miku and friends have sung many songs throughout their history, but none are more exciting than the SEGA inspired tunes that are featured in the franchise’s games. The 2010 arcade game Project DIVA Arcade featured the MEIKO Vocaloid voice (a voice provided by the Japanese female singer Meiko Haigō) singing lyrics over the theme to After Burner – a SEGA arcade classic. The video above features Hatsune Miku, despite the MEIKO voice. But can you blame us? It’s Miku! But in fairness to Vocaloids everywhere, we’re featuring MEIKO after the break. Happy listening!