SEGA Saturn copy protection cracked after 22 years

The SEGA Saturn has long been that one SEGA console that was near impossible to crack, and console owners could forget trying to easily play copied games (which currently relies on a mod chip and burning CDs). But now, thanks to electronics fellow and coder James Laird-Wah aka “Dr Abrasive”, the Saturn’s copy protection has finally been cracked.

Detailed in the extended video above is the process which Dr Abrasive took to achieve this. Essentially, games are loaded from USB via the expansion card port. The Saturn was so difficult to crack due to DRM requiring discs to have a physical mark on them (called a wobble) which was etched into the CD. Dr Abrasive got past this by figuring out how the disc drive worked and emulating it via USB. The project is still in the testing phase, but there are plans to make boards available for sale. The work will eventually open up doors to homebrew communities and preserve the console’s functionality years beyond the eventual death of the CD drive.

You can follow the project at Dr Abrasive’s Twitter account and at the official Assembler Games topic, and you can join the discussion at the SEGAbits forums.

Dreamcast 2 Fan Project Shuts Down

sega-dreamcast-2Last year a group of fans got together to try and get a Dreamcast 2 console off the ground. They aggressively tried to use petition sites like Change.org and showed off several videos showing off concepts like the menus. We even did an opinion piece on the project, pointing out concerns we had with how it was being handled.

It seems that what we expected came true and now ‘Project Dream’ is officially dead. Yes, that means there is no Dreamcast 2.  They have now shut down their website and facebook group. But left this message as an explanation:

“The project has been taken offline. This is due to a schism within the team caused by inefficient and amateurish conduct resulting in members being removed and others leaving the team. In light of such unprofessional behavior and an embarrassing lack of progress, seasoned members of the gaming industry have chosen to distance themselves from the project. I too am stepping away from Project Dream. Please note the Twitter account @Project_DreamDC is no longer associated with this group.”

According to a inside source from Dreamcast Junkyard, there is a lot of ‘schism’ within the team and in-fighting. This turned into a rift between core members of Project Dream. Let’s be honest, SEGA said in 2001 that they were leaving the console hardware space, they aren’t coming back. This was bound to fail even without the in-fighting between the members. I mean why would SEGA even call it the Dreamcast 2? What are your thoughts?

[Source: Dreamcast Junkyard]

Original Sonic Adventure Sega Dreamcast website returns thanks to a true blue fan

Screen Shot 2016-05-25 at 12.16.01 PM

Remember the days of logging on to the Internet using your Sega Dreamcast? Even when games didn’t tout online multi-player, more often than not you’d encounter a webpage option which allowed you to visit the game’s website through the in-game menu. Of course, as time passed many of the Dreamcast webpages have since gone offline, into disrepair, or were bought up by some porn site. Thankfully, fan and friend of TSSMB member JmTsHaW purchased the sonic-adventure.com domain and has (mostly) restored the Sonic Adventure’s original site in all its 640 pixel wide glory! Features include the Updates Archives, Community links including Chao Gardens, Hints and Support information. Very cool to see this piece of SEGA internet history back up and running. Check it out for yourself here, bonus points if you use the Dreamcast.

Summer of Sonic UK fan convention attempts a revival via Kickstarter

photo-original

Having taken a break since the last event in 2013, the Summer of Sonic organizers are feeling revitalized and ready to bring the event back for 2016 – and they need your help! Dubbed the largest fan run officially recognized Sonic the Hedgehog event in Europe, Summer of Sonic is relying on a Kickstarter campaign to fund their 2016 convention. With a goal of $28,675, and $20,842 already raised with 28 days to go, it should be no difficult task to fund the event. The planned location is the ILEC Conference Centre in Earls Court, London, and the proposed date is August, 6th, 2016. Activities at the event are said to include meet and greets with the special guests, competitions in art, gaming and cosplay, Q&A sessions with guests, and fan showcases.

If this sounds like the event for you, head on over to their Kickstarter and show your support!

You can now play Flappy Bird on your Dreamcast’s VMU

12901511_1156202091077801_6632965311063464141_o

Thanks to Instagram user guacasaurus_mex, the world’s most frustrating iPhone game can now be played on your Dreamcast VMU! guacasaurus_mex is not new to the world of VMU game creation, having also created Deadpool and Star Wars: The Force Awakens VMU games, but Flappy Bird pushes things to a whole other level of absurdity. guacasaurus_mex had this to say regarding how to get the game working on your own VMU:

“If anyone is interested I just finished making a Flappy Bird clone for the VMU. Just put the file on an SD card, load with Dreamshell and once Speud’s VMU Tool has loaded navigate to ‘Open CD’ and copy FLPPYBRD.vmi to the VMU.

Like most VMU games this doesn’t work properly in the emulator so please use on an actual VMU!

Also, for anyone giving this a go, you hold A rather than tap like in the iOS and Android versions. Tap functionality didn’t work so well with only 32 vertical pixels!”

You can find the direct download link for the .VMI file here.

[Via The Dreamcast Junkyard]

Play Shenmue on Dreamcast in widescreen

ShenmueWidescreenHackWe know that Codebreaker codes change aspects of games, from infinite lives to instant unlockables. But did you know that you can use a code on games to get them to display in ‘anamorphic widescreen’? Assembler Games forum user S4pph4rad decided to release his anamorphic widescreen codes for Shenmue I & II and this lead to quite a few users contributing back.The idea is to have codes for most of the games, if possible.

“Similar to the codes for other platforms, this is anamorphic widescreen so you’re not getting higher resolution. Some additional changes could probably be made like shrinking the HUD too, but this is the simplest solution. Consider these version 1. There’s still some pop-in occasionally near the edges of the screen, but it’s not as bad as when you use an emulator to extend the visible area. That could probably be fixed with deeper analysis into how it decides when something goes out of range.” – S4pph4rad from Assembler Games

You can read all about the process of Anamorphic widescreen over here and if you want to check out more progress on codes for other games check out Assembler Games’ forum thread. This is all a work in progress, of course and the community is submitting codes to other Dreamcast classics.

Hit the jump for the Shenmue I & II widescreen codes!

Fan Made: Hearts for Hardware by Randy Gallegos celebrates the SEGA Genesis and more!

randy-gallegos-the-next-level

Like paintings of classic consoles? Artist Randy Gallegos has you covered. From the series dubbed “Hearts for Hardware,” described as a platform-agnostic celebration of older gaming hardware, comes three SEGA focused oil paintings featuring the SEGA Genesis and the original 3-button and 6-button controllers. You may have seen Randy’s work before, as he spent two decades working as an illustrator in another area of gaming, creating imagery for Magic: the Gathering and Dungeons & Dragons. With “Hearts for Hardware”, Randy combines his love of classic gaming with his painting skills. The results look great!

Check out Randy’s other “Hearts for Hardware” paintings on his website, including the NES, Playstation, and others. More SEGA works are on the way, including some import Japanese consoles. Looking forward to seeing where the series goes! After the break, check out the 3-button and 6-button SEGA Genesis controller paintings.

Attention Virtua Fighter Fans: NYGX Event is August 14th-16th in Brooklyn, New York

Are you a Virtua Fighter fan in or around the New York area? We may have the perfect event for you!

NYGX is a Virtua Fighter fan gathering which will run from August 14th to August 16th at NextLevel in Brooklyn, New York. The event coordinators promise that every Virtua Fighter game will be there in some capacity (except for the arcade version of the original Virtua Fighter), with arcade iterations of Virtua Fighter Remix, Virtua Fighter 2, Virtua Fighter 3, Virtua Fighter 4: Final Tuned and Virtua Fighter 5: Final Showdown. There will also be tournaments for 3, 4: Final Tuned, and 5R with 5: Final Showdown‘s tournament being the main event. Can’t make the event? No worries! The three day event will be streamed at twitch.tv/NYC_VF.

For more information on the event, and Virtua Fighter itself, click on over to virtuafighter.com!

SEGABits At Magfest 13: The Write Up

m13-banner

So, for my first article proper on the site, I figured why not talk about my favorite gaming event of the year, MAGFest, which just wrapped this past weekend at the Gaylord National Resort and Convention Center in National Harbor, Maryland. In its thirteenth year, this gaming festival was primarily started as a celebration of music in gaming and all the video-game inspired bands that have risen up in the past decade or so, but has grown to become an all-encompassing celebration of gaming culture at large. From gaming developers, artists, journalists, personalities, and even other aspects of geek culture, it truly has something for everyone.

Dj CUTMAN’s “Spindash” – a Sonic the Hedgehog fan-made remix album available now!

The Sonic the Hedgehog franchise is not new to fan-made remix albums, and given the quality of Sonic music, I can’t blame the many artists out there for being inspired to put their spin on classic tracks. But every once in a while a really special remix album hits, and Dj CUTMAN’s “Spindash” is one of those. The album, licensed by SEGA, is a fitting tribute to SEGA’s blue mascot featuring diverse styles of music and even ventures outside of the 16-bit era to remix tunes from Sonic Adventure 2 and Sonic Colors.

“Spindash” is available now on Loudr, iTunes, Amazon and Google Play. Dj CUTMAN performed at this past weekend’s MAGFest, and SEGAbits was there! We’ll have coverage from the event up on the site soon, in the meantime check out the album and after the break, read the press release.

SEGA fan shares his 1993 Christmas home movie featuring Sonic CD

You guys might remember the SEGA Channel from a post we did where he gathered his home movies and did a touching tribute video to his dad. Now he is back, this time sharing a 1993 Christmas video. I got to admit, I love this sort of stuff and honestly a bit jealous, mostly because my parents weren’t so hip about the ‘vidya gaming’ growing up.

So the question for you all are, do you remember what you got for Christmas of 1993?

Sonic the Hedgehog fan game Sonic: After the Sequel is today’s featured article on Wikipedia

Screen Shot 2014-10-28 at 9.24.53 PM

Every day, Wikipedia posts a featured article on their main page. This article could be just about anything, given the size of Wikipedia, so for the day’s featured article to be a SEGA related thing is pretty rare. Rarer still, when that featured article is a SEGA fan work. Today, Sonic the Hedgehog fan game Sonic: After the Sequel made Wikipedia’s main page! Developed in 2013 by Felipe Daneluz (LakeFeperd), the game is based on the series official canon, taking place between the official games Sonic 2 and Sonic 3. You can learn more about the game at Sonic Retro and download it yourself at the official site. A big congrats to LakeFeperd!

Fan making an attempt at Shenmue in HD – Yokosuka never looked so good

While we wait for SEGA to rerelease Shenmue in HD, a project that has long been rumored to be in development, a Korean fan by the internet handle of NcoonKid has taken it upon himself to remake the original Shenmue. The process which NcoonKid is taking involves extracting the original environments, updating textures, and utlizing the Unreal Engine to give the game a modern look and feel. The video above certainly shows off an impressive remake of Yokosuka, but given the time, money, and amount of manpower that went into the original Shenmue, it is uncertain how far one person can go in remaking such a big game. Still, it’s a very cool effort, and if it doesn’t amount to anything else we at least have had our glimpse at what a modern day Shenmue would look like.

After the break, check out an expanded interpretation of the You Arcade.

SEGA Channel Retro: Fan-Made Showcase

SEGA Channel Retro presents a showcase of fan-driven projects regarding classic SEGA favorites as well as a vintage PC shooter making it’s debut on the SEGA Genesis. Today Bartman3010 checks out Ecco the Dolphin PC retooled for modern platforms by a key member from Caverns of Hope, GASEGA68K’s port of Wolfenstein 3D to the Mega Drive as well as finishing up our sporadic playthrough of Sonic the Hedgehog 3 with Sonic 3 Complete made by members of Sonic Retro. If you are reading this, the feed should be live very shortly.

You can check out the archived stream in it’s entirety on Twitch here as well as view the videos on YouTube if you prefer. If you want to play any of these for yourself, the links will be listed below.

Uncut Stream [Twitch]

Ecco the Dolphin: Fixed and Enhanced Edition [YouTube] [Twitch] [Download Game]

Wolfenstein 3D on Mega Drive/Genesis [YouTube] [Twitch] [Download Game]

Sonic 3 Complete [YouTube] [Twitch] [Download Game]

Sonic 1 OmoChao Edition [YouTube] [Twitch] [Download Game]

Ecco the Dolphin Fixed and Enhanced Edition for PC now available to play

Bn7tF9mCQAAGcEZ

Ecco the Dolphin fan site Caverns of Hope have been hard at work on a fixed and enhanced version of Ecco the Dolphin for Windows PC. The original game, which was released for Windows 95, had become harder and harder to play thanks to the inevitable new versions of Windows over the years. You might say “well I can always emulate the SEGA CD or Genesis version of the game”, but then you’d be missing out on the many enhancements found in the PC version. Ecco the Dolphin for Windows PC features redrawn high resolution graphics, the CD Audio soundtrack from the MegaCD/SegaCD versions, the 3D rendered videos from Tides of Time, a save/restore system removing the need to use Passwords, a new difficulty system and translations to several languages.