Rumor: Project Y screenshots leaked?

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2014 truly is the year of the SEGA console, as both the Dreamcast and the Genesis will be receiving new games from several talented indie developers. Indie developer WaterMelon Games, the creator of Pier Solar for SEGA Genesis and soon to be released on the Dreamcast, is currently at work on a new RPB (Beat ’em all, with elements of an RPG) entitled Project Y. Apparently, screens from the game have been leaked on Twitter. WaterMelon Games has yet to confirm whether or not these screens are real, but if they are, this game is looking to be a real beaut!

2014: The Year of the SEGA Console – join us as we celebrate SEGA hardware all year long!

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Twenty-five years ago, the SEGA Genesis graced American shores, where it would come to dominate the console market for years and make SEGA a household name. Twenty years ago, the Saturn was released in Japan and went on to become SEGA’s biggest success in their home country, though success that would unfortunately not be repeated abroad. That same year, the SEGA Pico and 32X left some US gamers scratching their heads as they introduced weird concepts of what gaming hardware could be. Finally, fifteen years ago on 9.9.99, SEGA released their swan song, the Dreamcast.

We at SEGAbits love a good anniversary, and 2014 is full of them. Throughout 2014, we intend to honor these core pillars of SEGA’s hardware legacy with 2014: The Year of the SEGA Console. We’ll be devoting entire weeks to certain games, entire months to certain consoles, and we have several special guests planned for the SEGAbits Swingin’ Report Show. We’ll write about the Genesis and how it introduced many of us to SEGA. We’ll look back at SEGA’s quirky art house console, the Saturn, and the many ups and downs the console experienced. We’ll remember the Dreamcast for the good times and unique and innovative experiences it delivered in the twilight years of SEGA’s time as a platform maker. We’ll give the 32x some overdue respect. Finally, we’ll all get SEGA Picos so that we can tell you about games like Tails and the Music Maker and The Great Counting Caper With the 3 Blind Mice!

Hope you’re looking forward to 2014 as much as we are, it’s gonna be a blast!

Help kickstart SEGA Mega Drive/Genesis: Collected Works

2013 appears to be the year of SEGA Kickstarter campaigns. We’ve had Not Enough Rings, Redux: Dark Matters, and now we have SEGA Mega Drive/Genesis: Collected Works. Darren Wall, the UK man behind the campaign, is attempting to create what he describes as the “definitive volume” of the SEGA Mega Drive. The end product will be a book, officially licensed by SEGA, containing “an unparalleled treasury of production artwork, interviews, development sketches and hardware manufacturing plans”. The project also promises:

It will also include over 20 exclusive interviews with original SEGA team members – many of whom have never been interviewed before – a foreword by industry legend Dave Perry and an insightful 10,000-word piece by Keith Stuart (Games Editor for the Guardian and regular contributor to Edge) on the machine that changed the landscape of gaming forever.

The book will showcase a wealth of SEGA’s 16-bit titles, from blockbuster games such as Bare Knuckle/Streets of Rage, Sonic the Hedgehog, Phantasy Star, Gunstar Heroes, The Super Shinobi/Revenge of Shinobi and Golden Axe through to cult gems such as Rent-a-Hero, Vectorman and DecapAttack.

Darren Wall shouldn’t have any problem with meeting his £30,000 goal, as at the time of writing this there is 27 days remaining and he is only £10 away from completion. Head on over to the campaign page and show your support! We’ll keep you updated on the project as it progresses.

Mac Senour talks about how SEGA almost passed on Gunstar Heroes

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Imagine now if SEGA never published Gunstar Heroes, the first game by then brand new studio Treasure Co? That was almost the case according to a brand new interview with Mac Senour over at SEGA-16.

“12 people looked at it and passed before it got to me. If I didn’t pick it up, he was going to be rejected. I played it for five minutes, maybe less, and threw the controller on the floor and said “this is game of the year.” Every one in earshot laughed.” – Mac Senour

According to Marc, the only thing he asked the developers to change was a boss character that was basically Hitler. Those Japanese people, they love putting Hitler in all their media.

“I was the last guy; if I said no then it would have been canceled. They spoke no English, so I had to go through my contact at SOJ, Henry Geison. Henry and I became friends when I was developer tech support.” – Mac Senour

I know the gaming industry was way different back then, but I seriously don’t know how more than twelve people could pass on a classic like Gunstar Heroes?

Plants vs. Zombies running on the SEGA Genesis/Mega Drive

This weekend at the PAX Australia event, fans of the game ‘Plants vs. Zombies‘ got to see a weird version of their favorite PopCap tower defense game. The game running on the SEGA Genesis/Mega Drive.

Penny Arcade got a chance to play the game and posted the above video of it in action. Dave Cudrev from Retrospekt said he bought the game from the creator, who is a Russian coder. His hobby was rebuilding games and selling them on Ebay.

He purchased the game for $30 dollars, with no box or manual. Other games the coder has re-worked include Darkwing Duck and Chip ‘n Dale: Rescue Rangers for the Genesis/Mega Drive. I have to be honest, this would be a cool conversational piece of software to have.

SEGA Tunes: Power Drift’s Like the Wind

You know what’s more awesome then classic SEGA arcade music? Obscure SEGA arcade music! I’ve never played Power Drift, but its soundtrack is still pretty damn awesome. This is just the sort of incredibly catchy, upbeat tune that I would expect from a classic SEGA title. Hope you enjoy it!

Power Drift’s soundtrack was composed by Hiroshi Kawaguchi. He is one of the oldest SEGA composers still active and working within the company. You can find his website here.

Castle of Illusion Remake finally confirmed

For the last several weeks we’ve been getting some serious hints that a remake of the classic Genesis Mickey Mouse game Castle of Illusion was incoming, including leaked box art and a teaser trailer. With today’s announcement on Sony’s Playstation blog we can finally confirm it: the remake is real and it will be hitting PSN, Xbox Live and Steam this summer.

The game is being developed by SEGA Studios Australia, which will be shutting down later this year. The team has confirmed that they are working closely with the director of the original game to ensure that they not only remain true to the original, but also include new elements that were intended for the original game but could not be implemented due to the technical limitations of the day. You can find some gorgeous screenshots, as well as comments from the team, below the fold.

SEGA Memories: SEGA debuts Sonic & Knuckles with a MTV special ‘Rock the Rock’

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Welcome to a new entry for our Monday Memories weekly (hopefully from now on) articles. This week we’ll be taking you all the way back to the year 1994, at the height of SEGA’s popularity. They had a great mascot that released three main games in his franchise, sold tons of SEGA Genesis/Mega Drives around the world, and had a new upcoming game: Sonic & Knuckles.

What better way to introduce the game to America than an MTV special entitled “Rock the Rock” on Alcatraz Island?

The Weekly Five: Genesis/Mega Drive classics that deserve the retro engine treatment

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Ever since SEGA announced the Sonic CD re-release running on the Retro Engine, I had a long list of retro titles that I wanted to see use the engine. Then after awhile SEGA stopped announcing titles for it, then out of the blue they announce Sonic 1 & 2 re-releases using the engine. As much as I love Sonic, there are plenty of SEGA Genesis/Mega Drive games that I would love to see running on the Retro Engine. Check out the five games I would want to get the Retro Engine treatment and what type of extras I would love to see for them.

SEGA’s Castle of Illusion Starring Mickey Mouse coming to modern consoles?

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Several gaming news sites have picked up on the fact that the SEGA Genesis/Mega Drive (or Master System?) classic Castle of Illusion Starring Mickey Mouse, developed by SEGA AM7, has been rated by the Brazilian ratings board. The platforms listed include Xbox 360, Playstation 3, Wii U, and Playstation Vita. No other information, such as potential release date or whether this is the Master System version of the Genesis/Mega Drive version, is given. Could it be that Disney and SEGA have a stronger relationship following Wreck-It Ralph, and the two worked out a deal to rerelease the licensed game? Hope so! Ideally they’d release both versions of the game in a Vintage Collection, and other SEGA developed Disney titles such as World of Illusion and QuackShot are to follow. When we learn more, we’ll be sure to share.