Sonic Forces Japanese debut sales barely surpass 10k units sold

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We all know that Sonic the Hedgehog isn’t a very strong brand in Japan, but I don’t think a lot of people know just how unpopular it is. According to this weeks Media Create Sales, Sonic Forces sold 10,624 units, counting both PlayStation 4 and Nintendo Switch versions. That’s rather low, seeing Call of Duty: WWII has a staggering second week with sales passing 60k! That’s a game based on the American viewpoint of the war Japan lost and they rather play that by a large number than Sonic Forces. That says something.

But is that a bad thing? Sonic Generations never charted in Japan when it came out in 2011. If anything Sonic Forces is selling higher in the region than expected. The Sonic brand usually makes most of its money in America and Europe, so we will have to see how it performs in those regions before we call it a bomb. You can check out the top selling software titles of the week in Japan by hitting the jump.

[Via: Gematsu]

SEGA News Bits: Sonic Forces Launch Day Patch Hides Super Sonic Transformation & Sanic Shirt

Welcome to another episode of the SEGA News Bits, this time around we are looking a bit deeper into Sonic Forces’ launch day patch. According to people who dug through the data, there is a Super Sonic transformation and Sanic shirt for the avatar hidden within the data. Will we ever get to play as Sonic Sonic and avatar in a Sanic shirt? Well, maybe.

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SEGA debuts Sonic Forces launch trailer in anticipation of tomorrow’s release

Sonic Forces releases tomorrow to PlayStation 4, Nintendo Switch, Xbox One and PC and via SEGA we have a launch trailer for the game. Narrated by Knuckles, the trailer lays out the storyline and introduces the heroes and villains. Also detailed is Episode Shadow, a side-story featuring our favorite edgy black hedgehog featuring new stages and the ability to play as Shadow in over 10 modern Sonic stages.

Order the Sonic Forces Bonus Edition and receive SEGA and Atlus avatar costumes, controller skins and Episode Shadow: PlayStation 4 | Xbox One | Switch | PC

Aliens: Colonial Marines Overhaul Mod Version 5 released

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Aliens: Colonial Marines might have released as a huge disappointing game with a ton of broken promises but that isn’t stopping fans from fixing the 2013 disaster piece of a game. The peeps over at Templar GFX Modding have now released the fifth version of their Aliens: Colonial Marines overhaul mod which aims to make the game a somewhat more playable video game.

According to the version five update changes the game will improve visuals on all levels. This includes things like permanent decals and improved Pixel Shader for graphics. The mod is also aiming at improving the AI on both human and xenos including the dodging and jumping. You can see all the changes below. I’m honestly sad that SEGA mishandled the Aliens license the way they did, seeing as how the game’s fans are passionate enough to fix the terrible game, even half a decade after release. The saddest part is, SEGA should have shut and fixed it themselves. Regardless, you can see the notes after the jump and download the latest mod right here.

[Via: DSOGaming]

Sonic Forces demo hits PS4 and Nintendo Switch’s Japanese stores

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SEGA has released the Sonic Forces demo in Japan on both the PlayStation 4 and the Nintendo Switch. The demo will let you play through three separate stages, one for each playable version including Modern, classic Sonic and avatar hero. Each stage is on a timer.

As for both demos, the Nintendo Switch version is 573MB in size while the PlayStation 4 version comes in at 1.9GB in size. That’s quite the difference. Will you be making a Japanese account on either consoles to try out Sonic Forces? Or will you just wait for it to be released in English?

Sonic Mania physical version coming to Nintendo Switch, hints ESRB

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Sonic Mania has been out for a few months and while the game got physical collector’s edition, the game itself was never available in a physical medium. There is still a pool of gamers that are hoping SEGA does a physical version of the game and that might be happening. Earlier today, the ESRB twitter account posted a updated ESRB rating for Sonic Mania. If you look into the replies, someone already asked what we are all thinking: Why re-rate a game that has been out for months? ESRB’s reply:


When the ESRB account was pressed more on its reply, it said they don’t know if Sonic Mania is going to be released physically and that they only rate games. But they did say that all physical games need a ESRB summary, which is why the rating had been updated. We could be seeing a physical version of Sonic Mania, at least on the Nintendo Switch. Would you buy Sonic Mania again and if so, how much are you willing to spend on a physical version of the game?

Update: According to Sonic the Hedgehog social media manager Aaron Webber, this ESRB update actually has to do with the Collector’s Edition. Still not adding up why they would update the ESRB summaries months after the game released.

SEGA News Bits: Sonic Forces Hooters Japanese Promotional Event

Today on the SEGA News Bits we will be going all the way to Japan to look at the Sonic Forces x Hooters crossover promotional event that is going on right now! Well, maybe we won’t be going there in person but thanks to the power of the internet we can see what the Sonic Forces x Hooters crossover event has to offer. On this episode of the SEGA News Bits we look at the Sonic Forces Hooters event, talk chili dogs, and give our thoughts on the promotion. What do you think of Sonic Forces having a promotional event at Hooters? Let us know in the comments below.

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Sonic Forces “Rental Avatar” hero mode, boss battle and Space Port gameplay footage released

New Sonic Forces details have been released today by way of gameplay footage, screens and a press release detailing the “Rental Avatar” Hero Swapping feature. The new mode – which may be a sly nod to the classic SEGA Mega Drive game Rent-A-Hero – allows players to swap out their hero avatar character with a hero avatar character created by another player, seemingly pulled at random from players worldwide. This allows you to see their unique designs and utilize their wispon weapon. This allows you to use your own selected wispon weapon and the one set by another player. You can see the “Rental Avatar” mode in the Infinite boss battle footage above.

Also released is B-roll gameplay footage of the hero avatar in the Space Port stage which takes place in the frigid north of Sonic’s world where a chemical plant is supplying a space port. You can see the footage, as well as Infinite boss battle screens, after the break.

Creative Assembly shares rejected Halo Wars 3 concept artwork

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If you didn’t already know, SEGA owned studio The Creative Assembly (Total War series), was the developer behind Microsoft Studios’ Halo Wars 2 on the Xbox One and PC. It seemed that the team was ready to move on to Halo Wars 3, at least according to Brad Wright, senior concept artist for Creative assembly who posted rejected art work for the project on his ArtStation account (now removed). Originally the site’s discription said:

“Surprisingly I got the all clear from Microsoft to show this cancelled pitch material. We did some proposals for Halo Wars 3, I had to introduce space battles into the game style, as well as having your capital ship as your home base, to prep your ground forces.” – Brad Wright, Senior Concept Artist The Creative Assembly. 

Oddly enough it has  changed to a generic description of “Halo Wars 2 additional work done for Creative Assembly for Halo Wars 2. Property of Microsoft”, then after deleted. Brad has yet to explain why the sudden change, but I assume that maybe Microsoft had a change of heart with him sharing unfinished concepts for a unannounced sequel. I hope Brad Wright doesn’t get in trouble for sharing the concept artwork, because it looks really awesome. What are your thoughts on the Halo Wars 3 concept pitch? Intergalactic space battles? Yes, please.

[Source: Eurogamer]

SEGA News Bits: Sonic Forces PSN Trophies Leak, Reveals New Info

Welcome to a new SEGA News Bits, today we will be discussing the Sonic Forces early PSN trophies leak that happen yesterday. On this episode I’ll be going through all the interesting information that the leaked PSN trophies revealed including Silver Moon Rings, Secret Stages, Daily Missions, and lots more. So tune in and let us know what you think of Sonic Forces’ PSN Trophies and are you planning on getting a Platinum on it? Let us know in the comments below.

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New Sonic Forces custom hero Chemical Plant stage and Drill Wispon weapon revealed

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New Sonic Forces content has been revealed by way of four screenshots and a press release from SEGA PR. The custom hero, the player’s in-game avatar, will return to Chemical Plant in what appears to be the modern day. The classic zone appears a bit dirtier and the stage takes place during the day. Also revealed is the Drill Wispon, which allows players to drill dash on the ground and climb walls. Players can also attack enemies by charging and launching a drill punch.

Interestingly, all these enhancements sound very much like how Knuckles would play. This makes me wonder if we will see an Episode Knuckles with the character playable in select custom hero stages much like how Shadow will be playable in select modern Sonic stages. Just speculation on my part, but it would be cool. As for Chemical Plant… I love the stage, and always will, but it does sort of smell of recycling assets from Sonic Generations, much like how Green Hill is also making a return. Here’s hoping enough new elements are added to make it feel fresh.

You can pre-order Sonic Forces via Amazon Prime and save 20% off the home console versions, making the game just $31.99. After the break, check out the four new screens!

Sonic Forces Bonus Edition pre-order
Nintendo Switch | PlayStation 4 | Xbox One | PC

Total War: Warhammer 2 Denuvo DRM cracked in just 10 hours

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Right now SEGA has been getting a lot of heat due to putting Denuvo DRM on Sonic Mania, if you google the DRM right now you will probably find a ton of Sonic Mania related articles. One thing that most people miss is that SEGA Europe’s PC games, like the Total War series have been using Denuvo for awhile. The newly released Total War: Warhammer II came out earlier today and has already had its Denuvo DRM cracked in just 10 hours.

While we can debate if piracy hurts game sales all day, according to a EU suppressed 300-page study, piracy doesn’t harm sales all that much. Is it true? I guess that is up for publishers to decide. I will say this though, if Denuvo is suppose to be protecting your games from piracy, its not doing a great job if its being cracked in less than a day. Not to mention the bad word of mouth that Denuvo DRM has, meaning putting the DRM in your game is automatically a bad PR move. If you didn’t already know, Sonic Forces on PC will also be using Denuvo DRM. How long do you think it will take people to crack that?

This whole PC games, DRM and piracy has been a huge issue with publishers. What are your thoughts on Denuvo DRM and SEGA using it for their PC games? Let us know in the comments below.

[Via: Reddit]

Shenmue III’s Dev Room Progress Report Vol. 4 Talks Facial Animation

A new Shenmue III Dev Room Progress video is out, this one being the fourth in the series. The report is under a minute and has a look at someone doing very early work on facial animation. I’m going to be honest, I feel like these reports are very useless since there isn’t anyone talking in detail about the process they are using and how complete the footage is. Towards the end of the footage of the old woman, we see a young woman model that looks rather nice. Overall the video is way too short and doesn’t offer much details.

Check out the Shenmue III Dev Room Progress video and let me know what you think of Shenmue III and its status reports that they have been releasing.

SEGA News Bits: Sonic Forces Classic Casino Forest Stage Reveal Discussion

Earlier today SEGA released a new trailer along with some B-Roll footage of Sonic Forces‘ newest stage, Casino Forest. This level would be for Classic Sonic, thus showing off classic Sonic gameplay. On this episode of the SEGA News Bits we give you a small story theory regarding the new stage, what we liked about Casino Forest and we we disliked. Its a mixed episode for sure, so make sure to tell us what you think of Casino Forest in the comments below.

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SEGA News Bits: Sonic Forces 2 & Sonic Mania 2? House of the Dead Remake?

Today on the SEGA News Bits we take questions from our audience, this is the second question and answer segment we have done. You can catch the last one over here. On this Q&A episode we discuss the possibilities of Sonic Forces 2, Sonic Mania 2, our favorite Sonic the Hedgehog vocal song, are we really excited for Sonic Forces, Our favorite SEGA community stories, and we talk The House of the Dead Remake possibilities. Watch the episode and tell us what you thought, we are always open to suggestions on the format.

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a like so it shows up on more like minded fans YouTube recommendations. You know, how that YouTube algorithm is.