XBLA and PSN Vintage Collection titles finally priced and dated

From the SEGA Blog comes news that is a surprise to nobody: The third wave of Vintage Collection titles are hitting XBLA and PSN next week. What we did not know were the dates and prices, thankfully SEGA has that covered. On May 22nd, PSN will receive the following titles for $4.99 each: Wonder Boy in Monster Land (Arcade), Wonder Boy in Monster World (Mega Drive), Monster World IV (Genesis/Mega Drive), Super Hang-On (Arcade), Revenge of Shinobi (Genesis/Mega Drive), Alex Kidd in Miracle World (Master System).

On May 23rd, XBLA will receive the following compilations: Monster World Collection (800 MSP) includes Wonder Boy in Monster Land (Arcade), Wonder Boy in Monster World (Genesis/Mega Drive) and Monster World IV (Genesis/Mega Drive). Alex Kidd & Co. Collection (800 MSP) includes Super Hang-On (Arcade), The Revenge of Shinobi (Genesis/Mega Drive) and Alex Kidd in Miracle World (Master System). But thats not all! After the break, more games, dates and prices.

Sonic the Hedgehog 4 Episode II’s release rollout begins!

It’s here! Sonic the Hedgehog 4 Episode II has started to release on the many platforms promised to receive the game. The first to see the game’s release is Steam, the same platform that inadvertently released the game a few weeks back. Those who pre-ordered the game and got the early beta download can now download the completed version. Beta players are reporting that their save file transferred successfully to the new version. American’s on Playstation Network can expect the game to release today. The American XBLA will get the game tomorrow, as will Europeans on XBLA and PSN. Other platforms, such as iOS and other mobile devices, will receive the game between now and July. SEGA has yet to give specific dates. Have you downloaded and played the game? Hit up our forums and share your thoughts! 

Virtua Fighter 5 Final Showdown dated, priced and DLC revealed!

SEGA has released a press release detailing everything we wanted to know about Virtua Fighter 5 Final Showdown’s… erm, release. The game will launch on June 5th, for PSN and June 6th for XBLA. Prices will be $14.99/ £9.99/ AUD$18.25/ €12.99 on PSN and 1,200 Microsoft Points on XBLA. As for DLC, check the deatils for that and more in the full press release after the break!

Are we ever going to get tired of writing “Hell Yeah!” headlines? Hell no!

http://www.youtube.com/watch?v=9uP6QpUWs_I

A new gameplay trailer has arrived for SEGA and Arkedo Studio’s Hell Yeah! Wrath of the Dead Rabbit. The trailer reveals a bit of the game’s plot, which I won’t spoil. You’ll have to see it in the trailer. It is – ahem – quite odd. The art style is definitely influenced by Rayman Origins and Splosion Man, complete with wacky over the top environments and lots of meat flying about. Gameplay looks very fun, it’s like if General Grievous of Star Wars went on a rampage on his wheel bike. The game is set for a summer release to XBLA, PSN and Steam.

Thanks to SEGAbits forum member max_cady for the heads up!

SEGA employee’s LinkedIn account reveals unannounced downloadable game

Matthew is an Associate Producer at SEGA of America and like many people in the industry the man has a LinkedIn account. You know, to chit chat with other Associate Producers at other companies and stuff like this. OK, maybe it’s time for me to admit that I don’t know what LinkedIn is used for. But who cares, he posted that he is working on an unannounced game for Xbox Live Arcade, PSN, PC, and the Wii-U.

So now we are thinking, what can this upcoming game be? Only Matthew Hickman would know. I’m sure if you make an account and bother him enough he will tell you. No, I’m kidding, don’t do that. But if you do want to do it, here is a link to his account.

Why Sonic 4: Episode II shouldn’t skip the Nintendo Wii

There have been a lot of talks since SEGA announced that Sonic 4: Episode 2 wouldn’t be headed for the Nintendo Wii. Many long time Sonic fans got angry, mostly because they only own Wiis. I know some of you might grunt at the thought of only owning a Nintendo Wii, but that’s their choice.

Not to mention that the first title appeared on the Wiiware service, got pretty good scores on the service. So why do you think SEGA pulled it and why do I think they should reconsider putting it back on the Wii?

Preview footage of Hell Yeah! Arkedo and SEGA’s chainsaw bunny platformer

Arkedo’s up and coming strange but yet fantastic looking title Hell Yeah was shown at PAX and it is the first time we got to see a decent amount and also plenty of focus on the gameplay. Project Hell Yeah! promises to feature over a hundred different enemy types and a good deal of customization. We also find a rough release date for the title, with Arkedo’s Camille Guermonprez saying we should expect Hell Yeah! for PSN, XBLA and Steam in mid-summer.

Sonic 4’s Episode Metal game length revealed?

Sonic 4 rep and on-again-off-again moustache wearer Ken Balough has possibly revealed Episode Metal’s length. Ken spoke of Episode Metal in an interview and stated the following: “You’re going to unlock about 25% more game”. This percentage is interesting. Does Ken mean that Episode Metal is 25% the size of Episode 1? Episode 1 consisted of 17 acts. 25% of 17 is 4.25 acts. Episode Metal’s teaser promised “Four Exclusive Levels”. So with this in mind, Episode Metal might actually end up being shorter than a typical Sonic 4 episode. It could consist of four reworked acts/levels, each act taking place within a different zone. Either the four zones found in Episode 1, or three Episode 1 zones and Stardust Speedway or an Episode 2 zone. Fans disappointed in this news may be happy to hear that Ken also revealed “there’s more cutscenes in Episode Metal than all of Episode 2”. So while Episode Metal may be short, it will have a good deal of story. Also, it’s basically free so don’t complain!

Sonic 4: Episode 2 release dates have been released


SEGA has revealed the release date for Sonic the Hedgehog 4: Episode 2. So when can you pick the game up? If you are on PSN, you will be able to purchase the title on May 15th. Xbox 360 will have to wait until May 16th, the next day.

The iOS and PC version of the title will be coming out in May as well, but there hasn’t been a specific release date announced yet. If you are an Android user, you will be able to pick up the game in June and if you are a Windows Phone 7 user, you will have to wait all the way until July.

What platform are you picking it up on?

PAX East: Jet Set Radio Preview

I don’t think it’s unusual for a SEGA fan to get a warm, fuzzy feeling every time he or she remembers the Dreamcast. Everyone knows the drill: it was an amazing swan song for a dying console maker, received more quality content in two years than most other consoles receive in five. While the console itself is fondly remembered, it’s the games that truly make the console. So when SEGA first revealed their line of downloadable Dreamcast games for XBLA and PSN, many fans naturally had designs of finally playing amazing epics like Skies of Arcadia and Shenmue in high definition. Unfortunately, the first two waves of games left something to be desired. Sonic Adventure was a fairly bare-bones port of the slightly inferior PC version, lacking even widescreen. Crazy Taxi lost its entire original soundtrack in the process of being brought over and SEGA Bass Fishing is hardly what one would call a Dreamcast classic. This left Space Chanel 5 Part 2 as the only well done master class Dreamcast title, and even that was ported in lieu of the more well-known original.

The Weekly Five: Things we need to see in a digital version of Sonic Adventure 2

It’s coming. It’s all but confirmed. As we reported earlier in the week,  it appears that Sonic Adventure 2 will be heading to X-Box LIVE and probably PSN sometime this year. Just like its predecessor, it will most likely include some achievements/trophies, some Avatar awards I’m sure and probably some wallpaper or what not. But the port of SA1 was not all that great and left room for improvement. Read on to see what I feel should, if not MUST be done to make Sonic Adventure 2 a great port.

New Alex Kidd and Monster World Collection Screens Show Off Slick Menus!

A little over a week back, we featured screens of two new SEGA Vintage Collection releases. One bundles together three Monster World games, including the newly translated Monster World IV. The second collection brings together three SEGA classics: Alex Kidd in Miracle World, The Revenge of Shinobi and Super Hang On. Thanks to Siliconera, we have even more screens to show of the collections. The coolest of these screens shows off the Alex Kidd menu, which confirms that Hang On will be the arcade version, thus making the collection a sampler of Master System, Genesis and arcade SEGA classics. After the break, take a look at even more screens including more menu shots!

The Weekly Five: The Shenmue HD Wish List

To wash the yucky taste of today’s big news story out of our mouths, let’s focus on something positive. Recently, SEGA has been hinting at an HD Shenmue 1 and 2 rerelease. Given the latest announcement of putting more focus on digital releases, Shenmue HD could become even more of a reality. As SEGA has yet to release an official announcement, we can do what Shenmue fans do best and speculate! This week’s Weekly Five will take a look at what we want to see in a Shenmue rerelease. Let’s begin, shall we? [insert sailor joke here]

Rumor: Shenmue and Shenmue II HD have been completed for quite some time

Rumors continue to heat up after a not-so-cryptic hint from SEGA’s Ben Harbone earlier this week regarding current-gen digital ports of Shenmue and Skies of Arcadia. Now a site called Gamerzines is reporting with a strong degree of certainty that not only are Shenmue and Shenmue II on the way, but they’re completed and have been for over a year.

Citing an industry source with close ties to SEGA, the rumor goes on to say that SEGA chose to wait on the release of these two digital titles “until it had a clearer picture of the future for the Shenmue franchise, namely, whether or not Shenmue III would ever see the light of day.”

That little tidbit adds a whole other level of intrigue to all of this, but of course it’s important to keep in mind that this is very much a rumor and we’ve had rumors like this before regarding the continuation of the Shenmue saga. Gamerzines does look like a legit website, however, and apparently IGN thought so too, since they’ve also reported this rumor. Thought I’d share it with all of you.