House of the Dead 4: Special’s remix level to make it to PSN port


SEGA has confirmed to the guys from Siliconera that they will be incorporating stuff from House of the Dead 4: Special into their PSN port of House of the Dead 4. If you ever played the Special version of House of the Dead 4, you’ll know that the biggest feature of the re-release is sitting on a chair that moves. It’s awesome. But obviously there will be no chair re-released for the port. So what could it be?

Most likely a remixed level that was featured, that includes G. You know you love G and want to suffer like him. Siliconera’s preview was positive and only thing they complained about was the low resolution graphics used for icons like reload and stuff.

SEGA has no plans on releasing another Sonic 4 episode title

According to DigitalSpy, SEGA has told them that they are not planning to release any more episodes to the Sonic 4 franchise. Seems that it might end with Sonic 4: Episode 2. Who said a bold statement like that? Who else besides the one and only Takashi Iizuka.

“We are looking forward to hearing the feedback from the users for Episode 2, but we are currently not planning to release another episode. We just want to see how the users accept this episode.” –  Takashi Iizuka, Producer.

Is it good that SEGA is ending the Sonic 4 episodes or do you want a 3rd episode added with Knuckles?

80% of Jet Set Radio’s soundtrack is intact, says SEGA [Update]

This according to Game Informer Magazine, who recently got some hands-on time with the upcoming digital re-release. They report that SEGA has retained 80% of the original’s soundtrack, and that this HD update will also feature camera controls mapped to the 2nd analog stick, something which, as Dreamcast fans will remember, wasn’t possible with that console’s controller. Region specific added levels will also make it to the digital version, all running at 60 fps.

My thoughts? 80% is unquestionably a majority of the soundtrack, though I’m personally awaiting a list of exactly what was included before getting too excited. I’ll go out on a limb here and assume that the tracks licensed for the North American and European releases aren’t going to make it this time around, but whether or not that’s the extent of the cuts remains to be seen.

Jet Set Radio will be releasing on XBLA, PSN, and PC sometime this year.

[Update] Joystiq confirms that Hideki Naganuma’s music will stay intact. Licensed music that has been confirmed to stay in the soundtrack include “Magical Girl” by Guitar Vadar and “Funky Radio” by B.B. Rights. [/Update]

First screenshots of Hell Yeah! get released


SEGA has posted up screenshots of Hell Yeah!, a game by Arkedo. You’re probably thinking to yourself that the name Hell Yeah! is just to cover up how terrible the game is going to be, but to be honest it is looking rather solid. Plus if you’re a vegetarian you will really appreciate all the meat on screen.

The game puts you in the shoes of Ash, the rabbit king of hell. Sadly someone thought putting up a private photo of you would be funny. I guess rabbits have no sense of humor because now you have to get the bastard and take him down in this action-platformer.

Yakuza: Black Panther 2 demo released on Japanese PSN store

SEGA is releasing Yakuza: Black Panther 2 in Japan this next Thursday, so to promote it SEGA has released a demo of the game on the Japanese PSN. The demo has the introduction to the story, hostess bar sections, ability to explore a chunk of Osaka and even test out the fighting system by beating the game’s first boss. This game is released exclusively for PSP in Japan. No western release is planned.

Can’t play the demo because you don’t own a PSP or can’t be bothered? Well we got you covered, hit the jump and you can seen over a dozen screens from the PSN demo. Enjoy!

Swingin’ Report Show #29: Crossover Mayhem

 

A new week and a new episode of the Swingin’ Report Show. This week George, Sharky and Barry the Nomad talk about Akria Yuki in Dead or Alive 5, salvia and much more. So sit back, enjoy the ride. We have also fixed our RSS feed, you can follow the new one below. We are also submitting the new RSS to iTunes, you shouldn’t have to do anything if you are already subscribed. Hit the jump for the show notes.

[Download] [Archive] [RSS] [iTunes]

Review: House of the Dead III (PSN)


House of the Dead III was originally released for the arcades back in 2002. A year later it got a port on Xbox, then one for Wii as part of a HOTD two-pack in 2008. Now we have the latest port of the game on PSN. How does this port stack up compared to the last two? Is it worth your hard earned cash? Hit the jump and find out!

Jet Set Radio gets first gameplay trailer


The boys and girls over at Game Radar got an exclusive Jet Set Radio HD trailer, sadly the trailer isn’t running in high defenintion. Game Radar is showing giving this exclusive video the 2008 era YouTube quality love.

For what it seems, looks like the Jet Set Radio we all know and love. Doesn’t answer the questions we really want to know like if they are going to use the second joystick on controllers to move the camera or if they are going to be taking off tracks from the soundtrack.

Does Sega have a new game coming?…Hell Yeah!

Today, Sega announces “Hell Yeah! Wrath of the Dead Rabbit” a new downloadable game from Arkedo Studios, the developers behind Big Bang Mini and Nervous Brickdown. The game looks to be a heavily (but comically) violent 2-D action game set in the depths of hell. Drag your mouse over to read more about this game and see an ultra violent trailer. “The rabbit is coming! You better start running!”

R.I.P. Grind: Jet SET Radio Coming this Summer in Widescreen!

Courtesy of the SEGA Blog comes some very exciting bits of info regarding the recently hinted at Dreamcast rerelease. For starters, the game being released is Jet Set Radio (as if there was any doubt). The second confirmation is that the game will be known as Jet Set Radio, so say goodbye to the original US title “Jet Grind Radio” (and good riddance!). Thirdly, the game will be in beautiful widescreen as seen in the screen shot above and after the break. Fourthly, the game is coming to XBLA, PSN, and Windows PC Digital Download this summer! SEGA has also announced a contest where fans can get there art in the game and win prizes for doing so. Reminds me of when the game originally released, I recall SEGA having a similar contest.

First Hands-On Video of Sonic 4 Episode 2 PLUS a Tentative Release Date

This has turned into the day for Sonic 4 news, hasn’t it? SEGA and NVIDIA surprised visitors to the Mobile World Congress 2012 with the first ever public demo of Sonic 4 Episode 2! While the dude playing the game is pretty bad at it (don’t all early demo videos feature inept players?), it does show off a good two minutes of gameplay footage. I’m sure Sonic fans will be pouring over this little clip for the next month. Is a video not enough for you? Well SEGA has let slip a tentative release date, and it’s not May as XBOX Marketplace had originally suggested.

The game wasn’t perfectly smooth being mirrored on an HD television but Sega urged us to note that the build they were showing wasn’t at all final. When can you expect that final build, you ask? The wait won’t be too long – Sega tells us mid-April will be their target.

Sonic Heroes hits PSN in Europe


Sonic Heroes is now available to purchase via PSN as part of the Playstation 2 classics re-releases. This means that it’s emulating the PS2 version of the game, which some say is the worst of the lot. But hey, its only £7.99/€9.99. I assume that it’s going to come out for the US PSN very soon as well.

What other SEGA PS2 classics do you want to see re-released through PSN?

 

Bionic Commando developer was working on Streets of Rage remake, screens included


Grin was the developer that earned lots of respect for succefully rebooting Bionic Commando with Bionic Commando Rearmed on XBLA, then later released on PSN and PC. After this success, Capcom ordered them to make a full priced game which wasn’t meet with much critical praise.

Though that didn’t slow the developer down; Grin was working back at Capcom trying to reboot the Strider franchise for them. The idea was that it was supposed to launch on XBLA, PSN and PC just like Bionic Commando Rearmed did. But the project was cancelled in 2009. So they moved on and looked for another company that wanted to reboot their IP and naturally came to SEGA. The remake was set for digital platforms only and like their last project, it was supposed to be a reboot like Bionic Commando Rearmed.