Superdimension Neptunia VS SEGA Hard Girls gets ESRB rating for a PC version

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Superdimension Neptunia VS SEGA Hard Girls is a crossover game for the PSVita, that as the name implies combines the Superdimension Neptuna franchise by Compile Hearts and the SEGA Hard Girls franchise by SEGA, both franchises being known for their satire on video game tropes with moe anthropomorphic consoles as the lead. As previously announcedSuperdimension Neptunia VS SEGA Hard Girls for the PSVita will receive a western release by the usual international publisher Idea Factory International.

But recently, an ESRB rating has popped up that suggests there may also be a PC version in the works too. Though nothing has been announced, it would make sense since previous games from the Neptunia series have appeared on Steam. It would also make sense from a business point since the PC has a far larger install base then the PSVita could ever hope for.

The rating itself describes the game as such:

This Virtua Fighter fan made robot is very impressive

A Japanese Virtua Fighter fan has embarked on a project to make a Akira robot based on the Virtua Fighter polygon model. Using specs from the recently released Virtua Fighter  action figure, 3D modeling software and of course a 3D printer we got ourselves a robot Akira Yuki that looks like he is straight out of the game.

A few little things I noticed on the Virtua Fighter themed robot was that they added a small SEGA Saturn on his back, sort of how SEGA did it for their Typing of the Dead characters but with a small Dreamcast backpack. According to the video the robot is 50cm (19.6 inches) in height and I have to be honest the movement is rather impressive. Look at his side steps! Can someone put this thing on sale, please!

[Via: VFDC]

Fastest Food Alive: A Look back at 1995 Sonic the Hedgehog Franco-American Pasta

Fastest Food Alive returns as we look at more food promotional items from Sonic the Hedgehog’s past! On this episode, Franco-American’s Sonic the Hedgehog Pasta with Meatballs in Tomato Sauce is on the menu. SEGA’s partnership with Franco-American, a subsidiary of Campbell’s, kicked off in 1995 and carried through to 2000. Click play on the video above and take a trip down memory lane as we check out this food promotion and give a short history lesson on canned pasta.

If you enjoyed the video make sure to like, share and subscribe to us on YouTube if you haven’t already. Thanks for the support!

SEGA Announces New Mobile RPG World Chain

Remember that mobile teaser SEGA Networks put together, that we covered? Well, the game has finally been announced as World Chain which will be a time traveling ‘chain scenario RPG’ for mobile platforms. World Chain is being developed by the staff at SEGA that did Chain Chronicle and is expected to launch in Japan this fall.

The developer has listed World Chain‘s genre as ‘school life X history IF’ which will probably be something like a Japanese high school anime with historical what if scenarios. World Chain‘s story has you playing the protagonist that has just woken up in the an academy where history has been warped and some people have disappeared. In his hands he finds a ‘Chain Driver’ smartphone, which is a device that lets you travel time and ‘rewrite’ history. The game will have you answer questions like where did everyone go and who is rewriting history.

Anyone in the game that goes back in time to rewrite history are known as ‘Rewriters’, which allows you to share strong bonds with people in history and borrow their powers whenever you need them. The game promises up to 140 heroes each with their own story line.

So far World Chain has only been announced for release in Japan and is coming this Fall for Android and iOS.

[Source: Siliconera]

Looks Like Hatsune Miku: VR Future Live Will Come West

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It seems like a huge possibility that Hatsune Miku: VR Future Live, the debut Project Diva game for the PlayStation VR, will be coming West. Hatsune Miku: VR Future Live has not only been rated by the Australian ratings board but also the German ratings board.  If the game is coming out in two English speaking countries its likely that it will come to the rest of them. Don’t be surprised when SEGA announces Hatsune Miku: VR Future Live as a PlayStation VR launch title shortly after Hatsune Miku: Project Diva X comes out on August 30th.

In Hatsune Miku: VR Future Live players use the virtual reality headset to experience being an audience member at a Hatsune Miku concert, allowing the user to have a interactive stage experience not possible in real life. Hatsune Miku: VR Future Live will be a PlayStation VR launch title in Japan.

[Source: Siliconera]

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Yuji Naka wants to see a Mario and Sonic crossover action game

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We know that Mario and Sonic have had a long line of crossover Olympic titles throughout recent years, but that isn’t what Yuji Naka, one of Sonic’s creators envisioned for the duo’s cross over.

Recently Yuji Naka spoke with the Japanese website Famitsu about the origins of Mario and Sonic game, which started talks as an action game during the GameCube era when SEGA first went 3rd party. As we know today, this lead nowhere and Mario and Sonic didn’t happen until SEGA acquired the license to make Olympic video games.

Here is Yuji Naka talking about Mario and Sonic co-starring on titles based around the Olympics and the origins of the project:

“Actually, I wanted Mario [and Sonic] to appear together, so one time I went to give Miyamoto-san a presentation on how I want to create an action game which is co-starred by Mario and Sonic. It was in the GameCube days, and I took around four planners with me. It is a pity that the discussion was ‘clearly it isn’t necessary for Mario and Sonic to co-star in an action [game]’ and it didn’t become a reality, but SEGA was able to get the license for the Olympics just at that time, so in order to make the best use of the license, companion characters appeared together. A little later Sonic appeared in Super Smash Bros. Brawl. However, this too came into reality because I requested from Sakurai-san, ‘I want Sonic to appear [in Smash Bros.]’. The Olympics is a bit different from my wish, but I think it’s a good thing that children around the world are happy about them co-starring. But someday I want to realize an action [game] together with Mario. I think I’m going to give another presentation so that Takashi [Iizuka] finds the necessity [of a Mario & Sonic action game] (laughs).” – Yuji Naka

Yuji Naka wasn’t the only original Sonic the Hedgehog creator to chime in on the interview, original Sonic designer Naoto Ohshima said the following:

SEGA Retrospective: Streets of Rage – 25 Years of Beat ‘Em Up Greatness

Streets of Rage 25 yearsHow did SEGA’s Streets of Rage/Bare Knuckle become the big franchise that it came to be? Many people in the West know Streets of Rage as a defining video game franchise for the SEGA Genesis/Mega Drive – and they aren’t wrong – it was one of the greatest trilogies to grace the console. Today we will take a look at the early concepts, changes and history of the first title that came out 25 years ago. That is correct, the first Streets of Rage launched just months after Sonic the Hedgehog back in 1991, which was a huge year for SEGA’s 16-bit machine.

So let’s hit the streets and rage on.

Hatsune Miku: Project Diva X ‘Snow Miku 2010 to 2015’ DLC Shown Off

SEGA has unleashed a new trailer showcasing Hatsune Miku: Project Diva X‘s “Snow Miku 2010 to 2015 Pack” of downloadable goodies. This pack will include in-game modules for Hatsune Miku: Project Diva X ranging from 2010 – 2015 versions of the “Snow Miku” design. Each of the Snow Miku designs have been given attribute tied to one of the game’s five Clouds.

These are the attributes to Hatsune Miku: Project Diva X‘s skins:

    • Snow Miku 2010 – Classic
    • Snow Miku 2011 – Cute
    • Snow Miku 2012 – Cool
    • Snow Miku 2013 – Elegant
    • Snow Miku 2014 – Quirky
    • Snow Miku 2015 – Cute

This downloadable content will be FREE from its launch in Japan on August 25 until September 25! I assume we will have a similar thing here in the West, when Hatsune Miku: Project Diva X launches but it hasn’t been confirmed just yet. Hatsune Miku: Project Diva X is due out on PlayStation 4 and PlayStation Vita in the west on August 30.

[Source: Gematsu]

Sonic the Hedgehog 25th Postmortem Stream at 7PM Central Today

UPDATED: Watch the archive of the stream above. Bartman3010 joins with Donnie from Sonic Paradox News and TSSZ, Chris and Aaron from Find the Computer Room and our own NeoHazard to talk about the 25th anniversary party, Sonic Mania and project 2017. Listen to our woes of corralling a bunch of nerds from the internet together, Bartman complimenting a Dick (Tracey,) and other happenings around the event and San Diego Comic Con in this Bold and Tasty stream.
Tune in today at 7PM central for talk on the 25th anniversary party, Sonic Mania, Project Sonic 2017, Totinos and more with Sonic Retro, SEGAbits and guests!

SEGA teases Valkyria: Azure Revolution 2.0 demo

Valkyria-Azure-Revolution-1-1280x720SEGA has announced that more information regarding the second Valkyria: Azure Revolution “Battle Demo Ver. 2.0” will be released towards late August, if their official blog is to be believed.

If you didn’t know, SEGA released the Valkyria: Azure Revolution Battle Demo Ver. 1.0 a few months back to some very heavy fan criticism. The developer Media.Vision and SEGA said that they would be taking the fan feedback seriously and implementing changes to the core game, now those changes will be displayed in the new upcoming Valkyria: Azure Revolution Battle Demo Ver. 2.0. According to the team, the new demo will be more ‘strategic’ in nature.

But that isn’t all the upcoming news, the blog promises that we will get other information about Valkyria: Azure Revolution before the end of August including confirmations about the game’s Japanese voice cast. Valkyria: Azure Revolution will also be shown at this year’s Tokyo Game Show in September.

Valkyria: Azure Revolution will release on the PlayStation 4 in Japan this winter. There has been no western release announced.

[Source: Gematsu]

Platinum Games Teases Possible Vanquish PC Port

1290338-dtihgkIts coming up almost six years since Platinum Games released their console title Vanquish which received a positive score from critics but sadly didn’t result in a high seller for either SEGA or Platinum Games. Now Platinum Games co-founder Atsushi Inaba is teasing of a possible PC release. If you didn’t know, Vanquish was one of the games asked for by the folks behind the ‘SEGA PC Ports’ fan movement that garnered the attention of SEGA.

When asked during a interview Inaba said“If you stop recording, I can talk about that.” referring to the PC port ofVanquish. But then said it would depend on the publisher (SEGA).

“[W]e’re good friends with Valve and often go to their studio. We go there, hang out, talk about many different things, and we are very interested in Steam and would definitely like to release games on Windows. Right now, we’re at a place in which publishers ask us to make titles. So, if the publisher doesn’t want to release a PC version, then there won’t be a PC version. It really comes down to that.”

So while he is up for Platinum Games to port the game, he is pretty much saying that the ball is in SEGA’s court. SEGA on the other hand have been teasing more PC ports and even considered the PC port of Vanquish a high priority. After the success of the PC port of Valkyria Chronicles, which sold almost a million units, don’t be surprised if SEGA announces a port of Vanquish very soon. I just don’t expect Platinum Games to be the one to port it, mostly due to their busy schedule.

What do you think? Are you waiting for a PC port of Vanquish? What other SEGA games do you want to see on PC?

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Disney Re-Releases Aladdin, The Lion King and The Jungle Book on GOG.com

Leave it to digital distribution to as a means to keep the older classics alive, although your mileage may vary if it may not quite be as you remember it. As is the case with today’s offering on GOG.com that sees the return of three Disney platformers from the 16-bit era.

As part of their joint effort with Disney to re-release games from past decades, GOG.com has re-released Aladdin, The Lion King and The Jungle Book on their digital service. Because GOG.com specializes in releasing PC titles in their original format without DRM, these titles are the DOS versions running in the DOSBOX emulator. Aladdin and Jungle Book are the significant highlights for SEGA fans as these ports are based on their respective Mega Drive and Genesis versions. The accuracy between versions may vary, but in the case of titles such as Aladdin, you still get to experience the highly animated characters and detailed backgrounds of the original game with the music recreated in MOD format.

As of this publication, they’re running an introductory sale where you can get each title for 10% off or all three together in a bundle. Lets hope we get to see more in the future along with Maui Mallard and maybe even Mickey Mania. Though for the true SEGA diehard, maybe we’ll see re-releases of titles such as Castle of Illusion Starring Mickey Mouse and Quackshot one day soon.

[Source: GOG.com]

Sonic Mania Easter Eggs and References

We’ll admit it, we’re having Sonic Mania withdrawal. After playing the game for ourselves at Sonic the Hedgehog’s 25th Anniversary Party, we can’t stop pouring over our footage of the game in action. As a result of this, we caught several cool Easter Eggs and references hidden within the game. Here are all the ones we spotted! Did we miss any? Sound off in the comments below!

If you enjoyed this video, make sure to subscribe to our YouTube channel and never miss a thing!

Music Credit: jaxcheese youtube – Studiopolis Zone (Sonic Mania) – 16-bit Genesis-style cover

Yakuza 6 Will End Kazuma Kiryu’s Story Confirms Producer

Yakuza-6-1080-Wallpaper-3Our friends over at Yakuza Fan have gotten the latest Japanese Toshihiro Nagoshi interview with translated talking all about the upcoming Yakuza 6. If you missed the latest trailer for Yakuza 6, one of the biggest aspects shown or alludes to is that this will be the final chapter for our long time hero Kazuma Kiryu. The issue? This has been a running theme in almost every single past game and I find it hard to believe that they will end his story. Please  note that Nagoshi-san never promised to end the franchise, but end the story of Kazuma Kiryu which leads me to wonder what he has planned for any new titles.

According to Toshihiro Nagoshi, Yakuza 6: The Song of Life will be the ending chapter for Kiryu:

“I’m not lying when I say that this is the final chapter in the legend of Kazuma Kiryu, however. Those are my true beliefs right at this moment. Usually – for example, right around this time as we’re making RGG6 (editor’s note: July 2016) – the staff generally have at least a bit of discussion amongst themselves about what we might do with RGG7. This time, though, there’s been nothing like that at all.”

Toshihiro Nagoshi also talks about getting famous Japanese actor Takeshi Kitano to have a role in Yakuza 6:

“I was actually friends with Takeshi from before this, to the level of drinking companions, but I had trouble taking the plunge and beginning business negotiations with, “Would you appear in our game?” I really wanted to ask him, though, of course. I didn’t think it would be easy to get my wish, and sort of felt like he would get mad at me (laughs). It took years before I could say anything.”

If you guys want to read the full interview head over to Yakuza Fan who have translated the full interview. Its a fantastic read and recommended for fans that are looking forward to Yakuza 6. I will also suggest you all support the upcoming Western release of Yakuza 0 on January 24, 2017 that way we also get a localization of Yakuza 6. Do you believe that this is the last chapter in Kazuma Kiryu’s story or is Toshihiro Nagoshi pulling a fib to sell copies?

English Hatsune Miku: Project Diva X demo coming August 9

Been waiting to get your hands on the English Hatsune Miku: Project Diva X demo for the PlayStation 4 and PlayStation Vita? You’re in luck because the wait is almost over. The English Hatsune Miku: Project Diva X demo is set to hit PSN starting on August 9.

While you wait for the English Hatsune Miku: Project Diva X demo, you can gander at the latest released trailer above that shows off the ‘Concert Editor’ mode. SEGA has also confirmed a upcoming free update called ‘Live Edit’ that will make the mode compatible with PlayStation VR. Of course that is for the PlayStation 4 version only.

How many readers are excited for the upcoming Hatsune Miku: Project Diva X game?