RAIDOU Remastered: The Mystery of the Soulless Army Reveals New Details on Key Characters, Locations, and Features

Atlus has unveiled new information and screenshots for RAIDOU Remastered: The Mystery of the Soulless Army, the enhanced version of the cult classic Devil Summoner entry, highlighting fully-voiced characters, detailed environments, and gameplay additions that expands the experience.

The Demonic Designations: Summoner Titles will also be released post-launch on July 3 for free. It will include 10 total fan-voted titles for Raidou (7 from North America and 3 from Southeast Asia) and are handpicked from submissions in a special social media promotion that took place earlier. Winning titles will be announced in the near future.

ATLUS also launched the “Mysterious Cases” sweepstakes for Summoners Guild members in the U.S. and Canada, running from May 9 to June 20. Fans can solve three Raidou-themed puzzles for a chance to win a retro Raiho plushie, perfect for collectors. Details can be found here!

Hit the next section of the article to check out further new details and screenshots on RAIDOU Remastered: The Mystery of the Soulless Army. Pre-order RAIDOU Remastered: The Mystery of the Soulless Army today!

SEGA News Bits Live: Ecco the Dolphin REVIVAL and Sonic X DC Toys ANNOUNCED

On this SEGA News Bits Live, Barry talks about a new Ecco game, the Sonic x DC toys coming from Jakks Pacific and a newly translated Sonic interview from 1991!

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SONIC WEEKLY: What Ages Well?

This week, Grant is owning up to bad takes from the past while creating brand new ones in the present, Bo describes good dates and bad hats, and David is excited about OutRun and has a great idea for the future of Chao merchandise. And, as always, we cover the week’s news about Sonic, Rings of Saturn, and answer some mailbag questions too.

For more episodes, search SONIC WEEKLY on your podcast service of choice!

SEGA & RGG Studio Reveal “Bubble” by Shōnan no Kaze & First Look at Yakuza 0: Director’s Cut English Dub

SEGA & RGG Studio had revealed the return of “Bubble” by Shōnan no Kaze for Yakuza 0: Director’s Cut which was originally used for the Japanese release of the original game and cut from the western release. Yakuza 0: Director’s Cut will also feature a brand-new English dub and showcases voice performances by Yong Yea as Kazuma Kiryu and Matthew Mercer as Goro Majima as well as Akira Nishikiyama (Kaiji Tang) and Osamu Kashiwagi (David Hayter).

Yakuza 0 Director’s Cut is launching with Nintendo Switch 2 on June 5th with pre-orders available now. The definitive edition of the critically acclaimed origin story in the series will include never-before-seen cutscenes, new online multiplayer mode, English voiceover, plus French, Italian, German, and Spanish text. Check out a preview of the English VO cast below!

Ecco the Dolphin and Tides of Time sequel remasters in the works, new third game announced

Via an interview with Xbox Wire, Ecco the Dolphin creator Ed Annunziata has revealed that remasters of the first two Ecco the Dolphin games as well as a third game are in the works. When asked about the future of the series, Annunziata said “Me and the entire original team are going to Remaster the original Ecco the Dolphin and Tides of Time games. Then we will make a new, third game with contemporary play and GPU sensibilities.” Annunziata then asked fans to stay tuned to eccothedolphin.com which has a countdown clock in hours which translates to 355 days at the time of this article.

Are you excited to see the return of the first two Ecco games and a third game?

[Source: Xbox]

SEGA and JAKKS Pacific Announce Toy Line for DC x Sonic the Hedgehog Crossover; Hitting Shelves Fall 2025

Today, SEGA and JAKKS Pacific announced an exciting new toy line that celebrates the popular DC x Sonic the Hedgehog crossover comic series. This collaboration brings together two iconic worlds – Sonic the Hedgehog and DC’s Justice League.

Fans can look forward to this collection featuring fan-favorite characters including Sonic, Shadow and Tails, alongside members of DC’s Justice League, including Superman, Batman, and Wonder Woman, when the toy line debuts in stores and online in Fall 2025.

Check out further details about the toy line collaboration through the press release here.

Two Point Hospital Review: Laughter (And Good Gameplay) Is the Best Medicine (PC/Steam)

Over the past few months, I’ve been digging in to my backlog of games that I have purchased in the past and never got around to them. Doing so, I’m glad that I did as it expands my game knowledge and peaks interest in other genres I’ve never even considered. One of those games was Two Point Hospital, which if you asked me a few years ago if I was ever going to play it, I would have said probably not. Unfortunately, I wrote it off as generic and since it was focused as a PC resource management sim, I never really gave it any attention. Come to January of 2024 and I played a small indie game called dotAGE and it was about taking care of a village of people and preparing them for future doom and disaster events. It was the only full game I’ve had played in the genre and it let me open up the flood gates for more games in similar fashion. Having played the Sims in the past, TPH may be thought of as a clone or ripoff of it and that can’t be further from the truth. In my opinion, it was if you combined the RM system from dotAGE and other games like it and the customization of your world/home in the Sims. And what you get is an amazing, hilarious, and fun game for hours on end building hospitals to your liking and style.

Newly translated Sonic Team interview from December 1991 sheds early light on development of Sonic sequels

Thanks to The GHZ, we have a newly translated interview with Naoto Ōshima (going incognito under the name Big Island) and Sega CS1 general manager Makoto Oshitani from the December 1991 issue of MD Fan. The brief interview provides an early look at a post Sonic 1 SEGA and their plans for the future of the series. Notably, SEGA was aware Japanese and Americans had different tastes and to remedy that the plan was to develop two sequels. Also mentioned are negative reactions to the first game’s ending, something I have never been aware of. Apparently Sonic 1’s ending was a let down for gamers and the sequels would give players a more fulfilling experience (The GHZ notes Super Sonic in Sonic 2 and the cinematics in Sonic CD).

You can read The GHZ’s thread here, and after the break read the fully translated interview.

SEGA’s First Store, SEGA Store Shanghai, Opens Today

The world’s first official SEGA store, SEGA Store Shanghai, has opened today. The store features a variety of in-store experiences, including original merchandise designed with local flair, interactive displays, and memorable photo opportunities.

SEGA established its Transmedia Business Unit in April 2024, expanding the company’s legendary IP portfolio spanning 65 years into other forms of media beyond gaming to provide fresh and exciting new content to fans across the globe.

Beginning with the launch of SEGA’s first official store in Shanghai, the company is considering further expansion in other areas such as Shibuya, Japan as it brings their transmedia strategy into real-world experiences.

 

SONIC WEEKLY: Ports & Versions w/ BLAZE HEDGEHOG

Blaze Hedgehog (Ryan Bloom) joins in this week! We talk about the best ways to play games like Sonic Adventure 2, Sonic 3 & Knuckles, and more, plus we cover the latest Sonic and SEGA news with a few laughs along the way. We also contemplate the Sega Genesis being your cool older brother’s console; Sonic 4: Episode 3; E.G.G.M.A.N.; and the fractal brokenness of the Sonic Adventure ports.

For more episodes, search SONIC WEEKLY on your favorite podcast service!

SEGA and Sam Procrastinates Share the History of Sonic Racing with New Sonic Racing CrossWorlds Footage!

SEGA has teamed up with Sonic Content Creator, Sam Procrastinates, to share the history of Sonic Racing video games in preparation of Sonic Racing CrossWorlds including new gameplay footage from the upcoming game revealing new courses and gear!

What is your favorite Sonic Racing game and what do you think of Sonic Racing CrossWorlds so far? Let us know in the comments! Sonic Racing CrossWorlds will be available on all major platforms soon. Wishlist the game today!

Wishlist Sonic Racing CrossWorlds Today!

Playstation | Xbox | Nintendo Switch | PC

Retro-Bit re-opens pre-orders for Toaplan Shooters Collector’s Edition Vol. 2 set of Genesis/Mega-Drive games, now without Twin Cobra

Remember when Retro-Bit opened pre-orders for a new collector’s set of Toaplan Genesis/Mega-Drive official reprints, only to quickly call it off because of an unforeseen licensing issue? It seems they have now worked out that licensing issue and the set is now available to pre-order once again. Sadly, Twin Cobra (1991) seems to have been the source of that licensing snafu and has been removed from the set, leaving only Slap Fight MD (1993) and Grind Stormer (1994). Fortunately, those two games are the ones with extra modes exclusive to the Genesis versions, when Twin Cobra had no such additions.

The entire set has been readjusted and is available for pre-order at the usual retailers in North America and Europe. Due to it going from three games down to two, it is now available for the reduced price of $139.99 USD instead of $159.99 USD, with the individual games still being $59.99 USD. Anyone who really wanted Twin Cobra should be allowed to request a refund if they left their old pre-order in place. Anyone who still has a pre-order open and can live without Twin Cobra will still have their pre-order honored.

For more info on the new Collector’s Set, as well as pre-order links, come on down past the break.

SEGA Talk #162: Sonic Forces (2017)

Dive into the war-torn world of Sonic Forces with us on this week’s SEGA Talk! We dissect Eggman’s global takeover, the rise of Infinite, and the customizable Avatar. Was this ambitious project a triumph or a trainwreck? We explore the game’s development, story, and the controversial inclusion of Classic Sonic. Plus, we delve into the DLC, the marketing hype, and ask: could this game have been a true Sonic masterpiece? Join George and Barry as they unpack the highs and lows of Sonic Forces!

[iTunes – Stitcher – YouTube – Download]

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Supersega’s long, crazy history as a crowdfunding scam

Image credit: Time Extension

You might recall last Summer when we talked about the announcement of a new FPGA console called the SuperSega. It was proposed as a console that could accurately run games from any original Sega console off of it’s original media, even Dreamcast games. I was cautiously optimistic as I wrote about the console, though the general consensus online, including from our own commenters, was that the SuperSega was destined to be vaporware. After a few short months, a couple of sketchy video demonstrations of the SuperSega hardware, and some ultra sketchy pre-orders that took way more money from people than they agreed to pay, it’s looking like it’s worse than even the naysayers thought at the time. Gotta give them credit.

We might be late in talking about this now, but because I had already reported on the SuperSega as if it was potentially going to be a legitimate product, we may as well take some time to go over all that had transpired regarding this new console since my original article. Join us after the break. It’s gonna be a long one.

Physical copies of new Master System indie game, Frontier Force, coming soon from 2Minds

The hot new Master System indie shooter, Frontier Force, which I had written about here just two days ago, will soon be available in a boxed physical cartridge form from 2Minds, a new publisher for indie games on Master System and Game Gear. The game will be packaged much like any old retail release for Master System, complete with box, reversible color inlay, manual, poster, and cartridge for use in any Master System or Master System cartridge adaptor for Genesis/Mega-Drive, Mark III, or Game Gear. It will cost €50 (Currently $56.78 USD).

For links to order the game, check in after the break below.