Atlus releasing Lost Dimension July 28th, free timed DLC detailed

Atlus has now confirmed that Lost Dimension, a SRPG for the Playstation 3 and Playstation Vita will launch in North America on July 28th. As for Europe, you can expect the game to be released sometime this summer (no solid date has been given yet).

The game will give you free DLC content for the first two weeks. The retail value of this DLC is $20 dollars. This means that if you buy the game at launch, you will be given $20 dollars worth of content for free, once the game is out for 2 weeks new buyers will have to purchase the DLC.

So whats all the DLC you’ll be getting? Hit the jump and find out.

Stella Glow developer Imageepoch files for bankruptcy

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After suffering millions in losses, employees heading to other companies, and last month’s disappearance of their CEO, Imageepoch will be filing for bankruptcy.

Founded in 2005, Imageepoch enjoyed moderate success as a JRPG developer. Some hardcore SEGA fans may know them through their work on the DS’s Sands of Destruction. They also developed the 7th Dragon series, which was produced by Skies of Arcadia and Phantasy Star creator Reiko Kodama and published by SEGA. The company was set to celebrate their 10th anniversary next month with the release of the SEGA-published 3DS JRPG Stella Glow.

The company was doing well through September 2011, when they reported 1.7 billion yen in profit. Unfortunately, not long after the company announced they would start self-publishing some of their games, they began to run into problems. Just two years later, the company reported a mere 400 million yen in profits. Many of their self-published games were met with mediocre reviews and sold poorly. Now, the company has 1.1 billion yen in debt owed to 43 creditors, with an additional 3 million owed to five creditors through affiliate company Smile Online.

According to Siliconera, this bankruptcy won’t affect the release of Stella Glow, which has been completed for some time. Stella Glow was originally announced as a self-published title, before SEGA picked up publishing duties in mid-March.

If you want an in-depth look at the fall of Imageepoch, you might want to take a look at this article. I’m not familiar with the website, but a lot of the information inside it seems to check out with what I’ve read elsewhere.

Stella Glow will be released by SEGA on June 4. It’s set to be localized by Atlus later this year.

[Via: Siliconera]

Review: 3D Thunder Blade (Nintendo 3DS)

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The final arcade title in wave two of SEGA’s 3D Classics line of games releases this Thursday, and boy is it a special one! While Thunder Blade is not SEGA’s most famous 80s arcade title, eclipsed by greats like OutRun, Space Harrier, and Hang-On, it certainly deserves a spot with the big boys. Perhaps the general public’s neglect of Thunder Blade stems from the game’s home console releases. While other SEGA arcade classics have seen near perfect home ports, Thunder Blade never truly saw a worthy release that stacked up with the arcade original. But now, nearly 30 years later, SEGA and M2 just may have done the original justice with their latest SEGA 3D Classic release. How did they do in porting this 1987 classic? Read on!

Axel Stone from Streets of Rage, Sakura Shinguji of Sakura Wars and more confirmed for Project X Zone 2

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Courtesy of the new issue of Famitsu (and the scans above, provided by @TACK0520 on Twitter), we now know three more characters showing up on the SEGA side of things in the upcoming Project X Zone 2: Brave New World.

Axel Stone of Streets of Rage fame has been confirmed to show up in the game, as have Sakura Shinguji and Gemini Sunrise from the Sakura Taisen series. Whilst both Sakura Taisen characters return from the first game, this is Axel’s first appearance in a seriously long time, and it’s great to see him added to the roster. In addition to these SEGA additions, Capcom’s Phoenix Wright and Maya Fey of their Ace Attorney series are also confirmed to be appearing, as well as characters from God Eater 2 and Summon Night 3. From the looks of things, Axel will be an assist unit, whereas the Taisen characters return in their role from Project X Zone. 

Overall, it’s awesome to see more SEGA love from this game; Axel was definitely near the top of my wanted list, and I’m ecstatic to see him return.

Presenting “My Life with SEGA: Nothing Else Matters ”, a short film by A.J. Rosa

Andrew Rosa and Mickey Mac team up once again to take on a new threat. Their new flagship, SEGA Saturn, must ward off an army of palette swapped goons loyal to the Sony Empire in this high-octane geek-fest that DOES what Ninten-WON’T.

Starring Mike Bean (Getting it ‘N’), Mickey Mac (2-Man Scramble), Erica Winter (Raven Heights Radio Podcast) and Alex Gonzales. Written, Edited and Directed by Andrew Rosa.

Like this video? Subscribe to the SEGAbits YouTube channel! After the break, check out a collection of outtakes from the production of the short film.

Grandia II getting a PC port based on the Dreamcast version

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GungHo announced that they’re re-releasing the acclaimed JRPG Grandia II on PC via Steam. While the game already got a PC port back in 2002, this will be a new port based on the original Dreamcast version. Aside from the usual Steam features like achievements and trading cards, the game will have both mouse and keyboard and gamepad support.

The port is the result of a survey GungHo put out, in which they asked fans which games by Game Arts they would want to see re-released and on which platforms. With Grandia II apparently getting a lot of support for a PC port. GungHo hasn’t said when we can expect to see this release or if any other much requested games like Lunar will be seeing re-releases as well.

Classic SEGA Magazine Corner: The Official Dreamcast Magazine blasts off with Space Channel 5

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During their short run, the US Official Dreamcast Magazine managed to produce some excellent covers showcasing a wide range of Dreamcast titles. Unlike other gaming magazines tied to a single company, ODCM didn’t rely on mascots to sell the latest issue. Amazingly, Sonic only appeared on two covers during the magazine’s run; the promotional Issue 0 and the premiere issue. from issue 2 and beyond, ODCM shifted the spotlight to both first and third party franchises from a range of genres. Either it was a testament to the console’s strong library, or the editorial staff’s taste, but not a single issue of the magazine gave a cover story to a dud of a game. In this installment of Classic SEGA Magazine Corner we’re taking a look at issue 4 which gave Space Channel 5‘s Ulala the cover treatment, a full introductory spread, and the top slot in an article about great Dreamcast games due for release in 2000. Enough talk, let’s crack this issue open!

Swingin’ Report Show #78: Interview with Sam Mullen, Localization Producer, SEGA of America

On this episode of the SEGAbits Swingin’ Report Show, we’re joined by SEGA of America Localization Producer Sam Mullen! In his role at SEGA, Sam has managed the localization process of several Japanese titles including Binary Domain, Rise of Nightmares, and the Hatsune Miku titles. Currently he is working on SEGA’s line of 3D Classics titles which include arcade and SEGA Genesis favorites as well as Hatsune Miku: Project Mirai DX for the Nintendo 3DS.

Learn about what the process of localization entails as well as what to expect from SEGA’s upcoming 3DS titles in this week’s show! Oh, and see a surprise cameo from former Brand Manager Aaron Webber who happened to be at SEGA of America HQ while we were recording this episode.

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SEGAbits & Sonic Retro present Boom Talkalaka #3: TV and Comics and Crossovers, oh my!

SEGAbits and Sonic Retro team up to bring you a podcast focused on SEGA’s Sonic Boom franchise! Hosted by Barry the Nomad of SEGAbits.com and David the Lurker of SonicRetro.org, Boom Talkalaka features discussion of the many aspects of Sonic Boom – from comics and episodes of the cartoon, to the video games and toys.

In this episode, Barry and David discuss an early version of Sonic Boom: Rise of Lyric under the working title Sonic Synergy and take a look at concept art of elaborate in-store Sonic Boom displays. Also covered are the latest TV show episodes, the second comic book arc, the upcoming Worlds Unite comic book crossover, and we share our thoughts on the future of the new branch on the Sonic the Hedgehog tree.

[Download] [RSS]

Mobile games that no longer meet SEGA’s standards to be removed from app stores in the coming weeks

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Via the SEGA Blog comes news that a number of games from their back catalog will be removed from the App Store, the Google Play Store, the Samsung App Store and the Amazon App Store in the coming weeks. The reasoning for this is to remove titles that no longer meet their revised standards. While games you have already purchased will be available to download and play again, these select titles will soon no longer be for sale. What are these titles that SEGA plans to purge? We don’t know at this point, but I’d wager a guess that many of the older titles including those that have had issues on the newest devices are on the chopping block. SEGA did state, however, that some titles may return in an updated form.

While it is always a shame to see older titles removed, one of the major downsides to digital titles, it is nice of SEGA to give advanced warning. Also, this could be a sign of SEGA of America stepping things up in the quality department. I’d guess that the axed titles will likely be the old badly emulated Genesis/Mega Drive games and SEGA Columns Deluxe.

Check out SEGA’s full statement after the break and stay tuned to SEGAbits for what these soon to be removed titles are.

Abyss Odyssey: Extended Dream Edition announced for PlayStation 4

Atlus just announced Abyss Odyssey: Extended Dream Edition for the PlayStation 4. This new edition of ACE Team’s procedurally generated platformer will include new features that were patched into the PC version, like an online two player versus mode. There will also be various gameplay additions, including new combos and moves, a harder difficulty mode, and new mini bosses including Golem from Zeno Clash 2.

The original game launched for PC, PS3, and Xbox 360, which Bartman reviewed last year. There’s no date yet for the Extended Dream Edition, but when it launches it’ll cost $14.99.

Get your facts straight: SEGA not having a booth at E3 2015 and what it really means

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SEGA finally confirmed the other day that they will not have an exhibition booth at this year’s E3. Following the news, it came as no surprise that much of the internet have been commenting on news stories being posted by ‘gaming journalism’ websites, spitting false claims that make me wonder if anyone even read the statement SEGA gave Game Informer. So without further ado, we will be looking at the most frequently made statements by internet users and whether these statements are true or false. I hope you guys enjoy.

My Life with SEGA becomes a Junker in Hideo Kojima’s Snatcher for SEGA CD

That’s right, SEGA fans! Andrew Rosa is finally reviewing one of the most sought after SEGA CD titles ever produced, Hideo Kojima’s Snatcher! The cyber-punk graphic adventure’s yet to see an English translation since its appearance on SEGA CD, and very few copies were produced, so there’s no denying that Snatcher‘s value to gamers and collectors alike is exceptionally high. Join Andrew as he examines Hideo Kojima’s sophomore effort.

Like this video? Subscribe to the SEGAbits YouTube channel.

Next week on “My Life with SEGA”: the premiere of the short film “Nothing Else Matters”, the follow-up to “Theater of the Eye”. After the break check out a teaser trailer!