Review: Hatsune Miku: Project Diva f (PS Vita)

2014-03-12-103130

Hatsune Miku Project Diva f on the PlayStation Vita is a great game! Hatsune Miku Project Diva f PS Vita is similar to Hatsune Miku Project Diva F on the PS3. The PS Vita version came out in Japan first and the PS3 second. In the west that release order was reversed. I’m pretty busy with stuff right now so this is just a mini-review, but I had to talk about a few things and how awesome this game is.

Retro Review: Hard Drivin’

hard drivin copy

People don’t often think of the Genesis as a polygon pusher…mostly because it wasn’t. That didn’t stop some developers from trying to turn it into one though! Enter Hard Drivin’, a port of Atari’s 1988 3D polygon racing game. Ported to the Genesis in 1991, this game was one of the earliest examples of 3D graphics on a home console and given the limitations of the hardware, is surprisingly not a complete and utter disaster. That is not to say the game is good, though. Far from it in fact.

Cancelled Dreamcast era Sonic Adventure Burger King Kid’s Club concept art appears on ebay

$_57 (34)

An incredibly cool collection of Sonic art appeared on ebay in the form of concept art for a cancelled Burger King Kid’s Club line of Sonic Adventure toys. The listings feature ten toys, with six pieces of artwork each: a clean inked drawing, two marked up versions with notes from SEGA on color and callouts, a final inked piece, and then mock-ups of the final slip of paper you’d find packaged with the toy. The seller claims they came across the concept art in a warehouse find of several pieces of concept art for various products. This claim is backed up by several other pieces of art for various products in his ebay store. These are the only SEGA related ones, however.

As ebay listings don’t last forever, and because we can’t afford to buy all ten for $150 each ($1,500 total for 60 pieces of art), we’ve saved all the images from the listing in a gallery after the break. Had the set gone through to production, we would have seen ten toys: Rip Roaring Robotnik (spelled “Robotnic” on the art and corrected in the final version), Somersaultin’ Snowboardin’ Sonic, “Go Gamma Go!”, Knuckles Goes for a Spin, Twistin’ Twirlin’ Tails, Frog-Catchin’ Cat (oddly, Big’s name isn’t mentioned on the final version), Noisy Amy, Super Sonic Sled, Turbo-Prop Tails, and Walk ‘Em Sock ‘Em Knuckles.

After the break, a full gallery of the images from these auctions.

Reminder: Shenmue Postmortem Panel on 3/19 at 2014 GDC

The annual Game Developers Conference will be taking place in California throughout next week. There are various panels available on topics related to the gaming industry to listen in on for attendees. However, of particular note is the Shenmue Postmortem featuring then-series director Yu Suzuki and PS4 architect Mark Cerny as Suzuki’s translator. It will be taking place on March 19, 2014 at 2:00 PM US Pacific Time and will close at 3:00 PM.

Per the GDC website’s description of the panel, Yu Suzuki will be discussing the origins and development history of the first title starting as a Virtua Fighter RPG for the SEGA Saturn and its eventual release as the Dreamcast cult classic.

The GDC panels are not typically streamed or otherwise made available to non-attendees; however, Gamespot plans to stream this particular panel. With the panel fast approaching, you may want to make time to watch it if you will be available!

Alien Isolation developer diary looks at the creation of the game’s alien

SEGA has just released a developer diary for their upcoming game Alien Isolation, developed in-house by The Creative Assembly. As mentioned in countless interviews, the team’s goal is to make the alien scary again. This is a sentiment shared by many fans who have played recent Aliens titles, in which the AI was disappointing and the aliens themselves are plentiful. In Alien Isolation, players can expect a larger, less predictable, “life like” alien that is “intelligent, unpredictable, and extremely dangerous”. The aim is to make sure the player never feels safe, and every action the player makes just may influence the lone alien.

New Japanese Sonic & All-Stars Racing Transformed footage surfaces ft Takenobu Mitsuyoshi


SEGA of Japan has recently uploaded a new game play footage of the Japanese edition of Sonic & All-Stars Racing Transformed. This time showing off more changes such as Takenobu Mitsuyoshi as the announcer as announced before, game play modes and several characters voiced by their Japanese seiyuu . Many SEGA racing fans would be pleased to hear Mitsuyoshi-san exciting voice as they cross the finish line. At the end of the video, the SEGA All-Stars Premium Sound Collection will be available upon release. The Japanese edition of Sonic & All-Stars Racing Transformed will cross the finish line in Japan on May 15th on PS3 and WiiU.

SEGA in the Charts: MediaCreate charts for March 3 – 9 March 2014

Yakuza Ishin 13

Entering its third week in the charts, Ryu Ga Gotoku: Ishin was on the verge of breaking the 300,000 barrier and already overtaken Kenzan! As the second most successful spinoff in the series, the latest title set its sights on overcoming Yakuza: Of the End’s total sales. Hit the break to find out how the title performed this week and historical sales of the previous titles in the series.

My Life with SEGA takes on Mr. X in a 2-Man Scramble of Streets of Rage – Part 2

SEGA Genesis month continues with part one of a three part Streets of Rage series of My Life with SEGA episodes!

Let’s admit it, Streets of Rage just isn’t fully experienced until you have a friend by your side in a co-op bare knuckle blast through the game. In part two of our Streets of Rage retrospective [watch Part 1 by clicking here] Mickey Mac joins me in taking down Mr. X in a 2-Man Scramble. Join us as we kick thugs in the face and enjoy some garbage can rotisserie chicken!

Like this video? Subscribe to the SEGAbits YouTube channel!

Dengeki Bunko Fighting Climax trailer reveals a Dreamcast console-tan

A new trailer for Dengeki Bunko Fighting Climax has hit the internet, and it features a Dreamcast console-tan! What is a “console-tan”? A moe anthropomorphism of a piece of gaming hardware, in this case a Dreamcast. If you don’t know what a “moe” is, I’ll let you Google search that on your own. Given Akira and Pai from Virtua Fighter appear in the game as bosses, it is likely that the Dreamcast gal is a boss as well.

After the break, check out a full body shot of Dreamcast console-tan!

Fantasy Zone 3DS port gets screens and Opa-Opa’s brother confirmed as playable!

FantasyZone1

SEGA has announced a ton of ‘3D’ ports of classic games, we have had many of the classics already released and now there is one more to add to your list: Fantasy Zone!

In a strange turn of events it seems that the title of the original classic has been extended for the re-release, now titled Fantasy Zone: Opa-Opa Bros in Japan. Why the extended title? Well, it seems that Opa-Opa’s brother “Upaupa” will be playable. According to the official site, all you will have to do is complete the original game to unlock ‘Upaupa mode’. He will have multiple weapons that can be changed on the fly with the second 3DS screen.  The game is set to come out in Japan on March 19th for 762 yen.

So what else is new? Wanna see the screens? Hit the jump!

Persona Q influenced by Etrian Odyssey’s dungeon mapping and combat

Famitsu

When Persona Q: Shadow of the Labyrinth was announced, it seemed like it would take aspects of the Atlus’ Nintendo DS long running dungeon crawler Etrian Odyssey and according to this week’s Famitsu, I was partly right. They have now said that the game will feature a map-making feature similar to the one featured in Etrian Odyssey games. This map feature will allow users to draw the layout of the dungeon on the 3DS touch screen and help you find your way around.

That isn’t all though, the game will also contain ‘F.O.E.’ monsters and give you a choice if it you are better off running or allow you to ‘try’ and take down the monster. If you do decide to take do F.O.E. monsters, you might just get a special reward.

So Persona Q is Etrian Odyssey with a Persona storyline and characters from Persona 3 & 4. Persona Q is set to come out in America this fall.

SXSW 2014: Hands On with the RetroN 5

1904006_650779701623796_1826660951_n

Photo courtesy of Hyperkin’s facebook page.

There wasn’t much of anything SEGA related at this year’s South By Southwest in Austin, Texas. However it did provide a chance to check out Hyperkin’s upcoming RetroN 5 console with a number of games to show off the system’s accuracy and additional perks.

The RetroN 5 is a major step up from the other RetroN consoles for a number of reasons. The system provides compatibility for a number of consoles including Nintendo, Famicom, Super Nintendo, Super Famicom, Genesis, Mega Drive, Game Boy, Game Boy Color and Game Boy Advance games through its five cartridge slots on the system as well as Master System games via the Power Base Converter. But aside from the added compatibility, it makes use of emulators running on Android hardware instead of clone hardware to run the games. What this provides besides better accuracy, is the other benefits of game console emulation including save states, remapping buttons and macros on any controller, take screenshots, fast forward games, as well as several video filtering options.

Swingin’ Report Show #57: Interview with WaterMelon Video Games President Tulio Gonçalves

SEGA Genesis month is in full swing, and Barry and George bring you our first podcast of the month which proudly features our special guest Tulio Gonçalves, president of WaterMelon Video Games! You may recognize WaterMelon as the developer of the phenomenal Genesis/Mega Drive RPG Pier Solar, released in 2010. Coming later this year is an enhanced and expanded HD release of Pier Solar, set for several platforms including Android, Linux, Mac, Ouya, PlayStation 3, PlayStation 4, Windows PC, Xbox One, Wii U, and SEGA Dreamcast!

Tulio discusses WaterMelon’s early years, the creation of Pier Solar for the Genesis/Mega Drive, the upcoming Dreamcast version, and what we can expect in the future from the company. It’s a great discussion, so check it out! Also, we reveal the four winners of the SEGA and Tommo Mobile iPhone case giveaway.

Make sure to help WaterMelon to bring the game to PC by voting “YES” on their Steam Greenlight page!

[Download] [RSS] [iTunes] [Archive]

See the winning photos from the SEGA Tommo Mobile iPhone case contest after the break!

SEGA announces their Virtua Fighter 5 SEGA cup 2014 prizes

VFSEGACup14
The point of winning tournaments is to rank up some cash and in next month’s SEGA Cup for Virtua Fighter 5, fans of the series will be able to do just that. SEGA  is set to give $15,000 dollars worth of prizes and how now divided that cash up to the top 15 winners of the tournament.  To see the prize information, hit the jump.

If you want to join in on the mayhem, you can sign up here.