Yakuza Creator Doesn’t Want Kazuma Kiryu in Fighting Games Because He Doesn’t Want Him ‘Beating Up Women’

While Kazuma Kiryu is a big, strong Japanese man that has slapped children and even killed a few people. It seems that series Creator and Producer Toshihiro Nagoshi doesn’t want his leading hero in fighting games because, he doesn’t want  him hitting women. According to a recent Red Bull France interview:

“We do get this request a lot. Of course there are exceptions, but fighting games generally have female characters, and personally I don’t really want to see Kiryu beating up women.”

Its understandable to feel this way since Kazuma Kiryu is a old school type and wouldn’t make sense for a character like him to assault women. I don’t disagree with him, but fighting games aren’t considered canon or real. Its like, are we really gonna say Mario is out there hitting women and knocking them into a internal abyss when he ring outs them? I think you guys all agree that Kazuma Kiryu joining a game like Tekken 7 or even a new Virtua Fighter won’t ruin his character?

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SEGA-Sammy’s Latest Financial Report Breaks Down Covid-19 Loses, Rise in Home Software Sales Including Sonic and Persona franchises

As most of you guys have known, SEGA has been largely effected by Covid-19 this year, so much so that they actually sold 85% shares of their Arcade management business earlier this month. This obviously caused a lot of people to panic and predict that SEGA was going under. Now we have SEGA-Sammy’s new financial report to look at and see how much damage the virus has done to a company like SEGA.

I’ll try to point out interesting things that I find in the report below:

NeoGeo Battle Coliseum and Samurai Shodown VI ported to Dreamcast as Atomiswave arcade ports keep coming

We are continuing our updates on SNK Atomiswave ports coming to the SEGA Dreamcast. The user Megavolt85 is the SEGA fan behind these ports where he started with Metal Slug 6, then released King of Fighters XI. Now we got not one, but two new games: NeoGeo Battle Coliseum and Samurai Shodown VI!

Download the GDI: NeoGeo Battle Coliseum & Samurai Shodown VI

These ports just keep coming faster and faster. Don’t be shocked that next time you blink, we will have the whole Atomiswave library released. Not that its a bad thing, of course.

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King of Fighters XI Arcade Ported to SEGA Dreamcast, More Atomiswave Arcade Ports Coming


Literally a week ago I posted that Metal Slug 6 got a Atomiswave Dreamcast port by SEGA super fan MegaVolt85, where he said that the ports are very simple and all you had to do was do a few changes to get them working. He is proving that is correct, by now releasing King of Fighters XI on the SEGA Dreamcast. You can download the GDI image via Dreamcast-Talk. The image comes in at 150mb.

I’ll pretend that MegaVolt85 anciently ran into this post and I’ll now take this post to ask him for a The Rumble Fish 2 and Dolphin Blue Dreamcast ports. Thanks 🙂

Microsoft Japan indefinitely delays the Xbox Series version of Yakuza Like a Dragon


It looks like if you live in Japan, you won’t be able to experience the power of X when it comes to playing Yakuza Like a Dragon. I would say in the title that SEGA delayed the game, but according to the Game.Impress article from Japan, they’re saying Microsoft Japan is delaying it and not SEGA. Probably because in Japan the game was suppose to come out digitally only.

According to Game Impress there is no reason given by SEGA to why they delayed it and if it will be one of those “Its coming…” then we never hear about it. The site says that this version was titled “Yakuza Like a Dragon” instead its Japanese name: “Ryu ga Gotoku 7 Whereabouts of Light and Darkness”. They also say that this version was set to include the English dub and subtitles (along with all the other great languages it supports). Yakuza Like a Dragon was set to be a launch title for the Xbox Series X which releases on November 10th. Oddly enough, the game page to pre-order Yakuza Like a Dragon seems to still be up on the Microsoft page.

I also heard mixed opinions online regarding past Xbox ports coming out in Japan. I heard some people suggest that Micorosft never released these titles in Japan but that doesn’t seem to be true since all Xbox releases are marked as ‘World Wide’ online. I guess if you buy a Xbox Series X or S and live in Japan, you can always just make a United States account to buy the western version or play it on Game Pass.

[Via Game Watch]

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Archipel Caravan interviews Takenobu Mitsuyoshi, the voice of SEGA

In Archipel’s “Caravan” game documentary series, the crew interviews Takenobu Mitsuyoshi on his career at SEGA and music performances.

This documentary gives us good insight on the origins of the composer on how he joined SEGA and has a few iconic SEGA songs in the video.

Be sure to check it out and let Archipel know what you think!

SEGA leaves Japanese arcade management business selling off 85.1% shares to GENDA – SEGA name will remain

As you know that the arcade business has been shrinking over the last few decades. This was one of the main reasons Yu Suzuki left SEGA in 2008, stating that they would no longer fund larger scale arcade games. As time went on, it seemed that only a handful of arcade titles continued to profit and the market kept shrinking. This year we got hit with Covid-19, which had a huge impact on the arcade market.

Because of these trends and the events of 2020. SEGA has sold off a majority stake (85.1%) of their SEGA Entertainment arcade business to GENDA, “a company created in 2018 by former President of Aeon Fantasy. Genda specialises in the rental of amusement machines and owns the LIFTるwebsite and mobile application which allows players to remotely play cranes and have their won prizes delivered home” (Source: Arcade Belgium).  SEGA is now a minority shareholder of the business at 14.9%.

Arcade 1up Announces Deluxe OutRun Cabinet featuring OutRun, Turbo OutRun, OutRunners, and Power Drift

It has only been a couple of months since Arcarde1up surprised us with the Golden Axe: Revenge of Death Adder cabinet and now they come and shock us again with a replica cabinet of the iconic OutRun Deluxe! Pre-orders are up on their site and will cost you a cool $499.99 USD (yo send me one for review, I’m poor!).

The cabinet will include the following games:

  • Outrun™

  • Turbo Outrun™

  • Outrunners™

  • Power Drift™

Going to be honest, this is the sickest cabinet that Arcade1up has produced and that is saying a lot considering each new cabinet gets me to want to buy one. UPDATE: Some things I wanted to update about that Sean Tagg posted on Twitter: The device doesn’t have Ferrari licenses so all the original games are going to be modified and the cabinet will omit Ferrari logos, the cabinet doesn’t have SEGA logos and the steering wheel is made out of foam.

[Via: Arcade1up]

Wingman SD Review: Use Modern Controllers & Arcade Sticks on SEGA Dreamcast & Saturn

There has been quite a surge in retro gaming devices that offering ways to modernize your SEGA consoles, one of these new interesting devices we have seen online is the Wingman SD Converter for the SEGA Dreamcast and Saturn, which I found out about online because it allows you to use modern USB fight sticks on both retro consoles. Let’s take a deep dive into what the Wingman SD Converter offers and if it fulfills all the promises it makes. According to the site the device offers the ability to use modern game pads and fightsticks along with rumble support and a full memory card for the Dreamcast. Let’s get into the review.

Dreamcast Gets a New Game! Metal Slug 6 Arcade Ported to SEGA Dreamcast

SNK’s arcade board Atomiswave, which was created in collaboration with SEGA and Sammy (before the merger), was very close to SEGA’s arcade board NAOMI. NAOMI happens to be what the SEGA Dreamcast was based on. Recently, the arcade community has been porting Atomiswave arcade titles to NAOMI, and now thanks to Megavolt85 we are getting our first port to the SEGA Dreamcast… Metal Slug 6!

We’re not sure if this is technically considered a port, but according to Megavolt85: “Atomiswave is Dreamcast with small changes. all the information you need is in the MAME source code”.

Could be interesting seeing more Atomiswave titles ported, you can check out the full list of Atomiswave games below:

Fastest Food Alive: G Fuel Sonic The Hedgehog Energy Drinks

Fastest Food Alive, the SEGAbits YouTube show dedicated to Sonic the Hedgehog food promotions, is back! On this episode, I take a look at the G Fuel Sonic energy drink inspired by gummy peach rings candy. I also take a look at Sonic SPEED energy drink and talk about a bad eBay experience. Enjoy!

This episode released a full month EARLY for Patreon members, so why not become one yourself? If you want to support this type of content, you can check out our Patreon!

SEGA Talk Podcast #56: F-Zero GX (2003)

On this episode of Nintendo Talk, George and Barry cover a Patreon member pick: F-Zero GX! This futuristic racer sees Amusement Vision’s take on a classic Nintendo IP. How did this happen? How does it play? How weird are the characters? Listen and find out!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Sonic The Hedgehog: The IDW Collection, Volume 1 Hardcover Announced – Collects the First 12 Issues

IDW has announced “Sonic The Hedgehog: The IDW Collection, Volume 1”, the first in a series of hardcover oversized books spanning the IDW Sonic series in recommended reading order. This means that the ongoing series, annuals, and mini-series will all see release under this format as future volumes release. Meanwhile, IDW will also be releasing the trade paperback editions which are priced at $15.99 each and usually collects 4 issues at a time.

Now, this is all speculation in my part, but the naming convention here opens them up to a possible “The Archie Comics Collection” in the future, which I would love to see, but am not holding my breath for. Still, stranger things have happened. After the break, check out some additional information on this upcoming series.

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Complete Shenmue III Soundtrack Releasing to CD, Vinyl and Digital

Shenmue III, which released almost a year ago, will see a complete soundtrack release from Ys Net, Brave Wave Productions and Limited Run Games. Weighing in at 195 music compositions, which consists of both old and new tracks, the soundtrack will see release on CD, vinyl and digital. If you want options, you better believe they have them!

The CD edition consists of 6 discs, and includes a special box and liner notes for $49.99. The digital edition will be available on all major streaming services for $30. The vinyl edition comes in three flavors: a 2-LP Music Selection release with 33 of the game’s most iconic tracks (which would fit well along side the Data-Discs releases of Shenmue and Shenmue II) for $39.99, a 5-LP Volume 1 which features the Bailu Village music for $124.99, a 6-LP Volume 2 which features the Niaowu music for $149.99, and finally an 11-LP Definitive Soundtrack Complete Collection release in a massive box for $299.99. There will also be a limited run of 500 Complete Collection LP box sets featuring a poster autographed by Yu Suzuki for $349.99.

All physical releases will be available for pre-order starting November 20 from Limited Run Games and BigWax (for European customers). After the break, check out the complete breakdown of all the editions. Which one/s do you plan on picking up?