SEGA Sequel Saturdays: HOTD Overkill!!!!!!

It might seem crazy now, but there was a time when the Wii was genuinely looked at by some publishers as a system where adult-targeted games could flourish. (Welcome to Sequel Saturdays number 18. Remember readers, if you want to write one of these yourselves, drop me a PM and we’ll work something out.) SEGA deserves credit for trying, as they delivered not only one ultraviolent Wii game, (PlatinumGames’ MadWorld) but two, and House of the Dead: Overkill was a bold step not only because it was a violent game on a Nintendo system, but because it was a classic SEGA franchise that had been given a pretty big makeover. The game was not developed by the studio responsible for the other HOTD games, in fact, it wasn’t developed by SEGA at all. The reigns were handed over to UK studio Headstrong Games, who took the opportunity and totally ran with it.

Get Ready for SONIC GOLF in 3D

Yes, Sega has decided to shove the fastest video game character in the slowest sport.

What’s more surprising is that this isn’t new apparently the game was released in time to celebrate Sonic’s 15th Anniversary remember the fantastic year where we got Sonic The Hedgehog Genesis (GBA), Sonic Riders, Sonic Rivals and ofcourse best of all Sonic the Hedgehog 06.

Yes, Sonic Golf was released in 2006 for Cell Phones and now 5 years later it is getting a 3D entry in the series for NEC Casio’s CA-o1 series.

Source Andriasang 
Further Reading: Sonic Wikia

Special thanks Deefy via Forums

Kingdon Conquest surpasses a million App Store downloads

SEGA’s free to play (with paid updates) iOS title has officially surpassed a million downloads on Apple’s App Store. An impressive feat indeed. Here’s the press release:

SAN FRANCISCO – May 17, 2011

SEGA® of America today announced that Kingdom Conquest™, its first free-to-play MMORPG for iPhone® and iPod touch®, has surpassed 1 million downloads worldwide. After launching in North America and Europe last fall, Kingdom Conquest quickly took the #1 spot in the Free RPG category on the App Store across eight different countries. The game also held the top spot in Free RPG App Store Sales ranking for 93 consecutive days after launching in Japan this past January.

Along with reaching this milestone, Kingdom Conquest also received the 2010 “Innovation Award” during the Global Mobile Game Award at the Global Mobile Internet Conference last month in Beijing. The game is currently available in 20 countries, and SEGA plans to expand the game to an even wider audience in the coming months.

Kingdom Conquest offers players a unique blend of competitive, massively multiplayer strategic gameplay with 3D, monster-slaying action. Players must delve the many dungeons and ruins that litter Magna, the Land of Monsters, defeating and capturing the creatures within to build out their army and grow their kingdom. Shrewd players can also acquire Charge Points via in-app purchase that help boost their progress in focused ways, from increased treasury capacity to speedier resource gathering.

To download Kingdom Conquest for free and join the global battle for Magna, the Land of Monsters, visit the app store at http://itunes.apple.com/us/app/kingdomconquest/id384877854?mt=8


[Source: Gamasutra]

Gamespot presents Crush3D preview

Gamespot has gotten their hands on Crush 3D at SEGA’s recent pre-E3 event in Santa Monica, and their impressions seem generally positive. Aside from a brand new (much brighter) art style, Crush 3D will feature a new story and enhanced levels, which were apparently fixed based on fan feedback from the original. Despite the new story, main character Danny will return from the previous game. Though Crush3D has been made more accessible, Gamespot claims that it continues to be a challenging, but satisfying, puzzler. Surprisingly, they also state that turning the 3D on makes little difference.

Though it’s looking a bit more like an enhanced remake than a full-on sequel, it’s a game that not a lot of people played (myself included) so hopefully it finds a bigger audience this time around.

Crush 3D will be released for the 3DS September 6th in North America and on the 9th in Europe.

[Source: Gamespot]

Check out the SEGA Rally Online Arcade trailer


Check that out! What a great trailer for Sega Rally Online Arcade! It’s quirky, it’s fun… It sums up the simple joy of SEGA Rally a treat!

Sega Rally Online Arcade is out NOW on XBLA and PSN (The Playstation Store is still down) for only 800 MS Points it’s a bloody steal, Awesome!

Anarchy Reigns gets delayed, see you in 2012

Guess what? Anarchy Reigns isn’t going to make it to store shelves in the fall of 2011. The game has been pushed back into 2012. Not that long of a wait, it got pushed into a January 2012 release.

It is not known if it’s a worldwide delay or just Japan. I guess we will find out when SEGA makes a statement about it. Also we don’t know if the delay has to do with marketing strategy, like to avoid competing against something like Modern Warfare 3, or if it’s delayed due to development not going as expected.

[Source: AndriaSang]

Review: Thor: God of Thunder (Wii)

Wii! (huh-yeah) What is it good Thor?

Welcome back for another review of a Thor game, this time on the Wii. I’ll admit, I have yet to sink my hammer into the Thor craze. I haven’t seen the movie, nor have I tasted the 7-11 Slurpee (though my guess is it tastes like the color blue). However, I can claim to have played the Wii version of the game. How does this version fare compared to the DS and HD console versions? Let’s (insert Thor reference here) and find out!

A Share of M&S Profits Paying for 2012 Olympics, Some Dream Events Detailed

According to a TotalVideoGames interview with Mario & Sonic developers, a share of the profits from the next Mario and Sonic game will be going towards funding the London 2012 Olympics.

In addition to this, they also gave details on two dream events that will be in the game:

In the case of Yoshi’s Island – I mean Dream Long Jump – we came up with this idea of having four characters racing with each other and hopping on the clouds, so we felt that that location would suit it best.

For the full interview, head over to TotalVideoGames.

SEGA Open to Working On F-Zero

In a recent interview with TotalVideoGames.com, Mario and Sonic Chief Producer Osamu Ohashi talked about the prospect of teaming up with Nintendo to make another F-Zero game.

It might happen, if someone comes up with a brilliant idea that would make both Nintendo and SEGA happy. If there’s a good idea, that will work for both of us, then we might do that. But as far as we know, we haven’t heard of any concrete plan or project that’s going on

I think I speak for every SEGA fan when I say I don’t think I’d be interested in another F-Zero game without SEGA’s involvement. F-Zero GX was a perfection of the futuristic racer genre, and I would love to see SEGA have another crack on it…especially if it’s on the 3DS or the upcoming “Project Cafe”.

Guardian Heroes Trailer!

Rejoice! A true classic is set to return this summer on XBLA! Yep, it’s Guardian Heroes and it’s looking better than ever with the new ‘HD’ filter, new game play modes, online multiplayer, revised VS. mode and more.

If you prefer to play the game how it was on the Saturn with original chunky sprites, enabling ‘Saturn mode’ will allow you to do so!

SEGA/Sammy report has Sonic Generations coming to PC/3DS


First we had that Gamestop/Ebgames listing. Sure, that could totally be false, Gamestop has a tendency to do stuff like this. But what about SEGA/Sammy. It could be a mistake in SEGA’s part, but how likely would that be?

Another thing to note is that SEGA is expecting to sell 23.29 million pieces of software for the year, up from 18.71 million last year. How do you expect them to reach the new goal? A portable Sonic Generations is a start.

[Source: AndriaSang]

Mario & Sonic platformer never happened due to internal disagreement

When we where kids, growing up in the 16-bit era, we always took sides with either Sonic or Mario. But deep down inside, we always wanted to see them do a game together, an awesome platformer. Then SEGA announced Mario & Sonic Olympic series, making people angry. But why not make a platformer game?

“Prior to this project there has always been a discussion between Nintendo and Sega about bringing Sonic and Mario together somehow. But every time we talked about it, there was an issue as to exactly how we could achieve that.

These characters come from two totally different backgrounds, and have completely different worlds. If you do any kind of collaboration, you can’t just get them to run on one of the Sonic stages or vice versa. You have to create something from scratch, a neutral location. Nintendo and SEGA never managed to agree on just where or what kind of universe we could set a Mario and Sonic adventure in.

Then, some time ago, SEGA secured a license to create games based on the Olympics. At that point I came up with the idea of having Mario and Sonic compete with each other in the Olympic games setting. We proposed that idea to Nintendo and they were really positive and interested in the idea, so that is where we started building it into a concrete game proposal.” – Osamu Ohash, Producer.

Very interesting, minigames seem to be the easiest way to cash in on the brand names.

[Source: Spong]