Ecco the Dolphin creator dives into The Big Blue on Kickstarter

It appears that Ecco the Dolphin creator Ed Annunziata was unsuccessful with convincing SEGA to back his next project, so he has done what many developers are now doing – he has turned to Kickstarter to crowd fund the game. Annunziata, as well as Spencer Nilsen (Ecco the Dolphin, Sonic CD) and Bear McCreary (Walking Dead, Battlestar Galactica) are all onboard for a title called The Big Blue, which Annunziata says “isn’t based on the original Ecco the Dolphin series” but it “is the next evolutionary step in underwater adventure games”.

Despite not being based on Ecco, the game does very much look like it is based on the old SEGA series, complete with undersea creatures, dolphins, Spencer Nilsen music, and even a game title that shares the name with an Ecco the Dolphin character. Of course, not being SEGA developed, it makes sense that Annunziata wouldn’t proclaim that this is the next Ecco game. Sort of like how Child of Eden and Crimson Dragon aren’t sequels to Rez and Panzer Dragoon. To learn more about the project, check out the video above and check out the Kickstarter page. The project goal is $665,000, and with 34 days to go they have raised $1,171.

Ken Balough spins the signpost, departs SEGA zone

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After five years with the company, SEGA’s Digital Brand Manager Ken Balough is moving on to join the team at Sony Playstation. The announcement was made in a statement at the SEGA forums:

After 5 absolutely amazing years, and a lot of great memories and games, it is with a heavy heart that I am announcing Friday March 22nd will be my final day at SEGA.

I can’t tell you all what an incredible experience this has been. Ever since I was a kid playing the SEGA Master System, I wanted to work at SEGA. I grew up on our games playing Wonder Boy, Sonic, Golden Axe, Streets of Rage, and so many more. When the chance to work on the Sonic franchise appeared – I never thought twice – it was a dream come true!

I am incredibly proud of how well the Sonic Franchise has grown; and it is poised to continue to grow into some amazing directions.

The Sonic fans are the best I’ve experienced – passionate, intelligent, with an unrivaled love of the franchise. I have been privileged to get to know you, and hear your thoughts, and talk to you personally when given the opportunity. There are so many of you I want to thank. You guys are really one of a kind. Continue to encourage everyone at SEGA to make better games – it’s really fuel for us when we see, or hear you guys excited.

As many of you know, I am very passionate about the Latin America side business, and I have been given a phenomenal opportunity to join the team at Sony PlayStation and do just that. I am very excited, and while I am VERY sad to be leaving my dear friends at SEGA, am looking forward to be working with a 1st party in an emerging market.

Thank you all again for… well…. Everything! And maybe I’ll stop by and make a visit in a future Sonic event

Your ever-grateful Sonic 4 Brand Manager
Ken Balough

We wish Ken all the best in his new venture, and hope that his time with SEGA was as he truly imagined it. Okay, kidding aside, we here at SEGAbits want to thank Ken for his service to SEGA and for all the good times. From joining us for a Sonic 4 Episode 2 after party, to helping us with all things Sonic 4 and more. Ken, this one is for you.

3D Super Hang-On for 3DS set to release next week in Japan

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File this one under “where is the Western release, SEGA?”. Following the release of 3D Space Harrier, SEGA of Japan has revealed the next title in their line of 3DS rereleases: 3D Super Hang-On. Set to release next week on March 27th for 600 yen,  3D Super Hang-On will feature true 3D graphics, gyro sensor controls, a widescreen mode, a virtual arcade machine mode, the ability to save at any time,  and more!  Players can also change the difficulty, time limit, handling, and screen size.

The SEGA of Japan page appears to hint at two more 3D releases, as four slots are shown and only two are filled with 3D Space Harrier and 3D Super Hang-On. If I had to guess, I’d say 3D OutRun and 3D After Burner are on the way. No word yet on a Western release, but hopefully we hear something soon. Perhaps SEGA West are waiting for all four to release, and then we’ll get a SEGA 3D Classics boxed release? After the break, a slew of 3D Super Hang-On images.

My Life with SEGA visits Funny World and deflates Balloon Boy

In this “classic” episode of My Life with SEGA, I experience my first ever unlicensed video game for the SEGA Genesis.

No, it’s not a Bible game. Instead, it’s a two-for-one deal aimed at preschoolers, called Funny World & Balloon Boy. Yeah, this is obviously a quality title that can rival Sonic the Hedgehog 2 and Phantasy Star IV in sheer brilliance…. right?

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Sonic Dash releases to iOS, Android version to come

SEGA has created a snazzy release day trailer for Sonic Dash, now available for iOS devices, and has also revealed that an Android version is on the way. According to the “Upcoming Games” section on SEGA’s website, Android is listed alongside iOS devices. Having played a half hour of the game, I have to say that it is a lot of fun! Sure the game would have probably never existed had Temple Run not been a hit, but it wouldn’t be fair to call Sonic Dash a complete rip-off. While Temple Run does predate Sonic Dash, games like Sonic Unleashed, Sonic and the Secret Rings, and Sonic and the Black Knight in turn predate Temple Run. Share your thoughts on the mobile game in our dedicated forum topic.

After the break, check out a gallery of images showcasing the other characters available in the game. No, Shadow is not yet playable. Sorry.

My Life with SEGA suffers head Troma while playing Toxic Crusaders

In this “classic” episode of My Life with SEGA, I revisit the Toxic Crusaders for the SEGA Genesis. Hey, the Toxic Crusaders? Yeah, I’m talking about the video game based on the animated series, which was adapted from Troma’s hyper-violent action/horror film franchise featuring everyone’s favorite environmentally-conscious super hero; the Toxic Avenger!

A video game based on a failed cartoon based on an hyper-violent movie series…. yeah, this has to be awesome!

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Sonic Dash footage appears – watch 13 minutes of 3D run and jump action!

Via Touchgameplay comes 13 minutes of Sonic Dash gameplay, and the game is looking quite impressive! Coming off of the 2D iOS and Android title Sonic Jump, fans most likely expected a 2D sidescroller with similar graphics. Instead, SEGA and Hardlight are offering up a fully 3D third person endless runner. While the gameplay does very much resemble the Temple Run series, Sonic fans who enjoyed the on-rails running of the storybook titles should feel right at home in Sonic Dash. The game will be available tomorrow on the App Store for £1.49/$1.99.

SEGA announces Sonic Dash for iOS

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SEGA has officially announced that Sonic Dash will be releasing to the App Store “soon” and has confirmed that the game is developed by Hardlight and will be an endless-runner in which you challenge friends to beat your best distance and time records. For now, all we have is the above image as well as a larger render, seen after the break. As soon as we learn more, we’ll be sure to share it!

Update: The SEGA Blog posted a short article on the game, most interesting is that the game is said to be in 3D. So, unlike Sonic Jump, could the game feature fully rendered 3D characters and worlds?

How long can you run?

That’s the question you get to answer now: SEGA is proud to announce Sonic Dash — the agile, endless, running mobile game will be available soon at the App Store for iPod Touch, iPhone, and iPad!

Our hero will be doing what he does best — making a fast and frenzied 3D dash through stunning stages, as he navigates over, around, and through interminable dangers. Challenge your friends and compete on leaderboards — you may know who the fastest is, but, for how long?

Stay tuned to find out more!

SEGA’s Castle of Illusion Starring Mickey Mouse coming to modern consoles?

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Several gaming news sites have picked up on the fact that the SEGA Genesis/Mega Drive (or Master System?) classic Castle of Illusion Starring Mickey Mouse, developed by SEGA AM7, has been rated by the Brazilian ratings board. The platforms listed include Xbox 360, Playstation 3, Wii U, and Playstation Vita. No other information, such as potential release date or whether this is the Master System version of the Genesis/Mega Drive version, is given. Could it be that Disney and SEGA have a stronger relationship following Wreck-It Ralph, and the two worked out a deal to rerelease the licensed game? Hope so! Ideally they’d release both versions of the game in a Vintage Collection, and other SEGA developed Disney titles such as World of Illusion and QuackShot are to follow. When we learn more, we’ll be sure to share.

My Life with SEGA returns from Yokosuka with a very special Shenmue review

Shenmue. Yu Suzuki’s masterpiece has become something of legend. It completely redifined a genre and showed gamers around the world that Dreamcast was more than just a pretty face….

More than a decade later, the game retains a rabid cult following and fans cry out for a continuation to this incredible series. But is Shenmue truly worthy of all this praise? Should this title be revered? Watch and learn, my dear viewers.

The SEGAbits 3rd anniversary contest ENDS TODAY – win prizes like a SEGA Genesis, Genesis games and brand new My Life With SEGA DVD’s! All the details can be found here.

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Hardlight studio working on second iOS Sonic title: Sonic Dash

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Via the Sonic Stadium comes news that SEGA’s Hardlight studio, the team behind Sonic Jump, is now at work on another Sonic title named Sonic Dash. The news came by way of job advertisements posted by the studio on LinkedIn. Sonic Dash is listed as a recent title, with Sonic Jump also being listed. The title has since been removed, but Sonic Stadium screen capped it to prove that they’re not talking nonsense. The job posting, pre-edit, read as follows:

Hardlight is SEGA’s third UK based studio and is focused exclusively on creating high quality, innovative game experiences for mobile and handheld platforms.

The Studio comprises small, agile teams working on new IP & well-known SEGA IP. Project durations are 5-10 months, building on the success of their first projects on iOS – Sonic Jump & Sonic Dash – Hardlight is now working on some new & exciting projects.

The team follows an ethos of staying compact, agile and focused – combining talent from a variety of game genres and backgrounds, and welcomes applications from candidates of all levels of experience.

More than likely, Sonic Dash will be a sidescrolling endless runner, not unlike the free app released around Sonic’s 20th anniversary entitled Sonic the Sketchhog or the more recent Sonic and Nike game Sonic X Vapor. The job listing appears to be for projects following Sonic Dash, which implies that the game is already finished and is awaiting release. Given that the game’s name came right from Hardlight and SEGA, we’re treating it as news but will slap a “rumor” tag on it just in case.

Review: Sonic & All-Stars Racing Transformed (3DS)

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Released to home consoles in November of last year, Sonic & All-Stars Racing Transformed ended up being one of the best games SEGA released in 2012. Marketing for the game was dead-on in proclaiming “It’s Not Just Racing. It’s Racing Transformed!”, as the game was both a huge step up from the previous game and a contender for the best character kart racer around. As the months went on, other versions of the game released with a Vita version in December and a PC version released just last month. The latest, and possibly final version of the game to be released, is for the 3DS. Despite being the most underpowered of the platforms, I was anxious to see how SEGA and Sumo were able to translate the console title to Nintendo’s handheld.

Deals: Answer a question about toilet paper, get $7 off the Wreck-It Ralph blu-ray

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Okay, aside from a number of SEGA character cameos in the movie itself, and Sonic, Eggman and Neff appearing on the cover, Wreck-It Ralph news is not entirely SEGA related. But we figured a number of SEGA fans who enjoyed the movie might be picking it up on blu-ray when it releases in two weeks in the US. Courtesy of the folks at Scott (the tissue and toilet paper people) comes a $7 coupon for use with either the blu-ray + DVD combo pack or the blu-ray + blu-ray 3D + DVD + digital. To get the coupon, you’ll need to do the following:

Head on over to Scott Shared Values and sign in or register for an account. Then answer one question and you will get a code for a $7 off Disney’s Wreck It Ralph Blu-ray Combo Pack coupon! To redeem the codefollow the link and log into your Disney Movie Rewards Account (or create an account). There, you can enter the code and you will be able to print. Keep in mind that this movie isn’t released until 3/5, but you may want to print this coupon now as I’m not sure how long it will be available. Also note that this coupon is only valid through Friday, 3/8, so you will only have a few days to use it once the movie is released. And, be sure to let us know if you score a great deal!

Considering early ads have leaked for stores, including Target, one could get the blu-ray + DVD combo pack for a mere  $12.99 or the blu-ray + blu-ray 3D + DVD + digital combo pack for a cool $20.99.

Up from the depths, My Life with SEGA tackles Godzilla Generations

What’s this? My second review of a Dreamcast title? Don’t get your hopes up. It’s not Shenmue. Believe me, I wish it was. Instead, I’m reviewing Godzilla Generations. A Japanese launch title, which just so happens to be a Dreamcast exclusive….

Good. That means it can’t spread. Yeah, I know. “What are you talking about? Godzilla’s awesome!” Oh, Godzilla’s all well and fine, but this game? Just watch it and count yourself among the lucky ones.

The SEGAbits 3rd anniversary contest is going on now – win prizes like a SEGA Genesis, Genesis games and brand new My Life With SEGA DVD’s! All the details can be found here.

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