Presenting “My Life with SEGA: Nothing Else Matters ”, a short film by A.J. Rosa

Andrew Rosa and Mickey Mac team up once again to take on a new threat. Their new flagship, SEGA Saturn, must ward off an army of palette swapped goons loyal to the Sony Empire in this high-octane geek-fest that DOES what Ninten-WON’T.

Starring Mike Bean (Getting it ‘N’), Mickey Mac (2-Man Scramble), Erica Winter (Raven Heights Radio Podcast) and Alex Gonzales. Written, Edited and Directed by Andrew Rosa.

Like this video? Subscribe to the SEGAbits YouTube channel! After the break, check out a collection of outtakes from the production of the short film.

Classic SEGA Magazine Corner: The Official Dreamcast Magazine blasts off with Space Channel 5

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During their short run, the US Official Dreamcast Magazine managed to produce some excellent covers showcasing a wide range of Dreamcast titles. Unlike other gaming magazines tied to a single company, ODCM didn’t rely on mascots to sell the latest issue. Amazingly, Sonic only appeared on two covers during the magazine’s run; the promotional Issue 0 and the premiere issue. from issue 2 and beyond, ODCM shifted the spotlight to both first and third party franchises from a range of genres. Either it was a testament to the console’s strong library, or the editorial staff’s taste, but not a single issue of the magazine gave a cover story to a dud of a game. In this installment of Classic SEGA Magazine Corner we’re taking a look at issue 4 which gave Space Channel 5‘s Ulala the cover treatment, a full introductory spread, and the top slot in an article about great Dreamcast games due for release in 2000. Enough talk, let’s crack this issue open!

Swingin’ Report Show #78: Interview with Sam Mullen, Localization Producer, SEGA of America

On this episode of the SEGAbits Swingin’ Report Show, we’re joined by SEGA of America Localization Producer Sam Mullen! In his role at SEGA, Sam has managed the localization process of several Japanese titles including Binary Domain, Rise of Nightmares, and the Hatsune Miku titles. Currently he is working on SEGA’s line of 3D Classics titles which include arcade and SEGA Genesis favorites as well as Hatsune Miku: Project Mirai DX for the Nintendo 3DS.

Learn about what the process of localization entails as well as what to expect from SEGA’s upcoming 3DS titles in this week’s show! Oh, and see a surprise cameo from former Brand Manager Aaron Webber who happened to be at SEGA of America HQ while we were recording this episode.

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SEGAbits & Sonic Retro present Boom Talkalaka #3: TV and Comics and Crossovers, oh my!

SEGAbits and Sonic Retro team up to bring you a podcast focused on SEGA’s Sonic Boom franchise! Hosted by Barry the Nomad of SEGAbits.com and David the Lurker of SonicRetro.org, Boom Talkalaka features discussion of the many aspects of Sonic Boom – from comics and episodes of the cartoon, to the video games and toys.

In this episode, Barry and David discuss an early version of Sonic Boom: Rise of Lyric under the working title Sonic Synergy and take a look at concept art of elaborate in-store Sonic Boom displays. Also covered are the latest TV show episodes, the second comic book arc, the upcoming Worlds Unite comic book crossover, and we share our thoughts on the future of the new branch on the Sonic the Hedgehog tree.

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Mobile games that no longer meet SEGA’s standards to be removed from app stores in the coming weeks

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Via the SEGA Blog comes news that a number of games from their back catalog will be removed from the App Store, the Google Play Store, the Samsung App Store and the Amazon App Store in the coming weeks. The reasoning for this is to remove titles that no longer meet their revised standards. While games you have already purchased will be available to download and play again, these select titles will soon no longer be for sale. What are these titles that SEGA plans to purge? We don’t know at this point, but I’d wager a guess that many of the older titles including those that have had issues on the newest devices are on the chopping block. SEGA did state, however, that some titles may return in an updated form.

While it is always a shame to see older titles removed, one of the major downsides to digital titles, it is nice of SEGA to give advanced warning. Also, this could be a sign of SEGA of America stepping things up in the quality department. I’d guess that the axed titles will likely be the old badly emulated Genesis/Mega Drive games and SEGA Columns Deluxe.

Check out SEGA’s full statement after the break and stay tuned to SEGAbits for what these soon to be removed titles are.

SEGA Tunes: Space Channel 5 resurrects Ken Woodman’s Mexican Flyer

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While SEGA music fans celebrate the likes of Jacques, Naganuma, and Mitsuyoshi who created hours of original tracks for iconic SEGA games during the Saturn and Dreamcast eras, its important to remember that SEGA has also relied heavily on pre-existing music licensed for their titles. Samba de Amigo, for example, used contemporary tracks from the likes of German pop group Bellini, Chumbawamba, and Santana, as well as classic music from the 50s and 60s including tracks from the Gipsy Kings, Perez Prado, and Quincy Jones. Jet Set Radio and Jet Set Radio Future also featured several licensed tracks, so many that subsequent re-releases were once in fear of losing iconic tunes thanks in large part to the fact that Crazy Taxi‘s HD release scrapped the original game’s soundtrack which featured Bad Religion and The Offspring. SEGA learned their lesson with Crazy Taxi, however, as the mobile release of the game reinstated the original soundtrack and Jet Set Radio‘s HD release promoted the fact that the soundtrack was largely intact in their marketing of the game.

Internal SEGA development team United Game Artists, known for Space Channel 5 and Rez, put music at the forefront of their titles. Music not only played a part in enhancing the mood, it was a vital part of gameplay. Sure one can play Jet Set Radio or Samba de Amigo with the speakers muted (why would you want to though?), but muting Space Channel 5 or Rez? You might as well unplug the console. Throughout the month of May, SEGA Tunes we will be focusing on both the original and licensed music featured in United Game Artists games. This week, we’re kicking things off with a classic.

Contest: Win a 3D Fantasy Zone II download code for Nintendo 3DS

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Thanks to our friends at SEGA, we’re giving away copies of 3D Fantasy Zone II for Nintendo 3DS to fans on all of our social networks! The contest is open to fans in the Americas and EU, and we are giving away codes on the following networks:

  • Twitter – Follow SEGAbits and retweet the dedicated contest tweet – 3 Americas and 3 EU codes will be awarded
  • Facebook – Like SEGAbits and share the dedicated contest post, remember to leave a comment on the dedicated contest post telling us your region – 3 Americas and 3 EU codes will be awarded
  • Instagram – Follow SEGAbits and leave a comment telling us your region – 2 Americas and 2 EU codes will be awarded
  • SEGAbits.com (you’re already here!) – Leave a comment below telling us your favorite thing about SEGA’s 3D Classics series and tell us your region, use a valid email address when leaving your comment (fill in the email field, do not post your email in the comment field) – 1 Americas and 1 EU code will be awarded

Fans can enter on any network, and there is no limit to how many networks you enter on. The more networks, the more chances you have to win! Contest ends Friday, May 8th

Classic SEGA Magazine Corner: GameFan says SEGA’s Jet Grind Radio is “the next BIG THING”

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As Smilebit Month comes to an end, we crack open one more classic magazine for a look at what gaming journalists thought of a SEGA classic. GameFan magazine was quite a unique publication at the time. From 1992 to 2000, GameFan not only covered general gaming news, but also anime, manga, and featured extensive import coverage. It really was the perfect magazine for gaming fans who were also steeped in anime and importing the latest and greatest RPGs and generally more off the wall titles. So, of course, it was only fitting that SEGA’s Jet Grind Radio received the GameFan cover treatment for their August 2000 issue and had a four page preview and interview with the then unknown Smilebit team.

Leaked Sony Pictures e-mails show excitement for SEGA’s “SONIC – THE HEDGE DOG”

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You probably remember when Sony Pictures had thousands of emails leaked last year following controversy over their movie The Interview. Despite Sony’s best efforts to pull the emails from the internet, once they were out there the damage was done. The emails revealed a ton of strange and fascinating behind-the-scenes information, from a Men In Black crossover with 21 Jump Street to silly salary disputes. Given Sony’s dealings with SEGA in regards to an upcoming Sonic the Hedgehog movie, it was only a matter of time before some emails related to the upcoming movie leaked out. One such email from Senior Vice President of Sony Pictures Releasing International, Noriaki “Dick” Sano, features a funny typo and some details about the upcoming film. Dick writes:

SONIC – THE HEDGE DOG
Dear All,

Hannah Minghella just called to give me an early heads up that a very popular video game for years from Sega game maker
named SONIC – THE HEDGE DOG will be made into a Live Action film.

Script is not yet completed but it would be financed 50-50 by SPE and Sega. Ms. Mie Ohnishi from Sega ( actually now called Sega/Sammy)
would be stationed to Burbank until the completion of the film. She will be coming to my office for a courtesy visit this afternoon,
so Hannah’s phone call was very timely and appreciated.

According to Hannah, the release date in the US would hopefully be in 2016.

I hope this would be another franchise like RESIDENT EVIL for our Japanese market.

Sincerely,
Dick

Aside from the funny typo of “SONIC – THE HEDGE DOG”, we now know the film will be financed 50/50 by Sony Pictures Entertainment and SEGA. Also, SEGA’s Mie Ohnishi who serves as a Producer/Development Executive at Marza Animation Planet Inc. will be stationed in Burbank, CA working on the film with Sony. It is also noted that as of June 2014 a script was not written and the goal is to release the movie in 2016. Dick ends his email with hope that a Sonic movie would be a good fit for the Japanese market like Sony’s Resident Evil movies. Nobody show him Sonic‘s Japanese sales numbers!

After the break check out a few more SEGA related details from Sony that have surfaced.

A look back at Smilebit’s Gunvalkyrie – an underappreciated SEGA classic

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In the West, SEGA’s Smilebit has become synonymous with the Jet Set Radio games, and for good reason. Like Sonic The Hedgehog to the Genesis and NiGHTS into Dreams to the Saturn, the original Jet Set Radio became one of the Dreamcast’s defining games, showcasing unique graphics and reinventing a video game genre. As SEGA left the hardware market in 2001, internal developers announced which consoles they would favor and Smilebit fittingly ended up with Microsoft’s Xbox.

I say “fittingly” because it only made sense that a developer known for pushing the graphical envelope would choose the Xbox, given Smilebit members’ propensities for expansive worlds in past titles like Team Andromeda’s Panzer Dragoon Saga and the first Jet Set Radio. While Jet Set Radio tried to conceal the fact that the game actually consisted of several small areas linked by clever tricks allowing the Dreamcast to load the next area as the player skated to the another section of the map, on the Xbox Smilebit could truly create expansive and detailed worlds. Utilizing the Xbox’s power, Smilebit did just that with Jet Set Radio Future, Panzer Dragoon Orta, and Gunvalkyrie.

Archie Comics Sonic the Hedgehog July 2015 Solicitations – Worlds Unite heats up!

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Direct from Archie Comics comes the latest solicits for what Sonic and Mega Man fans can expect for July, and if the covers and descriptions are any indication, general SEGA and Capcom fans should also pay close attention to what is to come. As the Sonic and Mega Man crossover Worlds Unite heats up, several other franchises from the famous video game companies join the fray including Golden Axe, Ghosts ‘n Goblins, Ōkami, NiGHTS, Street Fighter, Skies of Arcadia, Panzer Dragoon, Monster Hunter 4 and more! If that’s not enough, another milestone issue is hit with Sonic The Hedgehog #275 which features a whopping six different collectible covers and the special one-off Sonic: Worlds Unite Battles expands the crossover story with even more pages dedicated to classic characters duking it out.

All this and more after the break!

SEGA Retrospective: Jet Set Radio Future and The Latch Brothers

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Jet Set Radio and its sequel Jet Set Radio Future are often cited as having some of the best music to come from SEGA thanks in a large part to Hideki Naganuma and Richard Jacques. While in-house talent played a large role in creating such memorable soundtracks, the soundtracks also consisted of licensed music from artists that included Guitar Vader, Cibo Matto, Deavid Soul and others. This week on SEGA Tunes (the feature formerly known as Tuesday Tunes) we’re focusing on a third type of Jet Set Radio music contributor: The Latch Brothers.

3D Sonic The Hedgehog 2, Streets of Rage 2 and Gunstar Heroes added to SEGA 3D Classics wave two!

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The SEGA Blog has unveiled more SEGA 3D Classics titles! Just when we thought the series was over with the second wave featuring SEGA arcade classics, SEGA hits us over the head with a trio of Genesis/Mega Drive classics: 3D Sonic The Hedgehog 2, 3D Streets of Rage 2 and 3D Gunstar Heroes. Rather than being a third wave of titles, these new additions are a part of wave two. Though interestingly, their announcement appears to be exclusive to the West at the moment.

3D Streets of Rage 2 is set for July, 3D Gunstar Heroes in August, and 3D Sonic The Hedgehog 2 in September 2015. Also announced are the dates for the already announced 3D Classics arcade titles: 3D Fantasy Zone II (April 16, 2015) and 3D Thunder Blade (May 14, 2015). As with past releases, new modes and features are planned but are not yet revealed. Prices will be $5.99/€4.99/£4.49 and the games will be releasing exclusively to the Nintendo eShop on Nintendo 3DS.

Classic SEGA Magazine Corner: Xbox Nation interviews Smilebit’s Panzer Dragoon Orta artists

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As evidenced last month, the unofficial Microsoft Xbox magazine Xbox Nation (XBN) really liked Smilebit. Their premiere issue featured Smilebit’s Jet Set Radio Future, which is surprising given Halo‘s dominance at the time, and their third issue featured a Panzer Dragoon Orta cover and an eight page preview and interview with former Team Andromeda staff. As the magazine continued, XBN kept up on various SEGA and Smilebit titles. In the magazine’s sixth issue they returned to Japan for another Smilebit interview, this time with Panzer Dragoon Orta artists Takashi Iwade and Kentaro Yoshida. Let’s crack open this issue to see what these legends had to say!

The crossover chaos continues in Project X Zone 2: Brave New World for Nintendo 3DS

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Project X Zone, the 2012 crossover for the Nintendo 3DS which threw together SEGA, Bandai Namco and Capcom characters into an epic adventure, is set to return! According to a report from website e-duessee, a sequel is in the works for the 3DS entitled Project X Zone 2: Brave New World. The article itself is a report of an April 7th Bandai Namco press event held in Milan at which the game was announced alongside another unannounced title, Saint Seiya: Soldiers’ Soul for the PS4, PS3, and PC. The original article has since been edited to remove the mentions of the games (whoops!) but thankfully NeoGAF caught it before the removal.

What are your thoughts on another Project X Zone title? Have any characters you’d like to see make an appearance? I’m hoping to see Mega Man, Pac-Man and Sonic, as well as an expanded SEGA cast including Ryo Hazuki and some 1980s characters.