Review: Sonic Adventure 2 (XBLA/PSN)

SEGA’s rerelease of Jet Set Radio was, in my opinion, excellent. After the so-so Dreamcast Collection rereleases, the first game of the SEGA Heritage Collection was a breath of fresh air. HD visuals, widescreen support and SEGA trying their best to retain as much of the original game as they could. My hope was that this trend would continue with the next two Heritage titles. Does Sonic Adventure 2, a game that is considered one of Sonic’s best 3D outings, carry on the SEGA Heritage quality or is it a step back? Read on to find out!

SEGA Five: A Salute to the SEGA All-Stars Part 4

I can’t believe that four weeks have passed since we began this salute to the SEGA All-Stars appearing in Sonic & All-Stars Racing Transformed! Part 1, Part 2 and Part 3 can be viewed at those handy links. If you’re all caught up with us, let me introduce you to our five All-Stars for this week: Ulala of Space Channel 5, Shadow of Shadow the Hedgehog (oh, and some franchise called Sonic the Hedgehog), Sonic’s not-quite girlfriend Amy Rose, Aiai’s wife MeeMee and our flagman of the game Ristar.

32X month – My Life With SEGA kicks things off with a hardware review and T-Mek

Apologies for the day delay. Blame Hurricane Sandy, the Nintendo Wii U and Mitt Romney. In any case, here is your weekly dose of My Life With SEGA. This week, A.J. starts off 32X month by doing a very special hardware review, followed by a classic episode in which A.J. takes on T-Mek for the, you guessed it, 32X.

Oh yeah, ladies and germs; I’m reviewing the 32X. Not just a game, but the hardware itself. 18 years ago this month, Sega unleashed their 32-bit peripheral upon the American public. While it’s earnings were initially strong, it soon crashed harder than the Hindenburg….

How? Why? Well, here’s my take.

After the break: T-Mek!

Retro Review: Sakura Taisen


Sakura Taisen (Sakura Wars) is a Strategy RPG adventure series that features a unique sim-based story system developed by AM7 Team Shinobi (Overworks) from SEGA along with Red Entertainment. The series first began in 1996 for the Sega Saturn and spawned several sequels, including OVA adaptations, TV anime series, a movie, and other merchandises. While the game was a successful Sega IP in Japan, it never had a release in the West until the release of the fifth game, which was released and published by NIS America. However, the series has had a cult following within the Sega & anime community fan base with english releases of anime videos. Want to know what I think about the game and how awesome it is? Read on to find out.

SEGA Tunes: Daytona USA “Let’s Go Away -H. version”

In this month’s Tuesday Tune, we’re going to upload some familiar Sega racing tunes to our readers as Sonic & All-Stars Racing Transformed will be hitting our local game stores in two weeks. To fill your racing mood for November, the first Sega tune will be the remix “Let’s Go Away -H. version” sung by none other than Takenobu Mitsuyoshi, composer for Sega Corporation who is known for his awesome musical scores on several Sega titles since 1990 such as Virtua Fighter & Shenmue. Mitsuyoshi-san uploaded this video to promote the rerelease of Daytona USA for digital platforms. One thing that has been bugging me for a while, why hasn’t Sumo have this awesome man to sing a theme song for Sonic & All-Stars Racing Transformed? That would fill the mood for me to race players online. How about you guys?

SEGA Five: A Salute to the SEGA All-Stars Part 3

As we move into November we reach the home stretch: Sonic & All-Stars Racing Transformed releases THIS MONTH. On November 18th to be exact. This week we continue our salute to the SEGA All-Stars with two of Sonic’s earliest rivals, Knuckles and Metal Sonic, as well as NiGHTS’ rival Reala. We also feature B.D. Joe of Crazy Taxi fame and the dwarf legend Gilius Thunderhead of Golden Axe. If you missed Part 1 and Part 2, what are you waiting for? check them out! If you’ve been following with us all along, continue our series with part 3 after the break.

My Life With SEGA celebrates Halloween with the infamous Night Trap

Happy Halloween! To celebrate, we end our My Life With SEGA Halloween celebration with the infamous Night Trap for the SEGA CD.

This Halloween, my special guest star, Shawn Morgan, and I shall sit through one of the most notorious games for Sega CD; Night Trap. Just to make it that much more special, this is the 32X SEGA CD version! It’s the 1992 crap-fest that will leave you breathless!

Like this video? Subscribe to the SEGAbits YouTube channel! After the break, all the My Life With SEGA Halloween videos in one place.

Review: Sonic Jump (iOS)

While Sonic Jump is the first Sonic game designed with iOS and smartphone devices in mind, it’s not the first Sonic Jump game. Sonic Jump originally came out in 2006 on older cell phones of that period. This predates Doodle Jump which many claim this game is a knockoff of by almost three years. That’s right Sonic Jump didn’t rip off Doodle Jump. If anything, it’s the other way around.

But the most important question remains “is this game any good”? While I will say this is a much more improved and involved game than Doodle Jump, it’s not without its faults. Read on for the full review.

SEGA Five: A Salute to the SEGA All-Stars Part 2

Our Sonic & All-Stars Racing Transformed celebration continues with part 2 of our salute to the SEGA all-stars who will hit the track this November. In part 1 we featured Sonic, Vyse, NiGHTS, Gum and Amigo. This week, we take a look at more characters from the Sonic and Jet Set Radio franchises, keep the ball rolling with the star of Super Monkey Ball and we see the return of a certain iconic ninja. After the break, it’s an all out all-star salute!

My Life With SEGA hails the king in Evil Dead for the Dreamcast

Halloween month continues, as My Life With SEGA tackles Evil Dead: Hail to the King.

At long last, I’m finally reviewing a Dreamcast game….

Now, why for the love of Shenmue would I review Evil Dead: Hail to the King, besides the fact that it’s October and Evil Dead’s one of my favorite horror franchises of all time? I don’t know. Why can’t Ash stay outta’ the goddamn woods? Why can’t he remember three very simple magic words? Why are YOU still reading this?

Watch the fuckin’ review already, you primitive screw-head!

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Sonic Talk The 13th: “Keep it on the download”

These past two weeks, I’ve hardly played a thing on disc as so many great games have been making it to the download scene. Now, Sonic’s got a few downloadable games out or coming out himself. This week, we’ll be talking to Community Manager Kellie Parker and Brand Manager Mia Patrino on Sonic Adventure 2 HD. Meanwhile, me, Nux and GX will be discussing the just released Sonic Jump along with exciting news over the new features in the upcoming Sonic The Fighters. As always we’ll have discussions on Sonic news, the recent comics. Plus Sonic music interludes and more! Youtube link will be available later.

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Click to comments for the full shownotes.

SEGA Five: A Salute to the SEGA All-Stars Part 1

Sonic & All-Stars Racing Transformed is only a month away! In anticipation of the game’s release, we here at SEGAbits want to highlight the many All-Stars appearing in SEGA’s racing title. To do this, we’re kicking off a four week salute to the characters appearing in the game. Each week will focus on five SEGA All-Stars. We’ll share why we think these characters are important to SEGA’s history, and why we’re looking forward to racing as them. Let’s kick off part one with the first five, can you guess who they are?

My Life With SEGA: Halloween month continues with Quake on Saturn

A.J. continues with creepy games during the month of October as he checks out Quake on the SEGA Saturn.

Long before Master Chief, or even the Helghast Empire, there was Quake. You didn’t sit through numerous cutscenes, trying to dazzle you with diamonds only to baffle you with bullshit. With Quake, it dazzled us with atmosphere, bloodshed and firepower….

But how does it look and play with Sega’s 32-bit monster? Walk with me through the Slipgate and we’ll find out.

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Review: Zaxxon Escape (iOS)

When SEGA announced Zaxxon Escape, I was very excited. SEGA was doing something they rarely do: resurrecting an 80’s IP that has been dormant since the mid-90’s. For those not in the know, the original Zaxxon was an isometric shooter released by SEGA to arcades in 1982. The game was played from a third person perspective at a top down angle, with simulated 3D pulled off via effects like shadows and an altitude meter. Gameplay involved shooting down as many targets as possible, whilst dodging obstructions such as electric fences, walls and enemy fire. Players also had to keep track of their fuel level, which was replenished by shooting fuel tanks. Zaxxon went on to be ported to numerous platforms and even had three sequels. Now, with Zaxxon Escape, SEGA takes us back to the ending of the first game, as players are tasked with escaping Asteroid City after having defeated Zaxxon.

My Life With SEGA dives into the Saturn classic Deep Fear

Halloween month continues with another creepy video review from AJ, this time he dives into the Saturn classic Deep Fear.

You wanna’ see something really scary? Watch The Shinning, or A Nightmare on Elm Street, or Problem Child 3. Now, if you want something dark, moody and interactive, look no further….

This is Deep Fear for Sega Saturn. Sega’s answer to Capcom’s popular Resident Evil/Bio Hazard franchise. You may be saying to yourself, “I had a Saturn back in the day. Why haven’t I heard of it?” That’s easy; it was only released in Japan, England and Europe. There ya’ have it.

Did we miss out? The answer to that question lies in this video.

Like this video? Subscribe to the SEGAbits YouTube channel. As a video bonus, after the break check out the Japanese commercial for the game starring Segata Sanshiro!