Retro Review: Sakura Taisen


Sakura Taisen (Sakura Wars) is a Strategy RPG adventure series that features a unique sim-based story system developed by AM7 Team Shinobi (Overworks) from SEGA along with Red Entertainment. The series first began in 1996 for the Sega Saturn and spawned several sequels, including OVA adaptations, TV anime series, a movie, and other merchandises. While the game was a successful Sega IP in Japan, it never had a release in the West until the release of the fifth game, which was released and published by NIS America. However, the series has had a cult following within the Sega & anime community fan base with english releases of anime videos. Want to know what I think about the game and how awesome it is? Read on to find out.

SEGA Tunes: Daytona USA “Let’s Go Away -H. version”

In this month’s Tuesday Tune, we’re going to upload some familiar Sega racing tunes to our readers as Sonic & All-Stars Racing Transformed will be hitting our local game stores in two weeks. To fill your racing mood for November, the first Sega tune will be the remix “Let’s Go Away -H. version” sung by none other than Takenobu Mitsuyoshi, composer for Sega Corporation who is known for his awesome musical scores on several Sega titles since 1990 such as Virtua Fighter & Shenmue. Mitsuyoshi-san uploaded this video to promote the rerelease of Daytona USA for digital platforms. One thing that has been bugging me for a while, why hasn’t Sumo have this awesome man to sing a theme song for Sonic & All-Stars Racing Transformed? That would fill the mood for me to race players online. How about you guys?

SEGA Five: A Salute to the SEGA All-Stars Part 3

As we move into November we reach the home stretch: Sonic & All-Stars Racing Transformed releases THIS MONTH. On November 18th to be exact. This week we continue our salute to the SEGA All-Stars with two of Sonic’s earliest rivals, Knuckles and Metal Sonic, as well as NiGHTS’ rival Reala. We also feature B.D. Joe of Crazy Taxi fame and the dwarf legend Gilius Thunderhead of Golden Axe. If you missed Part 1 and Part 2, what are you waiting for? check them out! If you’ve been following with us all along, continue our series with part 3 after the break.

My Life With SEGA celebrates Halloween with the infamous Night Trap

Happy Halloween! To celebrate, we end our My Life With SEGA Halloween celebration with the infamous Night Trap for the SEGA CD.

This Halloween, my special guest star, Shawn Morgan, and I shall sit through one of the most notorious games for Sega CD; Night Trap. Just to make it that much more special, this is the 32X SEGA CD version! It’s the 1992 crap-fest that will leave you breathless!

Like this video? Subscribe to the SEGAbits YouTube channel! After the break, all the My Life With SEGA Halloween videos in one place.

Review: Sonic Jump (iOS)

While Sonic Jump is the first Sonic game designed with iOS and smartphone devices in mind, it’s not the first Sonic Jump game. Sonic Jump originally came out in 2006 on older cell phones of that period. This predates Doodle Jump which many claim this game is a knockoff of by almost three years. That’s right Sonic Jump didn’t rip off Doodle Jump. If anything, it’s the other way around.

But the most important question remains “is this game any good”? While I will say this is a much more improved and involved game than Doodle Jump, it’s not without its faults. Read on for the full review.

SEGA Five: A Salute to the SEGA All-Stars Part 2

Our Sonic & All-Stars Racing Transformed celebration continues with part 2 of our salute to the SEGA all-stars who will hit the track this November. In part 1 we featured Sonic, Vyse, NiGHTS, Gum and Amigo. This week, we take a look at more characters from the Sonic and Jet Set Radio franchises, keep the ball rolling with the star of Super Monkey Ball and we see the return of a certain iconic ninja. After the break, it’s an all out all-star salute!

My Life With SEGA hails the king in Evil Dead for the Dreamcast

Halloween month continues, as My Life With SEGA tackles Evil Dead: Hail to the King.

At long last, I’m finally reviewing a Dreamcast game….

Now, why for the love of Shenmue would I review Evil Dead: Hail to the King, besides the fact that it’s October and Evil Dead’s one of my favorite horror franchises of all time? I don’t know. Why can’t Ash stay outta’ the goddamn woods? Why can’t he remember three very simple magic words? Why are YOU still reading this?

Watch the fuckin’ review already, you primitive screw-head!

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Sonic Talk The 13th: “Keep it on the download”

These past two weeks, I’ve hardly played a thing on disc as so many great games have been making it to the download scene. Now, Sonic’s got a few downloadable games out or coming out himself. This week, we’ll be talking to Community Manager Kellie Parker and Brand Manager Mia Patrino on Sonic Adventure 2 HD. Meanwhile, me, Nux and GX will be discussing the just released Sonic Jump along with exciting news over the new features in the upcoming Sonic The Fighters. As always we’ll have discussions on Sonic news, the recent comics. Plus Sonic music interludes and more! Youtube link will be available later.

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Click to comments for the full shownotes.

SEGA Five: A Salute to the SEGA All-Stars Part 1

Sonic & All-Stars Racing Transformed is only a month away! In anticipation of the game’s release, we here at SEGAbits want to highlight the many All-Stars appearing in SEGA’s racing title. To do this, we’re kicking off a four week salute to the characters appearing in the game. Each week will focus on five SEGA All-Stars. We’ll share why we think these characters are important to SEGA’s history, and why we’re looking forward to racing as them. Let’s kick off part one with the first five, can you guess who they are?

My Life With SEGA: Halloween month continues with Quake on Saturn

A.J. continues with creepy games during the month of October as he checks out Quake on the SEGA Saturn.

Long before Master Chief, or even the Helghast Empire, there was Quake. You didn’t sit through numerous cutscenes, trying to dazzle you with diamonds only to baffle you with bullshit. With Quake, it dazzled us with atmosphere, bloodshed and firepower….

But how does it look and play with Sega’s 32-bit monster? Walk with me through the Slipgate and we’ll find out.

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Review: Zaxxon Escape (iOS)

When SEGA announced Zaxxon Escape, I was very excited. SEGA was doing something they rarely do: resurrecting an 80’s IP that has been dormant since the mid-90’s. For those not in the know, the original Zaxxon was an isometric shooter released by SEGA to arcades in 1982. The game was played from a third person perspective at a top down angle, with simulated 3D pulled off via effects like shadows and an altitude meter. Gameplay involved shooting down as many targets as possible, whilst dodging obstructions such as electric fences, walls and enemy fire. Players also had to keep track of their fuel level, which was replenished by shooting fuel tanks. Zaxxon went on to be ported to numerous platforms and even had three sequels. Now, with Zaxxon Escape, SEGA takes us back to the ending of the first game, as players are tasked with escaping Asteroid City after having defeated Zaxxon.

My Life With SEGA dives into the Saturn classic Deep Fear

Halloween month continues with another creepy video review from AJ, this time he dives into the Saturn classic Deep Fear.

You wanna’ see something really scary? Watch The Shinning, or A Nightmare on Elm Street, or Problem Child 3. Now, if you want something dark, moody and interactive, look no further….

This is Deep Fear for Sega Saturn. Sega’s answer to Capcom’s popular Resident Evil/Bio Hazard franchise. You may be saying to yourself, “I had a Saturn back in the day. Why haven’t I heard of it?” That’s easy; it was only released in Japan, England and Europe. There ya’ have it.

Did we miss out? The answer to that question lies in this video.

Like this video? Subscribe to the SEGAbits YouTube channel. As a video bonus, after the break check out the Japanese commercial for the game starring Segata Sanshiro!

Review: Hell Yeah! Wrath of the Dead Rabbit (XBLA/PSN/PC)

Before I jump into my review of Arkedo and SEGA’s brilliantly demented and gloriously fucked up Hell Yeah! Wrath of the Dead Rabbit, I want you to take a good long look at the above image and see what you can spot. The torrents of blood that make up your health meter? The fact that your Loot chest has eyes and teeth? The demonic two-faced being that your headphone-wearing puffy-haired main character is taking out with his rocket launcher?

The fact of the matter is, Hell Yeah! has enough craziness for 10 games; its eagerly demented presentation plays a major role in what makes this XBLA/PSN/PC download title so unique and enjoyable. It may not prove to be everyone’s cup of tea, but if this is your thing, then you’re in for a wildly fun and surprisingly nostalgic (if you’ve been a SEGA fan for a while) journey through the colorful and insane depths of Hell.

My Life With SEGA gets face hugged in Alien Trilogy

AJ celebrates Halloween month by showing off creepy games all through October!

Okay, it’s October. It’s high-time My Life with SEGA got down with some thrills and chills.

First up; Alien Trilogy for the SEGA Saturn, based on the Alien film franchise. It doesn’t matter how many shitty sequels or spin-offs this bitch lays, nothing can tarnish Ridley Scott’s original or it’s amazing action-heavy follow-up written and directed by James Cameron….

But what about this game? Can I honestly recommend this one to fellow gamers without regrets, or will I be shouting GET AWAY FROM IT, YOU BITCH?! Let’s find out.

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Review: Jet Set Radio (XBLA/PSN)

About two weeks ago I found myself standing outside a movie theater, looking up at all the films listed under “Now Playing”. I had the choice to see any one of the many new movies, and yet in the end I went with “Raiders of the Lost Ark”. Despite owning the film on DVD and on blu-ray, and having seen it a number of times, I still enjoyed it as much (if not more than) any new release. About a week later I found myself downloading Jet Set Radio on XBLA, and feeling the same sense of excitement as I did with “Raiders of the Lost Ark”. It wasn’t so much the game itself, I’ve already played through it about eight times on the Dreamcast. It was the promise that I was about to see a crisp, clean, widescreen, HD, enhanced port of one of my favorite games. Sure SEGA promised this with the Dreamcast Collection, but they largely failed to deliver. Games were lacking crucial content, such as soundtracks or fishing controllers, or failed to offer up widescreen support. So how does Jet Set Radio fare, does SEGA’s Heritage Collection promise a bright future for HD SEGA ports? Find out after the break in our review of Jet Set Radiooooo!