Yu Suzuki reveals more Shenmue 3 secrets and details in Reddit AMA

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Last night Yu Suzuki held a Reddit AMA, revealing even more Shenmue 3 details for fans. While the event itself was initially confusing, failing to mention if the event was 9:30 AM or PM, what time zone it was in, and where on Reddit it could be found, eventually everything was sorted and the AMA took place at /r/IAMA. Suzuki answered several questions pertaining to the length of the game, how many chapters the entire Shenmue saga would cover, potential gameplay elements, and more. Most interestingly, he laid out the exact numbers he hopes the Kickstarter will hit to make the game not only a reality, but as close to his vision as possible:

I will say this: if we reach the $5 mil mark, one of the things I really want to do with Shenmue 3 will become a reality. At $10 million, it will truly have the features of an open world.

After the break, check out a full breakdown of what Suzuki revealed about Shenmue 3!

SEGA Tunes: Hideki Naganuma brings The Concept of Love to Ollie King

While SEGA’s arcade skateboarding title Ollie King is often given Smilebit credit, as mentioned in our kick-off retrospective, the title is still very much an Amusement Vision game. Still, given the Smilebit talent involved in Ollie King‘s creation, I can easily see why people make the mistake. Hell, I thought the game was a Smilebit arcade game until I played it for the first and only time at a GameWorks in Schaumburg, Illinois back in 2005 and saw that “AV” logo. While Ollie King‘s art style and graphics are very much in the same style as Smilebit’s JSRF, and what really pushes the Smilebit feel over the edge is the incredible soundtrack from SEGA music veteran Hideki Naganuma. Not only does the game feature original tracks including pulse-pounders like “Boarder 70”, “Let It Go”, and “Too Fast”, slower celebrative tracks like “Funk to the Top”, as well as the lovingly wacky “Brother Goes Away”, the game also features two remixes of original tracks from Jet Set Radio Future!

Sony’s Shuhei Yoshida says Shenmue 3 IP deal was between SEGA and Yu Suzuki

While Sony announced Shenmue 3 on stage and even admitted that they are involved with some funding for the project, fans are starting to wonder who owns the IP and what Sony had to do with getting the kickstarter going. If Sony’s involved why don’t they just fund the whole thing? According to Playstation President of Worldwide Studios’ Shuhei Yoshida, the deal for the Kickstarter was done by Yu Suzuki and SEGA.
During a interview with Engadget, they asked Yoshida-San the following: ” Why did Sony PlayStation decide to allow that crowdfunding announcement as opposed to funding it?”

“Ah, no, no, no. It’s a very exciting project and there are lots of PlayStation fans asking for it. But it’s a Sega IP and of course Suzuki Yu-san is the creator. So somehow Suzuki-san was able to work out with Sega to allow them to Kickstart the project. And because we liked the project, our third-party relations team struck a deal to help Kickstart the campaign at the E3 conference. That’s great PR.”

Sony has stated that they are willing to help promote the game and have shown that by allowing the Kickstarter to be announced on their stage at E3 in front of millions. Fans have been a bit angry with Sony’s involvement, in my opinion in the end of the day all the money funded by fans and Sony will go into Shenmue 3 to make it a better game, so in the end the consumer wins. No one is forcing anyone to donate to the Kickstarter, you can always wait for the released product. What are your thoughts?

Yu Suzuki will be on Reddit tomorrow answering all fan questions

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It has been updated via the Shenmue 3 Kickstarter that Yu Suzuki will be answering questions tomorrow (Friday) via Reddit.  Sadly the post doesn’t really say the time they will be on answering the questions or what subreddit they will be using. I will assume it will be either via /r/IAmA or /r/Shenmue. You’d think they would have details like time ready a day before the event starts, but they did say they will keep us updated.

So get your list of questions ready and keep checking on Reddit tomorrow for your chance to ask one of gaming’s most legendary developers all your questions. We will update you when we find out the time and place of the event, so check back.

New Shenmue 3 information uncovered including PC version’s publisher

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While I jumped in and donated to the Shenmue 3 KickStarter right when it was announced, the whole thing just left me with more questions. I think a lot of fans right now are just so excited (like myself) that most forgot to question some of the aspects of the campaign. I see lots of gaming journalist assuming lots of things, but let’s get some facts out of the way. While the gaming press is discussing Sony stating that they are giving Shenmue 3some funding‘, we don’t know who the publisher is going to be… till now at least.

We know that the PC version (which is getting a physical release) will be published by Shibuya Productions. That would mean that SEGA will not be publishing that version of the game, sadly. They did say that SEGA and Yu Suzuki have a good relationship, so much so that they are allowing Yu Suzuki to use all the elements he needs from the first two games to complete Shenmue 3.

One of the new gameplay systems that the Kickstarter is promoting is the use of scrolls, while the older games had them to learn moves it seems that Shenmue 3 is set to expand on that. Skill scrolls are still part of the fighting system but will also unlock mini-games, gambling and other side quests.

It has also been confirmed that Shenmue 3 will take place right after Shenmue 2‘s cliff hanger. Cédric Biscay has been confirmed to be in charge of the PC version.

[Source: NeoGAF]

Segabits @ E3: Off-screen video and more details on Hatsune Miku Project: VR Tech Demo

Shigs here. I’m at E3 and despite no Sega booth, I’m managing to find some Sega…bits of information here and there. As announced earlier, there is a Hatsune Miku VR demo at Sony’s Project Morpheus booth. In this virtual reality demo, you are at a Miku concert enjoying the music with the large, silhouetted crowd. They all have their glowsticks waving to the song “Viva, Viva, Happy” and you need to do the same (I think). Eventually, Miku brings you up on stage and it gets a little odd as words and random objects are seen all over her. You’re playing a rhythm game with the move controller and waving the stick at Miku and the crowd to the beat. The person playing seemed to be too interested in looking around and was obviously losing,  since X’s and storm clouds were appearing everywhere. Still, it looks like a fun game and I’ll try to get my hands on it Thursday when Project Morpheus demos are open to the public.

I apologize for the quality of the video, but it was taken offscreen.

Sega feat. Hatsune Miku Project: VR Tech Demo announced

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SEGA has revealed a new title for Sony’s Project Morpheus VR headset for PlayStation 4 which will transport players to the world of Hatsune Miku! Titled Sega feat. Hatsune Miku Project: VR Tech Demo (doesn’t quite roll off the tongue), the simple demo features Miku singing songs from artist Mitchie M. while dancing (what else did you expect Miku to do?). We don’t know much more about the demo beyond that, so any gameplay or interaction is possible but unconfirmed. Also, it has not been stated if this will lead to a full retail release once Project Morpheus releases next year. Still, this should be an exciting experience for fans who truly want to have some fun with Miku!

Nintendo pre-E3 Digital Event: Mario & Sonic at the Rio 2016 Olympic Games trailer

Nintendo’s Digital Event at E3 2015 has wrapped, and on the SGEA side of things we have a new trailer for the upcoming Mario & Sonic at the Rio 2016 Olympic Games title. The new trailer showcases summer sports that will be included in both Wii U and 3DS titles, though those hoping for any real surprises or hints at a story mode or party mode will be disappointed. Hopefully we learn more about the game soon, personally I’d like to see a beefed up London Party Mode (obviously set in Rio) and I think SEGA really needs to include some Samba de Amigo characters given the game’s setting.

SEGAbits X Sonic Prologue 2

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The wait is now over and we at SEGAbits are happy to announce our surprise partnership with NECOMIX with their upcoming sequel to their Sonic Prologue fan film, which had over 900k views since it’s launch last year in August, to celebrate Sonic’s 25th Anniversary next year. With this partnership, we will be posting updates on Sonic Prologue 2 exclusively on our social media network, Facebook & Twitter.

Sonic Prologue 2 takes place directly after the events of Sonic 2 and the beginning of Sonic 3 where Sonic first meets one of his earlier rivals in the series, Knuckles the Echidna. This time, the team is going to need support through donations to make this project happen. Hit the jump for the “exclusive” 60fps trailer, story synopsis, screenshots, a message from the director and details on donation support of the smash hit fan film.

Shenmue 3’s Kickstarter has been funded

 

Shenmue 3 is Real

No more waiting. No more false hope. Shenmue 3 is alive, it’s coming, and one day we’re all going to get to play it. As of a few moments ago, Shenmue 3 reached its $2 million goal on Kickstarter, breaking all sorts of records along the way.

Shenmue 3 has become the fastest game on Kickstarter to break $1 million dollar and the fastest to reach a $2 million funding goal, hitting it in less than hours with more than 24,000 funders. The game’s funding moved so quickly in its opening hours that it practically broke the kickstarter page, hitting prospective funders with errors.  It’s also currently on track to outpace Bloodstained, which recently became Kickstarter’s most funded game ever at $5.5 million. For comparison, Bloodstained required 24 hours to reach half of Shenmue 3’s initial funding goal.

Of course, this is just the beginning. With more than 30 days left in the campaign, the project as more than $2 million worth of stretch goals lined up, ranging from Shenmue 1 & 2 cinema shorts at $2.5 million to an expanded Baisha village and additional mini games at $4 million. According to the Kickstarter page, we’ll be hearing more about these stretch goals after initial funding. We’ll post more details as they come in!

Shenmue 3 is being developed by Yu Suzuki’s independent studio YsNet. It is currently unknown how (or if) SEGA is involved, and whether any outside parties are will be performing publish duties or providing outside funding. The game is currently scheduled for a December 2017 release. For additional information on the project and its developers, check out the official kickstarter page and the game’s website. For a look at a list of all the known stretch goals, check out the image below the break!

Shenmue 3 appears at Sony’s E3 2015 press conference, launches Kickstarter

Shenmue is just one of those game franchises that make all SEGA fans sequel in delight, talk to any of the fans that played them and they’ll go on for hours about what makes the franchise so great. This year at Sony’s E3 2015 conference, Yu Suzuki announced that they will be doing a Shenmue 3 kickstarter and you can fund it right now! The budget of the game via the kickstarter is only 2 million dollars, so chances of reaching it are very high (since its at 150k right now and it hasn’t even been an hour!). But 2 million dollars seems a bit low of a budget and it also seems to have a new character models that seem out of place. This is obviously very early assets that will hopefully change down the road. The game will also be developed by Yu Suzuki’s new studio called Ys Net. It seems that the project will only be available on Playstation 4 and PC.

Regardless you can fund the game and enjoy some of the rewards offered. $500 dollars gets you a set of capsule toys, who doesn’t like capsule toys? Are you guys excited for Shenmue III? Let us know in the comments.

SEGAbits appearance @ Savannah Comic Con this Saturday featuring a preview of Sonic & SEGA Fan Jam 2015

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If you’re a fan of SEGA living in Georgia and like retro video games, we will be making a guest appearance at Savannah Comic Con in Savannah, Georgia this Saturday on June 20th. We will be featuring our SEGAbits original content such as My Life with SEGA, This is Saturn, Weekly Five and many more.

We will also be promoting our fan event, Sonic & SEGA Fan Jam 2015, with playable retro SEGA video games, hosting a Sonic Adventure 2 tournament provided with Sonic/SEGA prizes and a glimpse of what’s coming to the fan event this Fall. Don’t forget to check out our TooManyGames 2015 appearance with Sonic Retro on June 27th as we uncover secrets of the never released SEGA Saturn game, Sonic X-treme. Welcome to the Next Level of Excitement!

Virtua Fighter cameos hit Smash Bros on Wii U and 3DS

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While the big news is that Smash Bros added two new DLC characters that include Roy (Fire Emblem) and Ryu (from Street Fighter), there were also other characters announced as Mii Fighters, including SEGA favorites Jacky and Akira from Virtua Fighter. That isn’t all that hit the market, you can also pick up Megaman.EXE (Mega Man Battle Network), Zero (Mega Man X), Isabelle (Animal Crossing), Inkling boy/girl (Splatoon), and even Heihachi (Tekken).

Each ‘custom Mii fighter’ will cost you .75 cents per fighter, if you want them on both 3DS and Wii U it will cost you only $1.15 each. If you get them all bundled for one version its $6, but if you get them for both 3DS and Wii U its $9.20. Not bad at all.

Anyone purchasing any of these pieces of DLC? Any other SEGA characters you want to see represented in Smash Bros?

SEGA announces Yakuza Zero has sold over 500k units, series has sold over 7.5 million

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We mentioned before on the last financial report on how Yakuza Zero has been the lowest launching Yakuza game in Japan, especially when it was released on both Playstation 3 and Playstation 4 consoles. Well, SEGA seemed to be aware and launched the game in Asia back in May where it sold out instantly. Now SEGA has stated that the game has sold over half a million copies, talk about a quick turn around.

SEGA has other games it is releasing over to in Asia including Phantasy Star Nova and Shining Resonance. SEGA hasn’t announced plans on releasing Yakuza Zero in English, but it will be releasing Yakuza 5 this fall on Playstation 3.

SEGA has also announced that the franchise as a whole has sold over 7.5 million. The franchise has had over 11 unique titles including spin-offs released since 2005. SEGA also announced before that the Persona franchise reached over 6.2 million, surprising seeing the Yakuza franchise outsell Persona when Persona‘s been around longer and is more popular in the west.

[Via: Playstation Lifestyle]