Back in late 2010 I put together a nifty Sonic the Hedgehog 4 mock Genesis box complete with cover art, a cartridge sticker and a fake instruction manual. The project was a mini labor of love for both retro Genesis box designs and my favorite SEGA franchise. Today, as Sonic Generations releases, I’m happy to present another Genesis box design, this time for Sonic Generations. I figured, as the series focuses on both modern and classic, it would be fitting to provide a classic version of the game case. As the actual Generations cases for 360 and PS3 tout 3D support, I thought I’d throw Master System fans a bone and added the “SegaScope 3-D” logo to the case.
Check out the Sonic Generations launch trailer, not long to wait now!
The game is generally scoring in the 8/10 region, which I think is well deserved.
Of course there is always one isn’t there? This time Tim Turi of Game Informer was the culprit. He took all but 4 minutes out of his life to write four paragraphs and call it a professional review. He gave Sonic Generations 6.75/10, I won’t provide a link to the ‘review’ because he decided to spoil the ending in it.
His reason for giving the game a mediocre rating? Apparently all post Dreamcast era levels ruin the game for him! Yep, somehow the aesthetic alone or perhaps simply knowing they are from post Dreamcast era has made the level design terrible. I suspect that Tim didn’t get the memo that they aren’t actually the SAME levels, they simply share the same aesthetic as the original levels.
GETTA LOADA THIS:
“Why would Sega pass up full level tributes to Sonic 3 or Sonic CD in favor of a remixed version of a stage from Sonic Colors, which released only a year ago?”
Game Informer.
I’m actually convinced that some critics wouldn’t know what made a good Sonic game if it hit them in the face. Was the concept of celebrating 20 years of Sonic lost on this guy? And why pick Planet Wisp of all levels to take out his misguided anger on? One of the best Sonic Levels in recent memory… There used to be something very wrong with Sonic games, now there is something wrong with videogame critics. I can’t believe they get paid for this shit- what a Joke.
In contrast, GameTrailers’ review was fantastic, it not only highlighted the best parts of the game, it mentioned the real issues too and does so in a truly professional manor. My hat is off to you GameTrailers!
So, a rumor for a new Sonic game? Not surprising, but this rumor comes with a bunch of details that seem very possible, actually I’d be shocked if this isn’t mostly correct. The title, Sonic Dimensions, is a working title, so that will most likely change.
The game is supposed to take place after Sonic Generations and be the ‘spiritual successor’ to Sonic Colors. Sonic Dimensions is said to take advantage of some Wii U’s specific capabilities, including using the touch screen to activate powers and destroy enemies. Hopefully we can turn this off and not use it. It’s also said to have 4 player multiplayer. The story will be another time-space continuum one. Oh boy.
The game will have Sonic change colors, with each color supposed to represent a new personality for Sonic. Blue Sonic, of course, will be the core Sonic and will be the uniting figure for all the other colors. Five colors are rumored:
I’m still not convinced that this is the way I wanted Shinobi to return, considering how great Shinobi could be on a HD console. Still I am glad that it has returned! Whilst there are some design choices that I’m not a fan of (namely the combo scores that pop-up all over the screen instead of tidily in the corner) I think they’ve gotten a lot of things right and have captured a lot of what made Shinobi 3 such an awesome game.
Today ARKEDO and Sega have announced a project together, the project is called Project “Hell Yeah!” and that’s about all we know about the game.
On THEIR BLOG they give away a little bit of information, the first morsel comes in the form of three pictures, the first is above the second two you will see when you hit the jump. One of them says ‘MONSTERS …Lots of them.’ the other asks if you have seen ‘this dead rabbit’.
If you’ve never heard of ARKEDO here is some info from Wikipedia:
“Arkedo Studio is a French independent videogame developer, founded in 2006 by Camille Guermonprez and Aurélien Régard. The company released their first game, Nervous Brickdown for the Nintendo DS, in 2007. They followed that game with 2009’s Big Bang Mini—also for DS, and then later OMG: Our Manic Game for Windows Mobil. The company’s founding goal was to be “as small as possible”, while still creating “‘real’ games – in boxes, with a manual”. The company’s owners have sought to retain the rights to their intellectual properties; as of January 2010, they continue to hold them all.”
Hit the jump for the first blog post and two more pictures:
NG:Dev recently released a new trailer for their upcoming Dreamcast/Neo Geo game, and while its production values may not be much to look at, the actual game play looks pretty damn good. It’s nice to finally have a new shoot em up platformer on the Dreamcast. What do you think of the game? Tells us about it on the forums!
Sonic! He can really move….pre-orders that is. Sega has announced today that Sonic Generations has topped all previous Sonic pre-orders to date. Possibly part of the reason for this has been their huge push of this title.
SEGA is proud to announce that Sonic Generations has exceeded all previous pre-order records from the 20 year Sonic catalog. This has made Sonic Generations the most anticipated title in the Sonic the Hedgehog’s iconic history. SEGA has also invested in a number of high-profile brand initiatives surround the anniversary and the games launch.
Nagoshi had another live event, one which he likes to call “”Nagonama”. This time around he answered some personal questions, along with giving a few new details about the upcoming Yakuza 5.
Yakuza 5 will take place in Kamurocho, but there will also be a second city added to the mix. Right now they are considering Sapporo, Nagoya, Osaka, and Fukuoka.
Nagoshi refused to confirm if the game will have multi-heroes or single hero.
No idea if there will be hostess additions for this game like the past couple installments.
Nagoshi says it’s unthinkable having a Yakuza game without Kazuma. He says he is like the Mario character of the series.
Nagoshi has stated he wants to make a prequel, like “chapter zero” detailing the past of the Tojo Clan.
As for personal questions, he has stated his favorite vegetable is tomatoes, his favorite candy is gummy and he sleeps with his cat (like actual sleeping, no perverted stuff). Also he says that he used to play in a band in college and is pretty confident in his singing voice. Sounds good.
Retro Sonic fans better enjoy their classic Sonic while they can, because it looks like they won’t be seeing him again, at least not for a while.
“Do you know what? There are no plans, to be brutally honest, to bring Classic Sonic back. The reason for bringing him back for this game was because this is a celebration of 20 years of Sonic. It was a real fitting time to do it. He’s really well loved. Let’s see how Generations does. You can never say never in this industry, but at the moment there are no plans.” – David Corless, Brand Manager SEGA Europe
Personally, I don’t see the point in bringing classic Sonic back after this, at least not until the 25th anniversary. Classic Sonic holds a special place in Sonic history. He is all about the 90s when cute little pudgy animals dominated video games. Let him continue to exist as a part of that era, not this one.
If you buy Overkill Extended Cut from one of your local Gamestops, you will get Altered Beast for free on PSN. That is like, $5 dollar savings. The deal ends on Halloween.
Lets be honest, this is a great excuse to pick up Overkill and play it through on Halloween; obviously after you finish stealing your little brother’s hard earned candy.
This new trailer highlights some of the wacky rhythm based mini games you’ll be playing in Rhythm Thief. These include striking poses to hide from security guards, playing football in the streets of London and biting arses- as a dog.
Rhythm Heaven is exclusive to the Nintendo 3DS and is described as a blend of Professor Layton art and storytelling with the game play of Elite Beat Agents, sounds brilliant!
Six days to go until Sonic Generations arrives! In the meantime, enjoy these new screens of the rarely seen Speed Highway while your digital copy of Daytona USA downloads. The screens come courtesy of Famitsu, and show not only the remade Sonic Adventure stage, but also the Sonic and Shadow race plus more screens on the 3DS stage Radical Highway. You’ll note that the above screen seems to be taking place at dawn. Could that mean… at dawn concludes the stage? Also, nearly every Speed Highway screen features a fan service sign somewhere in the background. One screen in particular, you’ll know it when you see it, name drops just about every Sonic character in a cluster of road signs. Pretty funny stuff.