SEGA localizing Phantasy Star Nova and Shining Resonance in Chinese

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SEGA has just announced that they will be localizing both Phantasy Star Nova and Shining Resonance in Traditional Chinese. Isn’t that something? I know a few continents that would really enjoy English releases of those two games. Shoot, I think Phantasy Star Nova would do great on the Playstation Vita right now considering they don’t have much original games to play.

I guess the only two options to play these two games is either to learn either Japanese or Chinese.

SEGA Sammy Q1 results for Fiscal Year March 2015

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Sega Sammy has released their financial results for what was a fairly quiet Q1 for the company. Japanese tax increases and advertising costs took a toll on their bottom line, while their games divisions, including arcade, console, and mobile, all struggled due mainly due to a lack of new content. In short, Sega Sammy has certainly seen better days, though some big titles coming up should help them regain at least some of their traction.

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Phantasy Star Online 2: Episode 3 Introduces Myau…er, Nyau!

PSO2NyauPhantasy Star Online 2: Episode 3 is coming out on August 27 in Japan. It will feature a new planet to explore, a casino for the lobby, new skills for old classes and an entirely new class in the Bouncer. It will also feature new characters and enemies, and the one featured above should be interesting to fans familiar with the classic Phantasy Star games.

Meet Nyau! Nyau is an enemy to be introduced in Episode 3, clearly inspired by the party character Myau from the first Phantasy Star game. According to Siliconera, Nyaus have high defense, so to battle them more efficiently you’ll need to make them vulnerable by destroying their weapon when they drop it. This will prompt Nyau to mourn the loss and be open for attacks. Nyaus are reportedly still strong on offense by themselves and can summon bosses, so speed will be of the essence. Also, if you manage to break a Nyau’s weapon you may have a chance for an item drop!

Credit to this PSUBlog entry for the image capture.

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Console trailer for Dengeki Bunko Fighting Climax released and out for PS3 and Vita on Nov 13


The wait is now over as SEGA has announced that their new fighting title, Dengeki Bunko Fighting Climax, is set for release on November 13th for PlayStation 3 and PlayStation Vita. The video showcases characters special moves  and impact skills including the newly additional characters with a new theme song,(I’ve)の新曲「belief」, sung by Kawada Mami.

Dengeki Bunko Fighting Climax is a 2D arcade fighting game published by SEGA which brings together selected characters from light novel series published under ASCII Media Works‘ Dengeki Bunko imprint. The project is a collaboration between SEGA and Dengeki Bunko as part of the 20th year anniversary of the light novel imprint.

The game also features various SEGA cameos with Akira Yuki and Pai Chan of the Virtua Fighter series as bosses and SEGA themed levels based on SEGA’s iconic franchises.

Be sure to tune in on SEGAbits for more Dengeki Bunko Fighting Climax related news and events this fall.

Phantasy Star Nova demo will allow 4-Player Co-Op

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We teased you in July about Phantasy Star Nova getting a demo on the Japanese PSN Store and now we get news that the game will allow 4-player co-op via local wireless connection.

Sadly though SEGA says this demo release will not showcase its character creation aspect or even story progression. I guess they want us to wait till the full game.

For those waiting on the full version of this title it will be coming out in Japan this November. The demo hits the Japanese PSN story on August 12th. We will most likely post some hands on impressions when it does hit. No release date announced outside of Japan (sorry 🙁 ).

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Next Yakuza Title (Yakuza 6?) Website Revealed, Formal Reveal Incoming

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The teaser website for the next Yakuza title has just launched. It features text that steadily appears and fills up the screen, culminating with the image shown above. Gematsu reports that we can expect a formal reveal via niconico on the 24th of August at 9 P.M. Japan time. Details are scant on the game itself, but we do know that the game is in development for both the PS3 and PS4, and that it will not be a spinoff title.

The Yakuza franchise keeps moving forward in Japan, but outside of Japan the rest of the world still lags with Ishin and 5 not being localized. Please consider learning about and supporting the Day of the Dragon (August 8th) to show your support for bringing Yakuza games outside of Japan!

Credit to Gematsu for the teaser website image capture.

SEGA is Finally Improving the Dreamcast Collection on Steam

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While it’s been possible for a while to get Sonic Adventure DX, Crazy Taxi, Space Channel 5: Part 2 and SEGA Bass Fishing on Steam, they’re not necessarily the best versions of the game to get. Sonic Adventure DX especially has problems like there being borders around the game and it having a low screen resolution. Which might have something to do with it being a port of the XBLA version, which was a port of the previous PC version, which was a port of the Gamecube version, which was a port of the Dreamcast version. So yeah, it could do with some improvements.

And it might finally get them, as SEGA announced today in a Steam forum post that they’re working on improving these versions over the next few months three years after they’ve been released. Among these improvements are added achievements, which can already be seen on the store pages of the games. Hopes up that this also means that they’ll finally add the Bad Religion back into Crazy Taxi.

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Atlus CEO hints at future SEGA collaborations

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If you have been living under a rock and didn’t know that SEGA bought out Atlus’ parent company Index Holding last year, now you know! In a recent interview with Famitsu, Atlus CEO Naoto Hiraoka and representative director and president Yukio Sugino talked about all things Atlus including their relationship with SEGA.

One of the topics was next generation consoles and Yukio Sugino went on to say:

“Compared to Atlus, Sega are on a much bigger scale [as developers], and our respective know-how is completely different. They’re much more advanced than us when it comes to tools and middleware.”

The exciting part is that later, the CEO of Atlus, Naoto Hiraoka stated that they had a meeting with SEGA CCO Toshiro Nagoshi about the future games Atlus plans to release. I would have love to be a fly on the wall during that meeting.

Phantasy Star Online 2: Episode 3 set to launch in August

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Phantasy Star Online 2
has been out for a few years and SEGA is now promoting their next major update titled ‘Episode 3‘ and will launch it this August. The Japanese site 4Gamer recently attended the announcement event and gave us a sneak peek at what to expect in the new update.

One of the coolest changes in the upcoming Episode 3 update is the lobbies will now have different themes. We saw this happen with the  Attack on Titan and Sonic the Hedgehog collaborations.

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Crazy Taxi: City Rush releasing this Thursday to iOS

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Want to play Crazy Taxi: City Rush on your iPhone and/or iPad? No problem, SEGA has announced that the game will be releasing globally tomorrow to the App Store. Soon fans can experience their new mobile, free-to-play revised take on the Crazy Taxi franchise.

Even though the new game borrows heavily from popular mobile games like Temple Run, don’t think that this entry has disregarded the Japanese team that created the originals. Kenji Kanno, creator of Crazy Taxi, has been overseeing development and lately been doing quite a bit of interviews on the web speaking about the game. The game is developed by Hardlight Studios who developed Sonic Dash, another title that was highly influenced by Temple Run (and Sonic Jump that takes notes from the popular mobile game Doodle Jump, though it should be noted that an earlier version of Sonic Jump released that pre-dates Doodle Jump).

This game is also supposed to be released on Android, but like always Android users must wait.

Watch the full ‘Console Wars: Sega, Nintendo, and the Battle that Defined a Generation’ San Diego Comic Con panel


 
This past weekend, SEGAbits writers Ben, Shigs, and Nuckles hit San Diego Comic Con and SEGA’s game preview event located at the nearby Nerd HQ. While Comic Con isn’t as game centric as E3, there was quite a bit of SEGA goodness to be found. We were able to check out the latest preview builds of Alien: Isolation and Sonic Boom: Rise of Lyric, as well as interview Archie Comics on the upcoming Sonic Boom comic book series. But the main event had to have been Sunday’s Console Wars panel. The panel, which centered around the SEGA and Nintendo rivalry of the 90’s, featured special guests Tom Kalinske (Sega of America), Al Nilsen (Sega of America), Bill White (Nintendo of America), and Perrin Kaplan (Nintendo of America), as well as Console Wars author Blake J. Harris and Julian Rosenberg, producer of the upcoming Console Wars documentary.

Thanks to Blake, Nuckles and Shigs were given the VIP treatment and secured some awesome seats – allowing us to film the panel and Q&A session and meet the SEGA and Nintendo legends! Check out the full panel above, and make sure to pick up your copy of Console Wars if you haven’t already!

Want more Console Wars discussion? Check out our three part interview series with Tom Kalinske, Al Nilsen, and Blake J. Harris.

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Box-art and Release Dates for Sonic Boom: Rise of Lyric and Shattered Crystal Revealed

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We already knew that both Sonic Boom games will be coming out in this November, but now we know when exactly we can expect them to be in stores. In the US Sonic Boom: Rise of Lyric will be released on November 18th, while Shattered Crystal will be out a week earlier on November 11th. We don’t know yet when the games will be released in Europe, but this post will be updated when we do.

Along with these dates SEGA released the box covers as well, both of which feature Sonic looking at the customer and doing something potentially threatening. The Wii U box has a Nintendo Network logo on it, meaning the game does have some sort of online functionality.

 

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SEGA releases new Sonic Boom behind-the-scenes video and reveals non-player characters

No doubt in anticipation of San Diego Comic Con, SEGA has released a new behind-the-scenes video for Sonic Boom the TV series as well as a SEGA Blog post revealing the characters that will populate the video game and TV show universe. The new characters, seen after the break, will serve as NPCs for the games and supporting cast members for the TV show, although not all characters will make the jump from video games to television.

SEGA reveals their Comic Con plans – SEGAbits to report live from San Diego

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Another convention is on the horizon, and once again SEGAbits leaves no fan left behind as we’re set to invade San Diego Comic Con

SEGAbits writers nuckles87 and Shigs will be providing coverage from the event, attending panels and checking out SEGA’s video game offerings. On the panel side of things, we will be attending the Archie Comics panel for the new Sonic Boom comic book series as well as Blake J. Harris’s Console Wars panel featuring Tom Kalinske (Sega of America), Al Nilsen (Sega of America), Bill White (Nintendo of America), and Perrin Kaplan (Nintendo of America), as well as Julian Rosenberg, producer of the upcoming Console Wars documentary. If we’re lucky we might even get some one-on-one time with Blake, Tom, and Al!

SEGA Amusements’ Transformers Human Alliance heads to Japan


 
SEGA Amusements’ Transformers Human Alliance, which has been out in the West since early this year and had tests in the US and China before that, has officially made its way to Japan! SEGA of Japan recently launched an official website for the game, as well as the above preview video. The rail shooter, which also features the occasional QTE, should feel familiar to those who have played SEGA’s Let’s Go Jungle! and earlier SEGA arcade classics like Gunblade N.Y. and L.A. Machineguns.

Now, whether you live in the East or the West, you have no excuse not to check this game out!