Double Fine and SEGA title revealed to be “The Cave”

SEGA’s latest partnership with a third party developer ought to get a few fans excited, as Double Fine will be teaming up with the Blue Skies developer to develop a 2.5D adventure. The game will allow players to take control of one of seven characters, all with their unique abilities and story. Being headed by Ron Gilbert, the title is set to take players into the Cave, which happened to be a talking cave earlier in development, a talking cave that has tried its hand in dating. If that has interested you, head over to Destructoid for further information on the game. It is set to be available for Playstation 3, Xbox360 and PC with a release date sometime in 2013.

First Yakuza 5 screens hit the web

As promised, Yakuza 5’s first screenshots have been released onto the web, which show the updated graphics engine being used to run the newest installment in SEGA’s long running Ryu Ga Gotoku series. Featured in these screenshots are all five major characters and the new locals that will be used in Yakuza 5. The game is set for a December release in Japan and one can hope Western fans do not have to wait for long. Hit the jump to see the screenshots.

New Project X Zone screens show off field and event scenes

There has been a new batch of Project X Zone screens released today, these screens show off roaming and event scenes. Not only will the game be using characters from SEGA, Namco and Capcom franchises; they’ll also be using areas from their games. One that stands out to me is Peacock’s Cyberspace from the Mega Man series. If you want to see the latest list of franchises in the game, click here.

Saw a few people point out that some of the character art released was actually re-used from Namco X Capcom, a game they made during the PS2 era. Yes, this game is basically the sequel on the Nintendo 3DS.

Yakuza 5 Famitsu interview fully translated

A kind soul (Captain Epic) over at the SEGA official forum has translated, in full, the Famitsu interview that series producer Toshihiro Nagoshi provided. In it, some extra bits of information were shared, such as the exact date the game is set for (December 2012) and the backstories of certain characters were explained further. It seems that series lead Kazuma Kiryu chose to leave his duty as head of the Sunshine Orphanage to investigate events in Fukuoka as a taxi driver under a false name. Also explained further is the basic plot for the latest installment of SEGA’s action adventure title, in which the Tojo Clan and the Omi Alliance are set for war and the clan’s sixth chairman Diago Dojima must create alliances with other clans all over Japan to help in the fight against the Omi Alliance. For the complete translation of the Famitsu article, hit the break!

Virtua Tennis Challenge releasing to iOS today

Well this is a nice surprise, arriving on the App Store today worldwide is Virtua Tennis Challenge! Back in March, the game was released to Android devices. Today, the game expands its availability with iOS capable devices. Virtua Tennis Challenge promises 50 players, 18 stadiums, and Exhibition, World Tour, and Multiplayer modes. The game is out now in New Zealand and it should be out in the US at 11PM EST and Europe at around 12AM UK time. Price of the app is $4.99 and size of the app is 289 MB. Sonic 4 last week, Vintage Collections and Virtua Tennis Challenge this week. SEGA is really spoiling us.

Yakuza 5 announced: 5 playable characters and a brand new engine


Yakuza 4
was the first game to allow new playable characters outside of Kazuma. They actually had 4 playable characters since it was the 4th game. Seems that SEGA is continuing that gimmick with Yakuza 5 , since they have announced 5 playable characters. Who are they?

  • Kazuma Kiryu
  • Taiga Saejima
  • Shun Akiyama
  • Haruka
  • Tatsuo Shinada

So we have two new playable characters and one of them is Haruka? Yes, the little girl you rescue in the first game and take care of throughout the series is now a playble character. Intresting? Hit the jump for more details on the title.

Anarchy Reigns demo hits Japan May 31st

Famitsu has reported that a demo of Anarchy Reigns will be hitting Japan on May 31st. The demo will feature a small sample of the single-player campaign and two online modes. It also states that Bayonetta will have some new moves that weren’t included in her game and that she will have different costumes and colors. What it doesn’t say is what system the demo will land on, but I’m guessing PS3 as 360 is not exactly a big enough system in Japan to promote your game on.

Samba De Amigo and Rhythm Thief developer would love to create a Nintendo All Star Musical


Shun Nakamura earned his SEGA respect back in the day when he created Samba De Amigo that apppeared in Arcades, SEGA Dreamcast and later ported over to the Nintendo Wii. He is now working on his new IP known as Rhythm Thief & the Emperor’s Treasure on the 3DS. In the interview he was asked if he could work on a Nintendo franchise what would it be?

” I would rather pick out no titles! Honestly, I would like to enjoy Nintendo titles just as a user rather than developer, because most of them are too great and seem so hard to develop. If I had to, I’d ideally create something like Nintendo All Star Musical, a rhythm game like Rhythm Thief using Nintendo characters and background music. Mario rhythmically follows the stage while Koopa Troopa’s location is based on the rhythm, and that makes a track, for example. Nintendo, I’m looking forward to your offer!” – Shun Nakamura

Sadly the interview conducted by Computer and Videogames is very Nintendo related, disappointing me since I have like 30 questions I would love to ask Shun Nakamura about Samba de Amigo.

SEGA Japan files trademarks for Veil of Dark and The Shooting Coaster

SEGA Japan have filed two new trademarks that could be anything. The names they trademarked? Veil of Dark and The Shooting Coaster. To me Veil of Dark sounds like a horror themed game and The Shooting Coaster a simple arcade game. Who knows, they could both be arcade games we will never play.

Still sort of exciting knowing that SEGA is still working on new IPs, despite a bad year for them.

SEGA publishing new game by Double Fine Productions

SEGA’s Twitter has recently posted a mystery image on Flickr, seen here, of a forest setting with a chunk missing from the image and a question mark. Clearly they are teasing a new game, but what game could it be? Well, we shared the initial image on our Facebook page, and a kind reader by the name of Marius Theßeling speculated that the art matched the style of Ron Gilbert’s unannounced upcoming game from Double Fine Productions. And sure enough, it matches up! We simply grabbed the image from SEGA’s flicker, and dropped in all the character art from Gilbert’s blog onto the image. Just like a puzzle, an image came together and you can see the completed image above. So it’s official: SEGA is teaming with Double Fine to publish a game! Sorry if we ruined the surprise, SEGA. But all the pieces were there.

Aliens: Conlonal Marines gets delayed into 2013, over half a decade since the game was announced

Today, SEGA has revealed a final release date for the Xbox 360, PS3 and PC versions of their upcoming Aliens game. The game will be available February 13th, 2013, more than six years after it was first announced on December 11th, 2006, alongside the canceled WRPG Aliens game from Oblivion. By the time gamers will finally be able to play the game, an entire console generation would have nearly come and gone.

Will the wait be worth it? Who knows, but above is a trailer to help you pass the time. The Wii U version of this game still doesn’t have a confirmed release date.

Hit the jump for the press release

Gearbox’s Randy Pitchford talks Aliens: Colonial Marines


If you’re interested in SEGA’s upcoming Aliens title then you’ll enjoy Gamespot’s lengthy new preview.

Randy Pitchford of Gearbox discusses what separates Colonial Marines from other AAA shooters and licensed games, the studio’s love for the Aliens world, Left 4 Dead’s influences, the character growth you can expect, and what it will be like playing it on the Wii U (which he affirms will be the best-looking console version).

You can watch the preview over at Gamespot.

Aliens: Colonial Marines is a very pretty and incredibly ambitious project that hopefully does well for SEGA when it releases later this year.

XBLA and PSN Vintage Collection titles finally priced and dated

From the SEGA Blog comes news that is a surprise to nobody: The third wave of Vintage Collection titles are hitting XBLA and PSN next week. What we did not know were the dates and prices, thankfully SEGA has that covered. On May 22nd, PSN will receive the following titles for $4.99 each: Wonder Boy in Monster Land (Arcade), Wonder Boy in Monster World (Mega Drive), Monster World IV (Genesis/Mega Drive), Super Hang-On (Arcade), Revenge of Shinobi (Genesis/Mega Drive), Alex Kidd in Miracle World (Master System).

On May 23rd, XBLA will receive the following compilations: Monster World Collection (800 MSP) includes Wonder Boy in Monster Land (Arcade), Wonder Boy in Monster World (Genesis/Mega Drive) and Monster World IV (Genesis/Mega Drive). Alex Kidd & Co. Collection (800 MSP) includes Super Hang-On (Arcade), The Revenge of Shinobi (Genesis/Mega Drive) and Alex Kidd in Miracle World (Master System). But thats not all! After the break, more games, dates and prices.

SEGA teases big Yakuza reveal for May 24th

Looks like big things are a-comin’ for Yakuza fans. First noticed by Andriasang, the official Ryu Ga Gotoku website has been updated with a simple little animation, one which recalls past Yakuza installments while, at the end, teasing something new for May 24th.

With the Tokyo Game Show not being held until late September, it will be interesting to see whether this is going to be a major reveal or just a tease, or, come to think of it, whether this will indeed be Yakuza 5 or the announcement of another spinoff.

Stay tuned.