Stella Glow to get American demo on October 27th

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If you wanted to check out the SRPG released by SEGA in Japan and developed by Imageepoch called ‘Stella Glow‘, you will be able to play a demo soon thanks to Atlus. Atlus has announced that the demo will hit the American Nintendo e-shop on the October 27th.

Pictured above is the Atlus launch day edition of the game that comes with a ton of goodies. Make sure if you want all that good stuff, that you pre-order the game at your local pre-ordering game store. The game will be released in North America on November 17th, 2015 and cost $49.99 USD.

Sonic Boom: Fire & Ice delay doesn’t stop Hardee’s and Carl’s Jr. from releasing a kid’s meal

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Despite being delayed to 2016, SEGA had Sonic Boom: Fire & Ice promotions in place for the game’s initial release window of Fall 2015 and it looks like they couldn’t get out of one of these promotions. United States fast food restaurants Hardee’s and Carl’s Jr. (the restaurant name depends on your region) just began a Sonic Boom: Fire & Ice kid’s meal promotion featuring four toys. The toys include: Splat BallSonic the Hedgehog Figure, Board Game (possibly the most unexciting name for a board game ever), and Communicator with Secret Compartment (how is the compartment a secret if they advertised it?).

In addition to the toys, the restaurant’s website offers digital wallpapers, coloring pages, a Sonic Boom character poll, and a place to enter a secret code found on the meal bags – meaning there will be branded bags to go along with the promotion. While it sounds like I’m ragging on SEGA for promoting a game that has since been delayed, I’m actually very excited for the promotion. Being a child of the early 90s, I have fond memories of the McDonald’s Sonic the Hedgehog 3 Happy Meal. I even own a store display and collection of bags! So it is very cool to see Sonic back in the world of fast food toys. I just wish the promotion fell closer to the game’s release.

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SEGA Hardware Nintendo 3DS themes officially announced for US and EU

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SEGA has officially announced the SEGA Hardware Nintendo 3DS themes that they’ve been hinting at for the past few weeks. Releasing today to the US will be Sega Genesis and Sega Game Gear themes, featuring imagery and sounds from the respective hardware. In addition to the Genesis and Game Gear, 3DS owners can also expect the Sega Master System, Sega Mark III, Sega Saturn, Hi-Tech Sega (80s style Japanese arcade machine), Sega SG-1000, and the Sega Dreamcast. The themes will be rolled out over the coming months, and are priced at $1.99 each.

It has also been announced that the themes will be hitting Europe, but on a different schedule. No word on if the themes will be altered to suit the EU versions of consoles.

New Project X Zone 2: Brave New World screens and art show off Shenmue’s Ryo Hazuki

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Famitsu has dropped another batch of Project X Zone 2: Brave New World character reveals for the upcoming Bandai Namco Entertainment published SRPG crossover featuring SEGA, Capcom, and Bandai Namco characters. In this latest batch SEGA representation is light, but the inclusion of Shenmue’s Ryo Hazuki is huge. Of course, we knew of Ryo’s inclusion for a few weeks. But in this reveal it is confirmed that Ryo will be a Solo Unit character, meaning he won’t be teamed with another Shenmue character (I was really hoping we’d get Wuying Ren). It has also been confirmed that Ryo’s Japanese voice actor Matsukaze Masaya will be returning to the role. Masaya will also be voicing Ryo in Shenmue 3, which means we’ll get our first listen of Masaya’s return to the role in Project X Zone 2!

Other SEGA characters revealed include two NPCs: The evil rabbit eared Ranmaru from Sakuza Wars: So Long My Love voiced by Asai Kiyomi and Garijanon, voiced by Norio Wakamoto, of Resonance of Fate who will be sharing a cutscene with Segata Sanshiro.

After the break, check out the SEGA character screens and art, and check out all the new images over at Famitsu!

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Atlus announces Shin Megami Tensei IV: Final for 3DS

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While at Tokyo Game Show this year, Atlus teased that they had a brand new title to announce. It seems that title could be the newly announced Shin Megami Tensei IV: Final for the Nintendo 3DS, which is due to release in Japan on February 10th, 2016.

Staff working on this game: 

  • Producer: Kazuyuki Yamai
  • Director: Satoshi Ohyama
  • Character Designer: Masashi Doi
  • Sound Composer: Ryota Kozuka
  • Setting Plan and Series Demon Designer – Kazuma Kaneko

Details on what the difference between this version and 2013’s Shin Megami Tensei IV are unknown as of right now, but Famitsu has confirmed its a brand new title (not a re-release like Atlus has been known to do). For now you can check out the game’s teaser page here.

[Source: Gematsu]

7th Dragon III Code: VFD demo hits Japanese e-shop

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SEGA’s 7th Dragon III Code: VFD demo has hit the Japanese e-shop, letting players play the prologue of the game and even giving them special bonus items for the full retail version (when it hits Japan October 15th). The demo will allow users to play Chapter 0 and Chapter 1, sadly in the demo you are given a pre-created character and capped at level 10.

If you transfer the demo save to the full retail version, you get:

  • EX Upper: an accessory that increases experience points gain by x1.2
  • Skill Upper: an accessory that increases skill point gain by x1.2
  • Nagamimi’s Charm: an accessory that increases attack, speed, and evasion of the user.
  • 10,000Az: in-game currency that can be used to make purchases.

If you wanted to just go to the Japanese e-shop on your non-Japanese 3DS, you will have to modify it due to Nintendo’s amazing region locking. There hasn’t been a western released teased and seeing as how we missed the last three entries in the series, its safe to say this won’t come here either. But you can always gawk at YouTube footage of someone playing the demo and envy them.

[Source: Siliconera]

3D Sonic the Hedgehog 2 releasing October 8th to the Nintendo eShop

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3D Sonic the Hedgehog 2 was supposed to release at the end of September for the Nintendo 3DS, but when last week came and went we here at SEGAbits grew curious as to what happened to the game’s expected release date.

An hour after we tweeted the question of when the game will be releasing out to the official Sonic the Hedgehog account, SEGA made a tweet announcing that the game would release on October 8th. Coincidence? Probably, but we’d like to think we lit a fire under SEGA for the answer. So expect the last of SEGA 3D Classics wave 2 to release in just 10 days, and in the meantime why not grab the first Sonic game from wave 1 to brush up on your classic Sonic skills?

Volgarr the Viking gets a Dreamcast port

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Volgarr the Viking
is a 16-bit style, tough-as-nails, retro-styled action game published by the crazy people at Adult Swim. The game has made it across multiple platforms including PC, Xbox One, 3DS, Wii U, PS4, and Vita. But what if you wanted to play this game on your Dreamcast?

Now you can, thanks to one of the developers of the orginal game, who did a side project to port the game on SEGA’s white dream machine. Since its Marc Hall’s personal port, this project is ‘unofficial’ and labeled as freeware, but works as you’d expect. The game even supports VGA, if you want a crisper picture.

Click here to download the ISO and start stabbing!

Shenmue’s Ryo Hazuki to appear in Project X Zone 2: Brave New World

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Japanese website Games Talk has let slip that Shenmue‘s Ryo Hazuki will be joining the cast in the SEGA/Capcom/Bandai Namco crossover Project X Zone 2: Brave New World! Ryo appeared in a piece of artwork from the game featuring several other new and already revealed characters. The artwork itself was in a series of screenshots from the Korean localization of the game. It is unknown at this time if Ryo is a solo unit or is a part of a team. Fingers crossed it’s a team, as that would mean an additional Shenmue character (Ren? Goro? The kitten!?).

After the break, check out a few more screens from the Korean version which feature Virtua Fighter characters.

SEGA News Bits: Tokyo Game Show 2015 impressions

This year’s Tokyo Game Show has come to a close and SEGA of Japan showed off plenty of titles at the event. On this SEGA News Bit video me and Barry discuss our impressions of SEGA’s showing, including Atlus games that made the show. Tune in and tell us what you thought about this year’s Tokyo Game Show in the comments.

Like these sorts of videos? Subscribe to us on Youtube and never miss a episode.

3D Power Drift and 3D Puyo Puyo 2 gameplay footage shown off

SEGA Japan  announced that they are releasing a second boxed version for their SEGA Reprint Archives, which gathers up SEGA 3D Classics digital releases into a physical format. While the first release was only made up of already released digitally titles, this second one has a few new titles that have not yet been digitally released. The two biggest titles are 3D Power Drift and 3D Puyo Puyo 2! During their Tokyo Game Show presentation, SEGA showed off gameplay footage of both these titles which you can see above.

3D Power Drift is actually running in widescreen, not every SEGA 3D Classic is released with native widescreen support (See their Genesis/Mega Drive releases), so its nice that they put in the extra effort. Seems that Puyo Puyo 2 will keep its original aspect ratio, from the footage being shown. Though, I guess if I had to choose one of the two games to get widescreen support it would be Power Drift. I’m pretty excited for these two titles to hit the US eShop at the very least, though also getting a physical release would also be nice.

[Via: Nintendo Everything]

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SEGA News Bits: Sonic Boom: Fire & Ice Delay Reaction

This is the first entry in our new series called ‘SEGA News Bits’, giving you digestible video content laced with our opinions. On this SEGA News Bit, we cover the recent delay of Sonic Boom: Fire & Ice. Let us know what you think of the new Boom series and if you think delaying a game is going to do it good.

If you like it, support us by subscribing to our YouTube channel. Feedback? Opinions? Leave them in the comments!

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Project X Zone 2 release dates revealed for North America and Europe

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While the sequel to 2012’s SEGA/Capcom/Bandai Namco crossover game Project X Zone hits Japan this year on November 12th, it looks like those hoping for a localized release won’t have to wait long! The game is due out February 16th, 2016 in North America, and February 19th, 2016 in Europe.

While the first game was an enjoyable fan service filled time waster, Project X Zone 2 looks to be taking things to a whole other level with the inclusion of Segata Sanshiro. There are other additions to the game, but Segata eclipses them all. Don’t hold me to this, but rumor is the game’s cover art will simply be Segata’s scowling face. No logos, no rating info. You won’t even have to pick the game off the shelf, it will jump right into your cart and drag you by the collar to the cash register.

Stella Glow hits North America on November 17th

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Stella Glow, a SRPG for the Nintendo 3DS is one of those games that almost never came out. The developer Imageepoch was not only going to develop it themselves, but also self publish Stella Glow to celebrate the studio’s 10th year anniversary. Sadly the company had to file bankruptcy. SEGA picked up the publishing rights for the game in Japan and like typical SEGA fashion, had no plans on publishing it outside of Japan.

In comes Atlus, who picked up the title to distribute in North America (game is coming to Europe via NIS America) and now we have a release date! Set your calendars to November 17th, the game will retail for $49.99/ CA$59.99. If you get the game during its launch window you will get the ‘Launch Day Edition’ upgrade for free. Hit jump to read what you get with the Launch Day Edition of Stella Glow.

[Source: Gematsu]

Sonic Boom: Fire & Ice moved to 2016… and SEGA says it’s a good thing!

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Rumors were circulating that SEGA’s upcoming Nintendo 3DS title Sonic Boom: Fire & Ice, the sequel to last year’s Sonic Boom: Shattered Crystal, was delayed from its original release date of Holiday 2015 to 2016 after video game rental company GameFly revised their release info. Now, SEGA has officially confirmed the delay and surprisingly are being open about why the game has been delayed. Sonic franchise social media and PR superstar Aaron Webber has posted an article on the SEGA Blog explaining that they want to give the game the time and polish needed. No exact window has been given, only that “it’ll be ready when it’s ready!”

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