Check out Phantasy Star Online 2’s super hard mode in action


Above is a video showing off the October update for Phantasy Star Online 2: Episode 2. The start of the video shows off the new Super Hard mode.

You also get to see new skill levels since they bumped leveling up to 65. This means that if you max out your skills you get two additional skills to play with. Along with all this they have new rare enemies and new rare interrupt events. Interrupt events is basically an event that happens randomly and the player can choose to attack, defend and other objective to finish the quest.

This game looks so great, its a shame that its not out here in the West. SEGA needs to get up off their ass and confirm if its coming out, if not we can just play the damn Japanese version with the English patch.

Review: Castle of Illusion Starring Mickey Mouse (XBLA)

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Before Sonic the Hedgehog, there was Mickey Mouse. In November 1990, Castle of Illusion Starring Mickey Mouse released almost simultaneously in America, Europe, and Japan to the SEGA Genesis and Mega Drive consoles. At the time, the game was visually stunning, described in one video preview as “beautiful”, “brilliant” and continuing the tradition of Disney animation. On top of that, the platforming was brimming with inventive platforming elements accompanied by catchy, whimsical music. The game was great at the time, and replaying it in 2013 it is easy to see why it is deemed a platforming classic.

As far back as April of this year there were rumors that a remake was on the way, thanks to digital box art that had leaked. The idea of a Castle of Illusion remake really was an unexpected surprise. Sure the original is fantastic, but few fans were demanding a remake and even fewer fans ever expected SEGA to team with Disney to make it happen. But here we are, the summer is coming to an end, and we have a re-imagining of the SEGA classic. Was a remake really necessary, and does it maintain the magic that made the original so great?

SEGA Australia’s crazy pitch for remaking SEGA classics

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[Above is SEGA Australia’s pre-alpha prototype pitch for Golden Axe remake under their label ‘SEGA Reborn’]

SEGA Australia isn’t known as the type of studio that had too many hits, but it seemed that the team was finally hitting their stride with the Castle of Illusion Starring Mickey Mouse remake that is coming out in early September. Sadly that will be the studio’s last game, since it was announced that they will be closing by the end of the year.

Seems that the studio pitched for a series of remakes, most notably ‘Golden Axe’ and all to be in a new label called ‘SEGA Reborn’. That’s not all though, the company thought that all these classics should take place in the same universe. Yes, we are talking about Marvel movie treatment with retro games. That would mean that a game like Out Run takes place hundreds of years after Golden Axe.

Much like its remake of Castle of Illusion, they where open to going in and adding new content and fixing issues the originals had. Some of the other games they talked about remaking included Streets of Rage and Shinobi. Hit the jump to see video of the ‘Golden Axe’ remake that the studio pitched to SEGA. 

Saints Row IV pays tribute to Streets of Rage

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[Warning: Spoilers]

The latest entry of the Saints Row franchise came out last month and in the full game there is a part in the story mode where you play as a retro side-scrolling beat ’em up arcade game called ‘Saints of Rage‘. Sound familiar?
If you want to see gameplay, hit the jump but I warn you the gameplay reminds me more of ‘Double Dragon‘ than Streets of Rage.

Eurogamer runs a Condemned: Criminal Origins retrospective

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SEGA’s Condemned: Criminal Origins was one of the Xbox 360’s launch titles, and later the game received a sequel on both Xbox 360 and Playstation 3. I loved this game when I first played it, and it has even made some of our lists of sequels we want to see. The fine people over at Eurogamer seem to like the game as well, since they posted up a retrospective article on it.

Did any of you guys enjoy the first game? If so, why? Let us know!

Pre-order Castle of Illusion HD on PSN and get the original game for free

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SEGA has finally announced the released date for Castle of Illusion Starring Mickey Mouse, it will be released worldwide on September 3rd, 2013 for PSN and September 4th on Xbox Live/PC digital download. The game will cost you $14.99.

But wait, if you pre-order the game via Playstation Network (USA only) from August 20th (in 3 days!) to September 2nd you will get the original SEGA Genesis/Mega Drive version for free, a free dynamic theme and three avatars. You don’t even have to wait, right when you pre-order you will be able to play the Genesis game. Pretty sweet deal.

So what platform are you getting this game on?

Buy Total War: Rome 2 and get into the Total War: Arena beta

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If you purchase SEGA’s Total War: Rome 2 title you will be granted early access to Creative Assembly’s side project, Total War: Arena. If you haven’t heard, Total War: Arena is going to be a free-to-play MOBA title (think DOTA 2, League of Legends).

That isn’t all though, along with early access players will receive a exclusive ‘Legion Armoury’ bonus and roughly $15 dollars of in -game currency. According to SEGA, this title maybe a MOBA game, but they say its nothing like DOTA or League of Legends.

Total War: Rome 2 comes out September 3rd worldwide!

Company of Heroes 2 removed from store shelves in Russia

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It seems that SEGA’s new RTS, Company of Heroes 2, will no longer occupy store shelves in Russia as its publisher over there 1C-Softclub has bowed to pressure from press to remove the game from store shelves.

It seems people in Russia are taking great offense to how the game portrayed the Allied Forces in Company of Heroes (first one) as brave and honest, but the sequel, which focuses on the Russian forces, decided to use ‘offensive’ stereotypes. Relic on the other hand stand by the game, stating that it’s historically accurate, and that they used eye-witness testimony when they made the game’s story mode.

Seems that they even have a 17,000 signature petition wanting to remove the game from Steam. My opinion? As much as I hate developers showing how ‘great’ American soldiers are and how ‘every axis power is evil’ or ‘brutal’ compared to us, I have to say they are taking way too much offense to this. If you don’t like what the game offers, don’t buy it. But don’t go and force everyone not to experience it because it offends you.

Your thoughts? 

Takashi Iizuka explains why Sonic Lost World is Nintendo exclusive


There have been a lot of theories flying around online as to why Sonic Lost World is a Nintendo exclusive. Some say that Nintendo came to SEGA, offered them a pay check for exclusivity, and that before then the game was supposed to come out on all platforms. So what does Takashi Iizuka say when asked the question in the Official Nintendo Magazine?

“The Wii U hadn’t been revealed when development began for Sonic Lost World, so we were working on a PC version in order to see what kind of platformer we could make. Then, when we tried to think about which platform would be best for this game, we chose Nintendo.”Takashi Iizuka, head of Sonic Team

So there you have it, straight from Takashi himself. Though, I assume people with their own theories will brush this off and say it isn’t true. If it is or isn’t true, who cares, Sonic Lost World is coming exclusively to Wii U (and 3DS) this fall. Though, I would really like a PC version to be released, that would mean it’s still ‘console exclusive’.

Mark Strong to play a role of a general in Total War: Rome 2

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Mark Strong is known for playing various villains in movies (Kick-Ass, Green Lantern and Sherlock Homes) and it seems he might continue this typecasted villain role in Total War: Rome 2. He is set to play General Silanus, a power hungry general that will guide you (the player) though the opening chapters of the campaign.

Even though he is mostly known for his villain roles, he did play the voice of Titus in the Warhammer 40k: Space Marine video game. Which is a pretty damn good game and is now published by SEGA (since it was developed by Relic).

You can check out the press release after the break.

SEGA says THQ owes them $941,000 for Company of Heroes 2 pre-orders

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SEGA has recently filed a claim with Delaware US Bankruptcy court, saying that THQ owes them 941,710.93 for Steam pre-orders on Company of Heroes 2.

The claim says there were 20,755 pre-orders registered on Steam between September 2012 to January 24, 2013 that made the company $1.3 million in revenue, leaving $941k figure after Valve’s 30% cut. Also seems that Valve paid THQ $508,877.85 on December 19, 2012.

If you guys didn’t know, SEGA bought Relic and all its software catalog for a reported $26 million dollars. According to Eurogamer, this will be piled up on over $200 million dollars worth of debt that the company owes.

 

New Aliens: Colonial Marines trophies point to extended single player DLC

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Aliens: Colonial Marines wasn’t a great game at all, we reviewed it here and hated it. But SEGA did sell a season pass for the title and seems that Gearbox and SEGA are making good on their DLC promise with this upcoming DLC pack titled ‘Stasis Interrupted’. You can view the extra trophies here.

The season pass promised four pieces of downloadable content and this would mark the fourth released. The previous released DLCs: Reconnaissance Pack, Movie Map Pack, and Bug Hunt Pack. According to Randy Pitchfork, CEO of Gearbox, that after they finish the DLC for Aliens: Colonial Marines they will cease development on current generation consoles. Meaning that this ‘Statis Interrupted’ could be the last time Gearbox Software creates anything for current generation consoles.

Total War modder creating his own RTS called ‘Ultimate General: Gettysburg’

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The creator of the Total War mod Darthmod is now creating his own real-time strategy game being called Ultimate General: Gettysburg. The game will focus on the Battle of Gettysburg and will allow users to join either the Union or Confederate.

Choice’s players make will effect future missions, including tactical decisions that will impact solider’s morale. This game is just a first step, with promises of updates to improve gameplay, graphics and more depending on player feedback.