My Life With SEGA hits the streets in The Crow: City of Angels

Ah yes, that age old question: does an awful movie yield an awful video game? Find out in this week’s My Life With SEGA episode, as AJ suffers though (blast! I already gave it away) the SEGA Saturn game The Crow: City of Angels.

“Abashed the Devil stood and felt how awful….well, AWFULNESS is!”

Yeah, I know that’s not the line, but it’s so much more appropriate. Why, you ask? How can the one and only game based on the craptacular sequel to one of the greatest comic-to-film adaptations be anything less than incredible?

Watch it and know my pain.

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Twelve minutes of NiGHTS into Dreams… HD!

Jeff Beckham, Digital Brand Manager at Sega of America, stopped by Gamespot’s live show to present 12 minutes of NiGHTS into Dreams… HD gameplay. Ignore the dumb host, who seems to know next to nothing about SEGA’s Saturn classic, and soak up the lovely HD visuals. Take note that the menu screen mentions “Presents” and has a few blanked out menu options. Looks like we’ll be getting Christmas NiGHTS integrated into the rerelease. Hooray! No price is set yet, but Mr. Beckham makes it sound like fans will be pleased with the price point. If it’s anything like other SEGA Heritage releases, it’ll be $10. Thanks to reader celsowm for the heads up!

My Life with SEGA goes John McClane insane with Die Hard Arcade

Another week and another video for My Life with SEGA posted on the SEGAbits YouTube channel. This week Die Hard Arcade is up for review.

“In this ‘classic’ episode, I review Die Hard Arcade (a.k.a. Dynamite Deka) for the SEGA Saturn. As a bonus, I manage to critique the cross-platform hit, Die Hard Trilogy….

Now, which one’s gonna’ find out what a TV dinner feels like?”

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Bahn from Fighting Vipers revealed for Project X Zone


Famitsu recently revealed a few new characters for Project X Zone with a ton of pictures. So, what is Project X Zone? It’s a crossover stradegy RPG using characters from Capcom, SEGA and Namco universes. The game is being developed by Banpresto and Monolith Soft. If you read the title, you know that Bahn from Fighting Vipers was announced. Who else? Tron (Mega Man), Reiji Arisu (Super Robot Taisen OG Saga: Endless Frontier), Xiaomu (Super Robot Taisen OG Saga: Endless Frontier), Lady (Devil May Cry), and Lindow (God Eater) are the rest of the announced characters.

If you guys want to see the screenshots posted by Famitsu, click here. Sorry, no Western announcements have been made for this title.

My Life with SEGA reviews Virtua Racing

Another week and another episode of My Life with SEGA. This week A.J looks at Virtua Racing, a fan favorite around these parts. If you have never seen the show enjoy. Three versions of the game, one video. Get to it, hit play!

“This week, we’ll be taking a long hard look at Virtua Racing. Not only will I review the Saturn version, but I’m reviewing the 32X and Genesis/Mega Drive version as well. Which is the best of the bunch? Watch and learn, friends.”

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SEGA AGES PS2 games making their way to Japanese PSN

SEGA has announced that Gunstar Heroes Treasure Box and Dynamite Dekka (Die-Hard Arcade) will soon be making its way to the Japanese PSN. They are part of SEGA’s AGES 2500 line, Playstation 2 remakes of classic SEGA games for the Playstation 2. Now SEGA is pulling a inception and putting them on PSN.

But more people here will be interested in the first game SEGA is going to release on the PSN PS2 archives service, Dragon Force (trailer). That one will hit PSN on July 25th. SEGA West, we want these, please?

Saturn launch makes Cracked’s list of worst marketing failures in video game history

Cracked.com posted an article titled “The 5 Worst Marketing Failures in the History of Video Games” and happen to use a Virtua Fighter image to promote the article. Since I’m a SEGA fan I decided it was worth a read. The SEGA Saturn comes in at number 5, with Jamie Kennedy’s E3 presentation coming in at number 4. Yeah, I guess fucking up a whole console generation is not as bad as having Jamie Kennedy talk for an hour super high at your E3 press conference.

I think SEGA got off easy, I’m sure they could have written a million ways SEGA has screwed up royally with their marketing or lack of marketing. Note: I like Clockwork Knights and Daytona USA so fuck the author of the article.

Retro Review: Sonic Jam

The SEGA Saturn was something of a black sheep in SEGA’s family of consoles. It divorced itself from many of its predecessor’s most well-known franchises, and instead focused on a slew of original IPs. Even Sonic Team would take a big break from Sonic, instead focusing on NiGHTS into Dreams and Burning Rangers, the former becoming the Saturn’s mascot. This would lead to the Saturn becoming the one and only SEGA console to not feature a wholly original Sonic platforming game. Instead, the Saturn merely saw a trio of spin offs, in the form of Sonic 3D Blast, Sonic R and the subject of today’s review, Sonic Jam. The first two were fairly mediocre spin offs created by Traveler’s Tales for the purpose of filling the cap by the canned Sonic X-Treme game. Sonic Jam was easily the best Sonic game on the Saturn, though largely because it capitalized so heavily on the past: it was a compilation of the best Sonic titles ever made.

NiGHTS celebrating its 15th year anniversary today

Its hard to realize that the NiGHTS franchise turns 15 years old today, you know with all the celebrating that SEGA is doing with Sonic and his 20th anniversary.

Lots of users will complain that NiGHTS has only recieved 2 games in the last 15 years (3 if you count Christmas NiGHTS as a full game), there are way longer running SEGA franchises that have more games. That is true, but I think NiGHTS holds a special place in most people’s hearts, especially SEGA Saturn fans. We didn’t have Sonic like the Genesis kids, this was our Sonic for that generation.

Happy birthday NiGHTS. Lets hope SEGA ports the original game to HD consoles. Please, SEGA?

The Weekly Five: Saturn in the Media

Before Saturn Month is considered to be completely over, I thought I’d squeeze in one more Saturn related Weekly Five. This week, we combine our regular SEGA in the Media feature with the SEGA Saturn. That’s right, five times the SEGA in the Media in one day! So let’s kick things off with…

Weekly Five: Saturn titles that should be on modern consoles


One of the best things about the SEGA Saturn is it’s wide array of exclusives. While Dreamcast lost many of its best exclusives to its competitors shortly after it died, the exodus of Saturn exclusives has been painfully slow. A port here, a remake there, but nothing like the sort of treatment that Dreamcast, Genesis, and even Game Gear/Master System libraries got after SEGA’s departure from the console business. Heck, when a Saturn game does get ported, it doesn’t even get localized much of the time. Why the general lack of porting or emulation? Well, according to Panzer Dragoon series director Yukio Fatatsugi, it’s because SEGA has misplaced the source code for many of their Saturn games, meaning that many games now on the Saturn will never see the light of day on another console unless they are completely rebuilt from the ground up, something that is probably unlikely to happen.

Hey, a gamer can dream, right? Here are five Saturn titles that I think should see the light of day on modern consoles, whether it be a port, emulation, or a total remake for a retail release. Since I recently wrote an entire article demanding an Astal remake, and since Guardian Heroes is now going to be the latest Saturn title to make the leap, obviously those won’t be counted.

Guardian Heroes: Saturn mode vs. HD mode

[HD vs. Saturn mode]

SEGA was under the lens when the first screens of Guardian Heroes came out: the ones that used that ugly filter. SEGA has been saying that the game was ‘re-mastered’ for HD consoles. Putting a filter on graphics isn’t re-mastered… but did they do this? SEGA has listed what has changed, been re-done and has stayed the same.