SEGA announces Space Channel 5 VR: Ukiuki Viewing Show

Space Channel 5 VR: Ukuuki Viewing Show announced
Sega has announced a special virtual reality experience featuring Ulala will be available at Tokyo Game Show 2016. Space Channel 5 VR: Ukuuki Viewing Show will allows players to participate as one of Ulala’s program viewers.

The VR experience will be running on the HTC VIVE at TGS. Will players be able to mimic Ulala’s commands with the VIVE controllers? Will this evolve into more than one simple encounter? Will you get over the likely possibility that Space Michael will not be included in future Space Channel 5 releases?

No additional details about a public release, future expansion of the demo, or compatible hardware have been announced.

A small teaser website is available here for now.

Rumor: SEGA Blast Heroes a new mobile SRPG gets leaked

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According to the mobile game website PocketGamer there is a new mobile game by SEGA, which features classic game IPs. Not only that, mobile ads for SEGA Blast Heroes (the games name) have been popping up. The ads describe the title as a ‘strategy RPG’. The Facebook page behind the ads leads to a page called ‘SEGA Mobile’ which has a bit over 150 likes at he moment. If you click to download the app from the ad, it takes you to StoreMaven, which is a service to help test upcoming app store conversion rates.

Below are some screenshots of the supposed game called SEGA Blast Heroes. Of course, it looks like it would play like Chain Chronicle. Just looking at the screenshots leaked so far I see Samba De Amigo, Space Channel 5, Sakura Wars, Valkyria Chronicles, Jet Set Radio, Wonder Boy, Alex Kidd, and a lot of unknowns populating the screens. It also seems that you will be fighting generic looking villains, which is a bummer.

This game doesn’t surprise me considering SEGA’s mobile division put out a survey asking fans about classic SEGA franchises. What are your thoughts on the rumor? Would you play SEGA Blast Heroes?

[Via: Segalization]

Project X Zone removed from North America & Europe Nintendo eShop

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For reasons unknown, the digital version of Project X Zone has been removed from the Nintendo eShop. Starting around 2012 games produced for the system typically sport a retail and digital version, with a few exceptions that are retail exclusive or vise versa. Typically the digital version would need to be loaded into an SD card, but the main benefit of choosing digital is slightly faster loading times, the convenience of not switching 3DS game cards, and the option to re-download the game at any given time.

Retro Review: Space Channel 5 (Sega Dreamcast/PS2)

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The Dreamcast era was a unique time for SEGA when it came to marketing their characters. While the Saturn’s launch made the error of shifting the spotlight away from Sonic the Hedgehog, the Dreamcast launch proved that there was more than enough room for established characters as well as new faces. Joining Sonic was a lineup of first party and third party faces, from Midway’s Afro Thunder of Ready 2 Rumble and Namco’s Soulcalibur fighters to SEGA’s own creations.

Space Channel 5’s Ulala was without a doubt the most heavily marketed of these new characters, with her face seen just about everywhere. Ulala appeared in a promotional stage show at Universal City Walk, she dominated SEGA’s booth at 2000’s E3, she was seen in print and on TV and even appeared as product placement in the 2001 movie Josie and the Pussycats. There was even talk of Ulala hosting her own TV show! Suffice to say, there came a point in Space Channel 5‘s promotion where Ulala nearly overshadowed her own game. There is no doubt that Ulala is a fantastic character (she is a favorite of the SEGAbits staff, so much so that we named our podcast after her report show), but has the original game stood the test of time? Let’s find out as we look back at the United Game Artists’ classic Space Channel 5!

Classic SEGA ads: Space Channel 5’s killer Dreamcast commercial

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SEGA fans love to wax nostalgic on old commercials. Whether they’re the fast paced and competitive ads of the Genesis/Mega Drive era, the bizarre ads of the Saturn era, or in the case of today’s featured SEGA ad, the American Dreamcast campaign featuring fun vignettes taking place inside the console. We’ve featured an ad from this campaign before, and its no wonder we’re going back to the same well because it truly is one of SEGA’s best. The campaign’s concept was simple. Viewers would be introduced to the Dreamcast console’s triangular orange light which acted as a gateway to a magical world inside the console consisting of several levels. On each of these was a different scenario, it could be a DJ party or it could be a sleepy cantina. Sometimes viewers would be treated to an epic crossover of characters from recently released and upcoming Dreamcast titles and every ad ended with a zoom out featuring the console, controller and the memorable slogan “It’s thinking…”.

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Classic SEGA Magazine Corner: The Official Dreamcast Magazine blasts off with Space Channel 5

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During their short run, the US Official Dreamcast Magazine managed to produce some excellent covers showcasing a wide range of Dreamcast titles. Unlike other gaming magazines tied to a single company, ODCM didn’t rely on mascots to sell the latest issue. Amazingly, Sonic only appeared on two covers during the magazine’s run; the promotional Issue 0 and the premiere issue. from issue 2 and beyond, ODCM shifted the spotlight to both first and third party franchises from a range of genres. Either it was a testament to the console’s strong library, or the editorial staff’s taste, but not a single issue of the magazine gave a cover story to a dud of a game. In this installment of Classic SEGA Magazine Corner we’re taking a look at issue 4 which gave Space Channel 5‘s Ulala the cover treatment, a full introductory spread, and the top slot in an article about great Dreamcast games due for release in 2000. Enough talk, let’s crack this issue open!

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SEGA Tunes: Space Channel 5 resurrects Ken Woodman’s Mexican Flyer

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While SEGA music fans celebrate the likes of Jacques, Naganuma, and Mitsuyoshi who created hours of original tracks for iconic SEGA games during the Saturn and Dreamcast eras, its important to remember that SEGA has also relied heavily on pre-existing music licensed for their titles. Samba de Amigo, for example, used contemporary tracks from the likes of German pop group Bellini, Chumbawamba, and Santana, as well as classic music from the 50s and 60s including tracks from the Gipsy Kings, Perez Prado, and Quincy Jones. Jet Set Radio and Jet Set Radio Future also featured several licensed tracks, so many that subsequent re-releases were once in fear of losing iconic tunes thanks in large part to the fact that Crazy Taxi‘s HD release scrapped the original game’s soundtrack which featured Bad Religion and The Offspring. SEGA learned their lesson with Crazy Taxi, however, as the mobile release of the game reinstated the original soundtrack and Jet Set Radio‘s HD release promoted the fact that the soundtrack was largely intact in their marketing of the game.

Internal SEGA development team United Game Artists, known for Space Channel 5 and Rez, put music at the forefront of their titles. Music not only played a part in enhancing the mood, it was a vital part of gameplay. Sure one can play Jet Set Radio or Samba de Amigo with the speakers muted (why would you want to though?), but muting Space Channel 5 or Rez? You might as well unplug the console. Throughout the month of May, SEGA Tunes we will be focusing on both the original and licensed music featured in United Game Artists games. This week, we’re kicking things off with a classic.

Developer Retrospective: Experience synesthesia with SEGA’s United Game Artists

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This month we are proud to celebrate the unique and musical driven games of United Game Artists (ユナイテッド・ゲーム・アーティスツ). The team was made up of members of SEGA AM6 and headed by Sega AM3’s Tetsuya Mizuguchi. Unfortunately, the team was short lived and only released three titles under the ‘United Game Artists’ banner. Regardless, those three games have made such an impact on us gamers that we are still talking about them over a decade later.

SEGA Tunes: Space Channel 5’s Spaceport: Introducing Ulala and Mexican Flyer

It’s only fitting that the final Tuesday Tunes for Dreamcast month be about one of the Dreamcast’s legendary rhythm titles. Tonight’s track? A bombastic, jazzy little tune from Space Channel 5,You got to love when that awesome saxophone solo at the 2:55 mark, too. This is a real swinging, sexy piece of jazz that’d be absolutely great to dance to even outside of the game. Spaceport: Introducing Ulala. You got to love when that saxophone solo starts playing at the minute mark, too. This is a real swinging, sexy piece of jazz that’d be absolutely great to dance to even outside of the game. Definitely a great song to introduce one of the coolest rhythm game characters out there.

What many of you might not know is that one of Space Channel 5’s most iconic tunes wasn’t even made for the game! It’s actually a remix of an awesome song from the 1966 spy thriller movie “The Thriller Memorandum” called Mexican Flyer. The song itself is performed by Ken Woodman & His Piccadilly Brass, and the version Space Channel 5 uses seem to be ripped straight from the movie.

I don’t know what possessed Tetsuya Mizuguchi and the good people from United Game Artists to go with this as one of their game’s headline songs, but I’m glad they did. We can always use more jazz in gaming soundtracks, especially these days! Check out the original Mexican Flyer, which was also in Space Channel 5, below the fold.

Phantasy Star Online 2 June update features the return of the SEGA Collaboration with new SEGA items and more!


In early June, there will be an update to Phantasy Star Online 2 that will feature the return of SEGA Collaboration.

This time around, SEGA Collaboration 2 will have more SEGA related special costumes and items available in PSO2 based on several SEGA key franchises featuring Sonic the Hedgehog, Valkyria Chronicles, Yakuza Ishin and 5, and last but not least for the space cats out there, Space Channel 5!

Be sure to keep an eye out for the next PSO2 live stream with Sonic Retro and SEGAbits on our Twitch channel in June as we show off the update features and perhaps Sonic’s 23rd Anniversary as well.

Special Thanks to Shadix for the tip!

SEGA Memories: Space Channel 5 premieres in Universal City Walk’s Cinema Plaza

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Back in the Dreamcast era, SEGA would have big promotional events for their titles. Yes, even niche stuff like Space Channel 5, which most publishers wouldn’t spend too much advertising dollars on. SEGA on the other hand had a huge E3 booth for the game, but after when the game was nearing its ‘debut’ they decided to premiere the game to the public, like it was a Hollywood picture. How would they do that? Premiere the game at an event over at Universal City Walk’s Cinema Plaza!

Insert Coin Clothing announces more SEGA designs – Sonic, Jet Set Radio and Space Channel 5!

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The folks over at Insert Coin Clothing have added brand new, and in one case revised, SEGA clothing to their collection. The new items include Sonic leggings, t-shirts featuring Sonic, Tails and Green Hill designs, Knuckles and Shadow hoodies, as well as a Space Channel 5 logo vest top and a revised Jet Set Radio Beat t-shirt which finally has the record icon on the back. You can view the full gallery here, or check out the images after the break. Insert Coin Clothing promises more details in the coming weeks. In the meantime, which new design is your favorite?

SEGA Five: A Salute to the SEGA All-Stars Part 4

I can’t believe that four weeks have passed since we began this salute to the SEGA All-Stars appearing in Sonic & All-Stars Racing Transformed! Part 1, Part 2 and Part 3 can be viewed at those handy links. If you’re all caught up with us, let me introduce you to our five All-Stars for this week: Ulala of Space Channel 5, Shadow of Shadow the Hedgehog (oh, and some franchise called Sonic the Hedgehog), Sonic’s not-quite girlfriend Amy Rose, Aiai’s wife MeeMee and our flagman of the game Ristar.

SEGA Memories: SEGA’s amazing E3 2000 floor show

I’ll come right out and say it: I’m not too excited for this year’s E3. Why? Well, for starters, no SEGA press show. Of course, there has been no SEGA press show for many years so that’s an old complaint. But as the years have passed, it feels like SEGA has done less and less in terms of spectacle at E3. No press shows, as mentioned, no big reveals and most importantly: no awesome floor shows. That’s why this week’s Monday Memories article exists, to take you back to 2000 when SEGA had a floor show worthy of Disneyland.

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Capcom x Sega x Namco Bandai project gets named and crossover characters get revealed [update #2] high quality scans!


We have been posting about the collaboration project with SEGA, Namco-Bandai, and Capcom. Thankfully for you we have the first details thanks to Famitsu. The game will be called Project X Zone (pronounced Project Cross Zone)

Project X Zone will be a strategy RPG featuring “iconic” characters from all three publishers. According to Famitsu, the characters in the game will team up in pairs for fighting scenes. So who got into the game? Hit the jump to see the revealed characters…