Jet Set Radio 3: The Lost Sequel documentary looks at the past, present and future of the franchise

YouTube video documentarian kayisthey has released a nearly hour long look back at the many failed attempts at a third Jet Set Radio game. “Jet Set Radio 3: The Lost Sequel” runs through all the concept art, footage and leaked information to give a rather concise history of the games we never got to see, and maybe one we just might see in the near future. Special thanks to kayisthey for reaching out to me, as I am featured throughout the documentary.

Sonic Superstars animated opening hits the internet

SEGA has released the animated opening for Sonic Superstars and its beautiful. The art style is very reminiscent of the old school Classic Sonic from the 90s, its nice to see a new take on the classic formula. Hopefully the rest of Sonic Superstars matches up with the quality of this opening animation.

Sonic Superstars is coming out this fall for Playstation 4, PlayStation 5, Xbox Series, Xbox One, and Nintendo Switch.

SEGA Japan President hinting at Sonic reboots and remakes

In a recent interview with SEGA Japan President and COO Yukio Sugino via Famitsu, the boss man had expressed interest in ‘reboots and remakes’ of Sonic the Hedgehog games. The interview talks mostly about the success that the Sonic the Hedgehog brand has been having lately with a strong fiscal year and great reception of Sonic Frontiers. Not only that, the success of the Sonic the Hedgehog 2 movie.

When talking about Samba de Amigo: Party Central, a new revival of a previously dead Sonic Team franchise, Sugino confirmed that the game isn’t a reboot but a new title in the series but was interested in exploring reboots and reboot-like features within new games. He refrenced Sonic Superstars as an example

“a return to 2D action, and although it is a new game, I would like to implement reboot-like measures as well. Of course, we have to do new things, but as with all IPs, we don’t have new works or reboots,. We will develop while selecting which is appropriate at this timing for each IP, such as ‘This is the best way to do this IP’. ‘Sonic’ is also SEGA’s signature IP, and in parallel with the new game, we are considering reboots and remakes.”

This isn’t surprising since Sonic Colors Ultimate was a thing. Considering that a lot of Sonic fans have grown up with older 3D titles that they have been asking remakes for a decade plus, I’d say that I’m all for a Sonic Adventure, Sonic Adventure 2 and even Sonic Unleashed reboots or remakes. What older modern Sonic games do you think deserve a full on remake?

[Via Sonic Stadium, Dualshockers]

Atlus says they want to remake Persona 1 and Persona 2

With Persona 3 getting a remake soon, the question in a lot of fans minds is when Atlus will reach back and remake older titles that deserve a brand new coat of paint. During a recent interview, Atlus was asked if there where other remakes in development which they said:

“Atlus and Sega are experimenting with many remake ideas for different franchises. But there is nothing in end production like P3RE right now. Atlus really wants to make a P1/P2 remake.”

While the original Persona (2009) game and the sequel Persona 2 (2011) had remakes on the PlayStation Portable, as all Sony PSP games, these these titles are rare and hard to buy. I think giving the original titles a fresh coat of paint could be interesting. But should modernize the gameplay to match the newer Persona games or keep it original? I guess we shall see.

Nintendo’s Top 30 downloaded games for 2023 features two Persona games, zero Sonic games


Nintendo has posted the most downloaded games on the Nintendo Switch so far for 2023. The list was really surprising, since it seems people are really buying re-releases of older games with Mega Man Battle Network Legacy Collection Vol. 1 and 2 made the rankings in the top ten. But on the SEGA side, the most interesting part is that the top 30 downloaded Nintendo Switch games, no Sonic the Hedgehog game made the list.

Though Atlus made the list twice with both Persona 4 Golden (13) and Persona 3 Portable (19) which I consider a big success for these re-releases. Why didn’t Sonic make the list? Good question, SEGA did release Sonic Origins Plus, it came out at the end of June which could mean that the game hasn’t had enough time to sell enough to make the top 30. I guess we will see in the end of the year when the list is re-released to see how that game performed. The surprising part is that Sonic Frontiers hasn’t continued to have the legs on Switch, what with all the free updates happening. I guess most Sonic gamers opted out to play it on beefier hardware?

Check out the top 30 downloaded Nintendo Switch Games for 2023 after the break:

Daytona USA 2001 online multiplayer restored thanks to Dreamcast Live

Another Dreamcast game has had it’s online multiplayer mode reinstated thanks to Dreamcast Live. Daytona USA 2001 (Known in North America as simply Daytona USA) is now back online through the Dreamcast Live service, thanks to the efforts of a new member of their team called Ioncannon. This makes Daytona USA the 25th Dreamcast game supported on Dreamcast Live. (26th if you count the all new game Driving Strikers, from my last article.) This is fantastic news for fans of the game, especially considering the game had a few unlockable cars only attainable by playing online.

Take a rolling start past the break for more info.

SEGA Talk #122: Instruments of Chaos Starring Young Indiana Jones (1994)

SEGA Talk throws you the whip on this episode as we talk about the SEGA Genesis game Instruments of Chaos Starring Young Indiana Jones! How did this Chicagoland developed game come to be? What are the origins of Indiana Jones and the TV series that details his early days? Run away from a boulder and find out on this episode of SEGA Talk!

[iTunes – Stitcher – YouTube – RSS – Download]

Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!

Calling All SEGA Enthusiasts: Ask Your Questions to Former Designers Yumiko Miyabe and Akihito Hiroyoshi

Fellow SEGAbits writer, Dakota, and I are planning to make a trip to Japan from September 17th to September 28th for Tokyo Game Show. During our trip to Japan, we plan to interview former SEGA designers, Yumiko Miyabe, known for her work as Art Director for the Space Channel 5 series, and Akihito Hiroyoshi, known for his work as character designer for SEGA AM2 classics such as Arabian Fight and the Virtua Cop series.

Our exclusive interview will delve into their remarkable careers in the gaming industry, exploring their early beginnings, the notable games they helped design at SEGA, and even their current hobbies. We warmly invite you to participate by submitting your burning questions for Yumiko Miyabe and Akihito Hiroyoshi. We will keep everyone updated on the interviewing process. If you have any questions for them to answer, let us know either in this Twitter thread or leave them here in the comment section below.

Retro Game Books’ “Video Game Maps: Genesis & Mega Drive” releases physically and digitally

From Retro Game Books comes a new book focusing on video game maps from the SEGA Genesis and Mega Drive era, appropriately titled Video Game Maps: Genesis & Mega Drive. The book is the second video game maps book from Brian Riggsbee, the first focused on NES and Famicom games. This book features maps from over 100 Genesis and Mega Drive games, includes memories from thirty gamers and, oh yeah, features a foreword written by yours truly!

You can snag the physical version for $40, and it features 226 full color pages in a paperback format and includes a sticker of the cover art. The digital version, meanwhile,  can be had for $4.95. Having paged through it myself, it’s a really great selection of printed and pixel art maps from the past and is a great overview of that era of SEGA.

But don’t take my word for it!

Sonic Chronicles 2 plot details finally revealed including the reason why the sequel never got made

The newest video by Did You Know Gaming is covering ‘Lost Sonic Games’, in this video they take a look at a variety of Sonic games that never came to be. One of the biggest featured lost games happens to be Sonic Chronicles 2! The original Sonic Chronicles: The Dark Brotherhood came out way back in 2008 and was developed by Bioware. It also happens to be the only Sonic RPG ever created. Of course, while the game wasn’t perfect, fans wound still want the developers to give it another try, especially considering the original game ended in a cliffhanger where our heroes return from space only to find out Eggman had taken over the world while they where gone…

If you guys skipped Sonic Forces, its basically the idea behind that plot that Eggman had won and taken over the world, shaping it in his image.

According to Sonic Chronicles designer Miles Holmes:

“Picking it up from the cliffhanger, they would come back and its now Eggman’s world, right? So that’s a little of a Back to the Future 2 kind of vibe. We talked about Skynet in Terminator 2, when you get to see the future, when you get to see where Kyle Reece is from, but now its all Eggman’s stuff. So in this case, Eggman unchecked by Sonic has been able to do what he’s always wanted to do and remake the world in his image.” – Miles Holmes, Bioware designer 

First brand new online Dreamcast game in 2 decades, Driving Strikers, now available for purchase

How’s this for an impressive new leap in Dreamcast indie game development? All new Dreamcast car soccer game (Think Rocket League, but played from an overhead camera perspective), Driving Strikers, is now finally available to purchase as both a physical game package and as a digital download from WAVE Game Studios. Built around the modern Dreamcast online infrastructure Dreamcast Live, which I have detailed in an earlier article, Driving Strikers can be played online through that service either with an original modem adaptor and DreamPi or an official Dreamcast broadband adapter. To celebrate the occasion, WAVE Game Studios is currently selling the game at a discounted price of £19.99 ($25.66 USD as of this writing). 

Some of you may even remember Driving Strikers as the one Dreamcast game from the recent Homebrew Games Summer Showcase. Looks like it made it in after all.

For more info, break in after the check.

SEGA pulling back on blockchain gaming saying play-to-earn games are boring

Cryptocurrency has taken a big hit in value, but when it was in its all time high, SEGA and other big publishers where quick to announce blockchain gaming projects across the board. SEGA was even one of the biggest supporters saying their next big ‘super game’ and successor to Phantasy Star Online 2 would feature NFTs. Now that the price and hype surrounding crypto has shifted into a bear market, it seems that SEGA is having second thoughts on the whole thing.

SEGA’s co-Chief Operating Officer Shuji Utsumi talked to Bloomberg News recently:

“The action in play-to-earn games is boring. What’s the point if games are no fun?”

As far as SEGA’s online multiplayer, high budget “Super Game” that is due to roll out in 2026, he had this to say:

“We’re looking into whether this technology is really going to take off in this industry, after all” 

SEGA of America 1997 internal documents posted online, showing e-mails and revealing profit margins


Have you ever wanted to know what SEGA of America talked about privately about SEGA as a brand going into 1997? You know, the time period when SEGA was going against the PlayStation and Nintendo 64 in America? When they lost most of the market share they gained with the SEGA Genesis? You can now thanks to a 272-page leaked internal document posted over at SEGA Retro.

In this document you can see SEGA of America discussing stuff like manufacturing costs, how badly the Saturn was selling, retail profit margins, and a lot more. For example, retailers only made a measly 6% per SEGA Saturn sold, that means they made $15 dollars per console. Why would they push it? Another surprising piece of information is that in 1996 it only cost SEGA $232 to manufacture a Saturn console which is a lot lower than we all thought.

Sonic the Hedgehog SatAM is coming back to DVD this September for $19.99


Via Sonic Stadium comes the news that the Saturday morning Sonic the Hedgehog series, often referred to as Sonic SatAM, is returning to DVD. The series debuted in 1993 and had a handful of VHS releases, but it wasn’t until 2007 that Shout! Factory released a complete series DVD set complete with several bonus features and cover art from franchise icon Ken Penders. The set has long been out of print, selling for well over $100, so fans should be pleased to see it returning to DVD albeit with some downsides.

Released by NCircle, the 26 episodes will be spread over two discs, as opposed to the original four, and will not feature any bonus materials. Additionally, the set has some pretty ugly cover art. Still, with a $19.99 price point it’s a great way to get your hands on the series. The DVD is set for a September 19, 2023 release.

Pre-Order At Amazon