SEGA says Shenmue 1 & 2 HD remakes have their full attention

Shenmue_HD_remasters_Sega_comment[1]SEGA Europe’s boss Jurgen Post has recently talked about the possibilities of doing Shenmue 1 & 2 HD remakes and ressured the fanbase that they have been looking into renewing licensing to do the remakes correctly.

This is what SEGA Europe said about the Shenmue 1 & 2 HD remakes:

“There is definitely a desire [to go back to our classic games], Even online, people are constantly talking about products they would like to see come back, and Shenmue 1 and 2  are probably in the top two places. We are looking into it. It is an old IP, it is a beloved IP – and not just by consumers, but also within Sega, we have people saying that if we could do Shenmue 1 and 2 all over again, we’d definitely go for it. The issue is that it is a big game. It is a project from many years ago. If we are to do it, we’d want to do a fantastic conversion to the current platforms, and there are a lot of licences in the game, which were cleared many years ago, so we will need to renegotiate those contracts. We are looking into it. We haven’t given it a green light, but it has our full attention.” – Jurgen Post, President and COO of SEGA Europe

This whole licensing issues from old games have plagued SEGA in the past when they ported over Crazy Taxi on PlayStation 3 and Xbox 360, omitting the iconic soundtrack due to SEGA not wanting to pay the licenses for the old tracks. This lead fans to getting upset and ever since then SEGA has made an effort to gather all the licenses when remaking or porting games. The last big examples include Castle of Illusions (which, now expiring license is making them pull it from shops) and Jet Set Radio.

What are your thoughts? Does Shenmue 1 & 2 HD remakes seem like a reality now? Jurgen Post has been teasing the return of classic franchises for awhile now, do you really think SEGA Europe actually have something up their sleeves?

[Source: MCVUK]

7th Dragon III Code: VFD and Shin Megami Tensei IV: Apocalypse to hit Europe this Winter

7th_Dragon_III_Code_VFD_Screenshot_09If you remember back in July SEGA announced a European publishing partnership with Deep Silver, which has now confirmed that Europeans will be getting their JRPG fix this winter since both Shin Megami Tensei IV: Apocalypse and 7th Dragon III Code: VFD games will be released in the region before the end of the year. Both titles are obviously exclusive to the Nintendo 3DS. Sadly Deep Silver didn’t reveal the exact date, only that they will be released in Europe before the end of 2016.

If you are thinking of picking up 7th Dragon III Code: VFD, you should check out our review on the game. Long story short, if you like JRPGs then its something to keep on your radar. While 7th Dragon III Code: VFD has already been out in America since July 12, 2016, Shin Megami Tensei IV: Apocalypse won’t release over here until the September 20; so at least one title isn’t much of a wait, all things considering. We will keep you updated on any more information regarding European releases of SEGA and Atlus games, so stay tuned in.

[Source: Nintendo Life]

SEGA News Bits: SEGA Removing Castle of Illusion Starring Mickey Mouse From Online Shops

On this SEGA News Bits, George and Barry react to the sudden announcement of the delisting of Castle of Illusion Starring Mickey Mouse. Released in 2013, this remake of the classic SEGA Genesis/Mega Drive game received praise from fans and critics, and even was awarded an A- in our own SEGAbits review. We discuss why the game is being pulled, the platforms it can be found on, and share our thoughts on SEGA’s licensed games.

Like always if you like our SEGA News Bits segments and want to throw us some love, make sure to subscribe to our YouTube channel.

SEGA Channel Retro: Sonic Fights Robotnik the REMATCH

Update: The archive is available for viewing! Check out the ninth part (Of episode 1?) of Sonic Fights Robotnik. Featuring Bartman3010, David the Lurker, Instant Sonic, Kat, Overlord, Shadix, Perfect Chaos Zero and HarroSIN as Duke Nukem as well as special guests Andross a.k.a. Dom, Adam and Dare! Also features the first half of an adaptation of Sonic Boom! What could possibly go wrong?

Live from Robotnik’s TV Station, Sonic Fights Robotnik enters round eight nine! (Sorry David!) Featuring more superfluous characters, explosions and more of Sonic fighting Robotnik written by sonicfan. Starring the Sonic Retro and SEGAbits crew with special guests.

This episode is brought to you by The Robotnik Show™.

Amazon Offers Limited Edition Sonic Mania T-Shirts

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Sonic Mania still has a way to go, but we’re already getting merchandise rolling in with limited edition T-shirts available through Amazon. These shirts are available for a limited time only, until the end of the month, sporting two designs for both US and UK regions.

Both shirts come in a set of colors for men and women of multiple sizes. One features a beautiful poster-esque image of Studiopolis and the other featuring profiles of Sonic, Tails and Knuckles; the triple threat. Oddly enough, the triple threat shirts appear to be different between regions, with the UK version sporting the Sonic Mania logo, and the US one featuring just their heads.

Gorgeous designs they are, although I’m holding out for a poster of Studiopolis myself!

US: [Studiopolis] [Triple-Threat]

UK: [Studiopolis] [Icon Shirt]

 

Latest Hatsune Miku: Project Diva X Japanese sale numbers are troubling

Hatsunemikuopeningmovie5While Japan got Hatsune Miku: Project Diva X on the PlayStation Vita back in March, the PlayStation 4 version didn’t debut there until August 25, 5 days before the western release. The next generation version of Hatsune Miku: Project Diva X came in at number 8 on the Japanese Top 20 chart selling only 12,915 units which is way down on what Hatsune Miku: Project Diva F 2nd made when it debuted.

Let’s break down the debut week sales for the Project Diva X and Project Diva F 2nd:

Hatsune Miku: Project Diva F 2nd: 

  • PlayStation Vita: 98,628 units
  • PlayStation 3: 59,965 units
  • Total: 158,593 units

Hatsune Miku: Project Diva X: 

  • PlayStation Vita: 79,511 units
  • PlayStation 4: 12,915 units
  • Total: 92,426 units

Also understand that Project Diva F 2nd had troubles selling as well as the previous game, Project Diva F manage to sell 154,000 units its first week on sale and even when that was revealed people online said that was just okay. Even sadder to think is that Hatsune Miku: Project Diva Extended, a re-release on PSP with added content, sold 184,673 units in its debut week. SEGA still has another release for later this year with Hatsune Miku: VR Future Live which will be debuting world wide in October. What are your opinions on these numbers? Is there just too many Hatsune Miku titles?

[Source: Gematsu]

The Sonic the Hedgehog 4 Island Finally Has A Name

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Sonic the Hedgehog 4 has been previewed, played, reviewed, picked apart, dissected and a whole host of other actions. We’re not here today to do any of those things. This article isn’t about how Sonic 4 Episodes I & II played or the behind-the-scenes politics of how the game came about. This article is about how a few fans with too much time on their hands bothered SEGA enough about silly little details.

Way back in 2010, SEGA revealed Sonic the Hedgehog 4, and speculation ran rampant. How would it play? How would it tie to Sonic 3 & Knuckles? Could we expect a Sonic 4 Happy Meal? These and many more questions were asked. Now, six years later, many of those questions have been answered and with the upcoming Sonic Mania, fans are looking towards the future while Sonic 4 Episodes I & II remain in the past. But one little question has always gone unanswered, and that question is “What is the name of the island in Sonic 4?”. Following the game’s release, I reached out to SEGA for an answer, but I came back with just a few names of the bosses from Episode II. We tried again last year in an interview with Aaron Webber, but aside from his own head canon answer there was no apparent official name.

Persona 5 Online Features Revealed

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The latest issue of Weekly Famitsu has information on some of Persona 5‘s online features.

If you opt into the Phantom Thieves Alliance, multiplayer elements will be available during the main game. You’ll be able to cooperate with other players as you battles foes, explore dungeons, or just do normal teenager things around school.

Latest Shenmue III Update is a Developer Room Video


The latest Shenmue III update that dropped this morning gave us a quick video of inside Ys Net’s Dev Room for the game.

In the video, we first see a developer animating a rather familiar QTE scene. The event in question, which features Ryu Hazuki hopping on stones to cross a stream, occurred in the epilogue of Shenmue II. It’s revealed that the team wanted to create the event for the third game, which brings us to a possibility of the entire last act of Shenmue II being playable again in the new engine.

The team member moves the scene’s camera around and discusses a future meeting with Yu Suzuki about cooler angles to use for the event.

The second part of the video takes us to another developer working on a scene situated on a mountain. An avalanche occurs and Ryu must run for his life as boulders of all sizes fly down towards him.

As the documentary ends, we see a few shots of devs at work and, finally, a quick glimpse of Yu Suzuki smiling.

The short film is titled Development Report Vol. 1, so hopefully this is the start of a new series of videos that Ys Net releases with some of the monthly Shenmue III updates moving forward.

Peter Moore talks SEGA Dreamcast days in recent IGN Unfiltered Interview

Peter Moore talked about the SEGA Dreamcast days in a Unfiltered interview posted up by IGN. The video is an hour and a half talk about the man’s career and what led him to be EA’s Chief Competition Officer. Some of the games that he said made him smile from the Dreamcast era included Seaman, Samba De Amigo and he even mentions Yu Suzuki’s SEGA-AM2 studio with Shenmue.

Peter Moore worked for the underdog brands which included Reebok, SEGA and later the Xbox division. Peter Moore is a interesting guy and this interview shows it with a few more bits like his son being a SEGA Saturn owner before he worked at SEGA, pitching his ideas to SEGA Japan and the mysteries behind his marketing TV spots. Really makes you miss the days of SEGA hardware, huh?

Opinion: Why Puyo Puyo Chronicles is getting attention outside of Japan

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This article is from the opinion of the author only. None of the statements here are necessarily associated with SEGABits or SEGA as a whole.

Puyo Puyo Chronicles. This was a game that was expected to come out for the majority of the year, since it’s the 25th Anniversary of the franchise. Normally when it comes to anniversaries SEGA focuses their cards on Sonic, but people outside of Japan don’t know Puyo Puyo also gets attention with a sudden boom of merchandising and a new game. This also happened with Puyo Puyo’s 15th and 20th anniversary, where they got rather expansive games in the form of Puyo Puyo! 15th Anniversary and Puyo Puyo!! 20th Anniversary, respectively. The fact the franchise has endured for 25 years defying the “hiatus” problem many of SEGA’s franchises suffer from for one reason or another, should be a testament to it’s strength as an IP.

However, something is notably different this time around in contrast to the past.

Castle of Illusion Starring Mickey Mouse is now backwards compatible on Xbox One

It seems like everyone is paying attention to Castle of Illusion Starring Mickey Mouse since it was announced that the game is to be delisted on digital marketplaces on September 2nd. Despite the fact that the game will soon be leaving online stores, it is now available on another major platform! Via Major Nelson comes the news that the Xbox 360 version of Castle of Illusion Starring Mickey Mouse is now backwards compatible on the Xbox One.

The game is currently $14.99 on the Xbox Marketplace. If Xbox isn’t your thing, or you want the game for less on another platform the Humble Bundle PC version is only $2.24, discounted from $14.99, and the PS3 version is only $3.74. It you want to learn more about the game to help in your decision on whether to purchase the game or not, check out our review in which we awarded Castle of Illusion Starring Mickey Mouse an A- and called it “A fantastic platformer!”.

SEGA 3D Archives 3 FINAL STAGE compilation announced for Nintendo 3DS

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It has just been announced that SEGA 3D Archives 3 FINAL STAGE, a physical collection of SEGA 3D Classics will be coming to Japan. In the West, we only got SEGA 3D Archives 2 as SEGA 3D Classics Collection earlier this year.

Games confirmed in SEGA 3D Archives 3 FINAL STAGE:

  • After Burner II
  • Super Hang-On
  • Streets of Rage 2
  • Sonic the Hedgehog 2
  • Gunstar Heroes 
  • More to come

According to SEGA’s questionnaire that Japanese fans filled out lots of people want to see titles like Wing War, Gain Ground, Outrunners, and Virtua Racing to join the SEGA 3D Classics line-up. Famitsu didn’t reveal which was the number one requested game, you will have to wait for September 15 to find out since that’s when their magazine comes out. But let me spoil it for you, I bet you it was Virtua Fighter. SEGA 3D Archives 3 FINAL STAGE could get new timed exclusive titles, just like the last volume had Puyo Puyo 2 and Drift Stage as timed exclusives. SEGA 3D Archives 3 FINAL STAGE is set to hit Japan on December 22, 2016. No idea if SEGA West will plan on bringing it over.

[Source: Famitsu]

Mobile strategy game War Pirates is now available in select countries

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Last week we reported that SEGA’s free-to-play mobile game War Pirates had opened pre-registration, and now the game is releasing in select countries. If you live in Australia, Canada, the U.K., the Philippines or Singapore you can hop on the App Store right now to download the game! There is also mention of an Android marketplace having the game available, but the link provided lead to a 404.

Created by Jet Set Radio director Masayoshi Kikuchi, War Pirates is a turn based naval combat game mixed with city building and stars, get this, pirates. The game has had positive early impressions, and we look forward to the eventual U.S. release. Live in any of the above countries and playing the game? Let us know your thoughts in the comments below, or on our forums!

Castle of Illusion Starring Mickey Mouse likely to be delisted on September 2nd

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If you ever wondered why people get so grumpy over digital-only releases, here’s one big reason: we’ve heard that the 2013 remake of Castle of Illusion Starring Mickey Mouse will be delisted from XBLA, PSN, Steam and mobile platforms on September 2nd. The news arrived via an email from an email sent out by indiegala, which claimed the game would be “retired” on that date. The reason for the delisting is likely because SEGA is not renewing the license with Disney, which has been a sad ongoing trend with the company that has also contributed to the delisting of OutRun Online Arcade and After Burner Climax. So if you have yet to pick the game up, and really want to own it and play it, now is the time!

Thankfully, some great sales are going on right now. The Humble Bundle PC version is only $2.24, discounted from $14.99, and the PS3 version is only $3.74. If you are still on the fence, check out our review of the game in which we awarded it an A- and called it “A fantastic platformer!”.