Hatsune Miku: Project Diva X’s Quest Mode adds RPG like loot drops
SEGA is hard at work with their new Hatsune Miku: Project Diva X video game, which is set to add a bit of a RPG touch to its new Quest Mode evolving various attributes and some looting system. Live Quest Mode consist of different elemental areas such as: Neutral Area, Cute Area, Cool Area, Beauty Area, and Chaos Area.
The game happens to use Modules and accessories that have their own elements, so if you happen to use them with the element on the stage it will boost your voltage rating (see featured image above) and will earn items more effectively.
Modules will also give you skills that will help you out. For example there is a “Recover” type skill that helps you cover missed inputs and a “Rate Up” skills that add more to your voltage gain. There is even module skills that affect module drop rates. Hit the jump to see some tracks and modules used in the upcoming game.
[Via: Siliconera]



Yu Suzuki has done a couple of interviews about Shenmue III the other day, one of the more interesting
This wasn’t the best week overall for game sales in Japan, with SEGA’s 7th Dragon III Code: VFD taking the number one spot and pushing Yo-Kai Watch Busters: Red Cat Team/White Dog Squad to second place. The SEGA published SRPG on 3DS did 72,477 units on its debut week and was good enough to top all other games for said week.
SEGA’s SRPG Valkyria Chronicles launched back in 2008 exclusively on the Playstation 3, while it was one of my favorite games of that generation it seemed that most people totally missed it. Last fall SEGA released a port on PC, which went on to sell more than half a million copies. Seems that SEGA of Japan might actually capitalize on that success, seeing as they have trademarked “Aoki Kakumei no Valkyria,” which roughly translates to “Valkyria of the Blue Revolution”.





