Want a New English Trailer for Marza’s Captain Harlock Movie? Well Here You Go

UPDATE: So this trailer keeps being taken down from Youtube. If the video above gets taken down again you can watch it here on Dailymotion.

If you weren’t sure yet if the Captain Harlock movie Marza Animation Planet is working on is actually coming to the west, a new English trailer got leaked yesterday from the site of the company that does the marketing for the film in the west. This trailer shows two and a half minutes of footage, mostly with a very not-Japanese song being played over it. I have to say, it’s looking pretty dang good.

Toei also released a couple of other trailers earlier this year and released a small 30 second teaser earlier this week. Besides this, merch and also a localized version of the script has been leaked, so there may be spoilers on the internet. The Japanese release date is September 7th, dates for other countries aren’t known yet.

Timegate Studios lays off its entire staff

                                                             "Free hugs!"

Timegate, developers of the decent digital title Section 8 and the “too big for its britches” Aliens: Colonial Marines (which Gearbox apparently outsourced a huge chunk of the project to) had filed for bankruptcy last week according to a post from Kotaku. But now it seems like they are going for a chapter 7 liquidation. It appears Timegates’ main publisher Southpeak has dissolved the studio entirely. Employees were sent home early today.

Total War: Rome 2 Gets a Release Date, Pre-order DLC and a Collector’s Edition

While we’ve already seen a whole bunch of neat stuff from Total War: Rome 2, there have been no details for when people can actually play the game. So today SEGA revealed on their blog that the global release date is September 3rd, 2013 for both digital stores like Steam and retail.

Of course, a game launch wouldn’t be complete without some pre-order DLC, which the above video shows off. This DLC is called the Greek States Culture Pack and will feature three new factions: Epirus, Athens and Sparta. This will be available on Steam on the same day as the full game for those who pre-order it. SEGA also revealed a pricey Collector’s Edition for the game, hit the jump to see what it includes.

Zombie MAYhem – My Life with SEGA enters The House of the Dead

Zombie MAYhem comes to a close with my review of The House of the Dead for SEGA Saturn.

The original was a smash in arcades way back in ’97. It spawned four sequels and two atrocious cinematic adaptations. While the arcade game was met with praise, the Saturn port was slammed pretty hard upon release. Game Revolution gave it ‘C’ and called it a “sloppy port” and warned “don’t go in this house”.

But how can this be? The Saturn gave us some stellar ports, like Virtua Fighter 2 and the Virtua Cop. Why is this? Watch and learn. Like this video? Subscribe to the SEGAbits YouTube channel!

Sonic 1 heading to 3DS…in 3-D!

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Looks like we’ll be getting a heavy dose of the original Sonic 1 this year.

Thanks to our sister site Sonic Retro, we have learned that Sega of Japan have announced Sonic 1 as the third Sega game (along with Space Harrier and Super Hang-On to get the 3-D treatment. It looks like this will not be the same as the version coming from Christian Whitehead for the iOS. While it will have full 3-D effects, it will still looks to be in 4:3 mode. Besides 3-D other new features include..

  • Switch between Japan/Western version with some minor differences.
  • Spin Dash.
  • New animations in backgrounds like rippling effects in water.
  • CRT mode to give it that “classic” look.
  • Full controller customization. Set it to press A to jump or B to jump, or X to Jump or Y to well you know where I’m going here.
  • Sound settings for PSG and FM.

While the game will be coming to Japan on the 15th, but given how long it’s taking Space Harrier and Super Hang-On to come over here, it may be awhile before we see it stateside.

Sonic Talk #19: Ask Ian Part Duex

It’s been 13 episodes, but Sonic and Mega Man comic scribe Ian Flynn is back for another interview! We’ve got over two hours of questions from you, the fans! We’ll be taking about World’s Collide, the future of the books, his team up with Dawn Best on Sylvanna and his work on the superhero comic, The New Crusaders.Also, check out my written interview with Ian over at the Sonic Stadium.

For those waiting for the MP3/iTunes version, that will be up later this week.

SEGA Tunes: Sonic Adventure’s Run Through the Speed Highway

You know what had an awesome soundtrack? Sonic Adventure. Even if you hate the cheesy rock tunes of Crush40, it is hard to deny that Adventure’s soundtrack was by and large pretty awesome. Some of the game’s best tracks were those that went well with the blistering pace of Sonic’s levels. Case in point, “Run Through the Speed Highway”, the first theme of Speed Highway. Enjoy!

SEGA Memories: Wacky Worlds

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These days, gamers can be quite adamant about the legitimacy of video games as an art form. I certainly wouldn’t disagree: a case can be made that making great video games requires just as much creativity as any book or movie. But I think what often gets lost in this pursuit to prove that the video game is a form of artistic expression is the fact that video games are also, essentially, toys. Especially games from the 80s and 90s, and Wacky Worlds was one of my favorite toys from the 90s.

Round Table: Which ex-SEGA developers do you miss the most?

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Most people follow around sport teams and their players, here at SEGAbits we follow SEGA studios and developers. There have been tons of employees and developers that SEGA have fired or left throughout its long history, as is expected with every big publisher. But sometimes there is that developer that was behind one of your favorite games, when he leaves the company it really tugs at the heart strings. So in this week’s round table we will be discussing which ex-SEGA developers we miss the most!

SEGA and Gearbox claim Aliens: Colonial Marines lawsuit is “without merit”

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Just a few short days after a class-action lawsuit filing in the California court system claiming that SEGA and Gearbox released and sold Aliens: Colonial Marines to the public under the pretense of false advertising, the two companies have responded by unsurprisingly dismissing it .

“SEGA cannot comment on specifics of ongoing litigation, but we are confident that the lawsuit is without merit and we will defend it vigorously,” the publisher said.

Gearbox, however, wasn’t quite so soft of the wording, defending its use of unlabeled demonstration walkthroughs.

“Attempting to wring a class action lawsuit out of a demonstration is beyond meritless. We continue to support the game, and will defend the rights of entertainers to share their works-in-progress without fear of frivolous litigation.”

As it stands, there’s little doubt that due to the very focused nature of the lawsuit that this whole scenario will ultimately end up just being withdrawn or thrown out by a judge. The damage has likely been done in the eyes of players however in terms of the public relations perception, more so for the developer Gearbox than Sega.

The response comes after news that co-developer Timegate Studios has filed for bankruptcy.

[Via Kotaku]

Banjo- Kazooie composer creating the soundtrack for Castle of Illusion HD

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SEGA and Disney are teaming up to bring Castle of Illusion Starring Mickey Mouse HD to all major platforms, the remake will even have a new soundtrack for what it seems. They are teaming up with Grant Kirkhope who is best known for his soundtrack in Rare games like Bajo-Kazooie, Perfect Dark and Golden Eye. Mr. Kirkhope tweeted the following a few days ago.

‘Should hopefully finish my final piece for “Castle of Illusion HD starring Mickey Mouse” tonight!!!’ – Via Grant Kirkhope’s twitter.

So new graphics, new box art and new soundtrack? Hows that for a remake?

Aliens: Colonial Marines co-developer TimeGate studios files for bankruptcy

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TimeGates Studios, who where previously known for their Section 8 games and now for co-developing the controversial Aliens: Colonial Marines has filed for Chapter 11 bankruptcy protection in Texas Southern Bankruptcy court yesterday.

The guys over at Polygon obtained the court papers, which stated that the developer is in debt to more than 50 creditors and owed total liabilities ranging from $10-$50 million dollars. Their top creditors include Epic Games (Unreal Engine), Agora Games (online game service), and DJ2 Entertainment. Funny enough, a local pizza shop was listed in the documents, which TimeGate owes $34.80. Wow, are these developers all in the 7th grade that they can’t pay a $35 dollar bill?

I guess life isn’t good for TimeGates Studios and the recent class action lawsuit isn’t going to help them. Weird seeing them lose all this money and still announce a game last month.

Shinobi 3DS developer faces layoffs

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Griptonite games, makers of Shinobi on 3DS, Captain America on DS and many other portable games is hitting some tough times. The company, which has recently been aquired by Glu Mobile has had to make some cutbacks in order to maintain revenue. In this report from IGN, Glu Mobile CEO Niccolo de Masi gave the following statement.

We believe concentrating resources on fewer titles, with a greater centralized support infrastructure will accelerate revenue growth in Q4 2013 and beyond. We made over 20 new ‘games-as-a-service’ (GaaS) hires in Q1 and anticipate hiring at a similar rate throughout the year. Our goal is to shift headcount investment out of raw studio team volume and into our centralized GaaS functions. This rebalancing is expected to leave R&D costs approximately flat year over year. A reduction in force was commenced today to promote talent density throughout the studio, as well as fund over 80 new GaaS colleagues. This reduction is equivalent to circa 12% of the year’s starting headcount of 564 employees. Adding back forecast hiring we anticipate finishing 2013 with 582 Gluers worldwide.

Read the full article here.