Play Shenmue on Dreamcast in widescreen

ShenmueWidescreenHackWe know that Codebreaker codes change aspects of games, from infinite lives to instant unlockables. But did you know that you can use a code on games to get them to display in ‘anamorphic widescreen’? Assembler Games forum user S4pph4rad decided to release his anamorphic widescreen codes for Shenmue I & II and this lead to quite a few users contributing back.The idea is to have codes for most of the games, if possible.

“Similar to the codes for other platforms, this is anamorphic widescreen so you’re not getting higher resolution. Some additional changes could probably be made like shrinking the HUD too, but this is the simplest solution. Consider these version 1. There’s still some pop-in occasionally near the edges of the screen, but it’s not as bad as when you use an emulator to extend the visible area. That could probably be fixed with deeper analysis into how it decides when something goes out of range.” – S4pph4rad from Assembler Games

You can read all about the process of Anamorphic widescreen over here and if you want to check out more progress on codes for other games check out Assembler Games’ forum thread. This is all a work in progress, of course and the community is submitting codes to other Dreamcast classics.

Hit the jump for the Shenmue I & II widescreen codes!

Phantasy Star Generation 2 gets full English fan translation

PhantasyStarGenerationPart2The Phantasy Star fansite pscave.com has finished fully translating the Japanese only Phantasy Star Generation 2, which is a remake of the SEGA Genesis/Megadrive JRPG Phantasy Star II. This (and the first Generation game) was part of the Sega Ages 2500 series of remakes that got released on the Playstation 2.

Version notes: 

“This version is an open beta. Many pieces of equipment and techniques have had their names revised from their previous incarnations. Namely, many appeared to be German words spelled phonetically in Japanese (i.e., “Nish” is was actually spelled in Japanese as “Harnisch” which is German for “Armor.” Thus, it was decided many techniques will not be seen as they were in previous games like PSO or earlier. This was a collaborative effort with the members of the PSCave forum. A document noting specific changes for reference will be provided with the translated ISO (CRC32: C10FD10C) and the patch.”

You can always download the full English translated ISO of the game here. According to PSCave, the original game was distributed on CD and not DVD, so if you’re going to burn it to play on a modded Playstation 2 then burn it on CD. You can always play it on PCSX2 emulator, which is a lot less of a hassle.

Hatsune Miku: Project Diva X’s Quest Mode adds RPG like loot drops

hatsunemikuprojectx1SEGA is hard at work with their new Hatsune Miku: Project Diva X video game, which is set to add a bit of a RPG touch to its new Quest Mode evolving various attributes and some looting system. Live Quest Mode consist of different elemental areas such as: Neutral Area, Cute Area, Cool Area, Beauty Area, and Chaos Area.

The game happens to use Modules and accessories that have their own elements, so if you happen to use them with the element on the stage it will boost your voltage rating (see featured image above) and will earn items more effectively.

Modules will also give you skills that will help you out. For example there is a “Recover” type skill that helps you cover missed inputs and a “Rate Up” skills that add more to your voltage gain. There is even module skills that affect module drop rates. Hit the jump to see some tracks and modules used in the upcoming game.

[Via: Siliconera]

These are Yakuza 5’s fab five protagonists

Yakuza5promoTry to say the title of this article five times fast in a Japanese accent! SEGA has released the following recap for Yakuza gamers that have waited too long for Yakuza 5 to actually release in the West. How long has it been? Three years? No problem, SEGA has you covered with their latest recap, so you don’t miss a beat.

Troubling is that SEGA still has no concrete release date, which is odd considering how close November is (a little over a week away). Lets look at the five characters you’ll play as after the break.

Yu Suzuki says convincing SEGA to let him do Shenmue III was easy

Shenmue3Yu Suzuki has done a couple of interviews about Shenmue III the other day, one of the more interesting ones was with Dual Shockers one in which they asked him about how hard it was to get the rights for the project which Yu Suzuki said:

” It’s difficult to explain. I am the one who created Shenmue, so Sega allows me to take decisions for the game. They trust me because I know more about the workings of the game more than anyone else. There were no problems. Sega is very helpful and collaborative with me. They hope the best for Shenmue III. I actually still work for Sega as an adviser, so we have a very good relationship.”

Dualshockers also posted a video of Yu Suzuki explaining the “AI Battling” which was a goal during their Kickstarter. Check out that video here. If you’re a big Yu Suzuki fan, I’d suggest you give the interview a read and if you’re Yu Suzuki and you are reading this, how about you answer our emails, bro?

7th Dragon III debuts in Japan, reaches #1 on sales chart

7thDragon1inJapanThis wasn’t the best week overall for game sales in Japan, with SEGA’s 7th Dragon III Code: VFD taking the number one spot and pushing Yo-Kai Watch Busters: Red Cat Team/White Dog Squad to second place. The SEGA published SRPG on 3DS did 72,477 units on its debut week and was good enough to top all other games for said week.

Check out the top 20 software chart for Japan, which includes total numbers. This chart takes place between October 12th – the 18th, 7th Dragon III came out on the 15th, so it had about 3 days on sale.

[Via: NintendoLife]

SEGA announces a Total War: Warhammer collectors edition

WarhammerTotalWarHighKingEditionThe war is coming to PC on April 28th, 2016 and SEGA have given out a few more details about what you can expect when the game comes out including a new collectors edition. Users that buy the game get the game’s first DLC for free.

The game will have three versions available: The standard edition that comes with the game, the limited edition with the steelbook plus printed strategy guide and the ‘High King Edition’ which comes with all the stuff pictured above!

SEGA has also shown off the latest DLC that comes for free for people that are pre-ordering/day one buying the game: check out the Chaos Warriors Race trailer. What do you guys think about this collectors edition? Tempting?

[Source: IGN]

SEGA trademarks ‘Valkyria of the Blue Revolution’

Valkyria_Chronicles-1SEGA’s SRPG Valkyria Chronicles launched back in 2008 exclusively on the Playstation 3, while it was one of my favorite games of that generation it seemed that most people totally missed it. Last fall SEGA released a port on PC, which went on to sell more than half a million copies. Seems that SEGA of Japan might actually capitalize on that success, seeing as they have trademarked “Aoki Kakumei no Valkyria,” which roughly translates to “Valkyria of the Blue Revolution”.

According to the trademark registry it can be used for console games, amusement park machines (see: slot and pachislot machines) and medal games. What do you guys think, could this be related to Valkyria Chronicles franchise?

[Via: Siliconera]

Unreleased SEGA Dreamcast port of ‘Colin McRae Rally 2.0’ unearthed

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The Dreamcast had quite a bit of cancelled game before it met its erupt end on March 31st, 2001. Some of the popular ‘unreleased’ games that have made it out in the wild include a port of Half-Life and even SEGA-AM2’s Propeller Arena. Looks like we have one more game to add that list, Colin Mcrae Rally 2.0 (the precursor to the DiRT games).

Colin McRae Rally, the first game got a release on both Windows and Playstation; while 2.0 only had a release on Windows. Mcrae Rally 2.0 added more difficultly levels (Novice, Intermediate and Expert), Arcade mode and more. Sadly the port that was unearthed was only 30% complete, but its still pretty cool to see.

You can hear Tomleecee from The Dreamcast Junkyard talk about the unearthed unreleased port.

SEGA planning to release Yakuza 5 in mid-November “if all goes to schedule”

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In a recent post on the SEGA Blog, it has been revealed that the December 31st, 2015 placeholder pre-order date for Yakuza 5 is not accurate. If all goes to plan, the game will release in mid-November. Why the uncertainty? According to SEGA, “a few weird development bugs that popped up in localization caused the delay”. So there you go, mark a potential mid-November on your calendar and SEGA plans to share more details soon.

The blog post also lists 5 movies to watch before playing Yakuza 5, and if that sounds familiar its because we listed 5 movies to watch in anticipation of Yakuza: Dead Souls. Nice to see the SEGA Blog taking a page from SEGAbits. 😉

SEGA Sammy’s Marza Animation Planet working with Capcom on CG Resident Evil movie

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While this is leaning towards Capcom news, it’s worth newsing here on SEGAbits. SEGA Sammy Holdings owned Marza Animation Planet, the animation group responsible for several SEGA CG cutscenes and the upcoming Sonic the Hedgehog movie, has joined forces with Capcom to produce a CG Biohazard/Resident Evil movie slated for a 2017 worldwide release. Japanese gaming site Inside reports that Ju-on: The Grudge creator and filmmaker Takashi Shimizu (creator of Ju-on) will be executive producer, Takanori Tsujimoto will direct, and Psycho-Pass writer Makoto Fukami is working on the script.

SEGA says they’re in a ‘difficult place for something like’ a new Panzer Dragoon to sell

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SEGA’s Panzer Dragoon is one of those rail shooters with fantastic art style that blew lots of fans’ imaginations and many consider the franchise as being one of the most underrated SEGA games of all time. The Dengeki Playstation magazine decided to ask some SEGA developers some direct questions about the future of some SEGA entries, one being Panzer Dragoon. Satoshi Sakai (Producer Phantasy Star Online 2) was asked if the company would ever make a new Panzer Dragoon type game and he answered:

I would like to make it, but I’m sorry to say we’re in a difficult place for something like that to sell.

The other person that was asked a few questions for the magazine was Toshihiro Nagoshi (Daytona USA, Super Monkey Ball, Yakuza series) who was asked about making a new IP which he said is being considered, even though his team was making it seem like Yakuza franchise can’t last forever a few months ago.

As for Panzer Dragoon not ‘selling enough’ for a new entry, its hard to tell. There hasn’t been a new entry since 2002’s Panzer Dragoon Orta which sold 122,170 units in America alone. Its not a bad number (for being a early Xbox game) and its sad that SEGA never capitalized on it.

[Source: Gematsu]

Sonic Dash 2: Sonic Boom available to download now for iOS and soon to Android

The sequel to SEGA’s mobile hit Sonic Dash is here – Sonic Dash 2: Sonic Boom! That’s right, a sequel set in an entirely different branch of the franchise. I honestly cannot recall another video game that has done this, but hey, SEGA is known for being innovative. The game is available now on iOS and will hit the Google Play store soon for Android, and according to the official Sonic twitter account can even be played on Apple Watch via a companion app.

After the break, check out the full list of features and try the game for yourself. Like it? Hate it? Sound off in the comments below!

Sonic Boom: Fire & Ice delay doesn’t stop Hardee’s and Carl’s Jr. from releasing a kid’s meal

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Despite being delayed to 2016, SEGA had Sonic Boom: Fire & Ice promotions in place for the game’s initial release window of Fall 2015 and it looks like they couldn’t get out of one of these promotions. United States fast food restaurants Hardee’s and Carl’s Jr. (the restaurant name depends on your region) just began a Sonic Boom: Fire & Ice kid’s meal promotion featuring four toys. The toys include: Splat BallSonic the Hedgehog Figure, Board Game (possibly the most unexciting name for a board game ever), and Communicator with Secret Compartment (how is the compartment a secret if they advertised it?).

In addition to the toys, the restaurant’s website offers digital wallpapers, coloring pages, a Sonic Boom character poll, and a place to enter a secret code found on the meal bags – meaning there will be branded bags to go along with the promotion. While it sounds like I’m ragging on SEGA for promoting a game that has since been delayed, I’m actually very excited for the promotion. Being a child of the early 90s, I have fond memories of the McDonald’s Sonic the Hedgehog 3 Happy Meal. I even own a store display and collection of bags! So it is very cool to see Sonic back in the world of fast food toys. I just wish the promotion fell closer to the game’s release.

SEGA Hardware Nintendo 3DS themes officially announced for US and EU

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SEGA has officially announced the SEGA Hardware Nintendo 3DS themes that they’ve been hinting at for the past few weeks. Releasing today to the US will be Sega Genesis and Sega Game Gear themes, featuring imagery and sounds from the respective hardware. In addition to the Genesis and Game Gear, 3DS owners can also expect the Sega Master System, Sega Mark III, Sega Saturn, Hi-Tech Sega (80s style Japanese arcade machine), Sega SG-1000, and the Sega Dreamcast. The themes will be rolled out over the coming months, and are priced at $1.99 each.

It has also been announced that the themes will be hitting Europe, but on a different schedule. No word on if the themes will be altered to suit the EU versions of consoles.