Round Table: Favorite SEGA moment
We all have our own personal favorite SEGA moments. So this week the staff is sitting back, thinking about our favorites. As always you can let us know your favorites via the comments.
We all have our own personal favorite SEGA moments. So this week the staff is sitting back, thinking about our favorites. As always you can let us know your favorites via the comments.
Now, when you think of a game based around Die Hard, you would think the last boss would be Hans Gruber. Not so in Sega’s Die Hard Arcade though, this time you get to beat White Fang (better known as ‘The last guy from Die Hard Arcade’) into unconsciousness with the Presidential golf clubs. This Die Hard also features killer death robots that shoot laser beams, and giant Mexican Wrestlers called ‘Jocko’ so that kinda sets the tone for things to come, really.

[The one, the only……..Jet Set Radio]
Few franchises have managed to achieve such iconic status with only two installments, but the Jet Set Radio series (Jet Grind Radio for the first one in North America,) was one that managed to do it. The series represented all that was great about Sega during the Dreamcast era: their incredible ability to take risks and deliver groundbreaking and inventive experiences that you simply couldn’t get anywhere else.
What better series to get a sequel than this one? Here’s how I’d do a sequel if I were in charge.
Fly like a butterfly through the break to read more and comment with your own thoughts/ideas.

While there are a lot of great independent Dreamcast games out there, many worthy of a Dreamcast collector’s collection, not every game is worth it for the casual fan. Some games are too short, too difficult or too simplistic. Gamers shouldn’t be expected to pay $20 to $60 for a so-so indie game simply because that money goes towards development of new games. We’re not dealing with charities. People buy games with the promise that the game will be worth their money.
As such, I thought I’d share five independent Dreamcast games that are worth the time and money of not only collectors, but also those who have a Dreamcast console but aren’t into the indie scene. The following five games are just as good, and in some cases better than official Dreamcast games.
We all have heroes that we look up to, since we here are big SEGA fans, we also happen to have SEGA heroes. I decided to make this article a bit more intresting and allow anything SEGA. This includes workers, game characters or marketing icons.
As always you can share your thoughts in the comment section.

[You know you want to see him back]
Annnnnnd introducing…..SEGA Sequel Saturdays. The new feature where we discuss what we feel would be the perfect way to do sequels to some of our favorite SEGA games. This week, I tackle Vectorman, a pretty awesome SEGA Genesis run-and-gun platformer that was developed by BlueSky Software and published by SEGA. Though an attempt was made to revive the character back on the PS2 in 2003, the game was cancelled. All hope shouldn’t be lost, though. I still definitely think it’s possible to make a great next gen Vectorman game, and if you hit the jump, you’ll see how I’d go about reviving this Genesis icon for the current gen, and you can express your own ideas as well.
2010 has come and gone, and with it came a slew of excellent SEGA games. I won’t list them off as I’m certain every reader here knows all the great titles that released. However, I do want to point out one of the releases that made it into my top ten games of 2010 list: Sonic & SEGA All-Stars Racing. When first announced in 2009, many let out a collective “meh”, and rightfully so. Up until that point, Sonic spin-off titles have ranged from terrible to good, but never great. SEGA Superstars Tennis, the predecessor to All-Stars Racing, was a good game. However the roster was lacking, the mechanics needed polish and the mission mode was a bit unforgiving.
SEGA recently announced Phantasy Star Online 2, giving us just a glimpse, at TGS last year. What they did show disappointed some console owners, it was only listed for Windows PC. Now its time for use to tell you why this game needs to be on consoles.
Let’s face it, SEGA can’t knock them all out of the park. No company can. Games have budgets and deadlines, and more often than not it’s more profitable to release a bad game and make some of your money back then cancel it and make none. SEGA is regrettably no stranger to bad games, especially in its awkward early years as a third party.
Among these bad games was a game that ultimately marked the decline of the company’s mascot, Sonic the Hedgehog, into a pit of mediocrity. A pit the character wouldn’t even begin to climb out of until the release of Sonic Colors last year. This game was Shadow the Hedgehog.
Full article after the break.

In the 3rd series (5th episode) of the Inbetweeners, Will gets a Wii. What Tennis game does he try out on it? Hint: Not Grand Slam Tennis or Wii Sports whatever. Its Virtua Tennis 2009.
In the show Simon is too scared to stay home alone, since his mom is going away for the weekend with an old college buddy she re-kindled with via Facebook. So he decides to ask Neil, the dim-witted friend, to stay over.
“As long as I bring my PS3 so we don’t have to play those shit Wii games” – Neil
Oh, great they had to bash the game. You can’t have a SEGA game on a show without being called shit afterwords. Curse you! E4 airs the show in Europe, America gets it on BBC America. As for the rest of the world, check here!

After you spend hours in your favorite SEGA game, you always get those damn catchy tunes stuck in your head. They won’t go away, now we will share our favorite SEGA soundtracks, hopefully they stay stuck in your brain like they have ours.
If your favorite soundtrack wasn’t featured, make sure you head down to the comment section and share.
Back in 2009 I wrote an article at SEGA Memories about a little known piece of hardware from SEGA known as the Sega-Vision. Patented in 1977, the Sega-Vision was a big screen projection TV sold to consumers. Since writing the article, a reader named Chris shared something I had never seen before: a TV commercial for the Sega-vision! So let us revisit this unique article covering an interesting moment in SEGA’s past, and take a look at the commercial, hosted by LA Dodger Steve Garvey! I wonder if Steve still has a Sega-Vision?
Click here to read the original SEGA Memories article and after the jump, check out the commercial!
When I heard that the new Michael Jackson video games for Wii, DS and Kinect were going to be dance games I was hugely disappointed. “What else would you expect them to be?” you may ask, and that is a fair question. I knew it was unlikely, but a small part of me was hoping that we would see some kind of follow up to the classic Sega title Michael Jackson’s Moonwalker. That game had it all; a Michael Jackson soundtrack, scrolling beat-em-up action and some great boss fights, not least of which was the legendary Stray Dogs. Yes, there was a video game where you used Michael Jackson to kick the ever-living shit out of a bunch of dogs.
Why this game doesn’t have a sequel is beyond me…

Something that I hate is when one someone writes something about a game that gets echoed everywhere I go. These people that keep on babbling on about how this game has these issues or its a clone of some other mainstream game, most of the time these individuals never end up actually playing the game in question for themselves.
I have decided to give my 2 cents on what I consider false assumptions of SEGA’s 2010 games.