Poll results: Majority of readers excited about Anarchy Reigns


For our first SEGAbits poll,  we asked you if you guys where excited about Anarchy Reigns. Almost half of you (42%) said you guys where excited over the game, 38% stated that they needed more information and 20% didn’t care about the game.

I’m quite surprised at the number that didn’t care about the title. But what can you expect, web is full of haters. Now we have a new poll:
How would you improve the Dreamcast Collection? Choices up on the side bar.

SEGA Tunes Vol.1 “Unlikely Melody’s by Jamie Maxwell”

This feature has been in the works for a long time at SEGA BITS and finally today we are ready to launch our latest weekly feature “Tuesday Tunes”, a feature that really doesn’t need any introduction but we’ll give you one anyways. SEGA has been making awesome games for over 30 decades often the instrumental variable in making awesome games into cherished classics is often the music. Would the original Sonic the Hedgehog really be as memorable today had it not featured the awesome tunes composed by legends such as Yuzo Koshiro?

In addition to the tunes we will focus on the games they stem from, the musicians who composed them & the fans that really took them to the next level. To kick things off, we interviewed one such fan; Jamie Maxwell of Unlikely Melody’s (YouTube Artist).

Maxwell regularly reinterprets retro tracks for Classical Guitar (Acoustic Covers), he first blipped on our radar back at SEGA NERDS when he captured our undivided attention with an amazing cover of Ice Cap Zone from Sonic the Hedgehog 3. Since then we have been regularly keeping tabs on him and recently I had the privillage of conducting an interview with him.

Updated 22/Feb: Fast-Striker Dreamcast Promo Spotted in Tokyo

Updated 22/Feb: NG:Dev.Team has confirmed this promo is made, but they found it cool as well.Feast your eyes on the first post GD-Rom Dreamcast Promo

Reported by Dreamcast-Scene yesterday. Certainly something you don’t see everyday. This is a photograph taken by Shumps.Com forum member ‘Rancor‘ in a retail videogame store featuring a large poster with info on the game, and an lcd monitor displaying what we can guess to be the trailer. This is probably the first post gd-rom era Dreamcast game to be promoted in a retail store, and I doubt it will be the last.

What I find intresting is the Dreamcast logo’s featured prominently on the promo; NG:Dev.Team or any other indie publisher all have been careful enough to never use any SEGA copyrighted material. Either NG:Dev.Team has earned approval from SEGA, or this promo is made by a die hard Dreamcast fanatic who wants to promote the game and SEGA’s last system. We have contacted NGDT for more information, for now this is filed under fan made.

Source: Shumps.Com

SEGA Sequel Saturdays: Comix Zone

This is my first time taking on the ‘SEGA Sequel Saturdays’ feature, I hope I do it justice. My pick is Comix Zone, it might have been a very hard and short game, but it still remains as one of my favorite SEGA Genesis titles of all time.

I think with PSN & XBLA games doing so well, it might be time for SEGA to do a proper sequel for this title. Move over Sonic 4, this is the Genesis game that deserved a sequel!

5 Things SEGA Fans Need to Stop Doing

I love SEGA fans, they’re my favorite type of video game fan. However there are things that some of them do that make me want to smack my skull against a wall. Consider these to be the five things that grind my gears, five things that SEGA fans could easily stop doing and should stop doing. Just what are those five things? Read on.

SEGA in the Media: Game Gear in the Bronx

Welcome to another edition of SEGA in the Media, now a weekly feature here at SEGAbits! While most SEGA fans don’t have to go far for a glimpse of something SEGA (just look over at your game shelf or under your tv), spotting something SEGA on television or in a movie is far more difficult. In the past we’ve spotted Virtua Tennis 2009 on the Inbetweeners and a MadWorld poster on Weeds. Today we’re heading to the Bronx, where a certain Jackie Chan had quite the rumble. I think the movie was called The Spy Next Door. No wait, it was Rumble in the Bronx.

Custom Ulala Vinyl Toy is Out of This World!

SEGAbits forum member Ulala5 created this awesome custom vinyl figure of Space Channel 5’s Ulala! To create it she used a kidrobot Do-It-Yourself Mini Munny vinyl figure, acrylic colors, a pen and of course her imagination. Very awesome! I could easily see a number of Jet Set Radio characters being possible with this shape. Check out Ulala5’s blog for more photos of the figure!

To quote Space Michael: “Thank you, Ulala.”

SEGA Sequel Saturdays: Shenmue

I’d like to start our fourth episode of SEGA Sequel Saturdays by congratulating Yu Suzuki, who will be honored with the Pioneer Award at at the 2011 Game Developers Choice Awards, and I figured that it would be appropriate to devote this week’s to Shenmue, a series that’s near and dear to the hearts of many a SEGA fan.

5 SEGA crossovers that need to happen


When I was a kid I used to love my crossover comics, I really got obsessed with the idea of having my favorite video games in a crossover, especially after I played Fighters Megamix on the Saturn. I thought it was brilliant. Capcom has been doing this crossover thing for awhile and in a few days they will release Marvel vs. Capcom 3, which makes me wonder why SEGA doesn’t do more crossovers.

As always, if you have any crossover ideas that I didn’t list, let us know in the comments.

Conduit 2 Hands on Preview

Note: This preview was actually written after PAX 2010, not the recent Conduit 2 community event. As a result, the build I played would now be considered outdated. The only part of the preview this really effects is my opinion on the  frame rate, but nevertheless keep this mind. I actually have a few articles from PAX that never went up. You’ll be seeing the other article soon.

The original Conduit garnered a lot of press for being the first serious attempt at a Wii first person shooter. At the end of the day, despite all the hype surrounding it, The Conduit garnered only a good review score average. The game was criticized for being a very generic corridor shooter, with not much beyond typical running and gunning. With Conduit 2, High Voltage Software has set its sights on correcting all of the flaws of the original.

More after the break.

SEGA Sequel Saturdays: Craaaaazy Taxi

We’re at episode 3 of SEGA Sequel Saturdays, and for this go-round, I’m taking a look at Crazy Taxi, a series that many SEGA fans (especially those old enough to have been to something called an “arcade,”) have fond memories of. Though the home console ports got old for me after about a weekend, there’s just something about the first entry in this series (I never really got into the other two) that screams “SEGA!” and it’s a series I’d love to see brought back, though only if it really expands upon what the earlier entries offered.

5 Annoyingly Catchy SEGA Genesis Tunes

… or Mega Drive tunes, if you’re of that persuasion. Every blue blooded SEGA fan knows the distinct sound of Genesis/Mega Drive music. Having played dozens of Genesis games throughout the 90’s, a number of game tunes stuck with me. Many great, due to the sheer genius of their composition (Sonic 2’s Chemical Plant Zone and Streets of Rage 2 Stage 1-1 come to mind). But what of those game tunes that stick with you due to them just being plain old annoyingly catchy? Today I’m going to share 5 of those tunes. I actually find myself unknowingly whistling these on a daily basis. Proof of their annoying “catchocity” (a scientific measurement of catchiness).

SEGA-Sammy Q3: $451 million in net income

SEGA-Sammy has posted a net income of ¥36,821 million (about $451 million), that’s 117.3% increased compared to last year. So what branch of SEGA made the most money? Not a big surprise. Pachinco/Pachislots division ranked in ¥54,666 million(about $670 million) operating income.

Coming in at a hot second was Amusement Machine Sales, which had a operating income of ¥8,458 million (about $103 million). Guess who isn’t losing money and didn’t come dead last? Consumer Business (SEGA you know and love, they make those games you play). They brought in an operating income of ¥2,811 million(about $34 million). Congrats SEGA!