The Weekly Five: SEGA locations I’d want to visit

There’s a certain feeling I get when I’m playing a video game and, suddenly, I find myself absorbed into its world. It’s a feeling even greater than being pulled into a movie I’m watching, or even a book I’m reading, in the sense that this is a world in which I have control over my character. In a video game, you’re not simply along for the ride, but rather, you play a major role in the main character’s journey; you’re the force that guides your character through these worlds. SEGA has created some stunning worlds over the years, and the five I’m going to list here only scratch the surface. But these are a few of the worlds that SEGA has created which, ever since I first got to explore them, I’ve been wishing for a way to transport my real life self into them. Hit the break to read on.

SEGA-Sammy changes half-year forecast due to poor game sales


SEGA-Sammy has changed their financial forecast, stating that they will make less revenue, yet make more profits.

SEGA-Sammy has changed their forecast  due to recent software titles not selling as well as expected. But they reduced the cost of operation from their pachinko machine business, thus they will return profit instead of losses.

SEGA-Sammy orginally posted that they expected to make $2.15 billion in revenue, now they changed it to $1.96 billion. Revenue isn’t Profit. SEGA orginally forecasted that they will lose $39.11 million, now changed it to a profit of $26.08 million.

[Thanks: TheREALTupac]
[Source: Gamasutra]

Sonic Generations: Sonic Team building on lessons learnt

Sonic Generation is looking to celebrate the 20th anniversary of SEGA’s blue mascot in style. The game is set to feature a number of throwbacks, references, past levels and a complete mishmash of the history of the entire series as publisher SEGA looks to restore the quality that was once synopsis with the series. I spent an extensive time playing the levels available for the Sonic Generations demo and got to play as both classic and modern Sonic, click after the break to find out how the title fared!

The Weekly Five: Sonic Generations Classic Callbacks

While Sonic Generations release is still a month away, thanks to the many screens and video clips released by SEGA, fans have been able to pick apart every pixel. Some screens feature road signs with in-jokes, while others feature references to classic Sonic stages from the Genesis/Mega Drive days. Yes, even though the game only features a handful of classic era zones, that hasn’t kept Sonic team from including callbacks to zones not featured in the game. In this week’s Weekly Five we’ll run through five of these way past cool references.

Anarchy Reigns: The new Power Stone for parties

Platinum Games has enjoyed a beneficial relationship publisher and that is set to continue with their latest title, Anarchy Reigns. The title is set to be a number of new Intellectual Properties that publisher SEGA is set to be releasing next year and is a sort of spiritual sequel of Platinum Game’s first title, MadWorld. Although not as much as one would expect, there is still plenty that separate the titles, in particular is Anarchy Reigns heavy focus on multiplayer gaming and perhaps become to SEGA what Power Stone was for Capcom. Read on after the break to find out what I thought of the game at the recent Eurogamer Expo.

Years of the Dreamcast Part 4: Leaks and Homebrew


Click to Read Past Entries: Part 1, Part 2, and Part 3

Through the next few years, I would continue to explore the Dreamcast. Starting in 2003 however, my focus began to shift towards the Xbox, as games like Halo, Panzer Dragoon Orta, Metal Gear Solid 2, and Splinter Cell blew me away. Even while these new games mesmerized me, I would continue to look for new Dreamcast games to play, trying to find the next gem.

The Weekly Five: Best “Post-Dreamcast” Games

When the Dreamcast breathed its last back in 2001, many thought it was for the best. “They’ll be more successful as a 3rd party publisher!” “They’ll be able to make more money since they’ll be on more systems!” But sadly, that wouldn’t be the case for a long, long time. In fact, only in the last two years has there been a big enough turnaround in quality. When Dreamcast died, much of the creativity and spark of the developers seemed to die with it, 2006 being the best example of Sega’s worst time in the industry.

But not all of it was bad. In fact, their initial outings on GameCube and X-Box were quite strong. Even during Sega’s worst times in 2003-2008, there were some diamonds in the rough. Continue on to see my top 5 favorite “post-Dreamcast” Sega titles from 2001-present.

Years of the Dreamcast Part 3: Shenmue


Click here to read Part 1 and Part 2

After watching the Shenmue trailer on my Dreamcast’s demo disc, and after seeing the outrage that the cancellation of Shenmue 2 received, I decided to pick Suzuki’s epic up. The actual game wouldn’t win me over so easily, though. Shenmue was unlike anything I had ever played. It was slow and rigid. The character couldn’t jump or do anything particularly interesting. What kept me coming back was the world and the story. It was unlike anything I had ever seen before. The cinematics put Sonic Adventure to shame. The storyline was almost like a movie.

The Weekly Five: Rise of Nightmares X The House of the Dead

I’d think any true blue SEGA fan has a special place in their heart for The House of the Dead franchise. Being an arcade lightgun classic, and spanning three console generations, The House of the Dead has produced a number of sequels, spin-offs and even ventured outside of the video game world by way of two horrible films. When Rise of Nightmares, SEGA’s latest Kinect title, was revealed at last year’s Tokyo Game Show, little was known of the game aside from “save your wife from an evil scientist”. Was it internally developed? Was it a House of the Dead title? We just couldn’t tell based on the short and creepy trailer. But now that time has passed, and the game is in stores, we have all the answers. In this week’s Weekly Five we’ll take a look at five reasons why I think Rise of Nightmares sits well alongside the beloved House of the Dead series, despite not carrying the series title, and why HotD fans should check the game out!

Years of the Dreamcast Part 2: Good Things Never Die



To Read Part 1, go here.

In July, reality finally caught up with me. Something had possessed me to join the SEGA forums. Because I hated being told that my name was already taken, and I figured the Knuckles name must already be taken given he’s such an awesome character, I decided to cut to the chase and just leave the K out of my name. Upon joining the forums, I discovered the Dreamcast had been canned and, being a teenager, I immediately latched on to the first online petition I saw. Those were the days. Keeping a thread ever present at the top of the forum whenever I got home from school or my friend’s house. Arguing with older, wiser, more realistic individuals like the naïve teenager I was, a large part of my Dreamcast experience came from defending it from bashers and supporting a petition that SEGA probably never even saw, let alone cared about.

Editorial: Great DC games that most people hated

Today celebrates the North American launch of the Sega Dreamcast. Hard to believe that it really has been 12 years, but it was on September 9th, 1999 when SEGA’s final console had its North American release, and the gaming landscape arguably hasn’t been the same since.

There are of course many ways that I can, as a writer for a SEGA-driven website, choose to honor the system. In the end, though, I’ve decided to shed some light on Dreamcast games that don’t often make any lists, that aren’t looked back fondly upon, that will likley divide up even people who read this editorial. But these are games that were not met with warm reception, even back in the day, but that I loved anyway. Someone’s gotta remember them, right?

Weekly Five: Best Unknown Dreamcast games


We all know about Skies of Arcadia, Shenmue, Sonic Adventure, and Jet Set Radio. I don’t think there is a self-respecting SEGA fan alive who doesn’t know what all the best Dreamcast games are. But the Dreamcast’s library is large, and I’ll bet there are five games out there many of you have not played. This list is devoted to those games, the most overlooked awesome games on the Dreamcast!

Years of the Dreamcast Part 1: Genesis

Years of the Dreamcast is my first stab at autobiographical writing. It is long and is largely a tribute to the Dreamcast’s effect on my life. For those of you brave enough to read a bit about my boring life, my hat goes off to you. I hope you enjoy reading about my Dreamcast experience, and are willing to share yours with the community as well.

Believe it or not, I didn’t really get into gaming with the SEGA Genesis. Or the SNES. Or any other old school console for that matter. Sure, I PLAYED games on my Genesis and Game Gear back in the day, like Sonic, Lion King, and Ecco, but as soon as the Genesis croaked in 1996 I nearly left gaming all together in favor of other interests, including something that got me to buy a Genesis in the first place: Archie’s Sonic comics. I completely passed over the 32 bit generation, something I now sincerely regret given SEGA had some of its best games during that era.

It wasn’t until 2000 that a game console again caught my interest: a SEGA Dreamcast in a Target demo kiosk. I had been playing the N64 and Playstation in kiosks for years, and as much fun as I had had with them, this new system, this Dreamcast, felt like something special. The game on display, Sonic Adventure, was immediately playable. There was no wandering around or collecting of trinkets required to progress: an entire level was immediately opened up to me after the title screen.

The Weekly Five: Great American Dreamcast Ads

It’s Labor Day weekend here in America, and only a week until the Dreamcast’s 12th birthday! So I thought it would be fitting to present to you a weekly five that is light on the labor for me, and Dreamcast related for you. Thus, we’re talking a look at five great Dreamcast adverts that ran on American television. So let’s get started, less reading more watching!